Difference between revisions of "Weapons"
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==Autocannons== | ==Autocannons== | ||
Autocannons are a rapid-firing, auto-loading direct-fire ballistic weapons, capable of firing a variety of ammunition types. | Autocannons are a rapid-firing, auto-loading direct-fire ballistic weapons, capable of firing a variety of ammunition types. | ||
− | {| class="wikitable | + | |
+ | {| class="wikitable" | ||
! | ! | ||
! | ! | ||
Line 12: | Line 13: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 30: | Line 32: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 37: | Line 38: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
Line 53: | Line 55: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |0 |
− | |||
|120 | |120 | ||
|240 | |240 | ||
Line 60: | Line 61: | ||
|720 | |720 | ||
|960 | |960 | ||
+ | |No | ||
| | | | ||
|- | |- | ||
Line 65: | Line 67: | ||
|AC/5 | |AC/5 | ||
|Ballistic | |Ballistic | ||
− | | | + | |8 |
− | | | + | |2 |
− | | | + | |45 |
− | | | + | |0 |
− | | | + | |15 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |360 |
− | | | + | |360 |
− | | | + | |540 |
− | | | + | |720 |
− | | | + | |No |
| | | | ||
|- | |- | ||
Line 88: | Line 90: | ||
|AC/5 | |AC/5 | ||
|Ballistic | |Ballistic | ||
+ | |9 | ||
+ | |2 | ||
+ | |35 | ||
+ | |0 | ||
+ | |10 | ||
+ | |1 | ||
+ | |1 | ||
+ | |9 | ||
+ | |1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |90 | ||
+ | |360 | ||
+ | |360 | ||
+ | |540 | ||
+ | |540 | ||
+ | |Yes | ||
| | | | ||
− | | | + | |- |
− | | | + | |AC/10 |
− | | | + | |AC/10 |
− | | | + | |Ballistic |
− | | | + | |12 |
− | | | + | |3 |
− | | | + | |60 |
− | | | + | |0 |
− | | | + | |30 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |9 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
+ | |300 | ||
+ | |300 | ||
+ | |450 | ||
+ | |600 | ||
+ | |Yes | ||
| | | | ||
|- | |- | ||
− | |AC/10 | + | |AC/10 Prototype |
|AC/10 | |AC/10 | ||
|Ballistic | |Ballistic | ||
+ | |13 | ||
+ | |3 | ||
+ | |50 | ||
+ | |0 | ||
+ | |20 | ||
+ | |1 | ||
+ | |1 | ||
+ | |12 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |150 | ||
+ | |300 | ||
+ | |450 | ||
+ | |510 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |AC/20 | ||
+ | |AC/20 | ||
+ | |Ballistic | ||
+ | |14 | ||
+ | |4 | ||
+ | |100 | ||
+ | |0 | ||
+ | |60 | ||
+ | |1 | ||
+ | |1 | ||
+ | |21 | ||
+ | |2 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |180 | ||
+ | |180 | ||
+ | |360 | ||
+ | |270 | ||
+ | |Yes | ||
| | | | ||
− | | | + | |} |
− | | | + | |
− | | | + | |
− | | | + | ==Cannons== |
− | | | + | Cannons are primitive ballistic weapons capable of devastating targets by unloading their ammunition in one big volley which makes them extremely good for first-strike attacks but useless in a prolonged fight. |
− | | | + | |
− | | | + | {| class="wikitable" |
− | | | + | ! |
− | + | ! | |
− | + | ! | |
− | + | ! colspan="2" |Tonnage/Size | |
− | + | ! colspan="3" |Damage | |
− | + | ! colspan="4" |Per salvo | |
− | + | ! colspan="3" |Modifiers | |
− | + | ! colspan="5" |Range | |
− | + | ! | |
− | + | ! | |
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Light Cannon |
− | | | + | |N/A |
|Ballistic | |Ballistic | ||
− | | | + | |4 |
− | | | + | |2 |
− | | | + | |90 |
− | | | + | |0 |
− | | | + | |3 |
− | | | + | |1 |
− | | | + | |15 |
− | | | + | |15 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +25% |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |360 |
− | | | + | |540 |
− | | | + | |720 |
− | | | + | |Yes |
− | | | + | |Single shot weapon |
|- | |- | ||
− | | | + | |Medium Cannon |
− | | | + | |N/A |
|Ballistic | |Ballistic | ||
− | | | + | |7 |
− | | | + | |3 |
− | | | + | |120 |
− | | | + | |0 |
− | | | + | |5 |
− | | | + | |1 |
− | | | + | |10 |
− | | | + | |6 |
− | | | + | |3 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +25% |
− | | | + | |0 |
− | | | + | |140 |
− | | | + | |280 |
− | | | + | |420 |
− | | | + | |560 |
− | | | + | |Yes |
− | | | + | |Single shot weapon |
+ | |- | ||
+ | |Heavy Cannon | ||
+ | |N/A | ||
+ | |Ballistic | ||
+ | |10 | ||
+ | |4 | ||
+ | |150 | ||
+ | |0 | ||
+ | |8 | ||
+ | |1 | ||
+ | |5 | ||
+ | |12 | ||
+ | |4 | ||
+ | |0 | ||
+ | |0 | ||
+ | | +25% | ||
+ | |0 | ||
+ | |100 | ||
+ | |200 | ||
+ | |300 | ||
+ | |400 | ||
+ | |Yes | ||
+ | |Single shot weapon | ||
|} | |} | ||
− | == | + | ==Hypervelocity Autocannons== |
− | + | Based on the Autocannon family of ballistic weapons, HVACs are capable of firing much further and at much higher velocities. HVAC ammunition is larger and uses a unique type of propellant which reduces the amount of ammunition per ton and makes the weapon vulnerable to catastrophic malfunctions which can damage or completely disable it. | |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 189: | Line 300: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 207: | Line 319: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 214: | Line 325: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HVAC/2 |
− | | | + | |HVAC/2 |
− | | | + | |Ballistic |
− | | | + | |7 |
− | | | + | |2 |
− | | | + | |30 |
− | | | + | |0 |
− | | | + | |7 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |3 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |300 |
− | | | + | |600 |
− | | | + | |1050 |
− | | | + | |1200 |
− | | | + | |No |
− | | | + | |2.5% jam chance, 15 AOE damage w/in 30m |
+ | |- | ||
+ | |HVAC/5 | ||
+ | |HVAC/5 | ||
+ | |Ballistic | ||
+ | |10 | ||
+ | |4 | ||
+ | |50 | ||
+ | |0 | ||
+ | |13 | ||
+ | |1 | ||
+ | |1 | ||
+ | |6 | ||
+ | |2 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |60 | ||
+ | |240 | ||
+ | |480 | ||
+ | |840 | ||
+ | |960 | ||
+ | |No | ||
+ | |2.5% jam chance, 25 AOE damage w/in 60m | ||
|- | |- | ||
− | | | + | |HVAC/10 |
− | | | + | |HVAC/10 |
− | + | |Ballistic | |
− | + | |12 | |
− | + | |6 | |
− | | | + | |70 |
− | | | + | |0 |
− | | | + | |25 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |10 |
− | | | + | |3 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |360 |
− | | | + | |600 |
− | | | + | |720 |
− | | | + | |No |
− | | | + | |2.5% jam chance, 35 AOE damage w/in 60m |
− | | | + | |} |
− | | | + | |
− | | | + | |
− | + | ==Light Autocannons== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | Light Autocannons trade some range for a weight reduction of approximately 20% whilst maintaing the damage and ability to use specialised ammunition of the original guns. | ||
− | + | {| class="wikitable" | |
− | |||
− | |||
− | {| class="wikitable | ||
! | ! | ||
! | ! | ||
Line 297: | Line 410: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 315: | Line 429: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 322: | Line 435: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LAC/2 |
− | | | + | |AC/2 |
− | | | + | |Ballistic |
− | | | + | |4 |
− | | | + | |1 |
− | | | + | |25 |
− | | | + | |0 |
− | | | + | |5 |
− | | | + | |3 |
− | | | + | |1 |
− | | | + | |3 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |360 |
− | | | + | |540 |
− | | | + | |720 |
− | | | + | |Yes |
| | | | ||
|- | |- | ||
− | | | + | |LAC/5 |
− | | | + | |AC/5 |
+ | |Ballistc | ||
+ | |5 | ||
+ | |2 | ||
+ | |45 | ||
+ | |0 | ||
+ | |10 | ||
+ | |1 | ||
+ | |1 | ||
+ | |6 | ||
+ | |1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |250 | ||
+ | |300 | ||
+ | |450 | ||
+ | |600 | ||
+ | |Yes | ||
| | | | ||
− | + | |} | |
− | + | ||
− | + | ||
− | + | ==Rifles== | |
− | + | The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. Rifles carry a finite internal ammunition supply which cannot be expanded. | |
− | + | ||
− | + | {| class="wikitable" | |
− | + | ! | |
− | + | ! | |
− | + | ! | |
− | + | ! colspan="2" |Tonnage/Size | |
− | + | ! colspan="3" |Damage | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | |||
− | == | ||
− | |||
− | |||
− | |||
− | {| class="wikitable | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! colspan="2" |Tonnage/Size | ||
− | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 424: | Line 515: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 431: | Line 521: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Light Rifle |
− | | | + | |N/A |
− | | | + | |Ballistic |
− | | | + | |4 |
− | | | + | |2 |
− | | | + | |25 |
− | | | + | |0 |
− | | | + | |15 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |3 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |120 |
− | | | + | |240 |
− | | | + | |360 |
− | | | + | |480 |
− | | | + | |Yes |
− | | | + | |Internal ammo. 18 shots. |
|- | |- | ||
− | | | + | |Medium Rifle |
− | | | + | |N/A |
− | | | + | |Ballistic |
− | | | + | |7 |
− | | | + | |3 |
− | | | + | |45 |
− | | | + | |0 |
− | | | + | |27 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |6 |
− | | | + | |3 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |150 |
− | | | + | |300 |
− | | | + | |450 |
− | | | + | |600 |
− | | | + | |Yes |
− | | | + | |Internal ammo. 18 shots. |
+ | |- | ||
+ | |Heavy Rifle | ||
+ | |N/A | ||
+ | |Ballistic | ||
+ | |10 | ||
+ | |4 | ||
+ | |60 | ||
+ | |0 | ||
+ | |40 | ||
+ | |1 | ||
+ | |1 | ||
+ | |12 | ||
+ | |4 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |30 | ||
+ | |180 | ||
+ | |360 | ||
+ | |540 | ||
+ | |720 | ||
+ | |Yes | ||
+ | |Internal ammo. 12 shots. | ||
|} | |} | ||
− | == | + | ==Rotary Autocannons== |
− | The | + | The Rotary Autocannon is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal significant damage. At the same time, each extra shot increases the chance for it to jam. |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 491: | Line 605: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 509: | Line 624: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 516: | Line 630: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |RAC/2 |
− | | | + | |RAC/2 |
− | | | + | |Ballistic |
− | | | + | |9 |
− | | | + | |3 |
− | | | + | |20 |
− | | | + | |0 |
− | | | + | |6 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |120 |
− | | | + | |240 |
− | | | + | |480 |
− | | | + | |720 |
− | | | + | |780 |
− | | | + | |No |
− | | | + | |10/20/30% jam chance at 4/5/6 shots |
|- | |- | ||
− | | | + | |RAC/5 |
− | | | + | |RAC/5 |
− | | | + | |Ballistic |
− | | | + | |11 |
− | | | + | |5 |
− | | | + | |35 |
− | | | + | |0 |
− | | | + | |10 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |10 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |180 |
− | | | + | |360 |
− | | | + | |540 |
− | | | + | |600 |
− | | | + | |No |
− | | | + | |20/30/40% jam chance at 4/5/6 shots |
− | + | |} | |
− | + | ||
− | + | ||
− | + | ==Ultra Autocannons== | |
− | + | ||
− | + | {| class="wikitable" | |
− | + | ! | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | |||
− | == | ||
− | |||
− | |||
− | {| class="wikitable | ||
− | ! | ||
! | ! | ||
! | ! | ||
Line 599: | Line 690: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 617: | Line 709: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 624: | Line 715: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |UAC/2 |
− | | | + | |UAC/2 |
+ | |Ballistic | ||
| | | | ||
| | | | ||
Line 645: | Line 738: | ||
| | | | ||
| | | | ||
+ | |No | ||
+ | |5% jam chance at 2 shots | ||
+ | |- | ||
+ | |UAC/2 (C) | ||
+ | |UAC/2 | ||
+ | |Ballistic | ||
| | | | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 665: | Line 761: | ||
| | | | ||
| | | | ||
+ | |No | ||
+ | |10% jam chance at 2 shots | ||
+ | |- | ||
+ | |UAC/5 | ||
+ | |UAC/5 | ||
+ | |Ballistic | ||
| | | | ||
| | | | ||
Line 671: | Line 773: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 723: | Line 784: | ||
| | | | ||
| | | | ||
+ | |No | ||
+ | |5% jam chance at 2 shots | ||
+ | |- | ||
+ | |UAC/5 (C) | ||
+ | |UAC/5 | ||
+ | |Ballistic | ||
| | | | ||
