Difference between revisions of "Commando"
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Revision as of 06:08, 19 December 2020
COM-1A
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Sniper / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 0 Support: 0 Omni: 0 |
Speed | 5/8/0 |
Firepower | Max Damage: 40 Max Stability: 0 |
Durability | Armor: 280 Structure: 324 |
Heat Efficiency | Sinking: 30 Alpha: 27 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Primitive (Fixed) |
Core | 120 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Rugged (Fixed) |
Armor | Primitive |
Head | Primitive Cockpit (Fixed) |
Center Torso | None |
Left Torso | Heat Sink Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Heat Sink |
Left Arm | Lower Arm Hand L Laser - |
Right Arm | Lower Arm Hand |
Left Leg | None |
Right Leg | None |
Description
The original Commando used prototype equipment that was similarly primitive to those found in the first BattleMech, the Mackie. This version was completely replaced by its successor. First constructed in 2463, the 'Mech was equipped with only an Odin Large Laser mounted in its right arm.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-1A can be found with these forces:
- Chainelane Isles
- Hanseatic League
- Jarnfolk
- Local Government
- New Delphi Compact
- Pirates
- Rim Collection
- Tortuga Dominions
COM-1B
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Sniper / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 1 Support: 2 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 76 Max Stability: 8 |
Durability | Armor: 320 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 34 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | SRM2 |
Left Torso | Heat Sink Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand L Laser |
Left Leg | None |
Right Leg | None |
Description
The Large Laser mounted by most IB models is nothing to sniff at, but it lacks the close-up impact of the SRMs it replaces. Best to keep these units at range for flanking and spotting.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-1B can be found with these forces:
- Circinus Federation
- Free Rasalhague Republic
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- Outworld Alliance
- Rim Collection
COM-1C
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Sniper / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 1 Missile: 0 Support: 2 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 47 Max Stability: 21 |
Durability | Armor: 320 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 13 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink AMmo AC/2 |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand AC/2 |
Left Leg | None |
Right Leg | None |
Description
The Commando 1C is a recent variant that attempts to make a long range direct fire support unit, by removing the missiles and replacing them with a single AC2 in the right arm.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-1C can be found with these forces:
- Chainelane Isles
- Circinus Federation
- Jarnfolk
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- New Delphi Compact
- Rim Collection
COM-1D
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 1 Support: 2 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 88 Max Stability: 24 |
Durability | Armor: 240 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 32 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | SRM6 |
Left Torso | Heat Sink Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink |
Left Arm | Lower Arm Hand |
Right Arm | Lower Arm Hand L Laser |
Left Leg | None |
Right Leg | None |
Description
The predesessor to the 2D, the Commando 1D was meant to give the MechWarrior a little more long range punch with a Large Laser at the cost of some of its armor. While the 2D is superior in most aspects, there are still a number of this older design still in service today.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-1D can be found with these forces:
- Chainelane Isles
- Circinus Federation
- Federated Suns (Davion)
- Hanseatic League
- Jarnfolk
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- New Delphi Compact
- Outworld Alliance
- Rim Collection
COM-2D
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 3 Support: 1 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 100 Max Stability: 40 |
Durability | Armor: 320 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 32 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | SRM6 |
Left Torso | Heat Sink Heat Sink Ammo SRM |
Right Torso | Heat Sink Heat Sink Ammo SRM |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand SRM4 |
Left Leg | None |
Right Leg | None |
Description
With all those SRMs, the COM-2D is like a small, highly mobile shotgun that can take down 'Mechs twice its size or bigger. You've gotta be careful with it, though, because it's not meant to take much of a beating.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-2D can be found with these forces:
- Aurigan Directorate
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Jarnfolk
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- New Delphi Compact
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
COM-2D-BI
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 6 Missile: 0 Support: 7 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 170 Max Stability: 0 |
Durability | Armor: 400 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 70 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | S Laser S Laser |
Left Torso | Heat Sink Heat Sink S Laser S Laser |
Right Torso | Heat Sink Heat Sink S Laser S Laser |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand M Laser M Laser M Laser |
