Difference between revisions of "Banshee"
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<tabs> | <tabs> | ||
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<tab name="BNC-1E"> | <tab name="BNC-1E"> | ||
Line 19: | Line 18: | ||
|maxstability = 30 | |maxstability = 30 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,045 |
− | |structure = | + | |structure = 1,089 |
|heatsinking = 48 | |heatsinking = 48 | ||
|alphaheat = 63 | |alphaheat = 63 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Primitive (Fixed) | |enginetype = Primitive (Fixed) | ||
Line 67: | Line 66: | ||
|laequip1 = Lower Arm | |laequip1 = Lower Arm | ||
|laequip2 = Hand | |laequip2 = Hand | ||
− | |laequip3 = M Laser | + | |laequip3 = M Laser - |
|laequip4 = | |laequip4 = | ||
|laequip5 = | |laequip5 = | ||
Line 77: | Line 76: | ||
|raequip1 = Lower Arm | |raequip1 = Lower Arm | ||
|raequip2 = Hand | |raequip2 = Hand | ||
− | |raequip3 = M Laser | + | |raequip3 = M Laser - |
|raequip4 = | |raequip4 = | ||
|raequip5 = | |raequip5 = | ||
Line 123: | Line 122: | ||
| [[File:BNC-1E.png|810px|border|Stock Loadout]] | | [[File:BNC-1E.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-3E"> | <tab name="BNC-3E"> | ||
Line 144: | Line 141: | ||
|maxstability = 35 | |maxstability = 35 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,200 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 48 | |heatsinking = 48 | ||
|alphaheat = 36 | |alphaheat = 36 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Standard | |enginetype = Standard | ||
Line 263: | Line 260: | ||
| [[File:BNC-3E.png|810px|border|Stock Loadout]] | | [[File:BNC-3E.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-3M"> | <tab name="BNC-3M"> | ||
Line 284: | Line 279: | ||
|maxstability = 40 | |maxstability = 40 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,200 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 48 | |heatsinking = 48 | ||
|alphaheat = 75 | |alphaheat = 75 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Standard | |enginetype = Standard | ||
Line 389: | Line 384: | ||
| [[File:BNC-3M.png|810px|border|Stock Loadout]] | | [[File:BNC-3M.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-3PA"> | <tab name="BNC-3PA"> | ||
Line 410: | Line 403: | ||
|maxstability = 70 | |maxstability = 70 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,518 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 57 | |heatsinking = 57 | ||
|alphaheat = 66 | |alphaheat = 66 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Jury-Rigged XL | |enginetype = Jury-Rigged XL | ||
Line 515: | Line 508: | ||
| [[File:BNC-3PA.png|810px|border|Stock Loadout]] | | [[File:BNC-3PA.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-3Q"> | <tab name="BNC-3Q"> | ||
Line 528: | Line 519: | ||
|stock role = Heavy Brawler / Juggernaut | |stock role = Heavy Brawler / Juggernaut | ||
|ballistic = 2 | |ballistic = 2 | ||
− | |energy = | + | |energy = 1 |
|missile = 0 | |missile = 0 | ||
|support = 5 | |support = 5 | ||
Line 536: | Line 527: | ||
|maxstability = 60 | |maxstability = 60 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,200 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 36 | |heatsinking = 36 | ||
|alphaheat = 26 | |alphaheat = 26 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Standard | |enginetype = Standard | ||
Line 640: | Line 631: | ||
| [[File:BNC-3Q.png|810px|border|Stock Loadout]] | | [[File:BNC-3Q.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-3S"> | <tab name="BNC-3S"> | ||
Line 661: | Line 650: | ||
|maxstability = 94 | |maxstability = 94 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,200 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 63 | |heatsinking = 63 | ||
|alphaheat = 123 | |alphaheat = 123 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Standard | |enginetype = Standard | ||
Line 768: | Line 757: | ||
| [[File:BNC-3S.png|810px|border|Stock Loadout]] | | [[File:BNC-3S.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-5S"> | <tab name="BNC-5S"> | ||
Line 789: | Line 776: | ||
|maxstability = 94 | |maxstability = 94 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,200 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 84 | |heatsinking = 84 | ||
|alphaheat = 149 | |alphaheat = 149 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = XL | |enginetype = XL | ||
