Difference between revisions of "RawData:Ammo AmmunitionBox AoE AC2"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
+ | |Bonuses=AreaOfEffect: 60,AreaOfEffectDmg: 4,AreaOfEffectSTABDmg: 2,CostPerShot: 300,AC2Ammo: 45 | ||
|AmmoID=Ammunition_AC2_AoE | |AmmoID=Ammunition_AC2_AoE | ||
|Capacity=45 | |Capacity=45 | ||
|Category=AC2 | |Category=AC2 | ||
}} | }} |
Revision as of 03:48, 18 January 2021
Ammunition | |
---|---|
UIName | Ammo AC/2 AoE |
DisallowedLocations | All |
Bonuses | AreaOfEffect: 60,AreaOfEffectDmg: 4,AreaOfEffectSTABDmg: 2,CostPerShot: 300,AC2Ammo: 45 |
InventorySize | 1 |
ComponentSubType | Ammunition |
Category | AC2 |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_AoE_AC2 |
AmmoID | Ammunition_AC2_AoE |
BattleValue | 0 |
Tonnage | 1 |
Name | AC/2 AoE Ammo |
Model | AC2 |
Cost | 10000 |
Purchasable | true |
Capacity | 45 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 45 shots. |