Difference between revisions of "Patch Notes"

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(12.0 update)
(12.1 update)
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= Latest Patch Notes =
 
= Latest Patch Notes =
  
v12.0 (aka the "It's Christmas But I Got *You* A Present!" release) has been released to the installer. This patch is a mixed bag of fixes and updates and new content.  
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v12.1 (aka the "Merry New Year and Happy Mechmas!" release) has been released to the installer. This patch is a mixed bag of fixes and updates and new content.  
  
'''MERRY CHRISTMAS!:''' All of the BTA Holiday Events are back! Sinterklaas returns as long as you have [[Wulfbanes]] on your crew. In December 3062, you might be paid a visit by Kringle's Killers, be good and there might be a present in it for you. And then in Dec 3063, Professor Horvath might show up and drop off a small [[UrbanMech#UM-XMAS|UrbanGift]]. Merry Christmas and Happy Holidays!!
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'''NEW TANK:''' The [[Main Gauche]], a 30 ton light tank with a [[Weapons#Gauss|Light Gauss Rifle]], is now available. It is fielded by [[Free Worlds League|House Marik]] who can also sell you one if you're into that sort of thing.
  
'''NEW MECH:''' The [[Howler]], a 20 ton Clan light fire support mech, has been added. All the [[Factions#Clans|Clans]] field it and the [[Clan Diamond Shark#Faction Store Inventory|Diamond Sharks]] sell it.
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'''NEW TANK:''' The [[Augustus]] and [[Moltke]] tanks have been added, they're heavy tanks with long-range ballistics. They're fielded by House Marik who can also sell you several of the variants. They also have a sweet looking Y shaped turret, it's dope, go check it out.
  
'''NEW MECH:''' The [[Reptar]] and [[Cazador]], 35 ton light Clan garrison designs, have been added. The Reptar is actually primitive-level tech and is available from the [[Factions#Deep Periphery|Deep Periphery factions]], despite its unusual Protomech AC/8 and cLMGs. The Cazador is proper Clantech and is available from the Clans. Since the Reptar comes with a Protomech AC/8, that gun (as well as the PAC/2 and PAC/4) have been added to BTA. You can find them in the Clan Diamond Shark store as well as their ammunition.
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'''NEW MECHANIC (kind of):''' The [[Airdrop Beacons#Drone Airdrop Beacon|Drone Deployment Beacon]] has been added to BTA. This works the same way that the other unit deployment beacons do, but this one creates a VTOL, specifically a [[VTOL Drone|drone helicopter]]. The drone has no weapons beyond a [[Weapons#TAG|TAG]] and a [[Weapons#Narc|Narc]]. It also has Sensor Lock and an active probe and is quite fast. The idea is to deploy it and let it support your units with TAG/Narc/sensor lock/BAP. It's a little experimental but it's kinda fun to play with and it's a nice little support unit. The Drone Deployment Beacon has been added to stores and the beacon-specific background option at character creation (Sharp Negotiating). Additionally, [[Airdrop Beacons|beacons]] have been made somewhat more common (they're now guaranteed in the black market and on Electronics worlds).
  
'''NEW MECH (sort of):''' The [[Reconquista#RCQ-0N|Reconquista]], a 75 ton Primitive Orion knockoff from the Deep Periphery, has been added to the Deep Periphery factions ([[Hanseatic League]] and friends). You can get it from them... if you want to for some reason (it has an internal combustion engine, it's not great).
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'''NEW ITEM:''' The [[B-Pod]] has arrived. Properly called the Anti-Battle Armor Explosive Pod, the B-Pod attaches to a mech's legs and can be detonated to blast swarming battle armor for a ton of damage (divided among the squad's members). Ever got swarmed and wanted to just delete them? Now you can. Oh, the B-Pod does literally nothing to anything else, FYI. Also the A-Pod got a minor overhaul. Both pods now show up in stores, have fun with them.  
  
'''NEW MECHANIC:''' Convoy truck units (the Burro, J-27, K-27, and J37) now carry a component named the Cargo Component. This piece of gear drops in salvage when a convoy unit is destroyed (say, in Ambush Convoy missions). When salvaged, instead of being an equippable piece of gear, it is actually a lootcrate that cracks open to give you some gear and some cash from randomized lists. Note that you can get mechparts or even, very rarely, an entire [[:Category:Hero Mechs|*Hero* 'Mech!]] You want a second crack at getting heroes? Go ambush the shit out of some convoys!
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'''NEW ITEM:''' There are now [[Quad Front Leg Jump Jets|Quad-specific Heavy Front Arm Jump Jets]] in stores. These go in the front arms on quads only. They do not work for non-quad mechs. If you want to be symmetrical with your quad JJs, this is your moment!
  
'''UPDATED VISUALS:''' A number of [[Gear|gear categories]] have had their icons updated for visual uniformity. Heat Sink Kits, E-Coolings, Engine Shieldings (XL, XXL, LFE, etc), Engine Cores, Electronic Warfare Gear (ECM, BAP, etc), Movement Gear (TSM, MASC, Supercharger, etc), Sensors and Life Support in the head as well as things that sit on those slots, and the filters in the mechbay for all these things now have distinct icons to make the mechbay a little more interesting and clearer to look at (just go load the game and look around the mechbay for item icons, you'll see what I'm talking about immediately).
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'''NEW AMMUNITION:''' SRMs now have [[Ammunition#MMagPulse ammunition. MagPulse ammo applies a stacking 1 turn accuracy debuff, up to -4 for 1 turn. Find it in stores like other ammo.
  
'''NEW QUIRK:''' There is now a new default quirk for [[:Category:IndustrialMechs]] (which includes the [[Cazador/Reptar|Reptar]], the [[Loader King]], the [[Dig King]], the [[Crosscut]], and the [[Excavator|ExcavatorMech]]). The IndustrialMech [[Mech Quirks|quirk]] increases physical weapon accuracy, grants a bonus hit with a physical weapon and with a punch (this stacks with pilot skills), reduces self-damage from Charges and DFAs, and finally reduces stability damage taken. This might help buff up the industrials a bit so they're less abjectly underwhelming.
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'''NEW ICONS:''' Fire tiles now have a neat fire icon. Radiation/Fallout tiles now have a little radiation icon. Smoke's effect is now the smoke icon. Acid effects (SRM/Mortar Acid, Disintegrating pulse lasers) now have a little acid icon. Mortar suppressant ammo has a fire extinguisher icon.
  
'''SWAPPED QUIRK:''' The [[Rifleman]] and [[JagerMech]] have proper Anti-Air Targeting quirks, letting them dakka down aerial units (which include the [[:Category:LAM|LAMs]] in AirMech mode and anything using the Rotor component, such as the zeppelins). Yes, the *quirk* changed. To get this effect, you need to assemble a new Rifleman/JagerMech *or* store and re-ready your existing ones. Note that any existing RFL/JM6/7s that you have will NOT be automatically affected unless you store and re-ready them from storage. However, their old quirk still exists in the files so this is not a save breaking change. Note that their quirk is not identical: the JagerMech ignores 2 evasion on aerial units while the Rifleman has a flat +3 accuracy against them.
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'''NEW PILOT SKILL (kind of):''' At Piloting 6, there's now a bonus for tank pilots that increases their flank speed (basically, tank sprint movement) by 15%. This works the same way that the mech sprint bonus at Piloting 7 works: it's just a minor passive buff for all pilots.
  
'''NEW AFFINITIES:''' The [[Battle Armor]] squads now have a unique max-rank [[Pilot Affinities|affinity]] for their use (Squirrelly Bastard, makes them hard to hit). Additionally, the ronin [[Virago - Pilot|Virago]] has a unique affinity for BA, gained at rank 10, named Minimizer making her even *harder* to hit and that stacks with Squirrelly Bastard. You want to BA properly? Get Virago!
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'''NEW TANK:''' The [[Mobile HQ]] has become playable. The playable Mobile HQ also has +resolve equipment and has the Strafing Run, BA Airdrop Beacon, and Turret Airdrop Beacon for maximum tactical flexibility on the field. It's purchasable in Inner Sphere stores randomly alongside general heavy tanks.
  
'''NEW HEROES:''' A new batch of heroes has been added, specifically the [[Bellerophon#BEL-BH|Bellerophon]], [[Bombard#BMB-TB|Bombard]], [[Bombardier#BMB-PRK|Bombardier]] (this guy is a bitch and a half), [[Brigand#LDT-AB|Brigand]], [[Hauptmann#HA1-JO|Hauptmann]], [[Hazard#HZD-TRC|Hazard]], [[Hellhound#HLH-TM|Hellhound]], [[Hyperion#HYP-K|Hyperion]], [[Ostscout#OTT-OP|Ostscout]], and [[Thunder Hawk#TDK-SPH|Thunder Hawk]].
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'''COMMUNITY CONTENT:''' A bunch of new [[Community Content|CC]] happened for this patch, including the [[Weapons#Binary Heavy Laser|Binary Heavy Laser]], the [[Paladin Prototype Defense System|Paladin Superheavy Artillery Tank]] (found in the [[Federated_Suns#Faction_Store_Inventory|Davion faction store]]), the [[Omega#SHP-X1|Omega SHP-X1]] and its [[Weapons#Silver-Bullet Hyper-Assault/10 Gauss Rifle|Silver-Bullet Hyper-Assault/10 Gauss Rifle]], and the [[Weapons#Super MML|Super MML]]. [[Mack's Dustball]] now has its store correctly and has all the new weapons from this release.
  
