Difference between revisions of "Grasshopper"
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===Factions=== | ===Factions=== | ||
− | The GHR-MJ can only be found as an enemy duelist in [[Game | + | The GHR-MJ can only be found as an enemy duelist in [[Game Worlds]] contracts. |
Revision as of 01:14, 19 November 2021
GHR-5H
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Skirmisher & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 7 Missile: 1 Support: 6 |
Speed | 4/6/4 |
Firepower | Max Damage: 140 Max Stability: 5 Max Heat: 0 |
Durability | Armor: 1040 Structure: 606 |
Heat Efficiency | Sinking: 88 Alpha: 64 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Grasshopper Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | LRM5 |
Center Torso | L Laser |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink M Laser |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Ammo LRM M Laser |
Left Arm | Heat Sink M Laser |
Right Arm | Heat Sink M Laser |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Don't be fooled by its whimsical name-the Grasshopper is a killer that specializes in hunting down light and medium 'Mechs. Its superb jump ability and good armor allow it to get behind foes easily to bring its all-Energy weapons to bear.
Bonuses
Mech Quirk: Rugged
+70 extra structure points, +70 bonus stability threshold
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 1st McCarron's Armored Cavalry
- Death Commandos
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 2nd Army V-Mu
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 1st Sword Of Light
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 10th Lyran Guards
- 2nd Crucis Lancers
- Davion Assault Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 1st Tyr
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 1st Knights of the Inner Sphere
- 30th Marik Militia
- Gray Death Legion
- Hanseatic League
- Illyrian Palatinate
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Raventhir's Iron Hand
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- I Legio Martia Victrix
- Cohors Morituri
- Mercenaries
- Mercenaries
- 21st Centauri Lancers
- The Black Outlaws
- Romanov's Crusaders
- Rubinsky's Light Horse
- Winfield's Regiment
- Khorsakov's Cossacks
- Jacob's Juggernauts
- Lindon's Battalion
- Thermo Police
- The Blackhearts
- Camacho's Caballeros
- Mobile Fire
- The Krushers
- Greenburg's Godzillas
- Barrett's Fusiliers
- Narhal's Raiders
- Avanti's Angels
- Grim Determination
- Knights of Caerbannog
- Bullard's Armored Cavalry
- Bronson's Horde
- Ramilie's Raiders
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Tooth of Ymir
- Harcourt's Destructors
- Canopian Highlanders
- Bannockburn's Bandits
- Dragonslayers
- Clean Kill
- Caesar's Cohorts
- Longwood's Bluecoats
- Vanguard Legion
- Smithson's Chinese Bandits
- Screaming Eagles
- Knights Of St. Cameron
- Blue Star Irregulars
- Kell Hounds
- Snord's Irregulars
- Lone Star Regiment
- Northwind Highlanders
- Dismal Disinherited
- Wolf's Dragoons
- Tortuga Fusiliers
- Band of the Damned
- Federated Freemen
- Shen-Se Tian
- Death's Consorts
- New Belt Pirates
- Morrison's Extractors
- Antian Lanciarii
- Solaris VII Mercenary League
- Broadsword Legion
- The Arcadians
- Olson's Rangers
- Lethal Injection
- 12th Vegan Rangers
- Harlock's Warriors
- Dioscuri
- Eridani Light Horse
- Langendorf Lancers
- Simonson's Cutthroats
- Burr's Black Cobras
- Always Faithful
- 51st Dark Panzer Jaegers
- Hsien Hotheads
- Fist Of Mokal
- Black Caravel
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 1st Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 1st Helius Legionnaires
- 8th Helius Fusiliers
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- Taurian Guard
- 3rd Taurian Lancers
- Terracap Confederation
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- WoB Protectorate Militia
GHR-5J
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Skirmisher & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 7 Missile: 1 Support: 6 |
Speed | 4/6/4 |
Firepower | Max Damage: 103 Max Stability: 8 Max Heat: 0 |
Durability | Armor: 1040 Structure: 606 |
Heat Efficiency | Sinking: 88 Alpha: 54 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Grasshopper Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Streak SRM2 |
Center Torso | ER L Laser |
Left Torso | Ammo AMS Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | AMS Heat Sink Heat Sink Heat Sink Heat Sink Ammo Streak SRM Ammo Streak SRM |
Left Arm | M Laser |
Right Arm | M Laser |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
An upgrade of the Grasshopper using Star League technology, the 5J replaces the large laser with a extended range model, replaces the LRM rack with a Streak SRM-2 model, and removes the two torso-mounted medium lasers for an Anti-Missile System.
