Difference between revisions of "Foot Actuators"
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(Added FOTM info) |
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=== Foot === | === Foot === | ||
− | The default foot actuator in every ' | + | The default foot actuator in every 'Mech. |
{| class="wikitable" | {| class="wikitable" | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | |||
+ | This is the generic foot actuator found on every 'Mech. | ||
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* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties). | * DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties). | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|emod_leg_foot_speed}} | ||
== Rawlings Actuators == | == Rawlings Actuators == | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Actuator_Rawlings_Epsilon}} | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Actuator_Rawlings_Omicron}} | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Actuator_Rawlings_Omega}} | ||
== Earthwerks Actuators == | == Earthwerks Actuators == | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Actuator_Earthwerks_Scissor}} | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Actuator_Earthwerks_Axe}} | ||
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* DESTROYED: Reduces walk and sprint distances by 10%. | * DESTROYED: Reduces walk and sprint distances by 10%. | ||
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Actuator_Earthwerks_Roundhouse}} | ||
[[Category:Actuators]] | [[Category:Actuators]] |
Revision as of 17:15, 9 December 2021
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Generic Actuators
Foot
The default foot actuator in every 'Mech.
Manufacturer: | Generic |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | emod_leg_foot |
Equipped Effects:
- None.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs:
This is the generic foot actuator found on every 'Mech.
Speedy Foot
Manufacturer: | Periphery Armory, Inc. |
---|---|
Tonnage: | 1 |
Crtical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | emod_leg_foot_speed |
Equipped Effects:
- +0.025 sprint multiplier.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties).
Found On These 'Mechs:
- Atlas AS7-RG (Fixed Gear)
Rawlings Actuators
Foot Epsilon
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | Gear_Actuator_Rawlings_Epsilon |
Equipped Effects:
- DFAs do +5% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs: Not found on any 'Mechs
Foot Omicron +
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 60,000 |
Gear ID: | Gear_Actuator_Rawlings_Omicron |
Equipped Effects:
- DFAs do +10% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs: Not found on any 'Mechs
Foot Omega + +
Manufacturer: | Rawlings |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 90,000 |
Gear ID: | Gear_Actuator_Rawlings_Omega |
Equipped Effects:
- DFAs do +15% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs: Not found on any 'Mechs
Earthwerks Actuators
Foot Scissor
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 60,000 |
Gear ID: | Gear_Actuator_Earthwerks_Scissor |
Equipped Effects:
- Kicks do +10% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs:
Foot Axe +
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | Gear_Actuator_Earthwerks_Axe |
Equipped Effects:
- Kicks do +15% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs: Not found on any 'Mechs
Foot Roundhouse + +
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 90,000 |
Gear ID: | Gear_Actuator_Earthwerks_Roundhouse |
Equipped Effects:
- Kicks do +20% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Found On These 'Mechs: