Difference between revisions of "Jenner"
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Revision as of 13:11, 20 December 2020
JR7-A
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 0 Support: 2 |
Speed | 8/12/5 |
Firepower | Max Damage: 80 Max Stability: 0 |
Durability | Armor: 320 Structure: 291 |
Heat Efficiency | Sinking: 33 Alpha: 42 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 245 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser - |
Right Arm | L Laser M Laser - |
Left Leg | None |
Right Leg | None |
Description
The original Jenner model mounted a Large Laser with a pair of Medium Lasers in a torso mounted turret. While it was a solid fast moving 'Mech, its Argra 27C Medium Lasers suffered from a targetting defect.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-A can be found with these forces:
- Chainelane Isles
- Draconis Combine (Kurita)
- Jarnfolk
- New Delphi Compact
JR7-C
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 2 Support: 0 |
Speed | 8/12/5 |
Firepower | Max Damage: 92 Max Stability: 16 |
Durability | Armor: 310 Structure: 291 |
Heat Efficiency | Sinking: 33 Alpha: 38 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 245 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | Improved Cooling (Fixed) |
Center Torso | SRM4 Jump Jet (S) |
Left Torso | Heat Sink C3 Slave Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Ammo SRM CASE |
Left Arm | M Laser |
Right Arm | M Laser M Laser |
Left Leg | None |
Right Leg | None |
Description
The Jenner-C is a simple modification of the JR7-K. It simply drops a Medium Laser in exchange for a C3 Slave computer. Otherwise, it is the same as the Jenner-K.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-C can be found with these forces:
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
JR7-D
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 2 Support: 0 |
Speed | 8/12/5 |
Firepower | Max Damage: 112 Max Stability: 16 |
Durability | Armor: 320 Structure: 291 |
Heat Efficiency | Sinking: 33 Alpha: 48 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 245 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) |
Center Torso | SRM4 Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Ammo SRM |
Left Arm | M Laser M Laser |
Right Arm | M Laser M Laser |
Left Leg | None |
Right Leg | None |
Description
Jenner Ds run hot, and they run fast but can quickly bound into combat to deliver a knockout punch, even against heavier units. Their capability with speed and weaponry tends to come at the expense of lower armor capacity, though.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-D can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
JR7-DS
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 2 Support: 0 |
Speed | 8/12/7 |
Firepower | Max Damage: 90 Max Stability: 5 |
Durability | Armor: 580 Structure: 146 |
Heat Efficiency | Sinking: 33 Alpha: 62 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | XXL |
Core | 250 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Composite (Fixed) |
Armor | Ferro-Fibrous |
Head | Improved Cooling (Fixed) |
Center Torso | MML5 Jump Jet (S) Jump Jet (S) |
Left Torso | Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Ammo SRM Ammo LRM |
Left Arm | M VSPL |
Right Arm | M VSPL |
Left Leg | None |
Right Leg | None |
Description
The JR7-DS was a joint Davion-Steiner project to mass produce some of the most advanced technologies available at the time, on a versatile light platform. It was armed with two Medium VSP Lasers and an MML5, fed by one ton bins of LRM and SRM ammo and driven by an XXL 250 engine. Nonetheless, several major compromises were made for ease of production, such as use of basic missile munitions, use of Composite Structure instead of Endo Steel and most significantly: an SHS cooling system, making the Mech run hot even by Jenner standards. Though the plans for massive production runs not seen since the days of the Star League were optimistic to begin with and fell apart completely with the start of the FedCom Civil War, a production license was obtained by Corean Enterprises and their facilities on Augusta and Stewart continuously made small production runs until 3070.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-DS can be found with these forces:
- Federated Suns (Davion)
- Free Worlds League (Marik)
JR7-F
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 0 Support: 4 |
Speed | 8/12/5 |
Firepower | Max Damage: 80 Max Stability: 0 |
Durability | Armor: 560 Structure: 291 |
Heat Efficiency | Sinking: 33 Alpha: 40 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 245 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser M Laser |
Right Arm | M Laser M Laser |
Left Leg | None |
Right Leg | None |
Description
The Jenner F drops the SRM in favor of increasing armor accross the entire 'Mech, producing a more durable striker.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-F can be found with these forces:
- Draconis Combine (Kurita)
JR7-K
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 2 Support: 0 |
Speed | 8/12/5 |
Firepower | Max Damage: 112 Max Stability: 16 |
Durability | Armor: 310 Structure: 291 |
Heat Efficiency | Sinking: 33 Alpha: 48 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 245 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | Improved Cooling (Fixed) |
Center Torso | SRM4 Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Ammo SRM CASE |
Left Arm | M Laser M Laser |
Right Arm | M Laser M Laser |
Left Leg | None |
Right Leg | None |
Description
The JR7-K adds a higher degree of survivability to the Jenner by upgrading the armor to Ferro-Fibrous, while removing a half ton of the armor. This provides virtually the same armor protection while allowing space for CASE to protect the SRM-4 ammunition.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-K can be found with these forces:
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Mercenaries
- Outworld Alliance
- Taurian Concordat
JR7-M
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 2 Support: 2 |
Speed | 8/12/5 |
Firepower | Max Damage: 94 Max Stability: 10 |
Durability | Armor: 535 Structure: 291 |
Heat Efficiency | Sinking: 63 Alpha: 31 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Light |
Core | 245 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Endo-Steel (Fixed) |
Armor | Ferro-Fibrous |
Head | Improved Cooling (Fixed) |
Center Torso | MRM10 |
Right Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Ammo MRM |
Left Arm | M Pulse |
Right Arm | M Pulse |
Left Leg | None |
Right Leg | None |
Description
The Jenner-M is the long-rumored and only recently seen Kuritan upgrade of their famous Jenner with MRMs, the Dragon's favorite weapon system. To accomodate the weight, the JR7-M has to make use of a Light Fusion Engine as well as Endo-Steel and Ferro-Fibrous construction techniques. All of that weight saving goes towards a MRM-10 with a ton of ammo and a pair of Medium Pulse Lasers for backup. A Beagle Active Probe and five jump jets round out the -M's utility suite. The variant has so far served with distinction in Kuritan regiments.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking, effectively two heat sinks
Factions
The JR7-M can be found with these forces:
- Draconis Combine (Kurita)