Difference between revisions of "Banshee"

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m (Some fixes)
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<tabs>
 
<tabs>
 
 
<tab name="BNC-1E">
 
<tab name="BNC-1E">
  
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|maxstability = 30
 
|maxstability = 30
 
|maxheat = 0
 
|maxheat = 0
|armor = 1045
+
|armor = 1,045
|structure = (726 +95 x1.5) TBC
+
|structure = 1,089
 
|heatsinking = 48
 
|heatsinking = 48
 
|alphaheat = 63
 
|alphaheat = 63
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Primitive (Fixed)
 
|enginetype = Primitive (Fixed)
Line 67: Line 66:
 
|laequip1 = Lower Arm
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip2 = Hand
|laequip3 = M Laser
+
|laequip3 = M Laser -
 
|laequip4 =  
 
|laequip4 =  
 
|laequip5 =  
 
|laequip5 =  
Line 77: Line 76:
 
|raequip1 = Lower Arm
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip2 = Hand
|raequip3 = M Laser
+
|raequip3 = M Laser -
 
|raequip4 =  
 
|raequip4 =  
 
|raequip5 =  
 
|raequip5 =  
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| [[File:BNC-1E.png|810px|border|Stock Loadout]]
 
| [[File:BNC-1E.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-3E">
 
<tab name="BNC-3E">
  
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|maxstability = 35
 
|maxstability = 35
 
|maxheat = 0
 
|maxheat = 0
|armor = 1200
+
|armor = 1,200
 
|structure = 821
 
|structure = 821
 
|heatsinking = 48
 
|heatsinking = 48
 
|alphaheat = 36
 
|alphaheat = 36
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Standard
 
|enginetype = Standard
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| [[File:BNC-3E.png|810px|border|Stock Loadout]]
 
| [[File:BNC-3E.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-3M">
 
<tab name="BNC-3M">
  
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|maxstability = 40
 
|maxstability = 40
 
|maxheat = 0
 
|maxheat = 0
|armor = 1200
+
|armor = 1,200
 
|structure = 821
 
|structure = 821
 
|heatsinking = 48
 
|heatsinking = 48
 
|alphaheat = 75
 
|alphaheat = 75
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Standard
 
|enginetype = Standard
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| [[File:BNC-3M.png|810px|border|Stock Loadout]]
 
| [[File:BNC-3M.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-3PA">
 
<tab name="BNC-3PA">
  
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|maxstability = 70
 
|maxstability = 70
 
|maxheat = 0
 
|maxheat = 0
|armor = 1518
+
|armor = 1,518
 
|structure = 821
 
|structure = 821
 
|heatsinking = 57
 
|heatsinking = 57
 
|alphaheat = 66
 
|alphaheat = 66
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Jury-Rigged XL
 
|enginetype = Jury-Rigged XL
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| [[File:BNC-3PA.png|810px|border|Stock Loadout]]
 
| [[File:BNC-3PA.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-3Q">
 
<tab name="BNC-3Q">
  
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|stock role = Heavy Brawler / Juggernaut  
 
|stock role = Heavy Brawler / Juggernaut  
 
|ballistic = 2
 
|ballistic = 2
|energy = 0
+
|energy = 1
 
|missile = 0
 
|missile = 0
 
|support = 5
 
|support = 5
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|maxstability = 60
 
|maxstability = 60
 
|maxheat = 0
 
|maxheat = 0
|armor = 1200
+
|armor = 1,200
 
|structure = 821
 
|structure = 821
 
|heatsinking = 36
 
|heatsinking = 36
 
|alphaheat = 26
 
|alphaheat = 26
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Standard
 
|enginetype = Standard
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| [[File:BNC-3Q.png|810px|border|Stock Loadout]]
 
| [[File:BNC-3Q.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-3S">
 
<tab name="BNC-3S">
  
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|maxstability = 94
 
|maxstability = 94
 
|maxheat = 0
 
|maxheat = 0
|armor = 1200
+
|armor = 1,200
 
|structure = 821
 
|structure = 821
 
|heatsinking = 63
 
|heatsinking = 63
 
|alphaheat = 123
 
|alphaheat = 123
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Standard
 
|enginetype = Standard
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| [[File:BNC-3S.png|810px|border|Stock Loadout]]
 
