Difference between revisions of "RawData:Weapon Autocannon Light Cannon"

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|Rarity=0
 
|Rarity=0
 
|Purchasable=true
 
|Purchasable=true
|Manufacturer=GM
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|Manufacturer=Periphery Armory, Inc.
 
|Model=Light Bore Cannon
 
|Model=Light Bore Cannon
 
|UIName=Light Cannon
 
|UIName=Light Cannon
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|StartingAmmoCapacity=1
 
|StartingAmmoCapacity=1
 
|HeatGenerated=15
 
|HeatGenerated=15
|Damage=90
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|Damage=180
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
 
|EvasiveDamageMultiplier=0

Revision as of 12:59, 17 March 2023

Weapon
StartingAmmoCapacity1
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot15
MaxRange720
AttackRecoil2
Damage180
HeatGenerated15
TypeAutocannon
IdWeapon_Autocannon_Light_Cannon
RangeSplit180,360,540
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameLight Cannon
Instability3
BonusesCannonShots: 15,CostPerShot: 500,IsCannon
Cost50000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1.25
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC5
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage4
InventorySize2
Rarity0
ComponentTypeWeapon
DetailsCannons are primitive ballistic weapons that carry internal ammunition. Unlike the other primitive ballistic, the Rifles, Cannons expend their entire magazine in a single sustained burst making them extremely good for first-strike attacks but totally worthless for sustained combat. As such, they're almost exclusively used by pirates and periphery militias who are down on their luck and have little money to speak of. The Light Cannon is the lightest of the family and has fairly long range, allowing it to unleash a hail of fire at distant targets. <color=#099ff2>VOLATILE!</color>
RefireModifier2
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerPeriphery Armory, Inc.
NameLight Cannon
ModelLight Bore Cannon
CategoryBallistic
Purchasabletrue
AmmoCategoryFlamer
HeatDamage0