Difference between revisions of "Gladiator"
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===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Primitive |
− | - | + | +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight |
Revision as of 06:58, 20 December 2020
GLD-1R
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 55T |
Stock Role | Striker / Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 0 Support: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 80 Max Stability: 0 |
Durability | Armor: 920 Structure: 684 |
Heat Efficiency | Sinking: 57 Alpha: 38 |
Melee | Kick: 55 Punch: 27 |
Stock Equipment | |
Engine | Primitive (Fixed) |
Core | 220 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Rugged (Fixed) |
Armor | Primitive |
Head | Primitive Cockpit (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Left Arm | Lower Arm Hand M Laser M Laser |
Right Arm | Lower Arm Hand L Laser |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The original Gladiator used primitive technologies, so it only had a Large Laser and two Medium Lasers. In addition, it could only manage a top speed around 64 km/h. It was protected by sixteen and a half tons of Primitive Armor. The GLD-1R went out of production in the Combine by 2488, though various minor Periphery powers picked it up later and kept it in low-level production.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The GLD-1R can be found with these forces:
- Chainelane Isles
- Hanseatic League
- JarnFolk
- Local Government
- New Delphi Compact
- Pirates
- Rim Collection
- Tortuga Dominions
GLD-2R
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 55T |
Stock Role | Striker / Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 1 Support: 3 |
Speed | 5/8/0 |
Firepower | Max Damage: 80 Max Stability: 0 |
Durability | Armor: 960 Structure: 456 |
Heat Efficiency | Sinking: 60 Alpha: 38 |
Melee | Kick: 55 Punch: 27 |
Stock Equipment | |
Engine | Standard |
Core | 275 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) Heat Sink |
Center Torso | Heat Sink |
Left Torso | Heat Sink |
Right Torso | Heat Sink |
Left Arm | Lower Arm Hand M Laser M Laser |
Right Arm | Lower Arm Hand L Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton 'Mech took seven years to design, as Coordinator Kozo Von Rohrs refused to open up the process to anybody but a select group at New Samarkand Armor Works who were under constant surveillance. Rolling off the lines in 2468, the Gladiator was an immediate failure and was relegated to periphery militias and backwater powers. The GLD-2R carries a paltry Large Laser and twin Mediums for firepower though 12 tons of armor proved durable enough to last in a fight.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The GLD-2R can be found with these forces:
- Draconis Combine (Kurita)
GLD-3R
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 55T |
Stock Role | Striker / Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 2 Support: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 120 Max Stability: 20 |
Durability | Armor: 760 Structure: 456 |
Heat Efficiency | Sinking: 39 Alpha: 44 |
Melee | Kick: 55 Punch: 27 |
Stock Equipment | |
Engine | Standard |
Core | 275 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Jump Jet (S) Jump Jet (S) Ammo LRM LRM10 |
Right Torso | Jump Jet (S) Jump Jet (S) Heat Sink Ammo LRM LRM10 |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand M Laser |
Left Leg | None |
Right Leg | None |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time. A bit of an odd duck, the GLD-3R is an unusual test bed design, swapping all the weapons for a pair each of LRM-10s and Medium Lasers as a kind of fire support design.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The GLD-3R can be found with these forces:
- Draconis Combine (Kurita)
- Local Government
- Mercenaries
GLD-4R
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 55T |
Stock Role | Striker / Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 1 Support: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 143 Max Stability: 44 |
Durability | Armor: 760 Structure: 456 |
Heat Efficiency | Sinking: 42 Alpha: 59 |
Melee | Kick: 55 Punch: 27 |
Stock Equipment | |
Engine | Standard |
Core | 275 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Jump Jet (S) Jump Jet (S) Heat Sink |
Right Torso | Jump Jet (S) Jump Jet (S) Heat Sink Ammo SRM |
Left Arm | Lower Arm Hand M Laser M Laser |
Right Arm | Lower Arm Hand PPC SRM6 |
Left Leg | None |
Right Leg | None |
Description
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time. A PPC provides long range firepower. Two Medium Lasers are just as powerful up close and a SRM-6 exploits any holes in an enemy's armor. 13 standard heat sinks utterly fail to dissipate the waste heat generated by these weapons.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The GLD-4R can be found with these forces:
- Draconis Combine (Kurita)
- Local Government
- Mercenaries