Line 890: | Line 877: | ||
| [[File:BNC-5S.png|810px|border|Stock Loadout]] | | [[File:BNC-5S.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-6S"> | <tab name="BNC-6S"> | ||
Line 911: | Line 896: | ||
|maxstability = 55 | |maxstability = 55 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,160 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 60 | |heatsinking = 60 | ||
|alphaheat = 23 | |alphaheat = 23 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Light | |enginetype = Light | ||
Line 923: | Line 908: | ||
|ecooling = None | |ecooling = None | ||
|gyro = Rugged (Fixed) | |gyro = Rugged (Fixed) | ||
− | |structuretype = Endo-Steel | + | |structuretype = Endo-Steel (Fixed) |
|armortype = Standard | |armortype = Standard | ||
|headequip1 = S laser | |headequip1 = S laser | ||
Line 1,008: | Line 993: | ||
| [[File:BNC-6S.png|810px|border|Stock Loadout]] | | [[File:BNC-6S.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
<tab name="BNC-6T"> | <tab name="BNC-6T"> | ||
Line 1,029: | Line 1,012: | ||
|maxstability = 180 | |maxstability = 180 | ||
|maxheat = 0 | |maxheat = 0 | ||
− | |armor = | + | |armor = 1,120 |
|structure = 821 | |structure = 821 | ||
|heatsinking = 60 | |heatsinking = 60 | ||
|alphaheat = 128 | |alphaheat = 128 | ||
|kickdamage = 95 | |kickdamage = 95 | ||
− | |punchdamage = | + | |punchdamage = 48 |
|meleeweapondamage = | |meleeweapondamage = | ||
|enginetype = Light | |enginetype = Light | ||
Line 1,041: | Line 1,024: | ||
|ecooling = None | |ecooling = None | ||
|gyro = Rugged (Fixed) | |gyro = Rugged (Fixed) | ||
− | |structuretype = Endo-Steel | + | |structuretype = Endo-Steel (Fixed) |
|armortype = Standard | |armortype = Standard | ||
|headequip1 = S laser | |headequip1 = S laser | ||
Line 1,129: | Line 1,112: | ||
| [[File:BNC-6T.png|810px|border|Stock Loadout]] | | [[File:BNC-6T.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
− | |||
</tab> | </tab> | ||
− | |||
</tabs> | </tabs> |
Revision as of 12:38, 11 January 2021
BNC-1E
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 3 Missile: 0 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 145 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 1,045 Structure: 1,089 |
Heat Efficiency | Sinking: 48 Alpha: 63 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Primitive (Fixed) |
Core | 330 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Rugged (Fixed) |
Armor | Primitive |
Head | Primitive Cockpit (Fixed) S Laser |
Center Torso | None |
Left Torso | AC/5 Prototype Ammo AC/5 Heat Sink |
Right Torso | PPC Heat Sink Heat Sink Heat Sink |
Left Arm | Lower Arm Hand M Laser - |
Right Arm | Lower Arm Hand M Laser - |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The original design first produced in 2445, this Banshee variant carries the PPC, Autocannon/5, and Small Laser of the later 3E, as well as a pair of Medium Lasers.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-1E can be found with these forces:
- Chainelane Isles
- Hanseatic League
- JarnFolk
- Local Government
- New Delphi Compact
- Pirates
- Rim Collection
- Tortuga Dominions
Stock Loadout |
BNC-3E
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 0 Support: 4 |
Speed | 4/7/0 |
Firepower | Max Damage: 115 Max Stability: 35 Max Heat: 0 |
Durability | Armor: 1,200 Structure: 821 |
Heat Efficiency | Sinking: 48 Alpha: 36 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Standard |
Core | 380 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | None |
Left Torso | AC/5 Ammo AC/5 Heat Sink |
Right Torso | PPC Heat Sink Heat Sink Heat Sink |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm Hand |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Banshee 3E was originally designed for close combat, with better speed than most other assault 'Mechs. While it has heavy armor and powerful Melee attack capability, its firepower is severely lacking and it can still be flanked by lighter units.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-3E can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Chainelane Isles
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- JarnFolk
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- New Delphi Compact
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
BNC-3M
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 8 Missile: 0 Support: 6 |