| | | | ||
Line 732: | Line 799: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 743: | Line 807: | ||
| | | | ||
| | | | ||
− | | | + | |No |
− | | | + | |10% jam chance at 2 shots |
− | + | |- | |
− | + | |UAC/10 | |
− | + | |UAC/10 | |
− | + | |Ballistic | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |- | ||
− | |UAC/ | ||
− | |UAC/ | ||
− | |||
− | |||
− | | | ||
| | | | ||
| | | | ||
Line 778: | Line 830: | ||
| | | | ||
| | | | ||
+ | |Yes | ||
+ | |5% jam chance at 2 shots | ||
|- | |- | ||
− | |UAC/ | + | |UAC/10 (C) |
− | |UAC/ | + | |UAC/10 |
− | + | |Ballistic | |
− | |||
− | | | ||
| | | | ||
| | | | ||
Line 801: | Line 853: | ||
| | | | ||
| | | | ||
+ | |Yes | ||
+ | |10% jam chance at 2 shots | ||
|- | |- | ||
− | |UAC/ | + | |UAC/20 |
− | |UAC/ | + | |UAC/20 |
− | + | |Ballistic | |
− | |||
− | | | ||
| | | | ||
| | | | ||
Line 824: | Line 876: | ||
| | | | ||
| | | | ||
+ | |Yes | ||
+ | |5% jam chance at 2 shots | ||
|- | |- | ||
− | |UAC/ | + | |UAC/20 (C) |
− | |UAC/ | + | |UAC/20 |
+ | |Ballistic | ||
| | | | ||
| | | | ||
Line 844: | Line 899: | ||
| | | | ||
| | | | ||
− | | | + | |Yes |
− | | | + | |10% jam chance at 2 shots |
− | + | |} | |
− | + | ||
− | + | ||
− | + | ==LB-X== | |
− | + | ||
− | + | {| class="wikitable" | |
− | + | ! | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | |||
− | ==LB-X | ||
− | |||
− | |||
− | |||
− | {| class="wikitable | ||
− | ! | ||
! | ! | ||
! | ! | ||
Line 907: | Line 913: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 925: | Line 932: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 932: | Line 938: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
|LB-X/2 | |LB-X/2 | ||
|LB-X/2 | |LB-X/2 | ||
− | | | + | |Ballistic |
− | | | + | |6 |
− | | | + | |3 |
− | | | + | |25 |
− | | | + | |0 |
− | | | + | |6 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |2 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |120 |
− | | | + | |270 |
− | | | + | |520 |
− | | | + | |810 |
− | | | + | |1040 |
− | | | + | |No |
| | | | ||
|- | |- | ||
|LB-X/2 (C) | |LB-X/2 (C) | ||
|LB-X/2 | |LB-X/2 | ||
+ | |Ballistic | ||
+ | |5 | ||
+ | |3 | ||
+ | |25 | ||
+ | |0 | ||
+ | |6 | ||
+ | |1 | ||
+ | |1 | ||
+ | |4 | ||
+ | |1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |120 | ||
+ | |270 | ||
+ | |520 | ||
+ | |810 | ||
+ | |1040 | ||
+ | |No | ||
| | | | ||
− | | | + | |- |
− | | | + | |LB-X/5 |
− | | | + | |LB-X/5 |
− | | | + | |Ballistic |
− | | | + | |8 |
− | | | + | |4 |
− | | | + | |45 |
− | | | + | |0 |
− | | | + | |11 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |5 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |210 |
+ | |420 | ||
+ | |630 | ||
+ | |840 | ||
+ | |No | ||
| | | | ||
|- | |- | ||
+ | |LB-X/5 (C) | ||
|LB-X/5 | |LB-X/5 | ||
− | | | + | |Ballistic |
− | | | + | |7 |
− | | | + | |4 |
− | | | + | |45 |
− | | | + | |0 |
− | | | + | |11 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |8 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |210 |
− | | | + | |420 |
− | | | + | |630 |
+ | |840 | ||
+ | |No | ||
| | | | ||
+ | |- | ||
+ | |LB-X/10 | ||
+ | |LB-X/10 | ||
+ | |Ballistic | ||
+ | |11 | ||
+ | |5 | ||
+ | |60 | ||
+ | |0 | ||
+ | |15 | ||
+ | |1 | ||
+ | |1 | ||
+ | |8 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |180 | ||
+ | |360 | ||
+ | |540 | ||
+ | |720 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |LB-X/10 (C) | ||
+ | |LB-X/10 | ||
+ | |Ballistic | ||
+ | |10 | ||
+ | |5 | ||
+ | |60 | ||
+ | |0 | ||
+ | |15 | ||
+ | |1 | ||
+ | |1 | ||
+ | |12 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |180 | ||
+ | |360 | ||
+ | |540 | ||
+ | |720 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |LB-X/20 | ||
+ | |LB-X/20 | ||
+ | |Ballistic | ||
+ | |14 | ||
+ | |8 | ||
+ | |100 | ||
+ | |0 | ||
+ | |25 | ||
+ | |1 | ||
+ | |1 | ||
+ | |11 | ||
+ | |4 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |120 | ||
+ | |240 | ||
+ | |360 | ||
+ | |480 | ||
+ | |Yes | ||
| | | | ||
|- | |- | ||
− | |LB-X/ | + | |LB-X/20 (C) |
− | |LB-X/ | + | |LB-X/20 |
− | | | + | |Ballistic |
− | | | + | |12 |
− | | | + | |8 |
− | | | + | |100 |
− | | | + | |0 |
− | | | + | |25 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |16 |
− | | | + | |4 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |120 |
− | | | + | |240 |
− | | | + | |360 |
− | | | + | |480 |
− | | | + | |Yes |
| | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Gauss== | ||
+ | |||
+ | |||
+ | ===Single Shot=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | | | + | !<small>Name</small> |
− | | | + | !<small>Ammo</small> |
− | | | + | !<small>Hardpoint</small> |
− | | | + | !<small>Tonnage</small> |
− | | | + | !<small>Slots</small> |
− | | | + | !<small>Normal</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Stab</small> |
− | | | + | !<small>Shots</small> |
− | | | + | !<small>Projectiles</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Recoil</small> |
− | | | + | !<small>Accuracy</small> |
− | | | + | !<small>Evasion Ignored</small> |
− | | | + | !<small>Bonus Crit Chance</small> |
− | | | + | !<small>Min</small> |
− | | | + | !<small>Short</small> |
− | | | + | !<small>Medium</small> |
− | | | + | !<small>Long</small> |
− | | | + | !<small>Max</small> |
− | | | + | !<small>Fires In Melee</small> |
− | | | + | !<small>Additional Info</small> |
+ | |- | ||
+ | |Gauss Rifle | ||
+ | |Gauss | ||
+ | |Ballistic | ||
+ | |15 | ||
+ | |5 | ||
+ | |75 | ||
+ | |0 | ||
+ | |30 | ||
+ | |1 | ||
+ | |1 | ||
+ | |5 | ||
+ | |2 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |60 | ||
+ | |210 | ||
+ | |450 | ||
+ | |660 | ||
+ | |900 | ||
+ | |No | ||
+ | |Volatile: explodes for 75 dmg | ||
|- | |- | ||
− | | | + | |Gauss Rifle (C) |
− | | | + | |Gauss |
− | | | + | |Ballistic |
− | | | + | |12 |
− | | | + | |4 |
− | | | + | |75 |
− | | | + | |0 |
− | | | + | |20 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |9 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |210 |
− | | | + | |450 |
− | | | + | |660 |
− | | | + | |900 |
− | | | + | |No |
− | | | + | |Volatile: explodes for 75 dmg |
|- | |- | ||
− | | | + | |Heavy Gauss |
− | | | + | |Heavy Gauss |
− | | | + | |Ballistic |
− | | | + | |18 |
− | | | + | |8 |
− | | | + | |125 |
− | | | + | |0 |
− | | | + | |40 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |10 |
− | | | + | |3 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |180 |
− | | | + | |390 |
− | | | + | |600 |
− | | | + | |780 |
− | | | + | |No |
− | | | + | |40% dmg fall off. Volatile: explodes for 75 dmg |
|- | |- | ||
− | | | + | |Improved Gauss Rifle |
− | + | |Gauss | |
− | + | |Ballistic | |
− | + | |13 | |
− | + | |4 | |
− | + | |75 | |
− | + | |0 | |
− | + | |23 | |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |7 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |210 |
− | | | + | |450 |
− | | | + | |660 |
− | | | + | |900 |
− | | | + | |No |
− | | | + | |Volatile: explodes for 75 dmg |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | |Light Gauss Rifle | |
− | + | |Light Gauss | |
− | + | |Ballistic | |
− | + | |12 | |
− | + | |5 | |
− | + | |40 | |
− | + | |0 | |
− | + | |40 | |
− | + | |1 | |
− | + | |1 | |
− | + | |5 | |
− | + | |2 | |
− | + | | -1 | |
− | + | |0 | |
− | + | |0 | |
− | + | |30 | |
− | + | |240 | |
− | + | |510 | |
− | + | |750 | |
− | + | |1020 | |
− | + | |No | |
− | + | |Volatile: explodes for 40 dmg | |
+ | |- | ||
+ | |Magshot Rifle | ||
+ | |Magshot | ||
+ | |Support | ||
+ | |0.5 | ||
+ | |1 | ||
+ | |15 | ||
+ | |0 | ||
+ | |4 | ||
+ | |1 | ||
+ | |1 | ||
+ | |5 | ||
+ | |1 | ||
+ | |0 | ||
+ | |1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |90 | ||
+ | |180 | ||
+ | |270 | ||
+ | |360 | ||
+ | |Yes | ||
+ | |Volatile: explodes for 15 dmg | ||
|- | |- | ||
− | | | + | |Piercing Gauss Rifle |
− | | | + | |Gauss |
− | | | + | |Ballistic |
− | | | + | |15 |
− | | | + | |5 |
− | | | + | |25 |
− | | | + | |0 |
− | | | + | |25 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |5 |
− | | | + | |3 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |210 |
− | | | + | |450 |
− | | | + | |660 |
− | | | + | |900 |
− | | | + | |No |
− | | | + | |25 structure dmg. Volatile: explodes for 50 dmg |
|- | |- | ||
− | | | + | |Rotary Gauss Rifle |
− | | | + | |Gauss |
− | | | + | |Ballistic |
− | | | + | |15 |
− | | | + | |5 |
− | | | + | |50 |
− | | | + | |0 |
− | | | + | |10 |
− | | | + | |1-3 |
− | | | + | |1 |
− | | | + | |5 |
− | | | + | |4 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |210 |
− | | | + | |450 |
− | | | + | |660 |
− | | | + | |900 |
− | | | + | |No |
− | | | + | |15/20% jam chance at 2/3 shots. Volatile: explodes for 55 damage |
+ | |} | ||
+ | |||
+ | |||
+ | ===Cluster Shot=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | + | !<small>Name</small> | |
− | + | !<small>Ammo</small> | |
− | + | !<small>Hardpoint</small> | |
− | + | !<small>Tonnage</small> | |
− | + | !<small>Slots</small> | |
− | + | !<small>Normal</small> | |
− | + | !<small>Heat</small> | |
− | + | !<small>Stab</small> | |
− | + | !<small>Shots</small> | |
− | + | !<small>Projectiles</small> | |
− | + | !<small>Heat</small> | |
− | + | !<small>Recoil</small> | |
− | + | !<small>Accuracy</small> | |
− | + | !<small>Evasion Ignored</small> | |
− | + | !<small>Bonus Crit Chance</small> | |
− | + | !<small>Min</small> | |
− | + | !<small>Short</small> | |
− | + | !<small>Medium</small> | |
− | + | !<small>Long</small> | |
− | + | !<small>Max</small> | |
− | + | !<small>Fires In Melee</small> | |
− | + | !<small>Additional Info</small> | |
|- | |- | ||
− | | | + | |Hyper-Assault Gauss 20 (C) |
− | | | + | |Hyper Gauss |
− | | | + | |Ballistic |
− | | | + | |10 |
− | | | + | |6 |
− | | | + | |5 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |2 |
− | | | + | |10 |
− | | | + | |12 |
− | | | + | |2 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |240 |
− | | | + | |480 |
− | | | + | |720 |
− | | | + | |960 |
− | | | + | |No |
− | | | + | |Total Damage: 100. Volatile: explodes for 100 dmg |
|- | |- | ||
− | | | + | |Hyper-Assault Gauss 30 (C) |
− | | | + | |Hyper Gauss |
− | | | + | |Ballistic |
− | | | + | |13 |
− | | | + | |8 |
− | | | + | |5 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |2 |
− | | | + | |10 |
− | | | + | |18 |
− | | | + | |3 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |240 |
− | | | + | |480 |
− | | | + | |720 |
− | | | + | |960 |
− | | | + | |No |
− | | | + | |Total Damage: 150. Volatile: explodes for 150 dmg |
|- | |- | ||
− | | | + | |Hyper-Assault Gauss 40 (C) |
− | | | + | |Hyper Gauss |
− | | | + | |Ballistic |
− | | | + | |16 |
− | | | + | |10 |
− | | | + | |5 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |2 |
− | | | + | |10 |
− | | | + | |24 |
− | | | + | |4 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |240 |
− | | | + | |480 |
− | | | + | |720 |
− | | | + | |960 |
− | | | + | |No |
− | | | + | |Total Damage: 200. Volatile: explodes for 200 dmg |
|- | |- | ||
− | | | + | |Silver Bullet Gauss |
− | + | |Silver Bullet Gauss | |
− | + | |Ballistic | |
− | + | |14 | |
− | + | |6 | |
− | + | |85 | |
− | + | |0 | |
− | + | |5 | |
− | + | |1 | |
− | + | |5 | |
− | + | |4 | |
− | + | |1 | |
− | + | | -1 | |
− | | | + | |1 |
− | | | + | | +50% |
− | | | + | |0 |
− | | | + | |390 |
− | | | + | |390 |
− | | | + | |810 |
− | | | + | |810 |
− | | | + | |Yes |
− | | | + | |Volatile: explodes for 85 dmg |
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
|} | |} | ||
− | == | + | ==Artillery== |
+ | Artillery range brackets are significantly reduced when firing in Direct Fire mode. | ||
− | + | {| class="wikitable" | |
− | + | ! | |
− | |||
− | {| class="wikitable | ||
− | ! | ||
! | ! | ||
! | ! | ||