'''UPDATED FLASHPOINT:''' The third mission of the Campaign Flashpoint chain, the mission to liberate the Scheria on Axylus, now has a unique reward: a 55 ton Corsair variant, the [[Corsair (55T)|COR-3X]]. Have fun with your unique Corsair!
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* [[Quad Mech Gyro]] got a little buff, now increases kick damage and accuracy for quads.
 +
* Multi-Target no longer has a 1 turn cooldown and is exempted from existing cooldown timers (so you can do something like use Phantom and Multi-Target in the same turn now).
 +
* [[Battle Armor]] mounting/dismounting no longer has a cooldown.
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* The [[Ammunition#SRM|Acid SRM]] was not applying its damage penalty properly, now it has the -4 damage penalty to the actual acid SRM itself properly. The acid effect is unchanged.
 +
* [[Preta|Pretas]] did not have the [[OmniMech Gyro|Omni Gyro]], that's been corrected.
 +
* SizeMatters tonnage cap was fixed, it now caps correctly at 100 tons. Turns out it just didn't work before, whoops!
 +
* The [[Ontos| Ontos Mk II]] has been reduced in size a little.
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* The [[Hauptmann#HA1-PRIME|Hauptmann Prime]] parts in the [[Lyran_Commonwealth#Faction_Store_Inventory|Steiner faction store]] now costs a reasonable amount.
 +
* The [[Falcon]] had the incorrect max head armor amounts, which has now been corrected.
 +
* Piercing AC ammos have had their descriptions updated.
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* The hero [[Mech Quirks|quirk]] no longer duplicates, but it instead takes the lower Life Support slot. Existing mechs with the hero quirk will need stored and re-readied to get it to update properly.
 +
* Battle Armor weapons now are listed in faction stores. Basically, if a faction sells a BA suit, it also sells that suits guns in their faction store so you can easily get more weapons. Enjoy the BA.
 +
* Jam chance skills should be applying correctly now (you will need to reskill if you already have them, they will not apply retroactively).
 +
* Fixed [[Gyro_Defense#Gyro_Defense_.2B_.2B|Sparrow Gyro]] description.
 +
* Added the [[Alsvin]] and [[Vargr]] APCs to the [[Faction_Starter_Lists#BA_.28Battle_Armor.29|APC starting list]] and to shops. More APC options!
 +
* Added the [[Corsair (75T)|Corsair COR-4R]], fielded by the Pirates like the other Corsairs. Also, it's on the [[Faction_Starter_Lists#Pirate|Pirate starting list]], very rarely.
 +
* Added some warning text to the [[BTA_Calling|BTA Showdown]] and to Kringle's Krushers to not take tanks with.
 +
* Gear with areas of effect now have bonusd escriptions clarifying their radius (covers active probes, AMS, Ambient Targeter, and C3 systems).
 +
* Lots of typo fixes and dll updates.
  
'''[[Community Content|COMMUNITY CONTENT]]:''' A bunch of new CC happened for this patch, including edits to the [[Dragon#DRG-FR|DRG-FR]] and [[Highlander#HGN-IB|HGN-IB]], added the [[Blackjack#BJ-1M|BJ-1M]] and its [[Weapons#Rotary Light Rifle|Rotary Light Rifle]], added the [[Surtur]] medium mech, added a non-crap [[Reconquista#RCQ-1C|Reconquista variant]], added a new *planet* to the far west side of the map named [[Mack's Dustball]] that has a great store for CC gear, added the [[Bushwacker#BSW-PF1|Bushwacker "Bard"]] and [[Thunderbolt#TDR-PF2|Thunderbolt "Skald"]], and added the [[Fafnir#FNR-6X|Fafnir-6X]] and [[Marauder#MAD-6W|Marauder-6W]] and their accompanying [[Gauss Capacitor]].
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'''IMPORTANT:''' v12.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
  
* Fixed SizeMatters so that the superheavy units weren't totally ruined by size differences. Sorry, [[Monster]]/[[Omega]] fans!
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'''IMPORTANT:''' v12.1 is not a save breaking update, your saves are compatible and will work fine.
* There's now 5% options for Shop Sell and Mech Scrap price options in the difficulty menu.
 
* The Armless [[UrbanMech#UM-R50|UM-R50]] somehow made it into the [[Faction_Starter_Lists#Urbie_Derbie.21|Urbie start]] and caused serious issues so its been removed.
 
* [[Ammunition|Ammo]] has been made much more common in stores, at user request. Should be a little easier to see the ammos you want to see.
 
* The [[Kalki|Kalki's]] [[Weapons#Cruise_Missile|Cruise Missile/50]] has been rebalanced to be more focused on AoE like the other artillery.
 
