Difference between revisions of "RawData:Ammo AmmunitionBox Generic AC2 half"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=CostPerShot: 100, | + | |Bonuses=CostPerShot: 100,AmmoCount: 22 |
|AmmoID=Ammunition_AC2 | |AmmoID=Ammunition_AC2 | ||
|Capacity=22 | |Capacity=22 |
Latest revision as of 04:13, 17 March 2023
Ammunition | |
---|---|
UIName | Ammo AC/2 [Half] |
DisallowedLocations | All |
Bonuses | CostPerShot: 100,AmmoCount: 22 |
Cost | 6600 |
ComponentSubType | Ammunition |
Category | AC2 |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Generic_AC2_half |
AmmoID | Ammunition_AC2 |
BattleValue | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Name | AC/2 Ammo |
Model | AC2 |
Capacity | 22 |
Purchasable | true |
PerUnitCost | 100 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 22 shots. |