Difference between revisions of "RawData:MechDef Rampage RMP-3A"
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Line 6: | Line 6: | ||
|Id=chassisdef_rampage_RMP-3A | |Id=chassisdef_rampage_RMP-3A | ||
|Name=Rampage | |Name=Rampage | ||
− | |Details=The | + | |Details=The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record. |
|Icon=uixTxrIcon_rampage | |Icon=uixTxrIcon_rampage | ||
|Tonnage=85 | |Tonnage=85 | ||
Line 13: | Line 13: | ||
|VariantName=RMP-3A | |VariantName=RMP-3A | ||
|StockRole=Heavy Brawler & Close Assault | |StockRole=Heavy Brawler & Close Assault | ||
− | |YangsThoughts=The | + | |YangsThoughts=The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record |
|MeleeDamage=95 | |MeleeDamage=95 | ||
|MeleeInstability=45 | |MeleeInstability=45 | ||
Line 36: | Line 36: | ||
|MaxArmor=140 | |MaxArmor=140 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
+ | |Hardpoints=Missile | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 45: | Line 46: | ||
|MaxArmor=180 | |MaxArmor=180 | ||
|MaxRearArmor=90 | |MaxRearArmor=90 | ||
− | |Hardpoints=,,, | + | |Hardpoints=Energy,Energy,Energy,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 55: | Line 56: | ||
|MaxArmor=270 | |MaxArmor=270 | ||
|MaxRearArmor=135 | |MaxRearArmor=135 | ||
+ | |Hardpoints=Energy | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 64: | Line 66: | ||
|MaxArmor=180 | |MaxArmor=180 | ||
|MaxRearArmor=90 | |MaxRearArmor=90 | ||
− | |Hardpoints=,,, | + | |Hardpoints=Energy,Energy,Energy,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 74: | Line 76: | ||
|MaxArmor=140 | |MaxArmor=140 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
+ | |Hardpoints=Ballistic | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 118: | Line 121: | ||
|Id=mechdef_rampage_RMP-3A | |Id=mechdef_rampage_RMP-3A | ||
|Name=Rampage | |Name=Rampage | ||
− | |Details=The | + | |Details=The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record |
|Icon=uixTxrIcon_rampage | |Icon=uixTxrIcon_rampage | ||
|ChassisID=chassisdef_rampage_RMP-3A | |ChassisID=chassisdef_rampage_RMP-3A | ||
|simGameMechPartCost=1130000 | |simGameMechPartCost=1130000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_generic,unit_bracket_high,unit_mech,unit_assault,unit_release,unit_lance_assassin,unit_role_brawler,unit_rarity_5,unit_indirectFire, | + | |MechTags=unit_generic,unit_bracket_high,unit_mech,unit_assault,unit_release,unit_lance_assassin,unit_role_brawler,unit_rarity_5,unit_indirectFire,RimWorldsRepublic,8thHeliusFusiliers,RepublicanGuard,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation |
Latest revision as of 05:42, 31 August 2024
ChassisTags | ArmLimitLowerLeft,AssaultMech |
---|---|
Cost | 6953705 |
UIName | Rampage |
Tonnage | 85 |
VariantName | RMP-3A |
Manufacturer | |
Icon | uixTxrIcon_rampage |
StockRole | Heavy Brawler & Close Assault |
Rarity | 5 |
Id | chassisdef_rampage_RMP-3A |
StartingTonnage | |
Details | The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record. |
LeftArmActuatorLimit | |
Name | Rampage |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | Missile |
MaxArmor | 140 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 12 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Energy,Energy,Energy,AntiPersonnel |
MaxArmor | 180 |
MaxRearArmor | 90 |
OmniHardpoints | |
---|---|
InternalStructure | 135 |
InventorySlots | 16 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | Energy |
MaxArmor | 270 |
MaxRearArmor | 135 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 12 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Energy,Energy,Energy,AntiPersonnel |
MaxArmor | 180 |
MaxRearArmor | 90 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | RightArm |
Hardpoints | Ballistic |
MaxArmor | 140 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 6 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 180 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 6 |
ChassisID | chassisdef_rampage_RMP-3A |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 180 |
MaxRearArmor | -1 |
MechID | chassisdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Quirk_CommandMech_Rampage |
MechID | chassisdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
Rarity | 5 |
---|---|
Cost | 6953705 |
Id | mechdef_rampage_RMP-3A |
Version | 1 |
simGameMechPartCost | 1130000 |
Manufacturer | |
UIName | Rampage RMP-3A |
Details | The Rim Worlds Republic may be one of the greatest of the Periphery states but it is still just the Periphery. While they field many upgraded mechs, not all of their chassis are able to be fully upgraded to modern standards, leading to refit packages like the RMP-3A. Unable to reliably manufacture more advanced weapons like the LBX and Gauss Rifle, the Republic turned to less-proven but more available technologies. A revolver Heavy Rifle and an LRM-supported Gyrojet-20 provide standoff firepower while six medium lasers provide close-range punch and two flamers make quick work of raiding infantry. The simple loadout allows the rebuilt RMP-3A to field heavier armor and a larger engine. Oft derided as 'a poor man's Battlemaster,' the Rim Worlds Army stands by the refit, pointing to its highly effective combat record |
ChassisID | chassisdef_rampage_RMP-3A |
Model | |
Name | Rampage |
Purchasable | true |
Icon | uixTxrIcon_rampage |
MechTags | unit_generic,unit_bracket_high,unit_mech,unit_assault,unit_release,unit_lance_assassin,unit_role_brawler,unit_rarity_5,unit_indirectFire,RimWorldsRepublic,8thHeliusFusiliers,RepublicanGuard,unit_legal |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 140 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 140 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 172 |
CurrentRearArmor | 80 |
Location | LeftTorso |
AssignedArmor | 172 |
AssignedRearArmor | 80 |
CurrentInternalStructure | 90 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 240 |
CurrentRearArmor | 109 |
Location | CenterTorso |
AssignedArmor | 240 |
AssignedRearArmor | 109 |
CurrentInternalStructure | 135 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 170 |
CurrentRearArmor | 80 |
Location | RightTorso |
AssignedArmor | 170 |
AssignedRearArmor | 80 |
CurrentInternalStructure | 90 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 140 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 140 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 145 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 145 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 90 |
MechID | mechdef_rampage_RMP-3A |
---|---|
CurrentArmor | 145 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 145 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 90 |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_heavyplating |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_290 |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_shs |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_protoxl_center |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_hand |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Gyrojet_GJ20_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Gear_Attachment_AmmoFeed_Gyrojet |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Flamer_Flamer_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 2 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Deadfire_LRM |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Flamer_Flamer_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 2 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_HRIFLE |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_HRIFLE |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_HRIFLE |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Autocannon_AC20_HRIFLE |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Gear_Attachment_RevolverRifle |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_rampage_RMP-3A |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | Gear_HeatSink_Generic_Standard |