Difference between revisions of "RawData:Weapon Autocannon Mercy 0-STOCK"

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|Rarity=4
 
|Rarity=4
 
|Purchasable=true
 
|Purchasable=true
|Manufacturer=Amaris Empire
+
|Manufacturer=H&H Tools
 
|Model=New Vegas
 
|Model=New Vegas
 
|UIName=Mercy
 
|UIName=Mercy
 
|Id=Weapon_Autocannon_Mercy_0-STOCK
 
|Id=Weapon_Autocannon_Mercy_0-STOCK
 
|Name=Mercy
 
|Name=Mercy
|Details=After his mysterious return to the Inner Sphere, Stefan Amaris the Usurper set out to learn how military technology had advanced in the intervening centuries. When he was shown the Rotary Autocannons, developed by House Davion, he immediately ordered his best scientists to develop a bigger and better one. To that end, they created the ironically-named Mercy, a tremendously powerful and devastating weapon that is equally dangerous to the user thanks to its bulk, weight, heat generation, and ammo consumption. Effectively, the Mercy fires rocket-propelled grenade rounds that deal extreme damage to the target and include a small area of effect. Additionally, the Mercy is a rapid-fire weapon and can absolutely spray shots across its targets, dealing tremendous damage.  
+
|Details=The Rim Worlds Republic's manufacturing sector has always been strong. In the wake of the 3050s Clan Invasion that nearly crippled the Republic, President Ivan Helius II ordered the realm's military manufacturers to produce a new crop of weaponry to better defend the realm from further Clan aggression. Included was the ironically-named Mercy, which is effectively a rocket-propelled grenade launcher that deal high damage to the target and include a small area of effect. Additionally, the Mercy is a rapid-fire weapon and can absolutely spray shots across its targets, dealing tremendous damage. The name is an in-joke by the designer, who mentioned in an interview that he made the weapon to 'show the Clans the same mercy they showed us'. President Helius reportedly laughed heartily upon hearing this and ordered the weapon into production as soon as possible.  
  
 
  <b><color=#ffcc00>Uses Mercy Ammo.</color></b>  
 
  <b><color=#ffcc00>Uses Mercy Ammo.</color></b>  

Latest revision as of 18:14, 31 August 2024

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange480
AttackRecoil3
Damage35
HeatGenerated15
TypeAutocannon
IdWeapon_Autocannon_Mercy_0-STOCK
RangeSplit120,240,360
AOECapabletrue
ShotsWhenFired1
IndirectFireCapablefalse
UINameMercy
Instability15
BonusesWpnRecoil: 2,WeaponJAMMultiple3Stage: 20%, 30%, 40%,VariableBurstCount: 6,NoFireInMelee,AreaOfEffect: 45,AreaOfEffectDmg: 18,WeaponAttachmentCompatible: Autocannon FCS
Cost1150000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC10
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage17
InventorySize9
Rarity4
ComponentTypeWeapon
DetailsThe Rim Worlds Republic's manufacturing sector has always been strong. In the wake of the 3050s Clan Invasion that nearly crippled the Republic, President Ivan Helius II ordered the realm's military manufacturers to produce a new crop of weaponry to better defend the realm from further Clan aggression. Included was the ironically-named Mercy, which is effectively a rocket-propelled grenade launcher that deal high damage to the target and include a small area of effect. Additionally, the Mercy is a rapid-fire weapon and can absolutely spray shots across its targets, dealing tremendous damage. The name is an in-joke by the designer, who mentioned in an interview that he made the weapon to 'show the Clans the same mercy they showed us'. President Helius reportedly laughed heartily upon hearing this and ordered the weapon into production as soon as possible.
<color=#ffcc00>Uses Mercy Ammo.</color> 
<color=#00ffff>Left Click on Ammocount/Damage value during battle to switch firing mode</color>
RefireModifier2
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerH&H Tools
NameMercy
ModelNew Vegas
CategoryBallistic
Purchasabletrue
AmmoCategoryMercy
HeatDamage0