Bonuses
Mech Quirk: Rugged
+70 extra structure points, +70 bonus stability threshold
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Gray Death Legion
- Hanseatic League
- Illyrian Palatinate
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Mercenaries
- Federated Freemen
- Vanguard Legion
- Avanti's Angels
- Camacho's Caballeros
- Mobile Fire
- Greenburg's Godzillas
- Smithson's Chinese Bandits
- Harlock's Warriors
- The Arcadians
- Screaming Eagles
- 12th Vegan Rangers
- Dioscuri
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Jacob's Juggernauts
- Winfield's Regiment
- Lindon's Battalion
- Grim Determination
- Olson's Rangers
- Khorsakov's Cossacks
- 21st Centauri Lancers
- The Krushers
- Rubinsky's Light Horse
- Romanov's Crusaders
- The Black Outlaws
- Tooth of Ymir
- Lethal Injection
- Always Faithful
- Wolf's Dragoons
- Shen-Se Tian
- Kell Hounds
- Blue Star Irregulars
- Knights Of St. Cameron
- Tortuga Fusiliers
- Morrison's Extractors
- Thermo Police
- New Belt Pirates
- Band of the Damned
- Death's Consorts
- Langendorf Lancers
- Snord's Irregulars
- Lone Star Regiment
- Fist Of Mokal
- 51st Dark Panzer Jaegers
- Hsien Hotheads
- Simonson's Cutthroats
- Northwind Highlanders
- Burr's Black Cobras
- Eridani Light Horse
- Broadsword Legion
- Dismal Disinherited
- Solaris VII Mercenary League
- Knights of Caerbannog
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 1st Alliance Air Wing
- 3rd Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- St. Ives Compact
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terran Hegemony (Cameron)
- Tortuga Dominions
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- WoB Protectorate Militia
GHR-5N
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Skirmisher & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 8 Support: 6 |
Speed | 4/6/4 |
Firepower | Max Damage: 155 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 1040 Structure: 606 |
Heat Efficiency | Sinking: 88 Alpha: 75 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Grasshopper Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | M Laser |
Center Torso | Heat Sink Heat Sink |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink M Laser |
Right Torso | Heat Sink Heat Sink M Laser PPC |
Left Arm | Heat Sink M Laser |
Right Arm | Heat Sink Heat Sink M Laser |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Where the Grasshopper-5H has a Large Laser, the simple weapon swap -5N has a PPC, giving it slightly increased range and damage at the cost of heat efficiency. Don't get lax around one though, it's still plenty capable of killing you stone dead with a barrage of lasers.