** Direct damage reduced to 100 down from 250
 
** AoE damage increased to 400 up from 250
 
* Made several small changes to UACs
 
** UAC/2 x2 mode refire reduced to 1, heat gen increased to 6
 
** UAC/5 stability dmg per shot reduced to 10 (from 12), x2 mode refire reduced to 2, heat gen increased to 16
 
** UAC/10 stability dmg per shot reduced to 20 (from 25), x2 mode refire reduced to 3, heat gen increased to 24
 
** UAC/20 stability dmg per shot reduced to 30 (from 35), x2 mode refire reduced to 4, heat gen increased to 30
 
** cUAC/2 stability dmg per shot reduced to 4 (from 5), x1 mode heat gen reduced to 5
 
** cUAC/5 stability dmg per shot reduced to 8 (from 10), x1 mode heat gen reduced to 8
 
** cUAC/10 stability dmg per shot reduced to 15 (from 20), x1 mode heat gen reduced to 10
 
** cUAC/20 stability dmg per shot reduced to 22 (from 30), x1 mode heat gen reduced to 12
 
* Small tweak to Clan ER Small Lasers to make them a little more competitive
 
** Damage increased to 21 (up from 20), heat generated reduced to 11 (down from 12)
 
* Small tweak to correct the Rotary ER Small Laser range brackets
 
** Ranges reduced to 0/70/130/160/260
 
* Equipment that stops bleedouts now *actually* stops bleedouts.
 
* The Cowl quirk now prevents bleedouts and was buffed on a few assaults that had it ([[Cyclops]], [[Gunslinger]], [[Hatamoto-Chi]], [[Highlander]], [[Thunder]].
 
* Fixed the [[Hairhelmet - Pilot|Hairhelment]] ronin to have the proper stats at start.
 
* The Easy to Maintain quirk now has better documentation.
 
* Some mechparts, such as the [[Devastator]] and [[Mackie]] cost more like they always should have cost.
 
* The "confirm your ability selection" window now has more BTA-accurate information in it.
 
* The Improved Life Support quirk is now spelled correctly. :screaming:
 
* The [[Crab#BSC-27|Big Steel Claw]] has the Hero quirk now.
 
* The [[SturmFeur]] tank now has FASCAM ammo, to make it a little more distinct.
 
* Updated some mech sizes so they're not freakishly large or small, whoops!
 
* The [[Weapons#Artillery|tube artillery]] should be a little more visually impactful now.
 
* Updated some core dlls, including PerformanceFix and CBTBE.
 
  
'''IMPORTANT:''' v12.0 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
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'''IMPORTANT:''' You can see v12.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
 
'''IMPORTANT:''' v12.0 is not a save breaking update, your saves are compatible and will work fine.
 
 
 
'''IMPORTANT:''' You can see v12.0's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
  
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
 
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
  
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= Older Patch Notes =
 +
 +
[[2021/12/30 Patch v12.1]] - The drone and tank update
  
= Older Patch Notes =
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[[2021/12/25 Patch v.12.0.1]] - Hotfix
  
[[Patch v1.2 - 2019/6/25]]
+
[[2021/12/14 Patch v12.0]] - The Christmas event update
  
[[Patch v1.3 - 2019/6/26]]
+
[[Patch v11.4.3 - 2021/11/16]] - Hotfix
  
[[Patch v1.4 - 2019/6/29]]
+
[[Patch v11.4.2 - 2021/11/16]] - Hotfix
  
[[Patch v2.0 - 2019/6/29]]
+
[[Patch v11.4.1 - 2021/11/16]] - The Solaris update update
  
[[Patch v2.1 - 2019/7/3]]
+
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
  
[[Patch v2.2 - 2019/7/3]]
+
[[Patch v11.3 - 2021/10/8]] - The artillery update
  
[[Patch v2.3 - 2019/7/10]]
+
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
  
[[Patch v2.4 - 2019/7/14]]
+
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
  
[[Patch v2.5 - 2019/7/20]]
+
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
  
[[Patch v2.6 - 2019/7/29]]
+
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
  
[[Patch v2.6.2 - 2019/8/4]]
+
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
  
[[Patch v2.7 - 2019/8/4]]
+
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
  
[[Patch v2.8 - 2019/8/12]]
+
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
  
[[Patch v2.9 - 2019/8/28]]
+
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
  
[[Patch v2.9.2 - 2019/9/9]]
+
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
  
[[Patch v3.0 - 2019/9/20]]
+
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
  
[[Patch v3.0.2 - 2019/9/29]]
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[[Patch v10.3 - 2021/6/2]] - The WoB patch
  
[[Patch v3.1 - 2019/10/6]]
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[[Patch v10.2 - 2021/5/18]] - The Minsk patch
  
[[Patch v3.1.1 - 2019/10/6]]
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[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
  
[[Patch v3.1.2 - 2019/10/11]]
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[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
  
[[Patch v3.2 - 2019/10/20]]
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[[Patch v9.4.1 - 2021/4/2]] - Hotfix
  
[[Patch v3.2.1 - 2019/10/23]]
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[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
  
