Difference between revisions of "Kingfisher"

From BTAWiki
Jump to navigation Jump to search
m (Fixed -H loadout)
m (Clan quirk)
Line 19: Line 19:
 
|armor = 1,295  
 
|armor = 1,295  
 
|structure = 691
 
|structure = 691
|heatsinking = 102
+
|heatsinking = 110
 
|alphaheat = 142
 
|alphaheat = 142
|chargedamage =
 
 
|kickdamage = 90
 
|kickdamage = 90
|meleeweapondamage =
 
 
|punchdamage = 45
 
|punchdamage = 45
 
|enginetype = Standard (Fixed)
 
|enginetype = Standard (Fixed)
Line 56: Line 54:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  
Line 96: Line 94:
 
|armor = 1,295  
 
|armor = 1,295  
 
|structure = 691
 
|structure = 691
|heatsinking = 102
+
|heatsinking = 110
 
|alphaheat = 142
 
|alphaheat = 142
 
|kickdamage = 90
 
|kickdamage = 90
Line 131: Line 129:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  
Line 171: Line 169:
 
|armor = 1,295  
 
|armor = 1,295  
 
|structure = 691
 
|structure = 691
|heatsinking = 102
+
|heatsinking = 110
 
|alphaheat = 134
 
|alphaheat = 134
 
|kickdamage = 90
 
|kickdamage = 90
Line 208: Line 206:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  
Line 248: Line 246:
 
|armor = 1,295  
 
|armor = 1,295  
 
|structure = 691
 
|structure = 691
|heatsinking = 150
+
|heatsinking = 158
 
|alphaheat = 176
 
|alphaheat = 176
 
|kickdamage = 90
 
|kickdamage = 90
Line 288: Line 286:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  
Line 328: Line 326:
 
|armor = 1,295  
 
|armor = 1,295  
 
|structure = 691
 
|structure = 691
|heatsinking = 102
+
|heatsinking = 110
 
|alphaheat = 109
 
|alphaheat = 109
 
|kickdamage = 90
 
|kickdamage = 90
Line 360: Line 358:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  
Line 400: Line 398:
 
|armor = 1,295  
 
|armor = 1,295  
 
|structure = 691
 
|structure = 691
|heatsinking = 102
+
|heatsinking = 110
 
|alphaheat = 140
 
|alphaheat = 140
 
|kickdamage = 90
 
|kickdamage = 90
Line 435: Line 433:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  
Line 475: Line 473:
 
|armor = 1385
 
|armor = 1385
 
|structure = 691
 
|structure = 691
|heatsinking = 168
+
|heatsinking = 176
 
|alphaheat = 176
 
|alphaheat = 176
 
|kickdamage = 90
 
|kickdamage = 90
Line 514: Line 512:
 
'''Mech Quirk:''' Clan OmniMech
 
'''Mech Quirk:''' Clan OmniMech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy  
  
  

