Difference between revisions of "RawData:Ammo AmmunitionBox Piercing AC20"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=StructureDmgMod: 20,CostPerShot: 2000, | + | |Bonuses=StructureDmgMod: 20,WeaponDamage: -25,Crits: -50%,CostPerShot: 2000,AmmoCount: 5 |
|AmmoID=Ammunition_AC20_Piercing | |AmmoID=Ammunition_AC20_Piercing | ||
|Capacity=5 | |Capacity=5 |
Latest revision as of 05:14, 17 March 2023
Ammunition | |
---|---|
UIName | Ammo AC/20 Piercing |
DisallowedLocations | All |
Bonuses | StructureDmgMod: 20,WeaponDamage: -25,Crits: -50%,CostPerShot: 2000,AmmoCount: 5 |
Cost | 85000 |
ComponentSubType | Ammunition |
Category | AC20 |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Piercing_AC20 |
AmmoID | Ammunition_AC20_Piercing |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | AC/20 Piercing Ammo |
Model | AC20 |
Capacity | 5 |
Purchasable | true |
PerUnitCost | 2000 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 5 shots. |