Line 1,354: | Line 1,494: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 1,372: | Line 1,513: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 1,379: | Line 1,519: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Mech Grenade Launcher |
− | | | + | |Grenade |
− | | | + | |Support |
− | | | + | |3 |
− | | | + | |2 |
− | | | + | |5 |
− | | | + | |0 |
− | | | + | |5 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |6 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |420 |
− | | | + | |420 |
− | | | + | |630 |
− | | | + | |690 |
− | | | + | |Yes |
− | | | + | |Scatter 5-15m |
|- | |- | ||
− | | | + | |Thumper Artillery |
− | | | + | |Thumper |
− | | | + | |Ballistic |
− | | | + | |15 |
− | | | + | |8 |
− | | | + | |50 |
− | | | + | |0 |
− | | | + | |30 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |20 |
− | | | + | |3 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +100% |
− | | | + | |120 |
− | | | + | |360 |
− | | | + | |720 |
− | | | + | |1080 |
− | | | + | |1440 |
− | | | + | |No |
− | | | + | | +1 direct fire accuracy penalty. +/- 10 damage. Scatter 15-35m |
|- | |- | ||
− | | | + | |Sniper Artillery |
− | | | + | |Sniper |
− | | | + | |Ballistic |
− | | | + | |20 |
− | | | + | |10 |
− | | | + | |75 |
− | | | + | |0 |
− | | | + | |40 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |30 |
− | | | + | |4 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +100% |
− | | | + | |120 |
− | | | + | |360 |
− | | | + | |720 |
− | | | + | |1080 |
− | | | + | |1440 |
− | | | + | |No |
− | | | + | | +1 direct fire accuracy penalty. +/- 20 damage. Scatter 15-35m |
|- | |- | ||
− | | | + | |Long Tom Artillery |
− | | | + | |Long Tom |
− | | | + | |Ballistic |
− | | | + | |30 |
− | | | + | |12 |
− | | | + | |90 |
− | | | + | |0 |
− | | | + | |50 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |60 |
− | | | + | |4 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +100% |
− | | | + | |120 |
− | | | + | |360 |
− | | | + | |780 |
− | | | + | |1200 |
− | | | + | |1560 |
− | | | + | |No |
− | | | + | | +1 direct fire accuracy penalty. +/- 30 damage. Scatter 15-35m |
+ | |} | ||
+ | |||
+ | |||
+ | ===Mortars=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | + | !<small>Name</small> | |
− | + | !<small>Ammo</small> | |
− | + | !<small>Hardpoint</small> | |
− | + | !<small>Tonnage</small> | |
− | + | !<small>Slots</small> | |
− | + | !<small>Normal</small> | |
− | + | !<small>Heat</small> | |
− | + | !<small>Stab</small> | |
− | + | !<small>Shots</small> | |
− | + | !<small>Projectiles</small> | |
− | + | !<small>Heat</small> | |
− | + | !<small>Recoil</small> | |
− | + | !<small>Accuracy</small> | |
− | + | !<small>Evasion Ignored</small> | |
− | + | !<small>Bonus Crit Chance</small> | |
− | + | !<small>Min</small> | |
− | + | !<small>Short</small> | |
− | + | !<small>Medium</small> | |
− | + | !<small>Long</small> | |
− | + | !<small>Max</small> | |
− | + | !<small>Fires In Melee</small> | |
− | + | !<small>Additional Info</small> | |
|- | |- | ||
− | | | + | |Mortar/1 |
− | | | + | |Mortar |
− | | | + | |Ballistic |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |8 |
− | | | + | |0 |
− | | | + | |2 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |3 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |420 |
− | | | + | |420 |
− | | | + | |630 |
− | | | + | |690 |
− | | | + | |No |
− | | | + | |Scatter 5-15m |
+ | |- | ||
+ | |Mortar/2 | ||
+ | |Mortar | ||
+ | |Ballistic | ||
+ | |2 | ||
+ | |2 | ||
+ | |8 | ||
+ | |0 | ||
+ | |2 | ||
+ | |1 | ||
+ | |1 | ||
+ | |6 | ||
+ | |1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |180 | ||
+ | |420 | ||
+ | |420 | ||
+ | |630 | ||
+ | |690 | ||
+ | |No | ||
+ | |Scatter 5-15m | ||
|- | |- | ||
− | | | + | |Mortar/4 |
− | | | + | |Mortar |
− | | | + | |Ballistic |
− | | | + | |4 |
− | | | + | |3 |
− | | | + | |8 |
− | | | + | |0 |
− | | | + | |2 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |12 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |420 |
− | | | + | |420 |
− | | | + | |630 |
− | | | + | |690 |
− | | | + | |No |
− | | | + | |Scatter 5-15m |
|- | |- | ||
− | | | + | |Mortar/8 |
− | | | + | |Mortar |
− | | | + | |Ballistic |
− | | | + | |8 |
− | | | + | |5 |
− | | | + | |8 |
− | | | + | |0 |
− | | | + | |2 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |30 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |180 |
− | | | + | |420 |
− | | | + | |420 |
− | | | + | |630 |
− | | | + | |690 |
− | | | + | |No |
− | | | + | |Scatter 5-15m |
|} | |} | ||
− | == | + | ==Machine Guns== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 1,576: | Line 1,756: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 1,594: | Line 1,775: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 1,601: | Line 1,781: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG |
− | | | + | |MG |
− | | | + | |Ballistic |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |4 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +50% |
− | | | + | |0 |
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |60 |
− | | | + | |60 |
− | | | + | |Yes |
− | | | + | |1/2/3/4/5 heat gen at 2/3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
|- | |- | ||
− | | | + | |HMG (C) |
− | | | + | |MG |
− | | | + | |Ballistic |
− | | | + | |0.5 |
− | | | + | |1 |
− | | | + | |3 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +25% |
− | | | + | |0 |
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |60 |
− | | | + | |60 |
− | | | + | |Yes |
− | | | + | |1/2/3/4/5 heat gen at 2/3/4/5/6 shots. 25/35/45% jam chance at 4/5/6 shots |
|- | |- | ||
− | | | + | |LMG |
− | | | + | |MG |
− | | | + | |Support |
− | | | + | |0.5 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | -1 |
− | | | + | |0 |
− | | | + | | +25% |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |120 |
− | | | + | |180 |
− | | | + | |240 |
− | | | + | |Yes |
− | | | + | |1/2/3 heat gen at 4/5/6 shots |
|- | |- | ||
− | | | + | |LMG (C) |
− | + | |MG | |
− | + | |Support | |
− | | | + | |0.25 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | 50% |
− | | | + | |0 |
− | | | + | |60 |
− | | | + | |120 |
− | | | + | |180 |
− | | | + | |240 |
− | | | + | |Yes |
− | | | + | |1/2/3 heat gen at 4/5/6 shots. 1/1/2/2/3 recoil at 2/3/4/5/6 shots. 20/30% jam chance at 5/6 shots |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | |MG | |
− | + | |MG | |
− | + | |Support | |
− | + | |0.5 | |
− | + | |1 | |
− | + | |3 | |
− | + | |0 | |
− | + | |0 | |
− | + | |1-6 | |
− | + | |1 | |
− | + | |0 | |
− | + | |0 | |
− | + | |0 | |
− | + | |0 | |
− | + | |0 | |
− | + | |0 | |
− | + | |30 | |
− | + | |60 | |
− | + | |90 | |
− | + | |120 | |
− | + | |Yes | |
− | + | |1/2/3/4 heat gen at 3/4/5/6 shots | |
|- | |- | ||
− | | | + | |MG (C) |
− | | | + | |MG |
− | | | + | |Support |
− | | | + | |0.25 |
− | | | + | |1 |
− | | | + | |2 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1-6 |
− | | | + | |1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | +25% |
− | | | + | |0 |
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |90 |
− | | | + | |120 |
− | | | + | |Yes |
− | | | + | |1/2/3 heat gen at 4/5/6 shots. 1/2/2/3 recoil at 3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
+ | |- | ||
+ | |MG Array | ||
+ | |MG | ||
+ | |Support | ||
+ | |1.5 | ||
+ | |3 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |3-18 | ||
+ | |1 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |40 | ||
+ | |80 | ||
+ | |120 | ||
+ | |160 | ||
+ | |Yes | ||
+ | |6/7/13/15/18 heat gen at 2/3/4/5/6 shots. 1/1/2/3 recoil at 3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots | ||
|- | |- | ||
− | | | + | |Slug MG |
− | | | + | |MG |
− | | | + | |Support |
− | | | + | |0.5 |
− | | | + | |1 |
− | | | + | |18 |
− | | | + | |0 |
− | | | + | |4 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |3 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |90 |
− | | | + | |120 |
− | | | + | |Yes |
| | | | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | |||
+ | =Energy= | ||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | ==Lasers== | ||
+ | |||
+ | ===Standard Lasers=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | | | + | !<small>Name</small> |
− | | | + | !<small>Ammo</small> |
− | | | + | !<small>Hardpoint</small> |
− | | | + | !<small>Tonnage</small> |
− | | | + | !<small>Slots</small> |
− | | | + | !<small>Normal</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Stab</small> |
− | | | + | !<small>Shots</small> |
− | | | + | !<small>Projectiles</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Recoil</small> |
− | | | + | !<small>Accuracy</small> |
− | | | + | !<small>Evasion Ignored</small> |
− | | | + | !<small>Bonus Crit Chance</small> |
− | | | + | !<small>Min</small> |
− | | | + | !<small>Short</small> |
− | | | + | !<small>Medium</small> |
− | | | + | !<small>Long</small> |
− | | | + | !<small>Max</small> |
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |S Laser | ||
+ | |N/A | ||
+ | |Support | ||
+ | |0.5 | ||
+ | |1 | ||
+ | |15 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |5 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |90 | ||
+ | |90 | ||
+ | |90 | ||
+ | |90 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |M Laser | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |1 | ||
+ | |1 | ||
+ | |20 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |10 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |90 | ||
+ | |180 | ||
+ | |270 | ||
+ | |360 | ||
+ | |Yes | ||
| | | | ||
|- | |- | ||
− | | | + | |M Laser - |
− | | | + | |N/A |
− | | | + | |Energy |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |20 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |12 |
− | | | + | |0 |
− | | | + | | +1 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |90 |
− | | | + | |180 |
− | | | + | |270 |
+ | |330 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |L Laser | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |5 | ||
+ | |2 | ||
+ | |40 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |18 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |300 | ||
+ | |300 | ||
+ | |450 | ||
+ | |600 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |L Laser - | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |5 | ||
+ | |1 | ||
+ | |40 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |27 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |150 | ||
+ | |300 | ||
+ | |450 | ||
+ | |510 | ||
+ | |Yes | ||
| | | | ||
|} | |} | ||
− | === | + | ===Extended Range Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 1,836: | Line 2,139: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 1,854: | Line 2,158: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 1,861: | Line 2,164: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |ER Micro Laser (C) |
− | | | + | |N/A |
− | | | + | |Support |
− | | | + | |0.25 |
− | | | + | |1 |
− | | | + | |10 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |6 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | | -50% |
− | | | + | |0 |
+ | |40 | ||
+ | |60 | ||
+ | |70 | ||
+ | |80 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |ER S Laser | ||
+ | |N/A | ||
+ | |Support | ||
+ | |0.5 | ||
+ | |1 | ||
+ | |20 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |9 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | | +20% | ||
+ | |0 | ||
+ | |60 | ||
+ | |120 | ||
+ | |150 | ||
+ | |240 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |ER S Laser (C) | ||
+ | |N/A | ||
+ | |Support | ||
+ | |0.5 | ||
+ | |1 | ||
+ | |20 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |12 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | | +50% | ||
+ | |0 | ||
+ | |60 | ||
+ | |100 | ||
+ | |150 | ||
