Difference between revisions of "RawData:Weapon Autocannon AC5P 0-STOCK"

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|Icon=uixSvgIcon_weapon_Ballistic
 
|Icon=uixSvgIcon_weapon_Ballistic
 
|Tonnage=9
 
|Tonnage=9
|InventorySize=2
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|InventorySize=4
 
|ComponentType=Weapon
 
|ComponentType=Weapon
 
|ComponentSubType=Weapon
 
|ComponentSubType=Weapon
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|RefireModifier=1
 
|RefireModifier=1
 
|ShotsWhenFired=1
 
|ShotsWhenFired=1
|ProjectilesPerShot=2
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|ProjectilesPerShot=1
 
|AttackRecoil=2
 
|AttackRecoil=2
 
|Instability=10
 
|Instability=10
 
|WeaponEffectID=WeaponEffect-Weapon_AC5
 
|WeaponEffectID=WeaponEffect-Weapon_AC5
 
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Revision as of 19:53, 7 February 2022

Weapon
StartingAmmoCapacity0
MinRange90
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange720
AttackRecoil2
Damage35
HeatGenerated9
TypeAutocannon
IdWeapon_Autocannon_AC5P_0-STOCK
RangeSplit180,360,540
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameAC/5 Prototype
Instability10
Cost100000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC5
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage9
InventorySize4
Rarity0
ComponentTypeWeapon
DetailsThe AC/5 is the flexible and general-use autocannon but this model is a prototype version of the production AC/5 in service today. It weighs more, generates more heat, and does less damage than its modern counterpart. Like all Autocannon weaponry, AC/5s suffer from recoil effects from continuous fire.
RefireModifier1
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerGM
NameAC/5 Prototype
ModelPrototype Tactical Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryAC5
HeatDamage0