Left Leg | None |
Right Leg | None |
Description
Dubbed the 'Blazing Inferno', this variant of the 2D chassis removes all the missiles and instead adds three more Medium Lasers and six Small Lasers, along with an extra ton of armor.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-2D-BI can be found with these forces:
- Lyran Commonwealth (Steiner)
COM-3A
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 2 Support: 2 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 121 Max Stability: 48 |
Durability | Armor: 240 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 38 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | SRM6 |
Left Torso | Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink Ammo SRM |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand SRM6 Flamer |
Left Leg | None |
Right Leg | None |
Description
A very recent variant, the 3A mounts a pair of SRM-6 racks and supplements its close in firepower with a Flamer. It is an excellent quick strike 'Mech, but suffers in drawn out fights due to a limited supply of ammunition for the SRMs.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-3A can be found with these forces:
- Circinus Federation
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Rim Collection
COM-4H
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 8 Support: 0 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 400 Max Stability: 180 |
Durability | Armor: 320 Structure: 216 |
Heat Efficiency | Sinking: 30 Alpha: 92 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink Heat Sink RL15 RL15 |
Right Torso | Heat Sink Heat Sink RL15 RL15 |
Left Arm | Lower Arm Hand M Laser M Laser |
Right Arm | Lower Arm Hand RL15 RL15 |
Left Leg | None |
Right Leg | None |
Description
Designed by the Marian Hegemony, the Commando-4H was designed to bring an absurd punch for its weight. The -4H replaces the -2D's missile launchers with a whopping six Rocket Launcher 15s and a second Medium Laser. Beware of the -4H getting behind you.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-4H can be found with these forces:
- Marian Hegemony
- Pirates
COM-5S
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 1 Missile: 3 Support: 1 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 84 Max Stability: 32 |
Durability | Armor: 265 Structure: 216 |
Heat Efficiency | Sinking: 33 Alpha: 30 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Standard |
Core | 155 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Ferro-Fibrous |
Head | FCS Artemis IV |
Center Torso | None |
Left Torso | SRM6 |
Right Torso | Ammo SRM ArtIV Ammo SRM ArtIV Ammo SRM Streak Heat Sink CASE |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand Streak SRM2 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The COM-5S was the first Commando to feature Star League technology. Its new targeting system links an Artemis IV Fire Control System to the SRM-6 and exchanges the SRM-4 with a Streak SRM-2. Additionally, the chassis has been upgraded with Endo Steel, the armor has been upgraded to Ferro-Fibrous, and CASE has been added to protect the ammunition.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-5S can be found with these forces:
- Federated Suns (Davion)
- Free Rasalhague Republic
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
COM-7C
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 0 Missile: 0 Support: 2 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 20 Max Stability: 6 |
Durability | Armor: 240 Structure: 216 |
Heat Efficiency | Sinking: 60 Alpha: 6 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Light |
Core | 150 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink (D) Heat Sink (D) |
Right Torso | Ammo RAC/2 Ammo RAC/2 |
Left Arm | Lower Arm Hand Heat Sink (D) Heat Sink (D) |
Right Arm | Lower Arm Hand Rotary AC/2 |
Left Leg | None |
Right Leg | None |
Description
Often forgotten, the COM-1C nonetheless inspired this, a Federated Commonwealth testbed for the Rotary Autocannon system. Where the -1C carried an Autocannon/2, the -7C ups the ante with a mighty Rotary Autocannon/2, capable of spitting out 6 times the damage. Unlike the earlier design though, the -7C carries no backup weaponry and is based around a more fragile Light Fusion Engine.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-7C can be found with these forces:
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
COM-7S
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 25T |
Stock Role | Striker / Scout |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 3 Support: 0 Omni: 0 |
Speed | 7/10/0 |
Firepower | Max Damage: 114 Max Stability: 32 |
Durability | Armor: 280 Structure: 216 |
Heat Efficiency | Sinking: 60 Alpha: 50 |
Melee | Kick: 25 Punch: 12 |
Stock Equipment | |
Engine | Light |
Core | 150 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | FCS Artemis IV |
Center Torso | SRM4 |
Left Torso | Heat Sink (D) |
Right Torso | Ammo Streak SRM Ammo SRM ArtIV Ammo SRM ArtIV CASE |
Left Arm | Lower Arm Hand Heat Sink (D) Heat Sink (D) ER M Laser ER M Laser |
Right Arm | Lower Arm Hand Heat Sink (D) Streak SRM2 Streak SRM2 |
Left Leg | None |
Right Leg | None |
Description
This update of the COM-5S introduced in 3059 is also built on an Endo Steel chassis but uses a new Light Fusion engine. The 'Mech carries two Streak SRM-2 launchers, an SRM-4 with an Artemis IV Fire Control System, and two ER Medium Lasers in the left arm.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Evasive
+2 defense against being hit
Factions
The COM-7S can be found with these forces:
- Lyran Commonwealth (Steiner)