Difference between revisions of "RawData:Ammo AmmunitionBox Caseless AC20"

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|AllowedLocations=All
 
|AllowedLocations=All
 
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|Bonuses=BonusAmmo: 100%,RecoilAC: +2,CostPerShot: 500,AmmoCount: 10,Caseless
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|Bonuses=BonusAmmo: 100%,RecoilAC: +2,WordsWords: Increases range for each (non-min) range bracket by 60 meters.,CostPerShot: 500,AmmoCount: 10,Caseless
 
|AmmoID=Ammunition_AC20_Caseless
 
|AmmoID=Ammunition_AC20_Caseless
 
|Capacity=10
 
|Capacity=10

Latest revision as of 20:42, 22 December 2023

Ammunition
UINameAmmo AC/20 [CL]
DisallowedLocationsAll
BonusesBonusAmmo: 100%,RecoilAC: +2,WordsWords: Increases range for each (non-min) range bracket by 60 meters.,CostPerShot: 500,AmmoCount: 10,Caseless
Cost160000
ComponentSubTypeAmmunition
CategoryAC20
ManufacturerGeneric
IconuixSvgIcon_ammoBox_Ballistic
AllowedLocationsAll
BonusValueA+50% Ammo
Rarity5
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Caseless_AC20
BonusValueB+50% Ammo
AmmoIDAmmunition_AC20_Caseless
BattleValue0
Tonnage1
InventorySize1
NameAC/20 Caseless Ammo
ModelAC20 Caseless
Capacity10
Purchasabletrue
PerUnitCost500
DetailsCaseless autocannon ammunition was developed by the Federated Commonwealth to provide more ammunition. Instead of a standard metal or plastic shell casing filled with propellant, the caseless autocannon round had the propellant 'packed' around the projectile. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 10 shots.