Difference between revisions of "Sorcerer"
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Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy | Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy | ||
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+ | '''Mech Quirk:''' Melee Weapon | ||
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+ | This model has a melee weapon | ||
Revision as of 21:18, 10 December 2020
SRC-1A
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 8 Missile: 0 Support: 1 Omni: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 295 Max Stability: 54 |
Durability | Armor: 1,440 Structure: 726 |
Heat Efficiency | Sinking: 120 Alpha: 135 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | S Laser Heat Sink (D) |
Left Torso | Snubnose PPC M Laser Heat Sink (D) |
Right Torso | Snubnose PPC M Laser Heat Sink (D) |
Left Arm | Battlefist (Fixed) PPC Heat Sink (D) |
Right Arm | Battlefist (Fixed) PPC Heat Sink (D) |
Left Leg | None |
Right Leg | Guardian ECM |
Description
StarCorps Industries’s Project: SORCERER was shrouded in such secrecy that the first Sorcerer Battlemechs just seemed to appear in Star League Defense Force ranks where they were met with varying degrees of suspicion. The 95-ton Sorcerer 1A is built around a PlasmaStar 380XL engine to propel it to a respectable 64.8km/h which enables the Sorcerer to bring its arsenal and Guardian ECM Suite to the enemy. The design carries a pair of Ceres Arms Smasher PPCs, a pair of Donal Snub-Nose PPCs, a pair of Magna MkII Medium Lasers, and a Magna MkI Small Laser. A staggering twenty Double Heat Sinks is barely enough to keep the weapons’ heat generation in check.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-1A can be found with these forces:
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
SRC-1B
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 5 Missile: 4 Support: 1 Omni: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 261 Max Stability: 50 |
Durability | Armor: 1,440 Structure: 726 |
Heat Efficiency | Sinking: 90 Alpha: 103 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | FCS Artemis IV |
Center Torso | Guardian ECM |
Left Torso | ER PPC M Pulse M Pulse |
Right Torso | M Pulse CASE Ammo LRM ArtIV Ammo LRM ArtIV Ammo LRM ArtIV Ammo LRM ArtIV Ammo LRM ArtIV Ammo LRM ArtIV |
Left Arm | Battlefist (Fixed) LRM15 |
Right Arm | Battlefist (Fixed) LRM15 |
Left Leg | None |
Right Leg | None |
Description
Shortly after the Sorcerer 1A began walking off of the StarCorps Industries production lines on Fletcher, the Sorcerer 1B began production in the satellite facility on Crofton. The 1B variant trades in the array of PPCs and Lasers for a Blankenburg Technologies ER PPC, a pair of Artemis IV-enhanced Holly LRM15s, and a trio of Defiance P5M Medium Pulse Lasers. The reduced Heat generation of this payload allowed designers to remove the five external Double Heat Sinks and freed up room for CASE in the right torso.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-1B can be found with these forces:
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
SRC-1C
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 8 Missile: 2 Support: 1 Omni: 0 |
Speed | 4/7/4 |
Firepower | Max Damage: 240 Max Stability: 16 |
Durability | Armor: 1,440 Structure: 726 |
Heat Efficiency | Sinking: 96 Alpha: 102 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | SRM2 Streak M Pulse M Pulse Heat Sink (D) |
Right Torso | SRM2 Streak M Pulse M Pulse Ammo Streak SRM |
Left Arm | Battlefist (Fixed) L Pulse |
Right Arm | Battlefist (Fixed) L Pulse |
Left Leg | Jump Jet (A) Jump Jet (A) |
Right Leg | Jump Jet (A) Jump Jet (A) |
Description
Despite being designed for Urban and close-quarters warfare, the Sorcerer 1C variant drops the pair Snub-Nosed PPCs of the original Sorcerer 1A in favor of the easier-to-obtain Blankenburg Large Pulse Lasers. Less surprisingly, the 1A’s PPC and laser complement is replaced by a quartet of Magna 400P Medium Pulse Lasers and a pair of Holly Streak SRM2s. The Sorcerer 1C dedicates eight tons to mount four Pitban LFT-50 jump jets to propel it 120 meters in short bursts and utilizes only sixteen Double Heat Sinks.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-1C can be found with these forces:
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
SRC-1CC
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 10 Missile: 0 Support: 1 Omni: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 300 Max Stability: 60 |
Durability | Armor: 1,400 Structure: 726 |
Heat Efficiency | Sinking: 90 Alpha: 130 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Command Console |
Center Torso | Guardian ECM |
Left Torso | M Pulse M Pulse |
Right Torso | M Pulse M Pulse M Pulse |
Left Arm | Battlefist (Fixed) PPC |
Right Arm | Battlefist (Fixed) PPC PPC |
Left Leg | None |
Right Leg | None |
Description
Of the relatively few Sorcerers built before the Amaris Coup, the Sorcerer 1CC variant was considered an exceptionally rare design. Originally planned as a replacement for the 90 ton Cyclops, it quickly became apparent that the design teams at StarCorps Industries were not going to be able to best its incredible computer systems. Rather than spending several more decades of development, the design team decided that modifying the Sorcerer 1A would be a suitable method to cut corners. The 1CC drops the Snub-Nose PPCs, lasers and five Double Heat Sinks in order to mount an additional Ceres Arms Smasher PPC, a quintet of Magna 400P Medium Pulse Lasers, and the advanced Command Console.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-1CC can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
