Difference between revisions of "RawData:MechDef Crosscut ED-X6"

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|simGameMechPartCost=722100
 
|simGameMechPartCost=722100
 
|Version=1
 
|Version=1
|MechTags=unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,Rim,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,VLegioRipariensis,CohorsMorituri,Illyrian,Lothian,unit_legal
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|MechTags=unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,VLegioRipariensis,CohorsMorituri,Illyrian,Lothian,unit_legal
 
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{{MechLocation
 
{{MechLocation

Latest revision as of 21:53, 30 August 2024

ChassisTagsIndustrialMech,ArmLimitLowerLeft,LightMech
Cost375000
UINameCrosscut
Tonnage30
VariantNameED-X6
Manufacturer
IconuixTxrIcon_crosscut
StockRoleMilitarized IndustrialMech
Rarity3
Idchassisdef_crosscut_ED-X6
StartingTonnage
DetailsThe Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X6 is one of several fusion engine upgrades of the mech. It keeps the Chainsaw but adds a quartet of Medium Chemical Lasers for moderate ranged firepower. The mech is also sped up slightly to bring the weapons to bear faster.
LeftArmActuatorLimit
NameCrosscut
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsThe Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X6 is one of several fusion engine upgrades of the mech. It keeps the Chainsaw but adds a quartet of Medium Chemical Lasers for moderate ranged firepower. The mech is also sped up slightly to bring the weapons to bear faster.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationHead
HardpointsAntiPersonnel
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure25
InventorySlots12
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationLeftArm
HardpointsEnergy,Energy
MaxArmor50
MaxRearArmor-1
OmniHardpoints
InternalStructure35
InventorySlots12
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationLeftTorso
HardpointsEnergy
MaxArmor70
MaxRearArmor35
OmniHardpoints
InternalStructure50
InventorySlots14
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor100
MaxRearArmor50
OmniHardpoints
InternalStructure35
InventorySlots12
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationRightTorso
HardpointsEnergy
MaxArmor70
MaxRearArmor35
OmniHardpoints
InternalStructure25
InventorySlots12
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationRightArm
Hardpoints
MaxArmor50
MaxRearArmor-1
OmniHardpoints
InternalStructure35
InventorySlots6
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor70
MaxRearArmor-1
OmniHardpoints
InternalStructure35
InventorySlots6
ChassisIDchassisdef_crosscut_ED-X6
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor70
MaxRearArmor-1
MechIDchassisdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDGear_Cockpit_Industrial_AdvFCS
MechIDchassisdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
MechIDchassisdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDchassisdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
MechIDchassisdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightArm
ComponentDefIDGear_Actuator_Chainsaw
Rarity1
Cost375000
Idmechdef_crosscut_ED-X6
Version1
simGameMechPartCost722100
Manufacturer
UINameCrosscut ED-X6
DetailsThe Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X6 is one of several fusion engine upgrades of the mech. It keeps the Chainsaw but adds a quartet of Medium Chemical Lasers for moderate ranged firepower. The mech is also sped up slightly to bring the weapons to bear faster.
ChassisIDchassisdef_crosscut_ED-X6
Model
NameCrosscut
Purchasabletrue
IconuixTxrIcon_crosscut
MechTagsunit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,VLegioRipariensis,CohorsMorituri,Illyrian,Lothian,unit_legal
MechIDmechdef_crosscut_ED-X6
CurrentArmor20
CurrentRearArmor-1
LocationHead
AssignedArmor20
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_crosscut_ED-X6
CurrentArmor25
CurrentRearArmor-1
LocationLeftArm
AssignedArmor25
AssignedRearArmor-1
CurrentInternalStructure25
MechIDmechdef_crosscut_ED-X6
CurrentArmor30
CurrentRearArmor15
LocationLeftTorso
AssignedArmor30
AssignedRearArmor15
CurrentInternalStructure35
MechIDmechdef_crosscut_ED-X6
CurrentArmor25
CurrentRearArmor15
LocationCenterTorso
AssignedArmor25
AssignedRearArmor15
CurrentInternalStructure50
MechIDmechdef_crosscut_ED-X6
CurrentArmor30
CurrentRearArmor15
LocationRightTorso
AssignedArmor30
AssignedRearArmor15
CurrentInternalStructure35
MechIDmechdef_crosscut_ED-X6
CurrentArmor25
CurrentRearArmor-1
LocationRightArm
AssignedArmor25
AssignedRearArmor-1
CurrentInternalStructure25
MechIDmechdef_crosscut_ED-X6
CurrentArmor20
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor20
AssignedRearArmor-1
CurrentInternalStructure35
MechIDmechdef_crosscut_ED-X6
CurrentArmor20
CurrentRearArmor-1
LocationRightLeg
AssignedArmor20
AssignedRearArmor-1
CurrentInternalStructure35
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_industrial
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_120
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_shs
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count1
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count2
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count1
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count2
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_MediumLaser_Chemical_CLAN
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_Chem_Laser
MechIDmechdef_crosscut_ED-X6
Count1
HardpointSlot0
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_Chem_Laser
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_case
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Laser_MediumLaser_Chemical_CLAN
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_Chem_Laser
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_case
MechIDmechdef_crosscut_ED-X6
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Laser_MediumLaser_Chemical_CLAN
MechIDmechdef_crosscut_ED-X6
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Laser_MediumLaser_Chemical_CLAN