+ | |200 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |ER M Laser | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |1 | ||
+ | |1 | ||
+ | |25 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |15 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | | +20% | ||
+ | |0 | ||
+ | |120 | ||
+ | |240 | ||
+ | |360 | ||
+ | |480 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |ER M Laser (C) | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |1 | ||
+ | |1 | ||
+ | |30 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |17 | ||
+ | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | | +20% | ||
+ | |0 | ||
+ | |100 | ||
+ | |225 | ||
+ | |350 | ||
+ | |475 | ||
+ | |Yes | ||
| | | | ||
+ | |- | ||
+ | |ER L Laser | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |5 | ||
+ | |2 | ||
+ | |45 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |25 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | | +20% | ||
+ | |0 | ||
+ | |330 | ||
+ | |420 | ||
+ | |580 | ||
+ | |840 | ||
+ | |Yes | ||
| | | | ||
|- | |- | ||
− | | | + | |ER L Laser (C) |
− | | | + | |N/A |
− | | | + | |Energy |
− | | | + | |4 |
− | | | + | |1 |
− | | | + | |55 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |1 |
− | | | + | |1 |
− | | | + | |30 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |0 |
− | | | + | |200 |
− | | | + | |400 |
− | | | + | |600 |
− | | | + | |700 |
− | | | + | |Yes |
| | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Binary Lasers=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | | | + | !<small>Name</small> |
− | | | + | !<small>Ammo</small> |
− | | | + | !<small>Hardpoint</small> |
− | | | + | !<small>Tonnage</small> |
− | | | + | !<small>Slots</small> |
− | | | + | !<small>Normal</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Stab</small> |
− | | | + | !<small>Shots</small> |
− | | | + | !<small>Projectiles</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Recoil</small> |
− | | | + | !<small>Accuracy</small> |
− | | | + | !<small>Evasion Ignored</small> |
− | | | + | !<small>Bonus Crit Chance</small> |
− | | | + | !<small>Min</small> |
− | | | + | !<small>Short</small> |
− | | | + | !<small>Medium</small> |
− | | | + | !<small>Long</small> |
− | | | + | !<small>Max</small> |
− | | | + | !<small>Fires In Melee</small> |
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |Binary Laser | ||
+ | |N/A | ||
+ | |Energy | ||
+ | |9 | ||
+ | |2 | ||
+ | |65 | ||
+ | |0 | ||
+ | |0 | ||
+ | |1 | ||
+ | |1 | ||
+ | |45 | ||
+ | |0 | ||
+ | | -2 | ||
+ | |0 | ||
+ | | +20% | ||
+ | |0 | ||
+ | |150 | ||
+ | |300 | ||
+ | |450 | ||
+ | |510 | ||
+ | |Yes | ||
| | | | ||
|- | |- | ||
− | | | + | |Improved Binary Laser |
− | | | + | |N/A |
+ | |Energy | ||
+ | |9 | ||
+ | |2 | ||
+ | |35 | ||
+ | |0 | ||
+ | |0 | ||
+ | |2 | ||
+ | |1 | ||
+ | |40 | ||
+ | |0 | ||
+ | | -1 | ||
+ | |0 | ||
+ | | +40% | ||
+ | |0 | ||
+ | |150 | ||
+ | |300 | ||
+ | |450 | ||
+ | |510 | ||
+ | |Yes | ||
| | | | ||
− | | | + | |} |
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ===Bombast Lasers=== | ||
− | + | {| class="wikitable" | |
− | |||
− | {| class="wikitable | ||
! | ! | ||
! | ! | ||
Line 1,966: | Line 2,424: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 1,984: | Line 2,443: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 1,991: | Line 2,449: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Bombast Laser (Base Charge) |
− | | | + | |N/A |
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,016: | Line 2,475: | ||
| | | | ||
|- | |- | ||
− | | | + | |Bombast Laser (Low Charge) |
− | | | + | |N/A |
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,039: | Line 2,498: | ||
| | | | ||
|- | |- | ||
− | | | + | |Bombast Laser (Mid Charge) |
− | | | + | |N/A |
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,062: | Line 2,521: | ||
| | | | ||
|- | |- | ||
− | | | + | |Bombast Laser (Max Charge) |
− | | | + | |N/A |
+ | |Energy | ||
| | | | ||
| | | | ||
Line 2,083: | Line 2,543: | ||
| | | | ||
| | | | ||
− | | | + | |} |
− | |- | + | |
− | | | + | |
− | | | + | ===Chemical Lasers=== |
− | | | + | |
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |Small Chem Laser | ||
+ | |Chemical Laser | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 2,108: | Line 2,606: | ||
| | | | ||
|- | |- | ||
− | | | + | |Medium Chem Laser |
− | | | + | |N/A |
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,131: | Line 2,629: | ||
| | | | ||
|- | |- | ||
− | | | + | |L Chem Laser |
− | | | + | |N/A |
+ | |Energy | ||
| | | | ||
| | | | ||
Line 2,152: | Line 2,651: | ||
| | | | ||
| | | | ||
− | + | |} | |
− | + | ||
− | + | ||
− | + | ===COIL Lasers=== | |
− | + | ||
− | + | {| class="wikitable" | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | |||
− | |||
− | = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {| class="wikitable | ||
! | ! | ||
! | ! | ||
Line 2,194: | Line 2,663: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,212: | Line 2,682: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,219: | Line 2,688: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |COIL |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,244: | Line 2,714: | ||
| | | | ||
|- | |- | ||
− | | | + | |COIL (Overcharged) |
|N/A | |N/A | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 2,264: | Line 2,735: | ||
| | | | ||
| | | | ||
− | | | + | |} |
− | | | + | |
− | |- | + | |
− | | | + | ===Heavy Lasers=== |
− | |N/A | + | |
− | | | + | {| class="wikitable" |
− | | | + | ! |
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |Heavy S Laser (C) | ||
+ | |N/A | ||
+ | |Support | ||
+ | | | ||
| | | | ||
| | | | ||
Line 2,290: | Line 2,798: | ||
| | | | ||
|- | |- | ||
− | | | + | |Heavy M Laser (C) |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,313: | Line 2,821: | ||
| | | | ||
|- | |- | ||
− | |L Laser | + | |Heavy L Laser (C) |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,338: | Line 2,846: | ||
− | === | + | ===Pulse Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 2,347: | Line 2,855: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,365: | Line 2,874: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,372: | Line 2,880: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Micro Pulse (C) |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,397: | Line 2,906: | ||
| | | | ||
|- | |- | ||
− | | | + | |S Pulse |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,420: | Line 2,929: | ||
| | | | ||
|- | |- | ||
− | | | + | |S Pulse (C) |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,443: | Line 2,952: | ||
| | | | ||
|- | |- | ||
− | | | + | |M Pulse |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,466: | Line 2,975: | ||
| | | | ||
|- | |- | ||
− | | | + | |M Pulse (C) |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,489: | Line 2,998: | ||
| | | | ||
|- | |- | ||
− | | | + | |L Pulse |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,512: | Line 3,021: | ||
| | | | ||
|- | |- | ||
− | | | + | |L Pulse (C) |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,537: | Line 3,046: | ||
− | === | + | ===Extended Range Pulse Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 2,546: | Line 3,055: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,564: | Line 3,074: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,571: | Line 3,080: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |ER S Pulse Laser (C) |
|N/A | |N/A | ||
+ | |Support | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER M Pulse Laser (C) | ||
+ | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 2,596: | Line 3,129: | ||
| | | | ||
|- | |- | ||
− | | | + | |ER L Pulse Laser (C) |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,621: | Line 3,154: | ||
− | === | + | ===Variable Speed Pulse Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 2,630: | Line 3,163: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,648: | Line 3,182: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,655: | Line 3,188: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |S VSPL |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,680: | Line 3,214: | ||
| | | | ||
|- | |- | ||
− | | | + | |M VSPL |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,703: | Line 3,237: | ||
| | | | ||
|- | |- | ||
− | | | + | |L VSPL |
|N/A | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 2,724: | Line 3,259: | ||
| | | | ||
| | | | ||
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | === | + | ===X-Pulse Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 2,760: | Line 3,271: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,778: | Line 3,290: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,785: | Line 3,296: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Small | + | |Small X-Pulse |
− | | | + | |N/A |
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,810: | Line 3,322: | ||
| | | | ||
|- | |- | ||
− | |Medium | + | |Medium X-Pulse |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,833: | Line 3,345: | ||
| | | | ||
|- | |- | ||
− | |L | + | |L X-Pulse |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 2,858: | Line 3,370: | ||
− | === | + | ==Experimental Lasers== |
+ | |||
+ | ===Dissolving Pulse Lasers=== | ||
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 2,867: | Line 3,381: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,885: | Line 3,400: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,892: | Line 3,406: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Dissolving S Pulse |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 2,917: | Line 3,432: | ||
| | | | ||
|- | |- | ||
− | | | + | |Dissolving M Pulse |
|N/A | |N/A | ||
+ | |Energy | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Dissolving L Pulse | ||
+ | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 2,938: | Line 3,477: | ||
| | | | ||
| | | | ||
− | |||
|} | |} | ||
− | === | + | ===Haywire Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 2,951: | Line 3,489: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 2,969: | Line 3,508: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 2,976: | Line 3,514: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Haywire S Laser |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 3,001: | Line 3,540: | ||
| | | | ||
|- | |- | ||
− | | | + | |Haywire M Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,024: | Line 3,563: | ||
| | | | ||
|- | |- | ||
− | | | + | |Haywire L Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,048: | Line 3,587: | ||
|} | |} | ||
+ | ===Piercing Pulse Lasers=== | ||
− | + | {| class="wikitable" | |
− | |||
− | {| class="wikitable | ||
! | ! | ||
! | ! | ||
Line 3,058: | Line 3,596: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 3,076: | Line 3,615: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 3,083: | Line 3,621: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Pierce S Pulse |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 3,108: | Line 3,647: | ||
| | | | ||
|- | |- | ||
− | | | + | |Pierce M Pulse |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,131: | Line 3,670: | ||
| | | | ||
|- | |- | ||
− | | | + | |Pierce L Pulse |
|N/A | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 3,152: | Line 3,692: | ||
| | | | ||
| | | | ||
− | | | + | |} |
− | |- | + | |
− | | | + | |
+ | ===Rotary Lasers=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |Rotary ER S Laser | ||
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 3,177: | Line 3,755: | ||
| | | | ||
|- | |- | ||
− | |M | + | |Rotary ER M Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,200: | Line 3,778: | ||
| | | | ||
|- | |- | ||
− | |L | + | |Rotary ER L Laser |
|N/A | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 3,221: | Line 3,800: | ||
| | | | ||
| | | | ||
− | + | |} | |
− | + | ||
− | + | ||
− | + | ===Static Lasers=== | |
− | + | ||
− | + | {| class="wikitable" | |
− | + | ! | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | |||
− | === | ||
− | |||
− | {| class="wikitable | ||
− | ! | ||
! | ! | ||
! | ! | ||
Line 3,257: | Line 3,812: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 3,275: | Line 3,831: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 3,282: | Line 3,837: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |ER S | + | |Static ER S Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,307: | Line 3,863: | ||
| | | | ||
|- | |- | ||
− | |ER M | + | |Static ER M Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,330: | Line 3,886: | ||
| | | | ||
|- | |- | ||
− | |ER L | + | |Static ER L Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,355: | Line 3,911: | ||
− | === | + | ===Streak Lasers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 3,364: | Line 3,920: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 3,382: | Line 3,939: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 3,389: | Line 3,945: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |S | + | |Streak S Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,414: | Line 3,971: | ||
| | | | ||
|- | |- | ||
− | |M | + | |Streak M Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,437: | Line 3,994: | ||
| | | | ||
|- | |- | ||
− | |L | + | |Streak L Laser |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,462: | Line 4,019: | ||
− | == | + | ==Plasma Weapons== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 3,471: | Line 4,028: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 3,489: | Line 4,047: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 3,496: | Line 4,053: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Plasma Rifle |
− | | | + | |Plasma |
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,521: | Line 4,079: | ||
| | | | ||
|- | |- | ||
− | | | + | |Plasma Cannon |
− | | | + | |Plasma |
− | + | |Energy | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
| | | | ||
| | | | ||
Line 3,569: | Line 4,104: | ||
− | == | + | ==PPCs== |
− | + | {| class="wikitable" | |
− | |||
− | {| class="wikitable | ||
! | ! | ||
! | ! | ||
Line 3,580: | Line 4,113: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 3,598: | Line 4,132: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 3,605: | Line 4,138: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |PPC |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,630: | Line 4,164: | ||
| | | | ||
|- | |- | ||
− | | | + | |PPC Prototype |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,653: | Line 4,187: | ||
| | | | ||
|- | |- | ||
− | | | + | |ER PPC |
|N/A | |N/A | ||
+ | |Energy | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 3,671: | Line 4,208: | ||
| | | | ||
| | | | ||
+ | | | ||
+ | |- | ||
+ | |ER PPC (C) | ||
+ | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 3,731: | Line 4,232: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |ER PPC Shotgun | ||
+ | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 3,736: | Line 4,241: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 3,753: | Line 4,255: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |Heavy PPC | ||
+ | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 3,759: | Line 4,265: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Light PPC | ||
+ | |N/A | ||
+ | |Energy | ||
| | | | ||
| | | | ||
Line 3,782: | Line 4,301: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | |Snubnose PPC | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,843: | Line 4,325: | ||
| | | | ||
|- | |- | ||
− | | | + | |Static PPC |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,866: | Line 4,348: | ||
| | | | ||
|- | |- | ||
− | | | + | |AOE PPC |
|N/A | |N/A | ||
− | | | + | |Energy |
| | | | ||
| | | | ||
Line 3,891: | Line 4,373: | ||
− | == | + | ==Flamers== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 3,900: | Line 4,382: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 3,918: | Line 4,401: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 3,925: | Line 4,407: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Flamer |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 3,950: | Line 4,433: | ||
| | | | ||
|- | |- | ||
− | | | + | |Flamer (C) |
|N/A | |N/A | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 3,970: | Line 4,454: | ||
| | | | ||
| | | | ||
− | | | + | |Always sets trees on fire |
− | |||
|- | |- | ||
− | | | + | |ER Flamer |
|N/A | |N/A | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 3,994: | Line 4,478: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | |Heavy Flamer | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 4,057: | Line 4,502: | ||
| | | | ||
|- | |- | ||
− | | | + | |Heavy AOE Flamer |
|N/A | |N/A | ||
+ | |Support | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |AOE Flamer | ||
+ | |N/A | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 4,080: | Line 4,548: | ||
| | | | ||
|- | |- | ||
− | | | + | |Vehicle Flamer |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 4,103: | Line 4,571: | ||
| | | | ||
|} | |} | ||
+ | </div> | ||
+ | |||
+ | =Missile= | ||
+ | <div class="mw-collapsible"> | ||
− | |||
− | {| class="wikitable | + | ==ATM== |
+ | |||
+ | {| class="wikitable" | ||
! | ! | ||
! | ! | ||
Line 4,114: | Line 4,587: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 4,132: | Line 4,606: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 4,139: | Line 4,612: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |ATM 3 (C) |
− | | | + | |ATM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,164: | Line 4,638: | ||
| | | | ||
|- | |- | ||
− | | | + | |ATM 6 (C) |
− | | | + | |ATM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,187: | Line 4,661: | ||
| | | | ||
|- | |- | ||
− | | | + | |ATM 9 (C) |
− | | | + | |ATM |
+ | |Missile | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ATM 12 (C) | ||
+ | |ATM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,212: | Line 4,709: | ||
− | == | + | ==LRM== |
+ | |||
+ | ===Standard=== | ||
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 4,221: | Line 4,720: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 4,239: | Line 4,739: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 4,246: | Line 4,745: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LRM5 |
− | | | + | |LRM |
+ | |Missile | ||
+ | | | ||
| | | | ||
| | | | ||
Line 4,266: | Line 4,768: | ||
| | | | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |LRM5 (C) | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,285: | Line 4,790: | ||
| | | | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |LRM10 | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,293: | Line 4,805: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,345: | Line 4,816: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |LRM10 (C) | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,354: | Line 4,829: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,367: | Line 4,839: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |LRM15 | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,377: | Line 4,853: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,389: | Line 4,862: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |LRM15 (C) | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,400: | Line 4,877: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,411: | Line 4,885: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |LRM20 | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,423: | Line 4,901: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,433: | Line 4,908: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |LRM20 (C) | ||
+ | |LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,446: | Line 4,925: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,455: | Line 4,931: | ||
| | | | ||
| | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Streak=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |Streak LRM5 | ||
+ | |Streak LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,469: | Line 4,988: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 4,477: | Line 4,993: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |Streak LRM5 (C) | ||
+ | |Streak LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,492: | Line 5,012: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Streak LRM10 | ||
+ | |Streak LRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,516: | Line 5,040: | ||
| | | | ||
|- | |- | ||
− | | | + | |Streak LRM10 (C) |
− | | | + | |Streak LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,539: | Line 5,063: | ||
| | | | ||
|- | |- | ||
− | | | + | |Streak LRM15 |
− | | | + | |Streak LRM |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 4,560: | Line 5,085: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | |Streak LRM15 (C) | |
− | + | |Streak LRM | |
− | + | |Missile | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
| | | | ||
| | | | ||
Line 4,621: | Line 5,108: | ||
| | | | ||
| | | | ||
− | | | + | |- |
− | | | + | |Streak LRM20 |
− | | | + | |Streak LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,644: | Line 5,131: | ||
| | | | ||
| | | | ||
− | |||
|- | |- | ||
− | | | + | |Streak LRM20 (C) |
− | | | + | |Streak LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,668: | Line 5,154: | ||
| | | | ||
| | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==MML== | ||
+ | |||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML3 |
− | | | + | |SRM/LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,692: | Line 5,218: | ||
| | | | ||
|- | |- | ||
− | | | + | |MML5 |
− | | | + | |SRM/LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,715: | Line 5,241: | ||
| | | | ||
|- | |- | ||
− | | | + | |MML7 |
− | | | + | |SRM/LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,738: | Line 5,264: | ||
| | | | ||
|- | |- | ||
− | | | + | |MML9 |
− | | | + | |SRM/LRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,761: | Line 5,287: | ||
| | | | ||
|} | |} | ||
− | |||
− | = | + | ==MRM== |
− | |||
− | |||
− | |||
− | |||
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 4,777: | Line 5,298: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 4,795: | Line 5,317: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 4,802: | Line 5,323: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MRM10 |
− | | | + | |MRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,827: | Line 5,349: | ||
| | | | ||
|- | |- | ||
− | | | + | |MRM20 |
− | | | + | |MRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,850: | Line 5,372: | ||
| | | | ||
|- | |- | ||
− | | | + | |MRM30 |
− | | | + | |MRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,873: | Line 5,395: | ||
| | | | ||
|- | |- | ||
− | | | + | |MRM40 |
− | | | + | |MRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 4,898: | Line 5,420: | ||
− | == | + | ==Rockets== |
− | === | + | ===Rocket Launcher=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 4,909: | Line 5,431: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 4,927: | Line 5,450: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 4,934: | Line 5,456: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |RL10 |
− | | | + | |N/A |
+ | |Missile | ||
+ | | | ||
| | | | ||
| | | | ||
Line 4,955: | Line 5,480: | ||
| | | | ||
| | | | ||
− | | | + | |Single shot weapon |
− | + | |- | |
− | + | |RL15 | |
− | |- | + | |N/A |
− | | | + | |Missile |
− | |||
− | | | ||
− | | | ||
| | | | ||
| | | | ||
Line 4,981: | Line 5,503: | ||
| | | | ||
| | | | ||
+ | |Single shot weapon | ||
|- | |- | ||
− | | | + | |RL20 |
− | + | |N/A | |
− | | | + | |Missile |