[[Patch v3.3 - 2019/10/27]]
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[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
  
[[Patch v3.4 - 2019/11/1]]
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[[Patch v9.2 - 2021/3/7]] - The bug fix patch
  
[[Patch v3.5 - 2019/11/9]]
+
[[Patch v9.1 - 2021/2/27]] - Hotfix
  
[[Patch v3.5.1 - 2019/11/9]]
+
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
  
[[Patch v3.6 - 2019/11/17]]
+
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
  
[[Patch v3.6.1 - 2019/11/17]]
+
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
  
[[Patch v3.7.4 - 2019/12/14]]
+
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
  
[[Patch v3.8 - 2019/12/22]]
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[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
  
[[Patch v3.9 - 2020/1/1]]
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[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
  
[[Patch v3.9.3 - 2020/1/1]]
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[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
  
[[Patch v3.9.4 - 2020/1/2]]
+
[[Patch v8.1 - 2020/12/21]] - Hotfix
  
[[Patch v3.9.5 - 2020/1/8]]
+
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
  
[[Patch v4.0 - 2020/1/18]]
+
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
  
[[Patch v4.1 - 2020/1/25]]
+
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
  
[[Patch v4.2 - 2020/2/9]]
+
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
  
[[Patch v4.2.1 - 2020/2/9]]
+
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
  
[[Patch v4.2.2 - 2020/2/9]]
+
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
  
[[Patch v4.3 - 2020/2/20]]
+
[[Patch v7.4.1 - 2020/10/18]]
  
[[Patch v4.4 - 2020/3/11]]
+
[[Patch v7.4 - 2020/10/17]]
  
[[Patch v4.5 - 2020/4/3]]
+
[[Patch v7.3.3 - 2020/10/6]]
  
[[Patch v4.5.1 - 2020/4/2]]
+
[[Patch v7.3.2 - 2020/10/4]]
  
[[Patch v4.6 - 2020/4/8]]
+
[[Patch v7.3 - 2020/10/3]]
  
[[Patch v5.0 - 2020/4/15]]
+
[[Patch v7.2.1 - 2020/9/23]]
  
[[Patch v5.1 - 2020/4/19]]
+
[[Patch v7.2 - 2020/9/21]]
  
[[Patch v5.2 - 2020/4/23]]
+
[[Patch v7.1 - 2020/9/6]]
  
[[Patch v5.3 - 2020/5/4]]
+
[[Patch v7.0 - 2020/8/21]]
  
[[Patch v5.4 - 2020/5/19]]
+
[[Patch v6.4.1 - 2020/8/11]]
  
[[Patch v5.5 - 2020/6/2]]
+
[[Patch v6.4 - 2020/8/9]]
  
[[Patch v5.5.1 - 2020/6/2]]
+
[[Patch v6.3 - 2020/7/26]]
  
[[Patch v5.5.2 - 2020/6/6]]
+
[[Patch v6.2 - 2020/7/19]]
  
[[Patch v6.0 - 2020/6/24]]
+
[[Patch v6.1 - 2020/7/6]]
  
 
[[Patch v6.0.1 - 2020/6/25]]
 
[[Patch v6.0.1 - 2020/6/25]]
  
[[Patch v6.1 - 2020/7/6]]
+
[[Patch v6.0 - 2020/6/24]]
  
[[Patch v6.2 - 2020/7/19]]
+
[[Patch v5.5.2 - 2020/6/6]]
  
[[Patch v6.3 - 2020/7/26]]
+
[[Patch v5.5.1 - 2020/6/2]]
  
[[Patch v6.4 - 2020/8/9]]
+
[[Patch v5.5 - 2020/6/2]]
  
[[Patch v6.4.1 - 2020/8/11]]
+
[[Patch v5.4 - 2020/5/19]]
  
[[Patch v7.0 - 2020/8/21]]
+
[[Patch v5.3 - 2020/5/4]]
  
[[Patch v7.1 - 2020/9/6]]
+
[[Patch v5.2 - 2020/4/23]]
  
[[Patch v7.2 - 2020/9/21]]
+
[[Patch v5.1 - 2020/4/19]]
  
[[Patch v7.2.1 - 2020/9/23]]
+
[[Patch v5.0 - 2020/4/15]]
  
[[Patch v7.3 - 2020/10/3]]
+
[[Patch v4.6 - 2020/4/8]]
  
[[Patch v7.3.2 - 2020/10/4]]
+
[[Patch v4.5.1 - 2020/4/2]]
  
[[Patch v7.3.3 - 2020/10/6]]
+
[[Patch v4.5 - 2020/4/3]]
  
[[Patch v7.4 - 2020/10/17]]
+
[[Patch v4.4 - 2020/3/11]]
  
[[Patch v7.4.1 - 2020/10/18]]
+
[[Patch v4.3 - 2020/2/20]]
  
