Difference between revisions of "RawData:MechDef Marauder Battle Armor MAD-BA"
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Line 25: | Line 25: | ||
|InventorySlots=8 | |InventorySlots=8 | ||
|InternalStructure=5 | |InternalStructure=5 | ||
− | |MaxArmor= | + | |MaxArmor=60 |
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
|Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | |Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | ||
Line 35: | Line 35: | ||
|InventorySlots=8 | |InventorySlots=8 | ||
|InternalStructure=5 | |InternalStructure=5 | ||
− | |MaxArmor= | + | |MaxArmor=60 |
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
|Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | |Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | ||
Line 45: | Line 45: | ||
|InventorySlots=8 | |InventorySlots=8 | ||
|InternalStructure=5 | |InternalStructure=5 | ||
− | |MaxArmor= | + | |MaxArmor=60 |
|MaxRearArmor=0 | |MaxRearArmor=0 | ||
|Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | |Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | ||
Line 55: | Line 55: | ||
|InventorySlots=11 | |InventorySlots=11 | ||
|InternalStructure=5 | |InternalStructure=5 | ||
− | |MaxArmor= | + | |MaxArmor=60 |
|MaxRearArmor=0 | |MaxRearArmor=0 | ||
|Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | |Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | ||
Line 65: | Line 65: | ||
|InventorySlots=8 | |InventorySlots=8 | ||
|InternalStructure=5 | |InternalStructure=5 | ||
− | |MaxArmor= | + | |MaxArmor=60 |
|MaxRearArmor=0 | |MaxRearArmor=0 | ||
|Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | |Hardpoints=Energy,Energy,AntiPersonnel,AntiPersonnel | ||
Line 190: | Line 190: | ||
|MountedLocation=LeftLeg | |MountedLocation=LeftLeg | ||
|ComponentDefID=Gear_Supercharger_BA | |ComponentDefID=Gear_Supercharger_BA | ||
− | |||
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− | |||
− | |||
− | |||
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− | |||
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 207: | Line 198: | ||
|MechID=chassisdef_ba_marauder | |MechID=chassisdef_ba_marauder | ||
|MountedLocation=Head | |MountedLocation=Head | ||
− | |ComponentDefID= | + | |ComponentDefID=Gear_Battle_Armor_Claw |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 216: | Line 207: | ||
|MechID=chassisdef_ba_marauder | |MechID=chassisdef_ba_marauder | ||
|MountedLocation=LeftTorso | |MountedLocation=LeftTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=Gear_Battle_Armor_Claw |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 225: | Line 216: | ||
|MechID=chassisdef_ba_marauder | |MechID=chassisdef_ba_marauder | ||
|MountedLocation=CenterTorso | |MountedLocation=CenterTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=Gear_Battle_Armor_Claw |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 234: | Line 225: | ||
|MechID=chassisdef_ba_marauder | |MechID=chassisdef_ba_marauder | ||
|MountedLocation=RightTorso | |MountedLocation=RightTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=Gear_Battle_Armor_Claw |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 243: | Line 234: | ||
|MechID=chassisdef_ba_marauder | |MechID=chassisdef_ba_marauder | ||
|MountedLocation=LeftArm | |MountedLocation=LeftArm | ||
− | |ComponentDefID= | + | |ComponentDefID=Gear_Battle_Armor_Claw |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
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|HardpointSlot=0 | |HardpointSlot=0 | ||
|FixedEquipment=true | |FixedEquipment=true | ||
Line 351: | Line 252: | ||
|simGameMechPartCost=15000 | |simGameMechPartCost=15000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_generic | + | |MechTags=unit_generic,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout,unit_notsacellum |
}} | }} | ||
{{MechLocation | {{MechLocation | ||
|MechID=mechdef_ba_marauder | |MechID=mechdef_ba_marauder | ||
|Location=Head | |Location=Head | ||
− | |CurrentArmor= | + | |CurrentArmor=48 |
|CurrentRearArmor=-1 | |CurrentRearArmor=-1 | ||
|CurrentInternalStructure=5 | |CurrentInternalStructure=5 | ||
− | |AssignedArmor= | + | |AssignedArmor=48 |
|AssignedRearArmor=-1 | |AssignedRearArmor=-1 | ||
}} | }} | ||
Line 365: | Line 266: | ||
|MechID=mechdef_ba_marauder | |MechID=mechdef_ba_marauder | ||
|Location=LeftArm | |Location=LeftArm | ||
− | |CurrentArmor= | + | |CurrentArmor=48 |
|CurrentRearArmor=-1 | |CurrentRearArmor=-1 | ||
|CurrentInternalStructure=5 | |CurrentInternalStructure=5 | ||
− | |AssignedArmor= | + | |AssignedArmor=48 |
|AssignedRearArmor=-1 | |AssignedRearArmor=-1 | ||
}} | }} | ||
Line 374: | Line 275: | ||
|MechID=mechdef_ba_marauder | |MechID=mechdef_ba_marauder | ||
|Location=LeftTorso | |Location=LeftTorso | ||
− | |CurrentArmor= | + | |CurrentArmor=48 |
|CurrentRearArmor=0 | |CurrentRearArmor=0 | ||
|CurrentInternalStructure=5 | |CurrentInternalStructure=5 | ||
− | |AssignedArmor= | + | |AssignedArmor=48 |
|AssignedRearArmor=0 | |AssignedRearArmor=0 | ||
}} | }} | ||
Line 383: | Line 284: | ||
|MechID=mechdef_ba_marauder | |MechID=mechdef_ba_marauder | ||
|Location=CenterTorso | |Location=CenterTorso | ||
− | |CurrentArmor= | + | |CurrentArmor=48 |
|CurrentRearArmor=0 | |CurrentRearArmor=0 | ||
|CurrentInternalStructure=5 | |CurrentInternalStructure=5 | ||
− | |AssignedArmor= | + | |AssignedArmor=48 |
|AssignedRearArmor=0 | |AssignedRearArmor=0 | ||
}} | }} | ||
Line 392: | Line 293: | ||
|MechID=mechdef_ba_marauder | |MechID=mechdef_ba_marauder | ||
|Location=RightTorso | |Location=RightTorso | ||
− | |CurrentArmor= | + | |CurrentArmor=48 |
|CurrentRearArmor=0 | |CurrentRearArmor=0 | ||
|CurrentInternalStructure=5 | |CurrentInternalStructure=5 | ||
− | |AssignedArmor= | + | |AssignedArmor=48 |
|AssignedRearArmor=0 | |AssignedRearArmor=0 | ||
}} | }} | ||
Line 514: | Line 415: | ||
|FixedEquipment=false | |FixedEquipment=false | ||
|Count=1 | |Count=1 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=Head | ||
+ | |ComponentDefID=Weapon_Light_Recoilless_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=Head | ||
+ | |ComponentDefID=Weapon_Laser_TAGLight_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
}} | }} | ||
{{MechInventory | {{MechInventory | ||
Line 532: | Line 451: | ||
|FixedEquipment=false | |FixedEquipment=false | ||
|Count=1 | |Count=1 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=LeftTorso | ||
+ | |ComponentDefID=Weapon_Light_Recoilless_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=LeftTorso | ||
+ | |ComponentDefID=Weapon_Laser_TAGLight_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
}} | }} | ||
{{MechInventory | {{MechInventory | ||
Line 550: | Line 487: | ||
|FixedEquipment=false | |FixedEquipment=false | ||
|Count=1 | |Count=1 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=CenterTorso | ||
+ | |ComponentDefID=Weapon_Light_Recoilless_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=CenterTorso | ||
+ | |ComponentDefID=Weapon_Laser_TAGLight_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
}} | }} | ||
{{MechInventory | {{MechInventory | ||
Line 568: | Line 523: | ||
|FixedEquipment=false | |FixedEquipment=false | ||
|Count=1 | |Count=1 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=RightTorso | ||
+ | |ComponentDefID=Weapon_Light_Recoilless_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=RightTorso | ||
+ | |ComponentDefID=Weapon_Laser_TAGLight_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
}} | }} | ||
{{MechInventory | {{MechInventory | ||
Line 586: | Line 559: | ||
|FixedEquipment=false | |FixedEquipment=false | ||
|Count=1 | |Count=1 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=LeftArm | ||
+ | |ComponentDefID=Weapon_Light_Recoilless_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=mechdef_ba_marauder | ||
+ | |MountedLocation=LeftArm | ||
+ | |ComponentDefID=Weapon_Laser_TAGLight_BA | ||
+ | |ComponentDefType=Weapon | ||
+ | |HardpointSlot=0 | ||
+ | |FixedEquipment=false | ||
+ | |Count=0 | ||
}} | }} |
Revision as of 05:20, 13 March 2023
ChassisTags | ProtoMech,OmniMech |
---|---|
Cost | 15000 |
UIName | Marauder Battle Armor |
Tonnage | 9 |
VariantName | MAD-BA |
Manufacturer | |
Icon | uixTxrIcon_bamarauder |
StockRole | Battle Armor |
Rarity | 0 |
Id | chassisdef_ba_marauder |
StartingTonnage | |
Details | Designed by the Marian Hegemony using the most cutting-edge gear available to them, the Marauder Battle Armor is patterned after the venerable Marauder BattleMech. Armed with a pair of Support PPCs and a Light Recoilless Rifle, the Marauder BA is one of the most heavily armed BA in existence. The Marians deploy them in squads of five called a contubernium and the suits are designed for that kind of larger deployment. While not particularly well armored, their extreme firepower load for battle armor makes them deadly on the field. |
LeftArmActuatorLimit | |
Name | Marauder Battle Armor |
Model | |
weightClass | LIGHT |
Purchasable | true |
YangsThoughts | Designed by the Marian Hegemony using the most cutting-edge gear available to them, the Marauder Battle Armor is patterned after the venerable Marauder BattleMech. Armed with a pair of Support PPCs and a Light Recoilless Rifle, the Marauder BA is one of the most heavily armed BA in existence. The Marians deploy them in squads of five called a contubernium and the suits are designed for that kind of larger deployment. While not particularly well armored, their extreme firepower load for battle armor makes them deadly on the field. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 8 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | Head |
Hardpoints | Energy,Energy,AntiPersonnel,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 8 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | Energy,Energy,AntiPersonnel,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 8 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Energy,Energy,AntiPersonnel,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 11 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | Energy,Energy,AntiPersonnel,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 8 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Energy,Energy,AntiPersonnel,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 30 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_marauder |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_structureslots_standard_battlearmor |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_armorslots_standard_battlearmor |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_bacore_010 |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_kit_battlearmor |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_engine_cooling_battlearmor |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_engineslots_battlearmor |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_BA |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_SensorsA_BA |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_SensorsB_BA |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Gyro_BA |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Supercharger_BA |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftArm |
ComponentDefID | Gear_Battle_Armor_Claw |
Rarity | 0 |
---|---|
Cost | 15000 |
Id | mechdef_ba_marauder |
Version | 1 |
simGameMechPartCost | 15000 |
Manufacturer | |
UIName | Marauder Battle Armor |
Details | Designed by the Marian Hegemony using the most cutting-edge gear available to them, the Marauder Battle Armor is patterned after the venerable Marauder BattleMech. Armed with a pair of Support PPCs and a Light Recoilless Rifle, the Marauder BA is one of the most heavily armed BA in existence. The Marians deploy them in squads of five called a contubernium and the suits are designed for that kind of larger deployment. While not particularly well armored, their extreme firepower load for battle armor makes them deadly on the field. |
ChassisID | chassisdef_ba_marauder |
Model | |
Name | Marauder Battle Armor |
Purchasable | true |
Icon | uixTxrIcon_bamarauder |
MechTags | unit_generic,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout,unit_notsacellum |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 48 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 48 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 48 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 48 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 48 |
CurrentRearArmor | 0 |
Location | LeftTorso |
AssignedArmor | 48 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 48 |
CurrentRearArmor | 0 |
Location | CenterTorso |
AssignedArmor | 48 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 48 |
CurrentRearArmor | 0 |
Location | RightTorso |
AssignedArmor | 48 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_marauder |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_Light_Recoilless_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_Laser_TAGLight_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Light_Recoilless_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_TAGLight_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Light_Recoilless_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Laser_TAGLight_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Light_Recoilless_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_TAGLight_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_PPC_Support_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Light_Recoilless_BA |
MechID | mechdef_ba_marauder |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_TAGLight_BA |