− | | | ||
| | | | ||
| | | | ||
Line 5,004: | Line 5,526: | ||
| | | | ||
| | | | ||
+ | |Single shot weapon | ||
|- | |- | ||
− | | | + | |RL40 |
− | + | |N/A | |
− | | | + | |Missile |
− | | | ||
| | | | ||
| | | | ||
Line 5,027: | Line 5,549: | ||
| | | | ||
| | | | ||
+ | |Single shot weapon | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Inferno Rocket Launcher=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | + | !<small>Name</small> | |
− | + | !<small>Ammo</small> | |
− | + | !<small>Hardpoint</small> | |
− | + | !<small>Tonnage</small> | |
− | + | !<small>Slots</small> | |
− | + | !<small>Normal</small> | |
− | + | !<small>Heat</small> | |
− | + | !<small>Stab</small> | |
− | + | !<small>Shots</small> | |
− | + | !<small>Projectiles</small> | |
− | + | !<small>Heat</small> | |
− | + | !<small>Recoil</small> | |
− | + | !<small>Accuracy</small> | |
− | + | !<small>Evasion Ignored</small> | |
− | + | !<small>Bonus Crit Chance</small> | |
− | + | !<small>Min</small> | |
− | + | !<small>Short</small> | |
− | + | !<small>Medium</small> | |
− | + | !<small>Long</small> | |
− | + | !<small>Max</small> | |
− | + | !<small>Fires In Melee</small> | |
− | + | !<small>Additional Info</small> | |
|- | |- | ||
− | | | + | |Inferno RL10 |
− | | | + | |N/A |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,074: | Line 5,613: | ||
| | | | ||
|- | |- | ||
− | | | + | |Inferno RL15 |
− | | | + | |N/A |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,097: | Line 5,636: | ||
| | | | ||
|- | |- | ||
− | | | + | |Inferno RL20 |
− | | | + | |N/A |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,122: | Line 5,661: | ||
− | === | + | ===Reloading Rocket Launchers=== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 5,131: | Line 5,670: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 5,149: | Line 5,689: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 5,156: | Line 5,695: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Reloading RL10 |
− | + | |N/A | |
− | | | + | |Missile |
− | | | ||
| | | | ||
| | | | ||
Line 5,180: | Line 5,719: | ||
| | | | ||
| | | | ||
+ | |Double shot weapon | ||
|- | |- | ||
− | | | + | |Reloading RL15 |
− | | | + | |N/A |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,204: | Line 5,744: | ||
| | | | ||
|- | |- | ||
− | | | + | |Reloading RL20 |
− | | | + | |N/A |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,227: | Line 5,767: | ||
| | | | ||
|- | |- | ||
− | | | + | |Reloading RL40 |
− | | | + | |N/A |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,249: | Line 5,789: | ||
| | | | ||
| | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==SRM== | ||
+ | |||
+ | ===Standard=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | | | + | !<small>Name</small> |
− | | | + | !<small>Ammo</small> |
− | | | + | !<small>Hardpoint</small> |
− | | | + | !<small>Tonnage</small> |
− | | | + | !<small>Slots</small> |
− | | | + | !<small>Normal</small> |
− | | | + | !<small>Heat</small> |
− | | | + | !<small>Stab</small> |
− | | | + | !<small>Shots</small> |
− | | | + | !<small>Projectiles</small> |
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |SRM2 | ||
+ | |SRM | ||
+ | |Missile | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 5,273: | Line 5,854: | ||
| | | | ||
|- | |- | ||
− | | | + | |SRM2 (C) |
− | | | + | |SRM |
+ | |Missile | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 5,290: | Line 5,876: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |SRM4 | ||
+ | |SRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,295: | Line 5,885: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 5,312: | Line 5,899: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |SRM4 (C) | ||
+ | |SRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,318: | Line 5,909: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 5,334: | Line 5,922: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |SRM6 | ||
+ | |SRM | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,341: | Line 5,933: | ||
| | | | ||
| | | | ||
− | |} | + | | |
− | + | | | |
− | + | | | |
− | == | + | | |
− | + | | | |
− | + | | | |
− | {| class="wikitable | + | | |
− | ! | + | | |
− | ! | + | | |
− | ! | + | | |
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |SRM6 (C) | ||
+ | |SRM | ||
+ | |Missile | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Streak=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
! colspan="2" |Tonnage/Size | ! colspan="2" |Tonnage/Size | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 5,372: | Line 6,000: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 5,379: | Line 6,006: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Streak SRM2 |
− | | | + | |Streak SRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,404: | Line 6,032: | ||
| | | | ||
|- | |- | ||
− | | | + | |Streak SRM2 (C) |
− | | | + | |Streak SRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,427: | Line 6,055: | ||
| | | | ||
|- | |- | ||
− | | | + | |Streak SRM4 |
− | | | + | |Streak SRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,450: | Line 6,078: | ||
| | | | ||
|- | |- | ||
− | | | + | |Streak SRM4 (C) |
− | | | + | |Streak SRM |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,471: | Line 6,100: | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | |Streak SRM6 | |
− | + | |Streak SRM | |
− | + | |Missile | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
| | | | ||
| | | | ||
Line 5,534: | Line 6,124: | ||
| | | | ||
|- | |- | ||
− | | | + | |Streak SRM6 (C) |
− | | | + | |Streak SRM |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,556: | Line 6,146: | ||
| | | | ||
| | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Melee SRM=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | | | + | !<small>Name</small> |
− | | | + | !<small>Ammo</small> |
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |Melee SRM2 | ||
+ | |SRM | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 5,576: | Line 6,206: | ||
| | | | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Melee SRM4 | ||
+ | |SRM | ||
+ | |Support | ||
| | | | ||
| | | | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
Line 5,598: | Line 6,231: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |Melee SRM6 | ||
+ | |SRM | ||
+ | |Support | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
− | | | + | | |
− | + | | | |
− | + | | | |
− | + | | | |
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
− | === | + | ===Piercing SRM=== |
− | {| class="wikitable" | + | {| class="wikitable" |
− | |||
! | ! | ||
! | ! | ||
+ | ! | ||
! colspan="2" |Tonnage/Size | ! colspan="2" |Tonnage/Size | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 5,634: | Line 6,285: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 5,641: | Line 6,291: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Piercing SRM1 |
− | | | + | |Piercing SRM |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,664: | Line 6,316: | ||
| | | | ||
| | | | ||
− | |||
|- | |- | ||
− | | | + | |Piercing SRM2 |
− | | | + | |Piercing SRM |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,687: | Line 6,339: | ||
| | | | ||
| | | | ||
− | |||
|- | |- | ||
− | | | + | |Piercing SRM3 |
− | | | + | |Piercing SRM |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,710: | Line 6,362: | ||
| | | | ||
| | | | ||
− | | | + | |} |
+ | |||
+ | |||
+ | ==Thunderbolt== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | + | !<small>Name</small> | |
− | + | !<small>Ammo</small> | |
− | + | !<small>Hardpoint</small> | |
− | + | !<small>Tonnage</small> | |
− | + | !<small>Slots</small> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | !<small>Name</small> | ||
− | !<small>Ammo</small> | ||
− | !<small>Hardpoint | ||
− | !<small>Tonnage</small> | ||
− | !<small>Slots</small> | ||
!<small>Normal</small> | !<small>Normal</small> | ||
!<small>Heat</small> | !<small>Heat</small> | ||
Line 5,764: | Line 6,393: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 5,771: | Line 6,399: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Thunderbolt 5 |
− | | | + | |Thunderbolt |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,796: | Line 6,425: | ||
| | | | ||
|- | |- | ||
− | | | + | |Thunderbolt 10 |
− | | | + | |Thunderbolt |
− | | | + | |Missile |
| | | | ||
| | | | ||
Line 5,819: | Line 6,448: | ||
| | | | ||
|- | |- | ||
− | | | + | |Thunderbolt 15 |
− | | | + | |Thunderbolt |
+ | |Missile | ||
| | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Thunderbolt 20 | ||
+ | |Thunderbolt | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,844: | Line 6,496: | ||
− | == | + | ==Arrow IV== |
− | {| class="wikitable | + | {| class="wikitable" |
! | ! | ||
! | ! | ||
Line 5,853: | Line 6,505: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 5,871: | Line 6,524: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 5,878: | Line 6,530: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Arrow IV |
− | | | + | |Arrow IV |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 5,901: | Line 6,555: | ||
| | | | ||
| | | | ||
− | | | + | |} |
+ | </div> | ||
+ | |||
+ | =Support= | ||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | |||
+ | ==AMS== | ||
+ | Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
|- | |- | ||
− | | | + | !<small>Name</small> |
− | | | + | !<small>Ammo</small> |
− | | | + | !<small>Hardpoint</small> |
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |AMS | ||
+ | |AMS | ||
+ | |Support | ||
| | | | ||
| | | | ||
Line 5,926: | Line 6,623: | ||
| | | | ||
|- | |- | ||
− | | | + | |AMS (C) |
− | | | + | |AMS |
− | | | + | |Support |
| | | | ||
| | | | ||
Line 5,949: | Line 6,646: | ||
| | | | ||
|- | |- | ||
− | | | + | |Laser AMS |
|N/A | |N/A | ||
− | | | + | |Support |
| | | | ||
| | | | ||
Line 5,974: | Line 6,671: | ||
− | == | + | ==Anti-Personnel Pod== |
+ | Single use explosives equipped to the legs of mechs. When detonated, A Pods fill the air with deadly shrapnel that eviscerates nearby infantry and can do limited damage to vehicles and mechs. | ||
− | + | {| class="wikitable" | |
− | |||
− | {| class="wikitable | ||
! | ! | ||
! | ! | ||
Line 5,985: | Line 6,681: | ||
! colspan="3" |Damage | ! colspan="3" |Damage | ||
! colspan="4" |Per salvo | ! colspan="4" |Per salvo | ||
− | ! colspan=" | + | ! colspan="3" |Modifiers |
! colspan="5" |Range | ! colspan="5" |Range | ||
+ | ! | ||
! | ! | ||
|- | |- | ||
!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
Line 6,003: | Line 6,700: | ||
!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
− | |||
!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
Line 6,010: | Line 6,706: | ||
!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |A Pod |
− | | | + | |N/A |
+ | |Support | ||
| | | | ||
| | | | ||
Line 6,033: | Line 6,731: | ||
| | | | ||
| | | | ||
− | | | + | |} |
− | |- | + | |
− | | | + | |
− | | | + | ==Narc Missile Beacon== |
− | | | + | The Narc missile launcher fires which can be planted on enemy targets that emits a homing beacon friendly SRMs and LRMs can lock on to. |
+ | |||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="3" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Hardpoint</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Shots</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Bonus Crit Chance</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
+ | !<small>Additional Info</small> | ||
+ | |- | ||
+ | |NARC Launcher | ||
+ | |NARC | ||
+ | |Missile | ||
| | | | ||
| | | | ||
Line 6,058: | Line 6,795: | ||
| | | | ||
|- | |- | ||
− | | | + | |NARC Launcher (C) |
− | | | + | |NARC |
+ | |Missile | ||
| | | | ||
| | | | ||
Line 6,079: | Line 6,817: | ||
| | | | ||
| | | | ||
− | + | |} | |
− | + | ||
− | + | ||
− | + | ==TAG== | |
