Difference between revisions of "RawData:Ammo AmmunitionBox Streak LRM"
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|Name=Streak LRM Ammo | |Name=Streak LRM Ammo | ||
|Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots. | |Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots. | ||
− | |Icon=MRM | + | |Icon=MRM-ammo |
|Tonnage=1 | |Tonnage=1 | ||
|InventorySize=1 | |InventorySize=1 |
Latest revision as of 21:43, 22 December 2023
Ammunition | |
---|---|
UIName | Ammo Streak LRM |
DisallowedLocations | All |
Bonuses | CostPerShot: 100,AmmoCount: 120 |
Cost | 20000 |
ComponentSubType | Ammunition |
Category | STREAKLRM |
Manufacturer | Generic |
Icon | MRM-ammo |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Streak_LRM |
AmmoID | Ammunition_LRM_STREAK |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | Streak LRM Ammo |
Model | Streak LRM |
Capacity | 120 |
Purchasable | true |
PerUnitCost | 100 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots. |