Speed | 4/7/0 |
Firepower | Max Damage: 165 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 1,200 Structure: 821 |
Heat Efficiency | Sinking: 48 Alpha: 75 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Standard |
Core | 380 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | Heat Sink Heat Sink |
Left Torso | M Laser PPC |
Right Torso | M Laser PPC |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm Hand |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The Banshee 3M mounts respectable weaponry with better-than-average speed and armor. This comes at the cost of very poor heat management. It's good at hunting lighter units, especially if it can close to Melee range.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-3M can be found with these forces:
- Circinus Federation
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Magistracy Of Canopus
- Marian Hegemony
- Outworld Alliance
- Rim Collection
- Taurian Concordat
BNC-3PA
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 9 Missile: 1 Support: 7 |
Speed | 4/7/0 |
Firepower | Max Damage: 272 Max Stability: 70 Max Heat: 0 |
Durability | Armor: 1,518 Structure: 821 |
Heat Efficiency | Sinking: 57 Alpha: 66 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Jury-Rigged XL |
Core | 380 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Standard (Fixed) |
Armor | Heavy Plating Armor |
Head | S Chem Laser |
Center Torso | Heat Sink L Chem Laser Ammo Chemical Laser |
Left Torso | Heavy Rifle Ammo Chemical Laser Ammo Chemical Laser |
Right Torso | M Chem Laser M Chem Laser M Chem Laser M Chem Laser M Chem Laser Reloading RL15 |
Left Arm | Lower Arm Hand L Chem Laser Ammo Chemical Laser Ammo Chemical Laser Heat Sink |
Right Arm | Lower Arm Hand Heat Sink Heat Sink Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Brought to you by the wildcards over at Periphery Armory, Inc, this Banshee-3PA is a monster of a mech. Armed with a massive battery of guns including 5 Medium Chemical Lasers, a Heavy Rifle, 2 Large Chemical Lasers, and even a Reloading Rocket Launcher 15, the BNC-3PA can destroy anything it catches. And with a massive Jury-Rigged XL 380 rated engine, it can catch quite a lot. And it has armor to back it up, with Heavy Plating keeping it in the fight longer than other comparable assaults. The Banshee, finally done right, by Periphery Armory, Inc!
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-3PA can be found with these forces:
- Circinus Federation
- Hanseatic League
- JarnFolk
- Local Government
- Marian Hegemony
- Mercenaries
- New Delphi Compact
- Rim Collection
- Tortuga Dominions
BNC-3Q
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 1 Missile: 0 Support: 5 |
Speed | 4/7/0 |
Firepower | Max Damage: 115 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1,200 Structure: 821 |
Heat Efficiency | Sinking: 36 Alpha: 26 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Standard |
Core | 380 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | None |
Left Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Ammo AC/20 Ammo AC/20 Ammo AC/20 |
Right Torso | AC/20 |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm Hand |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Banshee 3Q variant lacks the long distance capabilities of its predecessor, replacing its AC10 and PPC with an AC20 and enough ammo to last in a sustained fight.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-3Q can be found with these forces:
- Chainelane Isles
- Circinus Federation
- Free Worlds League (Marik)
- JarnFolk
- Marian Hegemony
- New Delphi Compact
- Rim Collection
- Tortuga Dominions
Stock Loadout |
BNC-3S
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 9 Missile: 1 Support: 7 |
Speed | 3/5/0 |
Firepower | Max Damage: 328 Max Stability: 94 Max Heat: 0 |
Durability | Armor: 1,200 Structure: 821 |
Heat Efficiency | Sinking: 63 Alpha: 123 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Standard |
Core | 285 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | S Laser Heat Sink |
Left Torso | AC/10 Ammo AC/10 Ammo AC/10 Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | PPC M Laser M Laser M Laser M Laser SRM6 Ammo SRM |
Left Arm | Lower Arm Hand PPC Heat Sink Heat Sink |
Right Arm | Lower Arm Hand |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