Bonuses
Mech Quirk: Rugged
+70 extra structure points, +70 bonus stability threshold
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- Illyrian Palatinate
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Raventhir's Iron Hand
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- I Legio Martia Victrix
- Cohors Morituri
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Federated Freemen
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Rubinsky's Light Horse
- The Black Outlaws
- Barrett's Fusiliers
- 21st Centauri Lancers
- The Blackhearts
- Romanov's Crusaders
- The Krushers
- Narhal's Raiders
- Knights of Caerbannog
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Bannockburn's Bandits
- Ramilie's Raiders
- Dragonslayers
- Longwood's Bluecoats
- Harcourt's Destructors
- Caesar's Cohorts
- Canopian Highlanders
- Greenburg's Godzillas
- Camacho's Caballeros
- Mobile Fire
- Kell Hounds
- Wolf's Dragoons
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Burr's Black Cobras
- Fist Of Mokal
- Shen-Se Tian
- New Belt Pirates
- Thermo Police
- Tortuga Fusiliers
- Band of the Damned
- Morrison's Extractors
- Death's Consorts
- Antian Lanciarii
- Hsien Hotheads
- Always Faithful
- Screaming Eagles
- Harlock's Warriors
- Smithson's Chinese Bandits
- Avanti's Angels
- Vanguard Legion
- Simonson's Cutthroats
- Dioscuri
- The Arcadians
- Langendorf Lancers
- 12th Vegan Rangers
- Lethal Injection
- Olson's Rangers
- Black Caravel
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 1st Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 1st Helius Legionnaires
- 8th Helius Fusiliers
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- Taurian Guard
- 3rd Taurian Lancers
- Terracap Confederation
- Tortuga Dominions
- Word of Blake
- WoB Protectorate Militia
GHR-6J
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Skirmisher & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 10 Missile: 1 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 261 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 1040 Structure: 606 |
Heat Efficiency | Sinking: 84 Alpha: 130 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Grasshopper Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Streak SRM4 |
Center Torso | ER M Laser |
Left Torso | ER M Laser Heat Sink (D) L Pulse |
Right Torso | CASE ER M Laser Heat Sink (D) Heat Sink (D) L Pulse Ammo Streak SRM |
Left Arm | ER M Laser |
Right Arm | ER M Laser |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
An advanced tech upgrade, the Grasshopper-6J splits from the common Grasshopper trend of one big laser and some little ones by instead having two big lasers, in this case Large Pulse Lasers. These are backed up by 5 ER Medium Lasers and a Streak SRM-4 for close-range firepower. It otherwise has Grasshopper armor and speed.
Bonuses
Mech Quirk: Rugged
+70 extra structure points, +70 bonus stability threshold
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
- ComStar
- ComStar
- 2nd Army V-Mu
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 6th Lyran Guards
- Mercenaries
- Mercenaries
- Greenburg's Godzillas
- Narhal's Raiders
- Barrett's Fusiliers
- The Blackhearts
- Camacho's Caballeros
- Avanti's Angels
- Mobile Fire
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Tooth of Ymir
- Harlock's Warriors
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Dioscuri
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
GHR-C
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Heavy Skirmisher & Cavalry |
Stock Specifications | |
Hardpoints | Energy: 7 Missile: 1 Support: 6 |
Speed | 4/6/4 |
Firepower | Max Damage: 103 Max Stability: 8 Max Heat: 0 |
Durability | Armor: 1040 Structure: 606 |
Heat Efficiency | Sinking: 88 Alpha: 54 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | Standard Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Grasshopper Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Streak SRM2 |
Center Torso | ER L Laser |
Left Torso | Ammo AMS Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | AMS C3 Slave Heat Sink Heat Sink Heat Sink Heat Sink Ammo Streak SRM |
Left Arm | M Laser |
Right Arm | M Laser |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
A basic change to the GHR-5J, the -C simply loses a ton of SRM ammo for a C3 slave unit, allowing for increased tactical flexibility and coordination with allies.
Bonuses
Mech Quirk: Rugged
+70 extra structure points, +70 bonus stability threshold
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- ComStar
- ComStar
- 11th Army V-Eta
- 2nd Army V-Mu
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- WoB Protectorate Militia
GHR-MJ
|
|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 7 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 210 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1080 Structure: 606 |
Heat Efficiency | Sinking: 78 Alpha: 68 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Grasshopper Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | L Laser |
Left Torso | Ammo Gauss Ammo Gauss Ammo Gauss Heat Sink (D) M Laser |
Right Torso | Heat Sink (D) M Laser |
Left Arm | Gauss Rifle |
Right Arm | PPC |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Patterned after famous MechWarrior Tor Miraborg's personal ride during the 3039 Ronin Wars between the Free Rasalhague Republic and rogue Draconis Combine units, the Mjolnir has proven a powerful arena combatant. Armed with a long-range loadout of a PPC, a Large Laser, and a Gauss Rifle, the Mjolnir favors destroying enemies at range instead of point blank like most mechs of its lineage.
Bonuses
Mech Quirk: Rugged
+70 extra structure points, +70 bonus stability threshold
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Nimble
15% more jumping distance
Factions
The GHR-MJ can only be found as an enemy duelist in Game Worlds contracts.