− | + | Target Acquisition Gear is an enhanced targeting device used primarily by artillery spotters. Essentially a high-tech laser designator, it paints targets for friendly vehicles and mechs, allowing for more accurate fire. | |
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!<small>Name</small> | !<small>Name</small> | ||
!<small>Ammo</small> | !<small>Ammo</small> | ||
− | !<small>Hardpoint | + | !<small>Hardpoint</small> |
!<small>Tonnage</small> | !<small>Tonnage</small> | ||
!<small>Slots</small> | !<small>Slots</small> | ||
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!<small>Accuracy</small> | !<small>Accuracy</small> | ||
!<small>Evasion Ignored</small> | !<small>Evasion Ignored</small> | ||
− | !<small>Crit Chance | + | !<small>Bonus Crit Chance</small> |
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!<small>Min</small> | !<small>Min</small> | ||
!<small>Short</small> | !<small>Short</small> | ||
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!<small>Long</small> | !<small>Long</small> | ||
!<small>Max</small> | !<small>Max</small> | ||
+ | !<small>Fires In Melee</small> | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
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|Light TAG | |Light TAG | ||
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|C3 Master | |C3 Master | ||
|N/A | |N/A | ||
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Revision as of 22:11, 30 October 2020
Ballistic
Autocannons
Autocannons are a rapid-firing, auto-loading direct-fire ballistic weapons, capable of firing a variety of ammunition types.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AC/2 | AC/2 | Ballistic | 6 | 1 | 9 | 0 | 7 | 3 | 1 | 3 | 1 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 960 | No | |
AC/5 | AC/5 | Ballistic | 8 | 2 | 45 | 0 | 15 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 720 | No | |
AC/5 Prototype | AC/5 | Ballistic | 9 | 2 | 35 | 0 | 10 | 1 | 1 | 9 | 1 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 540 | Yes | |
AC/10 | AC/10 | Ballistic | 12 | 3 | 60 | 0 | 30 | 1 | 1 | 9 | 2 | 0 | 0 | 0 | 0 | 300 | 300 | 450 | 600 | Yes | |
AC/10 Prototype | AC/10 | Ballistic | 13 | 3 | 50 | 0 | 20 | 1 | 1 | 12 | 3 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 510 | Yes | |
AC/20 | AC/20 | Ballistic | 14 | 4 | 100 | 0 | 60 | 1 | 1 | 21 | 2 | 0 | 0 | 0 | 0 | 180 | 180 | 360 | 270 | Yes |
Cannons
Cannons are primitive ballistic weapons capable of devastating targets by unloading their ammunition in one big volley which makes them extremely good for first-strike attacks but useless in a prolonged fight.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Light Cannon | N/A | Ballistic | 4 | 2 | 90 | 0 | 3 | 1 | 15 | 15 | 2 | 0 | 0 | +25% | 0 | 180 | 360 | 540 | 720 | Yes | Single shot weapon |
Medium Cannon | N/A | Ballistic | 7 | 3 | 120 | 0 | 5 | 1 | 10 | 6 | 3 | 0 | 0 | +25% | 0 | 140 | 280 | 420 | 560 | Yes | Single shot weapon |
Heavy Cannon | N/A | Ballistic | 10 | 4 | 150 | 0 | 8 | 1 | 5 | 12 | 4 | 0 | 0 | +25% | 0 | 100 | 200 | 300 | 400 | Yes | Single shot weapon |
Hypervelocity Autocannons
Based on the Autocannon family of ballistic weapons, HVACs are capable of firing much further and at much higher velocities. HVAC ammunition is larger and uses a unique type of propellant which reduces the amount of ammunition per ton and makes the weapon vulnerable to catastrophic malfunctions which can damage or completely disable it.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HVAC/2 | HVAC/2 | Ballistic | 7 | 2 | 30 | 0 | 7 | 1 | 1 | 3 | 1 | 0 | 0 | 0 | 90 | 300 | 600 | 1050 | 1200 | No | 2.5% jam chance, 15 AOE damage w/in 30m |
HVAC/5 | HVAC/5 | Ballistic | 10 | 4 | 50 | 0 | 13 | 1 | 1 | 6 | 2 | 0 | 0 | 0 | 60 | 240 | 480 | 840 | 960 | No | 2.5% jam chance, 25 AOE damage w/in 60m |
HVAC/10 | HVAC/10 | Ballistic | 12 | 6 | 70 | 0 | 25 | 1 | 1 | 10 | 3 | 0 | 0 | 0 | 0 | 180 | 360 | 600 | 720 | No | 2.5% jam chance, 35 AOE damage w/in 60m |
Light Autocannons
Light Autocannons trade some range for a weight reduction of approximately 20% whilst maintaing the damage and ability to use specialised ammunition of the original guns.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LAC/2 | AC/2 | Ballistic | 4 | 1 | 25 | 0 | 5 | 3 | 1 | 3 | 1 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | |
LAC/5 | AC/5 | Ballistc | 5 | 2 | 45 | 0 | 10 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 0 | 250 | 300 | 450 | 600 | Yes |
Rifles
The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. Rifles carry a finite internal ammunition supply which cannot be expanded.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Light Rifle | N/A | Ballistic | 4 | 2 | 25 | 0 | 15 | 1 | 1 | 3 | 2 | 0 | 0 | 0 | 90 | 120 | 240 | 360 | 480 | Yes | Internal ammo. 18 shots. |
Medium Rifle | N/A | Ballistic | 7 | 3 | 45 | 0 | 27 | 1 | 1 | 6 | 3 | 0 | 0 | 0 | 60 | 150 | 300 | 450 | 600 | Yes | Internal ammo. 18 shots. |
Heavy Rifle | N/A | Ballistic | 10 | 4 | 60 | 0 | 40 | 1 | 1 | 12 | 4 | 0 | 0 | 0 | 30 | 180 | 360 | 540 | 720 | Yes | Internal ammo. 12 shots. |
Rotary Autocannons
The Rotary Autocannon is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal significant damage. At the same time, each extra shot increases the chance for it to jam.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 1-6 | 1 | 6 | 1 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 10/20/30% jam chance at 4/5/6 shots |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 1-6 | 1 | 10 | 2 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 20/30/40% jam chance at 4/5/6 shots |
Ultra Autocannons
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/2 | UAC/2 | Ballistic | No | 5% jam chance at 2 shots | |||||||||||||||||
UAC/2 (C) | UAC/2 | Ballistic | No | 10% jam chance at 2 shots | |||||||||||||||||
UAC/5 | UAC/5 | Ballistic | No | 5% jam chance at 2 shots | |||||||||||||||||
UAC/5 (C) | UAC/5 | Ballistic | No | 10% jam chance at 2 shots | |||||||||||||||||
UAC/10 | UAC/10 | Ballistic | Yes | 5% jam chance at 2 shots | |||||||||||||||||
UAC/10 (C) | UAC/10 | Ballistic | Yes | 10% jam chance at 2 shots | |||||||||||||||||
UAC/20 | UAC/20 | Ballistic | Yes | 5% jam chance at 2 shots | |||||||||||||||||
UAC/20 (C) | UAC/20 | Ballistic | Yes | 10% jam chance at 2 shots |
LB-X
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LB-X/2 | LB-X/2 | Ballistic | 6 | 3 | 25 | 0 | 6 | 1 | 1 | 2 | 1 | 0 | 0 | 0 | 120 | 270 | 520 | 810 | 1040 | No | |
LB-X/2 (C) | LB-X/2 | Ballistic | 5 | 3 | 25 | 0 | 6 | 1 | 1 | 4 | 1 | 0 | 0 | 0 | 120 | 270 | 520 | 810 | 1040 | No | |
LB-X/5 | LB-X/5 | Ballistic | 8 | 4 | 45 | 0 | 11 | 1 | 1 | 5 | 2 | 0 | 0 | 0 | 90 | 210 | 420 | 630 | 840 | No | |
LB-X/5 (C) | LB-X/5 | Ballistic | 7 | 4 | 45 | 0 | 11 | 1 | 1 | 8 | 2 | 0 | 0 | 0 | 90 | 210 | 420 | 630 | 840 | No | |
LB-X/10 | LB-X/10 | Ballistic | 11 | 5 | 60 | 0 | 15 | 1 | 1 | 8 | 3 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | |
LB-X/10 (C) | LB-X/10 | Ballistic | 10 | 5 | 60 | 0 | 15 | 1 | 1 | 12 | 3 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | |
LB-X/20 | LB-X/20 | Ballistic | 14 | 8 | 100 | 0 | 25 | 1 | 1 | 11 | 4 | 0 | 0 | 0 | 0 | 120 | 240 | 360 | 480 | Yes | |
LB-X/20 (C) | LB-X/20 | Ballistic | 12 | 8 | 100 | 0 | 25 | 1 | 1 | 16 | 4 | 0 | 0 | 0 | 0 | 120 | 240 | 360 | 480 | Yes |
Gauss
Single Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Gauss Rifle | Gauss | Ballistic | 15 | 5 | 75 | 0 | 30 | 1 | 1 | 5 | 2 | 0 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | Volatile: explodes for 75 dmg |
Gauss Rifle (C) | Gauss | Ballistic | 12 | 4 | 75 | 0 | 20 | 1 | 1 | 9 | 1 | 0 | 1 | 0 | 60 | 210 | 450 | 660 | 900 | No | Volatile: explodes for 75 dmg |
Heavy Gauss | Heavy Gauss | Ballistic | 18 | 8 | 125 | 0 | 40 | 1 | 1 | 10 | 3 | -1 | 0 | 0 | 60 | 180 | 390 | 600 | 780 | No | 40% dmg fall off. Volatile: explodes for 75 dmg |
Improved Gauss Rifle | Gauss | Ballistic | 13 | 4 | 75 | 0 | 23 | 1 | 1 | 7 | 1 | 0 | 1 | 0 | 60 | 210 | 450 | 660 | 900 | No | Volatile: explodes for 75 dmg |
Light Gauss Rifle | Light Gauss | Ballistic | 12 | 5 | 40 | 0 | 40 | 1 | 1 | 5 | 2 | -1 | 0 | 0 | 30 | 240 | 510 | 750 | 1020 | No | Volatile: explodes for 40 dmg |
Magshot Rifle | Magshot | Support | 0.5 | 1 | 15 | 0 | 4 | 1 | 1 | 5 | 1 | 0 | 1 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Volatile: explodes for 15 dmg |
Piercing Gauss Rifle | Gauss | Ballistic | 15 | 5 | 25 | 0 | 25 | 1 | 1 | 5 | 3 | -1 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | 25 structure dmg. Volatile: explodes for 50 dmg |
Rotary Gauss Rifle | Gauss | Ballistic | 15 | 5 | 50 | 0 | 10 | 1-3 | 1 | 5 | 4 | -1 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | 15/20% jam chance at 2/3 shots. Volatile: explodes for 55 damage |
Cluster Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Hyper-Assault Gauss 20 (C) | Hyper Gauss | Ballistic | 10 | 6 | 5 | 0 | 1 | 2 | 10 | 12 | 2 | -1 | 0 | 0 | 60 | 240 | 480 | 720 | 960 | No | Total Damage: 100. Volatile: explodes for 100 dmg |
Hyper-Assault Gauss 30 (C) | Hyper Gauss | Ballistic | 13 | 8 | 5 | 0 | 1 | 2 | 10 | 18 | 3 | -1 | 0 | 0 | 60 | 240 | 480 | 720 | 960 | No | Total Damage: 150. Volatile: explodes for 150 dmg |
Hyper-Assault Gauss 40 (C) | Hyper Gauss | Ballistic | 16 | 10 | 5 | 0 | 1 | 2 | 10 | 24 | 4 | -1 | 0 | 0 | 60 | 240 | 480 | 720 | 960 | No | Total Damage: 200. Volatile: explodes for 200 dmg |
Silver Bullet Gauss | Silver Bullet Gauss | Ballistic | 14 | 6 | 85 | 0 | 5 | 1 | 5 | 4 | 1 | -1 | 1 | +50% | 0 | 390 | 390 | 810 | 810 | Yes | Volatile: explodes for 85 dmg |
Artillery
Artillery range brackets are significantly reduced when firing in Direct Fire mode.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Mech Grenade Launcher | Grenade | Support | 3 | 2 | 5 | 0 | 5 | 1 | 1 | 6 | 0 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | Yes | Scatter 5-15m |
Thumper Artillery | Thumper | Ballistic | 15 | 8 | 50 | 0 | 30 | 1 | 1 | 20 | 3 | 0 | 0 | +100% | 120 | 360 | 720 | 1080 | 1440 | No | +1 direct fire accuracy penalty. +/- 10 damage. Scatter 15-35m |
Sniper Artillery | Sniper | Ballistic | 20 | 10 | 75 | 0 | 40 | 1 | 1 | 30 | 4 | 0 | 0 | +100% | 120 | 360 | 720 | 1080 | 1440 | No | +1 direct fire accuracy penalty. +/- 20 damage. Scatter 15-35m |
Long Tom Artillery | Long Tom | Ballistic | 30 | 12 | 90 | 0 | 50 | 1 | 1 | 60 | 4 | 0 | 0 | +100% | 120 | 360 | 780 | 1200 | 1560 | No | +1 direct fire accuracy penalty. +/- 30 damage. Scatter 15-35m |
Mortars
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Mortar/1 | Mortar | Ballistic | 1 | 1 | 8 | 0 | 2 | 1 | 1 | 3 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Mortar/2 | Mortar | Ballistic | 2 | 2 | 8 | 0 | 2 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Mortar/4 | Mortar | Ballistic | 4 | 3 | 8 | 0 | 2 | 1 | 1 | 12 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Mortar/8 | Mortar | Ballistic | 8 | 5 | 8 | 0 | 2 | 1 | 1 | 30 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Machine Guns
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 1-6 | 1 | 0 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 1/2/3/4/5 heat gen at 2/3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 1-6 | 1 | 0 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 1/2/3/4/5 heat gen at 2/3/4/5/6 shots. 25/35/45% jam chance at 4/5/6 shots |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 1-6 | 1 | 0 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 1/2/3 heat gen at 4/5/6 shots |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 1-6 | 1 | 0 | 0 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 1/2/3 heat gen at 4/5/6 shots. 1/1/2/2/3 recoil at 2/3/4/5/6 shots. 20/30% jam chance at 5/6 shots |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 1-6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 1/2/3/4 heat gen at 3/4/5/6 shots |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 1-6 | 1 | 0 | 0 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 1/2/3 heat gen at 4/5/6 shots. 1/2/2/3 recoil at 3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 3-18 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 6/7/13/15/18 heat gen at 2/3/4/5/6 shots. 1/1/2/3 recoil at 3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