A very recent variant, the 3S downgrades the engine size making the Banshee slower, but more than makes up for this by more than doubling its firepower.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-3S can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
- Outworld Alliance
- Taurian Concordat
Stock Loadout |
BNC-5S
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 7 Missile: 1 Support: 5 |
Speed | 4/7/0 |
Firepower | Max Damage: 353 Max Stability: 94 Max Heat: 0 |
Durability | Armor: 1,200 Structure: 821 |
Heat Efficiency | Sinking: 84 Alpha: 149 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +4 |
Gyro | Rugged (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | S Laser |
Left Torso | Gauss Rifle Ammo Gauss M Laser |
Right Torso | ER PPC ER PPC M Laser |
Left Arm | Lower Arm Hand M Laser M Laser |
Right Arm | Lower Arm Hand SRM6 Ammo SRM |
Left Leg | None |
Right Leg | None |
Description
An upgrade of the 3S variant using Star League technology, the 5S replaces the engine with an XL Engine and uses double heat sinks to save weight, restoring its top speed to 64.8 km/h. The 'Mech is armed for long range combat with a Gauss Rifle and two ER PPCs. For close ranges, the 'Mech has a SRM-6, four Medium Lasers, and two Small Lasers.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-5S can be found with these forces:
- Federated Suns (Davion)
- Free Rasalhague Republic
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
BNC-6S
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|
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Brawler / Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 6 Energy: 0 Missile: 0 Support: 3 |
Speed | 4/7/0 |
Firepower | Max Damage: 200 Max Stability: 55 Max Heat: 0 |
Durability | Armor: 1,160 Structure: 821 |
Heat Efficiency | Sinking: 60 Alpha: 23 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Light |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | None |
Left Torso | Heavy Gauss CASE |
Right Torso | LBX AC/10 Ammo LBX/10 Cluster Ammo LBX/10 Slug CASE Ammo Heavy Gauss |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm Hand |
Left Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Right Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Description
The 6S variant of the Banshee is powered by a Light Fusion Engine and built on an Endo Steel chassis. It is armed with an LB-X Autocannon/10 for long-range combat while a Heavy Gauss Rifle is used at medium to close ranges. The 'Mech retains the Small Laser of the 3E model but is protected with fourteen and a half tons of armor.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-6S can be found with these forces:
- Lyran Commonwealth (Steiner)
BNC-6T
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|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Heavy Periphery Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 6 Missile: 3 Support: 1 |
Speed | 4/7/0 |
Firepower | Max Damage: 435 Max Stability: 180 Max Heat: 0 |
Durability | Armor: 1,120 Structure: 821 |
Heat Efficiency | Sinking: 60 Alpha: 128 |
Melee | Kick: 95 Punch: 48 |
Stock Equipment | |
Engine | Light |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Rugged (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | S laser |
Center Torso | None |
Left Torso | Heavy Rifle RL10 RL10 |
Right Torso | Heavy Rifle Heavy Rifle RL10 |
Left Arm | Lower Arm Hand M Laser M Laser M Laser |
Right Arm | Lower Arm Hand M Laser M Laser M Laser |
Left Leg | None |
Right Leg | None |
Description
Designed by the Taurian Concordat after they got a hold of a shipment of Banshee-6S mechs destined for the Steiner front lines, the -6T is a decidedly Periphery take on the Banshee. The -6T keeps the 380 rated light engine but strips out all the weapons in favor of three Heavy Rifles, three Rocket Launcher 15s, and six Medium Lasers. A single Small Laser sits in the head for good measure. The mech's heat dissipation systems, though double heat sinks, cannot cope with its prodigious heat but that was not seen as an insurmountable problem since the mech was expected to engage in heavy melee combat while cooling down.
Bonuses
Mech Quirk: Rugged
95 structure points, 80 stability threshold
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The BNC-6T can be found with these forces:
- Magistracy Of Canopus
- Mercenaries
- Pirates
- Taurian Concordat