Weapon |
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StartingAmmoCapacity | 0 |
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MinRange | 120 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 920 |
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AttackRecoil | 1 |
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Damage | 25 |
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HeatGenerated | 4 |
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Type | Autocannon |
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Id | Weapon_Autocannon_AC2_LBX_CLAN |
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RangeSplit | 240,460,720 |
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AOECapable | false |
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ShotsWhenFired | 1 |
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IndirectFireCapable | false |
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UIName | LBX AC/2 (C) |
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Instability | 6 |
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Bonuses | WpnRecoil: 2,NoFireInMelee |
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Cost | 175500 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_AC2 |
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Icon | uixSvgIcon_weapon_Ballistic |
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DamageVariance | 0 |
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Tonnage | 5 |
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InventorySize | 3 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | Developed by Lubalin Ballistics for the Terran Hegemony, the LB-X Autocannon was a derivative of the standard and relatively primitive Autocannon design. Taking advantage of advanced materials, the company was able to reduce the weight of the weapon for only a slight increase in bulk and mated it with the advanced Mercury-VII targeting system to boost its effective range.
<color=#ffcc00>Uses LBX2 Ammo.</color> |
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RefireModifier | 2 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 0 |
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Manufacturer | CLAN |
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Name | LBX AC/2 (C) |
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Model | Sniper Autocannon |
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Category | Ballistic |
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Purchasable | true |
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AmmoCategory | LBX2 |
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HeatDamage | 0 |
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