Difference between revisions of "RawData:Ammo AmmunitionBox HVAC AC10"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=CostPerShot: 1000, | + | |Bonuses=CostPerShot: 1000,HVAC10Ammo: 8 |
|AmmoID=Ammunition_HVAC10 | |AmmoID=Ammunition_HVAC10 | ||
|Capacity=8 | |Capacity=8 |
Revision as of 19:12, 11 March 2023
Ammunition | |
---|---|
UIName | Ammo HVAC/10 |
DisallowedLocations | All |
Bonuses | CostPerShot: 1000,HVAC10Ammo: 8 |
Cost | 60000 |
ComponentSubType | Ammunition |
Category | HVAC10 |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_HVAC_AC10 |
AmmoID | Ammunition_HVAC10 |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | HVAC/10 Ammo |
Model | HVAC10 |
Capacity | 8 |
Purchasable | true |
PerUnitCost | 1000 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. <color=#00ffff>Left Click on Ammo count during battle to swap Ammo Type. Ctrl+click on ammunition counter to eject ammo.</color> |