Slug MG | MG | Support | 0.5 | 1 | 18 | 0 | 4 | 1 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes |
Energy
Lasers
Standard Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
S Laser | N/A | Support | 0.5 | 1 | 15 | 0 | 0 | 1 | 1 | 5 | 0 | -1 | 0 | 0 | 0 | 90 | 90 | 90 | 90 | Yes | |
M Laser | N/A | Energy | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 10 | 0 | -1 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | |
M Laser - | N/A | Energy | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 12 | 0 | +1 | 0 | 0 | 0 | 90 | 180 | 270 | 330 | Yes | |
L Laser | N/A | Energy | 5 | 2 | 40 | 0 | 0 | 1 | 1 | 18 | 0 | -1 | 0 | 0 | 0 | 300 | 300 | 450 | 600 | Yes | |
L Laser - | N/A | Energy | 5 | 1 | 40 | 0 | 0 | 1 | 1 | 27 | 0 | -1 | 0 | 0 | 0 | 150 | 300 | 450 | 510 | Yes |
Extended Range Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
ER Micro Laser (C) | N/A | Support | 0.25 | 1 | 10 | 0 | 0 | 1 | 1 | 6 | 0 | 0 | 0 | -50% | 0 | 40 | 60 | 70 | 80 | Yes | |
ER S Laser | N/A | Support | 0.5 | 1 | 20 | 0 | 0 | 1 | 1 | 9 | 0 | -1 | 0 | +20% | 0 | 60 | 120 | 150 | 240 | Yes | |
ER S Laser (C) | N/A | Support | 0.5 | 1 | 20 | 0 | 0 | 1 | 1 | 12 | 0 | 0 | 1 | +50% | 0 | 60 | 100 | 150 | 200 | Yes | |
ER M Laser | N/A | Energy | 1 | 1 | 25 | 0 | 0 | 1 | 1 | 15 | 0 | -1 | 0 | +20% | 0 | 120 | 240 | 360 | 480 | Yes | |
ER M Laser (C) | N/A | Energy | 1 | 1 | 30 | 0 | 0 | 1 | 1 | 17 | 0 | 0 | 0 | +20% | 0 | 100 | 225 | 350 | 475 | Yes | |
ER L Laser | N/A | Energy | 5 | 2 | 45 | 0 | 0 | 1 | 1 | 25 | 0 | -1 | 0 | +20% | 0 | 330 | 420 | 580 | 840 | Yes | |
ER L Laser (C) | N/A | Energy | 4 | 1 | 55 | 0 | 0 | 1 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 200 | 400 | 600 | 700 | Yes |
Binary Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Binary Laser | N/A | Energy | 9 | 2 | 65 | 0 | 0 | 1 | 1 | 45 | 0 | -2 | 0 | +20% | 0 | 150 | 300 | 450 | 510 | Yes | |
Improved Binary Laser | N/A | Energy | 9 | 2 | 35 | 0 | 0 | 2 | 1 | 40 | 0 | -1 | 0 | +40% | 0 | 150 | 300 | 450 | 510 | Yes |
Bombast Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Bombast Laser (Base Charge) | N/A | Energy | |||||||||||||||||||
Bombast Laser (Low Charge) | N/A | Energy | |||||||||||||||||||
Bombast Laser (Mid Charge) | N/A | Energy | |||||||||||||||||||
Bombast Laser (Max Charge) | N/A | Energy |
Chemical Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Small Chem Laser | Chemical Laser | Support | |||||||||||||||||||
Medium Chem Laser | N/A | Energy | |||||||||||||||||||
L Chem Laser | N/A | Energy |
COIL Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | |||||||||||||||||||
COIL (Overcharged) | N/A | Support |
Heavy Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Heavy S Laser (C) | N/A | Support | |||||||||||||||||||
Heavy M Laser (C) | N/A | Energy | |||||||||||||||||||
Heavy L Laser (C) | N/A | Energy |
Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Micro Pulse (C) | N/A | Support | |||||||||||||||||||
S Pulse | N/A | Support | |||||||||||||||||||
S Pulse (C) | N/A | Support | |||||||||||||||||||
M Pulse | N/A | Energy | |||||||||||||||||||
M Pulse (C) | N/A | Energy | |||||||||||||||||||
L Pulse | N/A | Energy | |||||||||||||||||||
L Pulse (C) | N/A | Energy |
Extended Range Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
ER S Pulse Laser (C) | N/A | Support | |||||||||||||||||||
ER M Pulse Laser (C) | N/A | Energy | |||||||||||||||||||
ER L Pulse Laser (C) | N/A | Energy |
Variable Speed Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
S VSPL | N/A | Support | |||||||||||||||||||
M VSPL | N/A | Energy | |||||||||||||||||||
L VSPL | N/A | Energy |
X-Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Small X-Pulse | N/A | Support | |||||||||||||||||||
Medium X-Pulse | N/A | Energy | |||||||||||||||||||
L X-Pulse | N/A | Energy |
Experimental Lasers
Dissolving Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Dissolving S Pulse | N/A | Support | |||||||||||||||||||
Dissolving M Pulse | N/A | Energy | |||||||||||||||||||
Dissolving L Pulse | N/A | Energy |
Haywire Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Haywire S Laser | N/A | Support | |||||||||||||||||||
Haywire M Laser | N/A | Energy | |||||||||||||||||||
Haywire L Laser | N/A | Energy |
Piercing Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Pierce S Pulse | N/A | Support | |||||||||||||||||||
Pierce M Pulse | N/A | Energy | |||||||||||||||||||
Pierce L Pulse | N/A | Energy |
Rotary Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Rotary ER S Laser | N/A | Support | |||||||||||||||||||
Rotary ER M Laser | N/A | Energy | |||||||||||||||||||
Rotary ER L Laser | N/A | Energy |
Static Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Static ER S Laser | N/A | Energy | |||||||||||||||||||
Static ER M Laser | N/A | Energy | |||||||||||||||||||
Static ER L Laser | N/A | Energy |
Streak Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Streak S Laser | N/A | Energy | |||||||||||||||||||
Streak M Laser | N/A | Energy | |||||||||||||||||||
Streak L Laser | N/A | Energy |
Plasma Weapons
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Plasma Rifle | Plasma | Energy | |||||||||||||||||||
Plasma Cannon | Plasma | Energy |
PPCs
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
PPC | N/A | Energy | |||||||||||||||||||
PPC Prototype | N/A | Energy | |||||||||||||||||||
ER PPC | N/A | Energy | |||||||||||||||||||
ER PPC (C) | N/A | Energy | |||||||||||||||||||
ER PPC Shotgun | N/A | Energy | |||||||||||||||||||
Heavy PPC | N/A | Energy | |||||||||||||||||||
Light PPC | N/A | Energy | |||||||||||||||||||
Snubnose PPC | N/A | Energy | |||||||||||||||||||
Static PPC | N/A | Energy | |||||||||||||||||||
AOE PPC | N/A | Energy |
Flamers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Flamer | N/A | Support | |||||||||||||||||||
Flamer (C) | N/A | Support | Always sets trees on fire | ||||||||||||||||||
ER Flamer | N/A | Support | |||||||||||||||||||
Heavy Flamer | N/A | Support | |||||||||||||||||||
Heavy AOE Flamer | N/A | Support | |||||||||||||||||||
AOE Flamer | N/A | Support | |||||||||||||||||||
Vehicle Flamer | N/A | Support |
Missile
ATM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
ATM 3 (C) | ATM | Missile | |||||||||||||||||||
ATM 6 (C) | ATM | Missile | |||||||||||||||||||
ATM 9 (C) | ATM | Missile | |||||||||||||||||||
ATM 12 (C) | ATM | Missile |
LRM
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LRM5 | LRM | Missile | |||||||||||||||||||
LRM5 (C) | LRM | Missile | |||||||||||||||||||
LRM10 | LRM | Missile | |||||||||||||||||||
LRM10 (C) | LRM | Missile | |||||||||||||||||||
LRM15 | LRM | Missile | |||||||||||||||||||
LRM15 (C) | LRM | Missile | |||||||||||||||||||
LRM20 | LRM | Missile | |||||||||||||||||||
LRM20 (C) | LRM | Missile |
Streak
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Streak LRM5 | Streak LRM | Missile | |||||||||||||||||||
Streak LRM5 (C) | Streak LRM | Missile | |||||||||||||||||||
Streak LRM10 | Streak LRM | Missile | |||||||||||||||||||
Streak LRM10 (C) | Streak LRM | Missile | |||||||||||||||||||
Streak LRM15 | Streak LRM | Missile | |||||||||||||||||||
Streak LRM15 (C) | Streak LRM | Missile | |||||||||||||||||||
Streak LRM20 | Streak LRM | Missile | |||||||||||||||||||
Streak LRM20 (C) | Streak LRM | Missile |
MML
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML3 | SRM/LRM | Missile | |||||||||||||||||||
MML5 | SRM/LRM | Missile | |||||||||||||||||||
MML7 | SRM/LRM | Missile | |||||||||||||||||||
MML9 | SRM/LRM | Missile |
MRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MRM10 | MRM | Missile | |||||||||||||||||||
MRM20 | MRM | Missile | |||||||||||||||||||
MRM30 | MRM | Missile | |||||||||||||||||||
MRM40 | MRM | Missile |
Rockets
Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RL10 | N/A | Missile | Single shot weapon | ||||||||||||||||||
RL15 | N/A | Missile | Single shot weapon | ||||||||||||||||||
RL20 | N/A | Missile | Single shot weapon | ||||||||||||||||||
RL40 | N/A | Missile | Single shot weapon |
Inferno Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Inferno RL10 | N/A | Missile | |||||||||||||||||||
Inferno RL15 | N/A | Missile | |||||||||||||||||||
Inferno RL20 | N/A | Missile |
Reloading Rocket Launchers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Reloading RL10 | N/A | Missile | Double shot weapon | ||||||||||||||||||
Reloading RL15 | N/A | Missile | |||||||||||||||||||
Reloading RL20 | N/A | Missile | |||||||||||||||||||
Reloading RL40 | N/A | Missile |
SRM
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
SRM2 | SRM | Missile | |||||||||||||||||||
SRM2 (C) | SRM | Missile | |||||||||||||||||||
SRM4 | SRM | Missile | |||||||||||||||||||
SRM4 (C) | SRM | Missile | |||||||||||||||||||
SRM6 | SRM | Missile | |||||||||||||||||||
SRM6 (C) | SRM | Missile |
Streak
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Streak SRM2 | Streak SRM | Missile | |||||||||||||||||||
Streak SRM2 (C) | Streak SRM | Missile | |||||||||||||||||||
Streak SRM4 | Streak SRM | Missile | |||||||||||||||||||
Streak SRM4 (C) | Streak SRM | Missile | |||||||||||||||||||
Streak SRM6 | Streak SRM | Missile | |||||||||||||||||||
Streak SRM6 (C) | Streak SRM | Missile |
Melee SRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Melee SRM2 | SRM | Support | |||||||||||||||||||
Melee SRM4 | SRM | Support | |||||||||||||||||||
Melee SRM6 | SRM | Support |
Piercing SRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Piercing SRM1 | Piercing SRM | Missile | |||||||||||||||||||
Piercing SRM2 | Piercing SRM | Missile | |||||||||||||||||||
Piercing SRM3 | Piercing SRM | Missile |
Thunderbolt
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Thunderbolt 5 | Thunderbolt | Missile | |||||||||||||||||||
Thunderbolt 10 | Thunderbolt | Missile | |||||||||||||||||||
Thunderbolt 15 | Thunderbolt | Missile | |||||||||||||||||||
Thunderbolt 20 | Thunderbolt | Missile |
Arrow IV
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Arrow IV | Arrow IV | Missile |
Support
AMS
Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AMS | AMS | Support | |||||||||||||||||||
AMS (C) | AMS | Support | |||||||||||||||||||
Laser AMS | N/A | Support |
Anti-Personnel Pod
Single use explosives equipped to the legs of mechs. When detonated, A Pods fill the air with deadly shrapnel that eviscerates nearby infantry and can do limited damage to vehicles and mechs.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
A Pod | N/A | Support |
Narc Missile Beacon
The Narc missile launcher fires which can be planted on enemy targets that emits a homing beacon friendly SRMs and LRMs can lock on to.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
NARC Launcher | NARC | Missile | |||||||||||||||||||
NARC Launcher (C) | NARC | Missile |
TAG
Target Acquisition Gear is an enhanced targeting device used primarily by artillery spotters. Essentially a high-tech laser designator, it paints targets for friendly vehicles and mechs, allowing for more accurate fire.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Light TAG | N/A | Support | |||||||||||||||||||
Light TAG (C) | N/A | Support | |||||||||||||||||||
TAG | N/A | Support | |||||||||||||||||||
TAG (C) | N/A | Support | |||||||||||||||||||
C3 Master | N/A | Support |