Revision as of 04:15, 7 January 2021

KNG-PRIME
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 294
Max Stability: 28
Durability Armor: 1,295
Structure: 691
Heat Efficiency Sinking: 110
Alpha: 142
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head None
Center Torso L Pulse (C)
Left Torso M Pulse (C)
LRM10 (C)
Ammo LRM
Right Torso Heat Sink Double (C) (Fixed)
M Pulse (C)
Left Arm Omnipod Lower Arm
Streak SRM6 (C)
Ammo SSRM
ER S Laser (C)
Right Arm Omnipod Lower Arm
L Pulse (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The primary configuration of the Kingfisher is best at medium-short range. An LRM-10 launcher is its only legitimate long-range threat. A pair of Large and Medium Pulse Lasers are very accurate and the Streak SRM-6 cannot fire unless it achieves a target lock. An arm-mounted ER Small Laser seems superfluous.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-PRIME can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout
KNG-A
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 274
Max Stability: 48
Durability Armor: 1,295
Structure: 691
Heat Efficiency Sinking: 110
Alpha: 142
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head None
Center Torso ER PPC (C)
Left Torso SRM6 (C)
Ammo SRM
Right Torso Heat Sink Double (C) (Fixed)
ER S Laser (C)
Ammo LBX/10 Cluster
Ammo LBX/10 Slug
Left Arm Omnipod Lower Arm
ER M Laser (C)
M Pulse (C)
Right Arm Omnipod Lower Arm
LBX AC/10 (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. This variant uses an ER PPC and LB-X Autocannon/10 at long-medium range. As an enemy closes, it can make use of a Medium Pulse Laser, an ER Medium Laser, an ER Small Laser, and an SRM-6.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-A can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout
KNG-B
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 395
Max Stability: 60
Durability Armor: 1,295
Structure: 691
Heat Efficiency Sinking: 110
Alpha: 134
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head None
Center Torso AMS (C)
Ammo AMS
Left Torso ER M Laser (C)
ER M Laser (C)
Right Torso Heat Sink Double (C) (Fixed)
ER M Laser (C)
Ammo UAC/20
Ammo UAC/20
Left Arm Omnipod Lower Arm
ER M Laser (C)
ER M Laser (C)
ER S Laser (C)
Right Arm Omnipod Lower Arm
Ultra AC/20 (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The Kingfisher B is built around an Ultra Autocannon/20 with a meager two tons of ammunition. A solitary ER Large Laser provides long-range firepower. Four ER Medium Lasers and the ubiquitous ER Small round out the offensive guns. An Anti-Missile System gives the design some protection against missiles.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-B can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout
KNG-C
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 270
Max Stability: 30
Durability Armor: 1,295
Structure: 691
Heat Efficiency Sinking: 158
Alpha: 176
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head None
Center Torso ER M Laser (C)
ER M Laser (C)
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Right Torso Heat Sink Double (C) (Fixed)
Heat Sink Double (C)
Heat Sink Double (C)
Left Arm Omnipod Lower Arm
ER PPC (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Arm Omnipod Lower Arm
ER PPC (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The third configuration can go without resupply indefinitely thanks to its all-energy armament. A pair of ER PPCs are mounted next to ER Medium Lasers in a fashion eerily reminiscent of the Marauder. Another pair of Mediums are in the torso, while eight extra double heat sinks can counter all the heat the weapons can build.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-C can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout
KNG-D
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 285
Max Stability: 40
Durability Armor: 1,295
Structure: 691
Heat Efficiency Sinking: 110
Alpha: 109
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head None
Center Torso ER L Laser (C)
Right Torso Heat Sink Double (C) (Fixed)
Ammo UAC/10
Ammo UAC/10
Left Arm Omnipod Lower Arm
ER L Laser (C)
ER L Laser (C)
Right Arm Omnipod Lower Arm
Ultra AC/10 (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The D variant mounts three ER Large Lasers, enabling it to become an effective sniper, though MechWarriors must use volley fire to keep heat in check. An Ultra Autocannon/10 provides powerful backup.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-D can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout
KNG-E
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 291
Max Stability: 24
Durability Armor: 1,295
Structure: 691
Heat Efficiency Sinking: 110
Alpha: 140
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head None
Center Torso M Pulse (C)
M Pulse (C)
Left Torso Ammo ATM
Ammo ATM HE
M Pulse (C)
Ammo ATM ER
Right Torso Heat Sink Double (C) (Fixed)
M Pulse (C)
Left Arm Omnipod Lower Arm
ATM 12 (C)
Right Arm Omnipod Lower Arm
L Pulse (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The new Warden variant is built around an ATM 12 with three tons of ammunition. To supplement it, Clan engineers added four Medium Pulse Lasers and a single Large Pulse Laser.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-E can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout
KNG-H
Kingfisher.png
General Data
'Mech Type Clan OmniMech
Class Assault
Weight 90T
Stock Role Front-Line Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 0
Support: 0
Omni: 8
Speed 5/7/0
Firepower Max Damage: 280
Max Stability: 0
Durability Armor: 1385
Structure: 691
Heat Efficiency Sinking: 176
Alpha: 176
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard (Fixed)
Core 360 (Fixed)
Heat Sinks Clan Double Heat Sinks (Fixed)
E-Cooling +4 (Fixed)
Gyro Omni (Fixed)
Structure Clan Endo-Steel
Armor Clan Ferro-Fibrous (Fixed)
Head FCS ADV TC
Center Torso ER M Laser (C)
ER M Laser (C)
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso Heat Sink Double (C) (Fixed)
Heat Sink Double (C)
Heat Sink Double (C)
Left Arm Heavy L Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Arm Heavy L Laser (C)
ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C) (Fixed)
Right Leg Heat Sink Double (C) (Fixed)


Description

An early Clan assault OmniMech that may have influenced all subsequent assault OmniMech design, the Kingfisher is rugged and maneuverable. Debuting in 2887 as an early second-generation OmniMech, the Kingfisher's speed and relative invulnerability have kept it in heavy use. The Kingfisher H is a close-ranger brawler that needs nine extra heat sinks to keep heat in check. It mounts a pair of Heavy Large Lasers and four ER Medium Lasers, all of which are linked to a Targeting Computer.


Bonuses

Mech Quirk: Clan OmniMech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The KNG-H can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf


Stock Loadout
Stock Loadout