Difference between revisions of "Module:Equipment"
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local equipment = tpl_args[1] | local equipment = tpl_args[1] | ||
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local tableList= mw.html.create('ul') | local tableList= mw.html.create('ul') | ||
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− | for k,v in pairs( | + | |
+ | for k,v in pairs(mw.ext.cargo) do | ||
tableList:tag('li'):wikitext(string.format("%s:%s %s:%s", type(k), tostring(k), type(v), tostring(v))) | tableList:tag('li'):wikitext(string.format("%s:%s %s:%s", type(k), tostring(k), type(v), tostring(v))) | ||
end | end |
Revision as of 11:27, 7 December 2021
Documentation for this module may be created at Module:Equipment/doc
-- Module:Equipment is my attempt to create a list of mechs that use a particular -- bit of equipment with the idea being you can see what mechs to hunt for particular bits of gear. local p = {} local mechs = require('Module:Mech').core local getArgs = require('Module:Arguments').getArgs function p.equipmentMechs(frame) local tpl_args = getArgs(frame, {parentFirst=true}) local equipment = tpl_args[1] local tableList= mw.html.create('ul') for k,v in pairs(mw.ext.cargo) do tableList:tag('li'):wikitext(string.format("%s:%s %s:%s", type(k), tostring(k), type(v), tostring(v))) end return tableList --[==[ local where = string.format('MechInventory.ComponentDefID HOLDS "%s"', equipment) -- when querying for mechs, set the limit to 2000. this is arbitrarily high -- (larger than the total number of mechs). without this, factions with lots -- of mechs would not show all of them. local equipmentMechData = mw.ext.cargo.query( 'Mech,Chassis','Chassis.Name=Name,Chassis.VariantName=VariantName', { join = 'Mech.ChassisID=Chassis.Id', where=where, limit=2000 } ) local equipList = mw.html.create('ul') equipList:cssText('column-count: 3;-moz-column-count: 3;-webkit-column-count: 3') for _, mech in ipairs(equipmentMechData) do equipList:tag('li'):wikitext(string.format( '[[%s#%s|%s %s]]', mech['Name'], mech['VariantName'], mech['Name'], mech['VariantName'] )) end return equipList --]==] end function p.mechEquipment(frame) local tpl_args = getArgs(frame, {parentFirst=true}) gearpiece = tpl_args[1] local mech = mechs.mech_inventory.componentDefID(gearpiece) if mech == nil then return mw.html.create('div').wikitext("''Mech not found''") end local equip = {} local mechList = mw.html.create('ul') for _, tag in ipairs(mech.equip) do if p.componentID[equip] ~= nil then table.insert(equip, p.componentID[tag]) end end table.sort(tags) for _, tag in ipairs(equip) do factionList:tag('li'):wikitext(tag) end return mechList end return p