Difference between revisions of "RawData:Weapon Autocannon AC20 CLAN"
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Line 16: | Line 16: | ||
|Tonnage=12 | |Tonnage=12 | ||
|InventorySize=8 | |InventorySize=8 | ||
− | |||
|ComponentType=Weapon | |ComponentType=Weapon | ||
|ComponentSubType=Weapon | |ComponentSubType=Weapon | ||
Line 22: | Line 21: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=VariableBurstCount: 2,WpnRecoil: 4,WeaponJAMFlat: | + | |Bonuses=VariableBurstCount: 2,WpnRecoil: 4,WeaponJAMFlat: 15 |
|Category=Ballistic | |Category=Ballistic | ||
|Type=Autocannon | |Type=Autocannon | ||
|MinRange=0 | |MinRange=0 | ||
− | |MaxRange= | + | |MaxRange=320 |
− | |RangeSplit= | + | |RangeSplit=80,160,240 |
|AmmoCategory=UAC20 | |AmmoCategory=UAC20 | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 | ||
− | |HeatGenerated= | + | |HeatGenerated=20 |
|Damage=100 | |Damage=100 | ||
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 | ||
Line 42: | Line 41: | ||
|IndirectFireCapable=false | |IndirectFireCapable=false | ||
|RefireModifier=4 | |RefireModifier=4 | ||
− | |ShotsWhenFired= | + | |ShotsWhenFired=1 |
|ProjectilesPerShot=1 | |ProjectilesPerShot=1 | ||
|AttackRecoil=4 | |AttackRecoil=4 |
Revision as of 16:52, 26 January 2023
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 320 |
AttackRecoil | 4 |
Damage | 100 |
HeatGenerated | 20 |
Type | Autocannon |
Id | Weapon_Autocannon_AC20_CLAN |
RangeSplit | 80,160,240 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Ultra AC/20 (C) |
Instability | 22 |
Bonuses | VariableBurstCount: 2,WpnRecoil: 4,WeaponJAMFlat: 15 |
Cost | 1050000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_AC20_Single |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 12 |
InventorySize | 8 |
Rarity | 10 |
ComponentType | Weapon |
Details | The king of the battlefield in terms of raw damage, AC/20s hit harder than any other weapon. However, this comes at the expense of weight, range, and severely limited ammunition. Like all Autocannon weaponry, AC/20s suffer from recoil effects from continuous fire.
<color=#ffcc00>Uses UAC20 Ammo.</color> <color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color> |
RefireModifier | 4 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | UAC/20 (C) |
Model | Shredder Autocannon |
Category | Ballistic |
Purchasable | true |
AmmoCategory | UAC20 |
HeatDamage | 0 |