Difference between revisions of "Primitive Cockpit"

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(Added FOTM info)
Line 23: Line 23:
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* -40% reduced sensor range.
+
* -40% reduced sensor range
* -40% reduced sight range.
+
* -40% reduced sight range
* Ejection disabled.
+
* Ejection disabled
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: 'Mech is incapacitated.
+
* DESTROYED: 'Mech is incapacitated
  
 
'''Notes:'''
 
'''Notes:'''
* Primitive cockpits are fixed gear on [[:Category:Primitive Mechs|primitive 'mechs]] and cannot be removed.
+
* Primitive cockpits are fixed gear on [[:Category:Primitive Mechs|primitive 'mechs]] and cannot be removed
 +
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|Gear_Cockpit_Primitive}}
  
 
[[Category:Cockpits]]
 
[[Category:Cockpits]]

Revision as of 18:10, 9 December 2021

The Primitive Cockpit is functionally similar to the modern BattleMech cockpit, but due to the bulkier components, it weighs five tons instead of three. It lacks an ejection seat and the sensors are even worse than that of a standard IndustrialMech's

Manufacturer: Generic
Tonnage: 5
Critical Slots: 1
Install Location: Cockpit
Value: 1,000
Gear ID: Gear_Cockpit_Primitive


Equipped Effects:

  • -40% reduced sensor range
  • -40% reduced sight range
  • Ejection disabled

Critical Effects:

  • DESTROYED: 'Mech is incapacitated

Notes:

Found On These 'Mechs: