Difference between revisions of "Grizzly"
Amidatelion (talk | contribs) (Created page with "<tabs> <tab name="GRZ-1"> {{AutoInfoboxVariant|GRZ-1 }} ===Description=== {{MechDetails|GRZ-1}} ===Bonuses=== {{QuirkClanMech}} {{AffinityNimble}} ===Factions=== {{MechF...") |
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[[Category:Clan Mechs]] | [[Category:Clan Mechs]] | ||
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[[Category:75 Ton Mechs]] | [[Category:75 Ton Mechs]] |
Latest revision as of 02:41, 11 June 2024
GRZ-1
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Second-Line Trooper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 3 Missile: 3 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 220 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 1040 Structure: 536 |
Heat Efficiency | Sinking: 66 Alpha: 77 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +1 |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Left Torso | Ammo LRM LRM10 (C) |
Left Arm | L Pulse (C) M Pulse (C) S Pulse (C) |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle (C) |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Produced by Clan Ghost Bear in the 30th century for their second-line forces, the Grizzly suffered heavily from not being specialized for any given task, instead filling the generalist role that Clan combat largely eschewed over the years. Eventually, it found its way into every Clan's garrison forces as a cheap and durable line mech. The Grizzly is built on an Endo-Steel frame and uses a rugged 280-rated fusion engine for motive force. Four jump jets help it maneuver its warload into position, a payload that consists of a LRM-10, Gauss Rifle, and one each of Large, Medium, and Small Pulse Lasers. 11 DHS keep the designs heat well managed.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire
GRZ-2
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Second-Line Trooper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 1 Missile: 3 Support: 6 |
Speed | 4/6/4 |
Firepower | Max Damage: 252 Max Stability: 38 Max Heat: 0 |
Durability | Armor: 1040 Structure: 536 |
Heat Efficiency | Sinking: 66 Alpha: 91 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +1 |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Left Torso | ATM 9 (C) Ammo ATM Ammo ATM HE |
Right Torso | ER Micro Laser (C) ER Micro Laser (C) ER Micro Laser (C) ER Micro Laser (C) |
Left Arm | ER L Laser (C) ER Micro Laser (C) ER Micro Laser (C) |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle (C) |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Produced by Clan Ghost Bear in the 30th century for their second-line forces, the Grizzly suffered heavily from not being specialized for any given task, instead filling the generalist role that Clan combat largely eschewed over the years. The Grizzly 2 was born after Star Captain Scott Gurdel found fame with his custom configuration, a potent urban combatant. The Grizzly 2 is built on an Endo-Steel frame and uses a rugged 280-rated fusion engine for motive force. Four jump jets help it maneuver its warload into position, a payload that consists of an ATM-9, Gauss Rifle, an ER Large Laser, and a whopping six ER Micro Lasers. 11 DHS keep the designs heat well managed.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Clan Ghost Bear
- CGB Theta Galaxy