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
+
[[Patch v4.2.2 - 2020/2/9]]
  
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
+
[[Patch v4.2.1 - 2020/2/9]]
  
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
+
[[Patch v4.2 - 2020/2/9]]
  
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
+
[[Patch v4.1 - 2020/1/25]]
  
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
+
[[Patch v4.0 - 2020/1/18]]
  
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
+
[[Patch v3.9.5 - 2020/1/8]]
  
[[Patch v8.1 - 2020/12/21]] - Hotfix
+
[[Patch v3.9.4 - 2020/1/2]]
  
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
+
[[Patch v3.9.3 - 2020/1/1]]
  
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
+
[[Patch v3.9 - 2020/1/1]]
  
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
+
[[Patch v3.8 - 2019/12/22]]
  
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
+
[[Patch v3.7.4 - 2019/12/14]]
  
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
+
[[Patch v3.6.1 - 2019/11/17]]
  
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
+
[[Patch v3.6 - 2019/11/17]]
  
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
+
[[Patch v3.5.1 - 2019/11/9]]
  
[[Patch v9.1 - 2021/2/27]] - Hotfix
+
[[Patch v3.5 - 2019/11/9]]
  
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
+
[[Patch v3.4 - 2019/11/1]]
  
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
+
[[Patch v3.3 - 2019/10/27]]
  
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
+
[[Patch v3.2.1 - 2019/10/23]]
  
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
+
[[Patch v3.2 - 2019/10/20]]
  
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
+
[[Patch v3.1.2 - 2019/10/11]]
  
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
+
[[Patch v3.1.1 - 2019/10/6]]
  
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
+
[[Patch v3.1 - 2019/10/6]]
  
[[Patch v10.3 - 2021/6/2]] - The WoB patch
+
[[Patch v3.0.2 - 2019/9/29]]
  
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
+
[[Patch v3.0 - 2019/9/20]]
  
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
+
[[Patch v2.9.2 - 2019/9/9]]
  
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
+
[[Patch v2.9 - 2019/8/28]]
  
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
+
[[Patch v2.8 - 2019/8/12]]
  
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
+
[[Patch v2.7 - 2019/8/4]]
  
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
+
[[Patch v2.6.2 - 2019/8/4]]
  
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
+
[[Patch v2.6 - 2019/7/29]]
  
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
+
[[Patch v2.5 - 2019/7/20]]
  
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
+
[[Patch v2.4 - 2019/7/14]]
  
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
+
[[Patch v2.3 - 2019/7/10]]
  
[[Patch v11.3 - 2021/10/8]] - The artillery update
+
[[Patch v2.2 - 2019/7/3]]
  
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
+
[[Patch v2.1 - 2019/7/3]]
  
[[Patch v11.4.1 - 2021/11/16]] - The Solaris update update
+
[[Patch v2.0 - 2019/6/29]]
  
[[Patch v11.4.2 - 2021/11/16]] - Hotfix
+
[[Patch v1.4 - 2019/6/29]]
  
[[Patch v11.4.3 - 2021/11/16]] - Hotfix
+
[[Patch v1.3 - 2019/6/26]]
  
[[2021/12/14 Patch v12.0]] - The Christmas event update
+
[[Patch v1.2 - 2019/6/25]]
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 18:06, 30 December 2021

Latest Patch Notes

v12.1 (aka the "Merry New Year and Happy Mechmas!" release) has been released to the installer. This patch is a mixed bag of fixes and updates and new content.

NEW TANK: The Main Gauche, a 30 ton light tank with a Light Gauss Rifle, is now available. It is fielded by House Marik who can also sell you one if you're into that sort of thing.

NEW TANK: The Augustus and Moltke tanks have been added, they're heavy tanks with long-range ballistics. They're fielded by House Marik who can also sell you several of the variants. They also have a sweet looking Y shaped turret, it's dope, go check it out.

NEW MECHANIC (kind of): The Drone Deployment Beacon has been added to BTA. This works the same way that the other unit deployment beacons do, but this one creates a VTOL, specifically a drone helicopter. The drone has no weapons beyond a TAG and a Narc. It also has Sensor Lock and an active probe and is quite fast. The idea is to deploy it and let it support your units with TAG/Narc/sensor lock/BAP. It's a little experimental but it's kinda fun to play with and it's a nice little support unit. The Drone Deployment Beacon has been added to stores and the beacon-specific background option at character creation (Sharp Negotiating). Additionally, beacons have been made somewhat more common (they're now guaranteed in the black market and on Electronics worlds).

NEW ITEM: The B-Pod has arrived. Properly called the Anti-Battle Armor Explosive Pod, the B-Pod attaches to a mech's legs and can be detonated to blast swarming battle armor for a ton of damage (divided among the squad's members). Ever got swarmed and wanted to just delete them? Now you can. Oh, the B-Pod does literally nothing to anything else, FYI. Also the A-Pod got a minor overhaul. Both pods now show up in stores, have fun with them.

NEW ITEM: There are now Quad-specific Heavy Front Arm Jump Jets in stores. These go in the front arms on quads only. They do not work for non-quad mechs. If you want to be symmetrical with your quad JJs, this is your moment!

NEW AMMUNITION: SRMs now have [[Ammunition#MMagPulse ammunition. MagPulse ammo applies a stacking 1 turn accuracy debuff, up to -4 for 1 turn. Find it in stores like other ammo.

NEW ICONS: Fire tiles now have a neat fire icon. Radiation/Fallout tiles now have a little radiation icon. Smoke's effect is now the smoke icon. Acid effects (SRM/Mortar Acid, Disintegrating pulse lasers) now have a little acid icon. Mortar suppressant ammo has a fire extinguisher icon.

NEW PILOT SKILL (kind of): At Piloting 6, there's now a bonus for tank pilots that increases their flank speed (basically, tank sprint movement) by 15%. This works the same way that the mech sprint bonus at Piloting 7 works: it's just a minor passive buff for all pilots.

NEW TANK: The Mobile HQ has become playable. The playable Mobile HQ also has +resolve equipment and has the Strafing Run, BA Airdrop Beacon, and Turret Airdrop Beacon for maximum tactical flexibility on the field. It's purchasable in Inner Sphere stores randomly alongside general heavy tanks.

COMMUNITY CONTENT: A bunch of new CC happened for this patch, including the Binary Heavy Laser, the Paladin Superheavy Artillery Tank (found in the Davion faction store), the Omega SHP-X1 and its Silver-Bullet Hyper-Assault/10 Gauss Rifle, and the Super MML. Mack's Dustball now has its store correctly and has all the new weapons from this release.

  • Quad Mech Gyro got a little buff, now increases kick damage and accuracy for quads.
  • Multi-Target no longer has a 1 turn cooldown and is exempted from existing cooldown timers (so you can do something like use Phantom and Multi-Target in the same turn now).
  • Battle Armor mounting/dismounting no longer has a cooldown.
  • The Acid SRM was not applying its damage penalty properly, now it has the -4 damage penalty to the actual acid SRM itself properly. The acid effect is unchanged.
  • Pretas did not have the Omni Gyro, that's been corrected.
  • SizeMatters tonnage cap was fixed, it now caps correctly at 100 tons. Turns out it just didn't work before, whoops!
  • The Ontos Mk II has been reduced in size a little.
  • The Hauptmann Prime parts in the Steiner faction store now costs a reasonable amount.
  • The Falcon had the incorrect max head armor amounts, which has now been corrected.
  • Piercing AC ammos have had their descriptions updated.
  • The hero quirk no longer duplicates, but it instead takes the lower Life Support slot. Existing mechs with the hero quirk will need stored and re-readied to get it to update properly.
  • Battle Armor weapons now are listed in faction stores. Basically, if a faction sells a BA suit, it also sells that suits guns in their faction store so you can easily get more weapons. Enjoy the BA.
  • Jam chance skills should be applying correctly now (you will need to reskill if you already have them, they will not apply retroactively).
  • Fixed Sparrow Gyro description.
  • Added the Alsvin and Vargr APCs to the APC starting list and to shops. More APC options!
  • Added the Corsair COR-4R, fielded by the Pirates like the other Corsairs. Also, it's on the Pirate starting list, very rarely.
  • Added some warning text to the BTA Showdown and to Kringle's Krushers to not take tanks with.
  • Gear with areas of effect now have bonusd escriptions clarifying their radius (covers active probes, AMS, Ambient Targeter, and C3 systems).
  • Lots of typo fixes and dll updates.

IMPORTANT: v12.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.

IMPORTANT: v12.1 is not a save breaking update, your saves are compatible and will work fine.

IMPORTANT: You can see v12.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes

REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.

Older Patch Notes

2021/12/30 Patch v12.1 - The drone and tank update

2021/12/25 Patch v.12.0.1 - Hotfix

2021/12/14 Patch v12.0 - The Christmas event update

Patch v11.4.3 - 2021/11/16 - Hotfix

Patch v11.4.2 - 2021/11/16 - Hotfix

Patch v11.4.1 - 2021/11/16 - The Solaris update update

Patch v11.4 - 2021/11/3 - The Solaris/BA update

Patch v11.3 - 2021/10/8 - The artillery update

Patch v11.2 - 2021/9/26 - Strafing runs and heat balances

Patch v11.1.1 - 2021/9/5 - Hotfix

Patch v11.1 - 2021/9/5 - The vehicle crew skill tree update

Patch v11.0.3 - 2021/8/9 - Hotfix

Patch v11.0.2 - 2021/8/9 - Hotfix

Patch v11.0.1 - 2021/8/9 - Hotfix

Patch v11.0 - 2021/8/8 - The Airdrop Beacon patch

Patch v10.5.1 - 2021/7/10 - Hotfix

Patch v10.5 - 2021/7/10 - The Resolve rework patch

Patch v10.4 - 2021/6/24 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch

Patch v10.3 - 2021/6/2 - The WoB patch

Patch v10.2 - 2021/5/18 - The Minsk patch

Patch v10.1 - 2021/5/3 - The Von Rohrs patch

Patch v10 - 2021/4/24 - The playable tanks + save breaking patch

Patch v9.4.1 - 2021/4/2 - Hotfix

Patch v9.4 - 2021/3/31 - The House Arano invades Terra/Community Content patch

Patch v9.3 - 2021/3/13 - The WarTech IIC patch

Patch v9.2 - 2021/3/7 - The bug fix patch

Patch v9.1 - 2021/2/27 - Hotfix

Patch v9.0 - 2021/2/27 - The Quad 'Mech patch

Patch v8.5.2 - 2021/2/13 - Hotfix

Patch v8.5.1 - 2021/2/13 - Hotfix

Patch v8.5 - 2021/2/13 - The Zeppelin patch

Patch v8.4 - 2021/1/30 - The Pilot Specializations patch

Patch v8.3 - 2021/1/17 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch

Patch v8.2 - 2021/1/2 - The shop fix + ExcavatorMech patch

Patch v8.1 - 2020/12/21 - Hotfix

Patch v8.0 - 2020/12/21 - The Battle Armor patch

Patch v7.7.1 - 2020/11/25 - Hotfix

Patch v7.7 - 2020/11/25 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch

Patch v7.6 - 2020/11/8 - The new variants for lots of mechs patch

Patch v7.5.1 - 2020/11/2 - Hotfix

Patch v7.5 - 2020/10/30 - The TisButAScratch patch

Patch v7.4.1 - 2020/10/18

Patch v7.4 - 2020/10/17

Patch v7.3.3 - 2020/10/6

Patch v7.3.2 - 2020/10/4

Patch v7.3 - 2020/10/3

Patch v7.2.1 - 2020/9/23

Patch v7.2 - 2020/9/21

Patch v7.1 - 2020/9/6

Patch v7.0 - 2020/8/21

Patch v6.4.1 - 2020/8/11

Patch v6.4 - 2020/8/9

Patch v6.3 - 2020/7/26

Patch v6.2 - 2020/7/19

Patch v6.1 - 2020/7/6

Patch v6.0.1 - 2020/6/25

Patch v6.0 - 2020/6/24

Patch v5.5.2 - 2020/6/6

Patch v5.5.1 - 2020/6/2

Patch v5.5 - 2020/6/2

Patch v5.4 - 2020/5/19

Patch v5.3 - 2020/5/4

Patch v5.2 - 2020/4/23

Patch v5.1 - 2020/4/19

Patch v5.0 - 2020/4/15

Patch v4.6 - 2020/4/8

Patch v4.5.1 - 2020/4/2

Patch v4.5 - 2020/4/3

Patch v4.4 - 2020/3/11

Patch v4.3 - 2020/2/20

Patch v4.2.2 - 2020/2/9

Patch v4.2.1 - 2020/2/9

Patch v4.2 - 2020/2/9

Patch v4.1 - 2020/1/25

Patch v4.0 - 2020/1/18

Patch v3.9.5 - 2020/1/8

Patch v3.9.4 - 2020/1/2

Patch v3.9.3 - 2020/1/1

Patch v3.9 - 2020/1/1

Patch v3.8 - 2019/12/22

Patch v3.7.4 - 2019/12/14

Patch v3.6.1 - 2019/11/17

Patch v3.6 - 2019/11/17

Patch v3.5.1 - 2019/11/9

Patch v3.5 - 2019/11/9

Patch v3.4 - 2019/11/1

Patch v3.3 - 2019/10/27

Patch v3.2.1 - 2019/10/23

Patch v3.2 - 2019/10/20

Patch v3.1.2 - 2019/10/11

Patch v3.1.1 - 2019/10/6

Patch v3.1 - 2019/10/6

Patch v3.0.2 - 2019/9/29

Patch v3.0 - 2019/9/20

Patch v2.9.2 - 2019/9/9

Patch v2.9 - 2019/8/28

Patch v2.8 - 2019/8/12

Patch v2.7 - 2019/8/4

Patch v2.6.2 - 2019/8/4

Patch v2.6 - 2019/7/29

Patch v2.5 - 2019/7/20

Patch v2.4 - 2019/7/14

Patch v2.3 - 2019/7/10

Patch v2.2 - 2019/7/3

Patch v2.1 - 2019/7/3

Patch v2.0 - 2019/6/29

Patch v1.4 - 2019/6/29

Patch v1.3 - 2019/6/26

Patch v1.2 - 2019/6/25