SRC-2D
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 4 Support: 3 Omni: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 390 Max Stability: 100 |
Durability | Armor: 1,440 Structure: 726 |
Heat Efficiency | Sinking: 78 Alpha: 94 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Center Torso | Guardian ECM |
Left Torso | MRM40 Ammo MRM Ammo MRM |
Right Torso | MRM40 Ammo MRM Ammo MRM |
Left Arm | Battlefist (Fixed) PPC |
Right Arm | Battlefist (Fixed) S Laser |
Left Leg | None |
Right Leg | None |
Description
Like many designs lost during the Succession Wars, the Sorcerer design saw new life in the decades after the discovery of the Helm Memory Core. The Draconis Combine was the first to create a new variant of the aged SLDF design utilizing technologies at their disposal in 3058. The Sorcerer 2D retains the 380XL Engine, Guardian ECM Suite, one of the original PPCs, and thirteen of the original Double Heat Sinks and adds a pair of Shigunga MRM40s fed by four tons of ammo. A Small Laser is also added to the right arm for anti-personnel work.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-2D can be found with these forces:
- Draconis Combine (Kurita)
SRC-2K
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 6 Missile: 0 Support: 4 Omni: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 228 Max Stability: 30 |
Durability | Armor: 1,440 Structure: 726 |
Heat Efficiency | Sinking: 60 Alpha: 60 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | M Pulse M Pulse |
Left Torso | LBX AC/10 CASE Ammo LBX/10 Cluster Ammo LBX/10 Slug |
Right Torso | LBX AC/10 CASE Ammo LBX/10 Cluster Ammo LBX/10 Slug |
Left Arm | Battlefist (Fixed) Sword (Fixed) |
Right Arm | Battlefist (Fixed) M Pulse M Pulse |
Left Leg | None |
Right Leg | None |
Description
Like many designs lost during the Succession Wars, the Sorcerer design saw new life in the decades after the discovery of the Helm Memory Core. The Draconis Combine, flush with resources from the Clan Invasion, dedicated heavy effort to developing their mech production lines and the Sorcerer was one such beneficiary. The SRC-2K, introduced in the early 3060s, is armed with mostly Star League spec weaponry: a pair of LB-10X Autocannons provide grit and punch while a quartet of Medium Pulse Lasers back them up. The real twist is the mech-scale Sword in the left arm, letting the Sorcerer hack anything into pieces if it wants to.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-2K can be found with these forces:
- Draconis Combine (Kurita)
SRC-2L
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 8 Missile: 0 Support: 3 Omni: 0 |
Speed | 4/7/0 |
Firepower | Max Damage: 350 Max Stability: 40 |
Durability | Armor: 1,475 Structure: 726 |
Heat Efficiency | Sinking: 90 Alpha: 176 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | Guardian ECM |
Left Torso | Plasma Rifle ER M Laser ER M Laser Ammo Plasma |
Right Torso | Plasma Rifle ER M Laser ER M Laser Ammo Plasma Ammo Plasma |
Left Arm | Battlefist (Fixed) PPC S Pulse |
Right Arm | Battlefist (Fixed) PPC S Pulse |
Left Leg | None |
Right Leg | None |
Description
Like many designs lost during the Succession Wars, the Sorcerer design saw new life in the decades after the discovery of the Helm Memory Core. The Capellan Confederation began production of their own variant in 3062. The Sorcerer 2L retains the 380XL Engine, Guardian ECM Suite, arm-mounted PPCs, and fifteen of the original Double Heat Sinks; the design adds a pair of Ceres Arms Plasma Rifles with three tons of ammunition, a quartet of Diverse Optics Sunbeam ER Medium Lasers, and a pair of Sunglow Prism-Optic Small Pulse Lasers.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-2L can be found with these forces:
- Capellan Confederation (Liao)
SRC-IIC
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General Data | |
'Mech Type | Clan BattleMech |
Class | Assault |
Weight | 95T |
Stock Role | Fast Cavalry Assault |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 4 Support: 1 Omni: 0 |
Speed | 5/7/0 |
Firepower | Max Damage: 310 Max Stability: 70 |
Durability | Armor: 1,440 Structure: 726 |
Heat Efficiency | Sinking: 132 Alpha: 158 |
Melee | Kick: 95 Punch: 47 |
Stock Equipment | |
Engine | Clan XL |
Core | 380 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +5 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Clan Standard |
Head | FCS Artemis IV |
Center Torso | Guardian ECM (C) |
Left Torso | LRM20 (C) Heat Sink Double (C) Heat Sink Double (C) Ammo LRM ArtIV Ammo LRM ArtIV |
Right Torso | LRM20 (C) Heat Sink Double (C) Heat Sink Double (C) Ammo LRM ArtIV Ammo LRM ArtIV |
Left Arm | Battlefist (Fixed) ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Arm | Battlefist (Fixed) ER PPC (C) Heat Sink Double (C) Ammo LRM ArtIV |
Left Leg | None |
Right Leg | None |
Description
Despite suffering tremendous attrition during the Amaris Civil War, a handful of Sorcerer Battlemechs found themselves being loaded up for Kerensky’s exodus. During the Golden Century, the Sorcerer found new life as the Sorcerer IIC and could be found, in small quantities, in garrison units across the Clans. The Sorcerer IIC is upgraded with a Clan-Tech 380XL engine, ECM Suite, and Double Heat Sinks. Additionally, the PPC’s are upgraded to Clan-Tech extended range models and the torso-mounted Snub-Nose PPCs and lasers are replaced by a pair of Artemis IV-enhanced LRM20s fed by five tons of ammunition.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The SRC-IIC can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf