Difference between revisions of "RawData:Weapon DigKing Axe"

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|DisallowedLocations=All
 
|DisallowedLocations=All
 
|Bonuses=IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1,PhysWeapStab: 0.5,PhysWeapAccuracy: +1
 
|Bonuses=IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1,PhysWeapStab: 0.5,PhysWeapAccuracy: +1
|Category=AntiPersonnel
 
 
|Type=MachineGun
 
|Type=MachineGun
 
|MinRange=0
 
|MinRange=0

Revision as of 16:39, 17 April 2023

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange30
AttackRecoil0
Damage0
HeatGenerated0
TypeMachineGun
IdWeapon_DigKing_Axe
RangeSplit30,30,30
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameAxe
Instability0
BonusesIsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 1,PhysWeapStab: 0.5,PhysWeapAccuracy: +1
Cost12000
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
Iconbattle-axe
DamageVariance0
AllowedLocationsRightArm
Tonnage2
Rarity4
ComponentTypeWeapon
InventorySize2
RefireModifier0
EvasivePipsIgnored4
DetailsThis is a unique Axe, designed for the Dig King. It cannot be removed or used elsewhere.
AccuracyModifier0
HeatDamage0
NameAxe
ModelAxe
ManufacturerDig King
Purchasabletrue
AmmoCategoryNotSet
OverheatedDamageMultiplier0