| [[File:BNC-3S.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-5S">
 
<tab name="BNC-5S">
  
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|maxstability = 94
 
|maxstability = 94
 
|maxheat = 0
 
|maxheat = 0
|armor = 1200
+
|armor = 1,200
 
|structure = 821
 
|structure = 821
 
|heatsinking = 84
 
|heatsinking = 84
 
|alphaheat = 149
 
|alphaheat = 149
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = XL
 
|enginetype = XL
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| [[File:BNC-5S.png|810px|border|Stock Loadout]]
 
| [[File:BNC-5S.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-6S">
 
<tab name="BNC-6S">
  
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|maxstability = 55
 
|maxstability = 55
 
|maxheat = 0
 
|maxheat = 0
|armor = 1160
+
|armor = 1,160
 
|structure = 821
 
|structure = 821
 
|heatsinking = 60
 
|heatsinking = 60
 
|alphaheat = 23
 
|alphaheat = 23
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Light
 
|enginetype = Light
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|ecooling = None
 
|ecooling = None
 
|gyro = Rugged (Fixed)
 
|gyro = Rugged (Fixed)
|structuretype = Endo-Steel
+
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|armortype = Standard
 
|headequip1 = S laser
 
|headequip1 = S laser
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| [[File:BNC-6S.png|810px|border|Stock Loadout]]
 
| [[File:BNC-6S.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="BNC-6T">
 
<tab name="BNC-6T">
  
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|maxstability = 180
 
|maxstability = 180
 
|maxheat = 0
 
|maxheat = 0
|armor = 1120
+
|armor = 1,120
 
|structure = 821
 
|structure = 821
 
|heatsinking = 60
 
|heatsinking = 60
 
|alphaheat = 128
 
|alphaheat = 128
 
|kickdamage = 95
 
|kickdamage = 95
|punchdamage = 47.5
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
 
|enginetype = Light
 
|enginetype = Light
Line 1,041: Line 1,024:
 
|ecooling = None
 
|ecooling = None
 
|gyro = Rugged (Fixed)
 
|gyro = Rugged (Fixed)
|structuretype = Endo-Steel
+
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|armortype = Standard
 
|headequip1 = S laser
 
|headequip1 = S laser
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| [[File:BNC-6T.png|810px|border|Stock Loadout]]
 
| [[File:BNC-6T.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
 
</tab>
 
</tab>
 
 
</tabs>
 
</tabs>

Revision as of 12:38, 11 January 2021

BNC-1E
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 3
Missile: 0
Support: 1
Speed 4/6/0
Firepower Max Damage: 145
Max Stability: 30
Max Heat: 0
Durability Armor: 1,045
Structure: 1,089
Heat Efficiency Sinking: 48
Alpha: 63
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Primitive (Fixed)
Core 330
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Rugged (Fixed)
Armor Primitive
Head Primitive Cockpit (Fixed)
S Laser
Center Torso None
Left Torso AC/5 Prototype
Ammo AC/5
Heat Sink
Right Torso PPC
Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
M Laser -
Right Arm Lower Arm
Hand
M Laser -
Left Leg Heat Sink
Right Leg Heat Sink


Description

The original design first produced in 2445, this Banshee variant carries the PPC, Autocannon/5, and Small Laser of the later 3E, as well as a pair of Medium Lasers.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-1E can be found with these forces:

  • Chainelane Isles
  • Hanseatic League
  • JarnFolk
  • Local Government
  • New Delphi Compact
  • Pirates
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BNC-3E
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 2
Missile: 0
Support: 4
Speed 4/7/0
Firepower Max Damage: 115
Max Stability: 35
Max Heat: 0
Durability Armor: 1,200
Structure: 821
Heat Efficiency Sinking: 48
Alpha: 36
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard
Core 380
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Standard (Fixed)
Armor Standard
Head S laser
Center Torso None
Left Torso AC/5
Ammo AC/5
Heat Sink
Right Torso PPC
Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Banshee 3E was originally designed for close combat, with better speed than most other assault 'Mechs. While it has heavy armor and powerful Melee attack capability, its firepower is severely lacking and it can still be flanked by lighter units.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-3E can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Chainelane Isles
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BNC-3M
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 0
Support: 6
Speed 4/7/0
Firepower Max Damage: 165
Max Stability: 40
Max Heat: 0
Durability Armor: 1,200
Structure: 821
Heat Efficiency Sinking: 48
Alpha: 75
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard
Core 380
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Standard (Fixed)
Armor Standard
Head S laser
Center Torso Heat Sink
Heat Sink
Left Torso M Laser
PPC
Right Torso M Laser
PPC
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Banshee 3M mounts respectable weaponry with better-than-average speed and armor. This comes at the cost of very poor heat management. It's good at hunting lighter units, especially if it can close to Melee range.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-3M can be found with these forces:

  • Circinus Federation
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Magistracy Of Canopus
  • Marian Hegemony
  • Outworld Alliance
  • Rim Collection
  • Taurian Concordat


Stock Loadout
Stock Loadout
BNC-3PA
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 9
Missile: 1
Support: 7
Speed 4/7/0
Firepower Max Damage: 272
Max Stability: 70
Max Heat: 0
Durability Armor: 1,518
Structure: 821
Heat Efficiency Sinking: 57
Alpha: 66
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Jury-Rigged XL
Core 380
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Standard (Fixed)
Armor Heavy Plating Armor
Head S Chem Laser
Center Torso Heat Sink
L Chem Laser
Ammo Chemical Laser
Left Torso Heavy Rifle
Ammo Chemical Laser
Ammo Chemical Laser
Right Torso M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
Reloading RL15
Left Arm Lower Arm
Hand
L Chem Laser
Ammo Chemical Laser
Ammo Chemical Laser
Heat Sink
Right Arm Lower Arm
Hand
Heat Sink
Heat Sink
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Brought to you by the wildcards over at Periphery Armory, Inc, this Banshee-3PA is a monster of a mech. Armed with a massive battery of guns including 5 Medium Chemical Lasers, a Heavy Rifle, 2 Large Chemical Lasers, and even a Reloading Rocket Launcher 15, the BNC-3PA can destroy anything it catches. And with a massive Jury-Rigged XL 380 rated engine, it can catch quite a lot. And it has armor to back it up, with Heavy Plating keeping it in the fight longer than other comparable assaults. The Banshee, finally done right, by Periphery Armory, Inc!


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-3PA can be found with these forces:

  • Circinus Federation
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BNC-3Q
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 0
Support: 5
Speed 4/7/0
Firepower Max Damage: 115
Max Stability: 60
Max Heat: 0
Durability Armor: 1,200
Structure: 821
Heat Efficiency Sinking: 36
Alpha: 26
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard
Core 380
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Standard (Fixed)
Armor Standard
Head S laser
Center Torso None
Left Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Right Torso AC/20
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Banshee 3Q variant lacks the long distance capabilities of its predecessor, replacing its AC10 and PPC with an AC20 and enough ammo to last in a sustained fight.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-3Q can be found with these forces:

  • Chainelane Isles
  • Circinus Federation
  • Free Worlds League (Marik)
  • JarnFolk
  • Marian Hegemony
  • New Delphi Compact
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BNC-3S
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 9
Missile: 1
Support: 7
Speed 3/5/0
Firepower Max Damage: 328
Max Stability: 94
Max Heat: 0
Durability Armor: 1,200
Structure: 821
Heat Efficiency Sinking: 63
Alpha: 123
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard
Core 285
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Standard (Fixed)
Armor Standard
Head S laser
Center Torso S Laser
Heat Sink
Left Torso AC/10
Ammo AC/10
Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso PPC
M Laser
M Laser
M Laser
M Laser
SRM6
Ammo SRM
Left Arm Lower Arm
Hand
PPC
Heat Sink
Heat Sink
Right Arm Lower Arm
Hand
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A very recent variant, the 3S downgrades the engine size making the Banshee slower, but more than makes up for this by more than doubling its firepower.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-3S can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries
  • Outworld Alliance
  • Taurian Concordat


Stock Loadout
Stock Loadout
BNC-5S
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 7
Missile: 1
Support: 5
Speed 4/7/0
Firepower Max Damage: 353
Max Stability: 94
Max Heat: 0
Durability Armor: 1,200
Structure: 821
Heat Efficiency Sinking: 84
Alpha: 149
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL
Core 380
Heat Sinks Double Heat Sinks
E-Cooling +4
Gyro Rugged (Fixed)
Structure Standard (Fixed)
Armor Standard
Head S laser
Center Torso S Laser
Left Torso Gauss Rifle
Ammo Gauss
M Laser
Right Torso ER PPC
ER PPC
M Laser
Left Arm Lower Arm
Hand
M Laser
M Laser
Right Arm Lower Arm
Hand
SRM6
Ammo SRM
Left Leg None
Right Leg None


Description

An upgrade of the 3S variant using Star League technology, the 5S replaces the engine with an XL Engine and uses double heat sinks to save weight, restoring its top speed to 64.8 km/h. The 'Mech is armed for long range combat with a Gauss Rifle and two ER PPCs. For close ranges, the 'Mech has a SRM-6, four Medium Lasers, and two Small Lasers.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-5S can be found with these forces:

  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries


Stock Loadout
Stock Loadout
BNC-6S
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Brawler / Sniper
Stock Specifications
Hardpoints Ballistic: 6
Energy: 0
Missile: 0
Support: 3
Speed 4/7/0
Firepower Max Damage: 200
Max Stability: 55
Max Heat: 0
Durability Armor: 1,160
Structure: 821
Heat Efficiency Sinking: 60
Alpha: 23
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light
Core 380
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head S laser
Center Torso None
Left Torso Heavy Gauss
CASE
Right Torso LBX AC/10
Ammo LBX/10 Cluster
Ammo LBX/10 Slug
CASE
Ammo Heavy Gauss
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg Ammo Heavy Gauss
Ammo Heavy Gauss
Right Leg Ammo Heavy Gauss
Ammo Heavy Gauss


Description

The 6S variant of the Banshee is powered by a Light Fusion Engine and built on an Endo Steel chassis. It is armed with an LB-X Autocannon/10 for long-range combat while a Heavy Gauss Rifle is used at medium to close ranges. The 'Mech retains the Small Laser of the 3E model but is protected with fourteen and a half tons of armor.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-6S can be found with these forces:

  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
BNC-6T
Banshee.png
General Data
'Mech Type BattleMech
Class Assault
Weight 95T
Stock Role Heavy Periphery Brawler
Stock Specifications
Hardpoints Ballistic: 3
Energy: 6
Missile: 3
Support: 1
Speed 4/7/0
Firepower Max Damage: 435
Max Stability: 180
Max Heat: 0
Durability Armor: 1,120
Structure: 821
Heat Efficiency Sinking: 60
Alpha: 128
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light
Core 380
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Rugged (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head S laser
Center Torso None
Left Torso Heavy Rifle
RL10
RL10
Right Torso Heavy Rifle
Heavy Rifle
RL10
Left Arm Lower Arm
Hand
M Laser
M Laser
M Laser
Right Arm Lower Arm
Hand
M Laser
M Laser
M Laser
Left Leg None
Right Leg None


Description

Designed by the Taurian Concordat after they got a hold of a shipment of Banshee-6S mechs destined for the Steiner front lines, the -6T is a decidedly Periphery take on the Banshee. The -6T keeps the 380 rated light engine but strips out all the weapons in favor of three Heavy Rifles, three Rocket Launcher 15s, and six Medium Lasers. A single Small Laser sits in the head for good measure. The mech's heat dissipation systems, though double heat sinks, cannot cope with its prodigious heat but that was not seen as an insurmountable problem since the mech was expected to engage in heavy melee combat while cooling down.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-6T can be found with these forces:

  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat


Stock Loadout
Stock Loadout