Difference between revisions of "Arctic Wolf"
m (Bot: Adding category Clan BattleMechs) |
(Added hero mech; fixed speeds) |
||
Line 2: | Line 2: | ||
<tab name="ACW-1"> | <tab name="ACW-1"> | ||
{{AutoInfoboxVariant|ACW-1 | {{AutoInfoboxVariant|ACW-1 | ||
− | |speed = 8/ | + | |speed = 8/13/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
Line 12: | Line 12: | ||
− | + | {{AffinityAgile}} | |
− | |||
− | |||
Line 25: | Line 23: | ||
<tab name="ACW-2"> | <tab name="ACW-2"> | ||
{{AutoInfoboxVariant|ACW-2 | {{AutoInfoboxVariant|ACW-2 | ||
− | |speed = 8/ | + | |speed = 8/13/0 |
}} | }} | ||
===Description=== | ===Description=== | ||
Line 35: | Line 33: | ||
− | + | {{AffinityAgile}} | |
− | |||
− | |||
Line 45: | Line 41: | ||
{{LoadoutImage|image=ACW-2.png}} | {{LoadoutImage|image=ACW-2.png}} | ||
+ | </tab> | ||
+ | <tab name="ACW-BK"> | ||
+ | {{AutoInfoboxVariant|ACW-BK | ||
+ | |image = Arctic Wolf.png | ||
+ | |speed = 8/13/5 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|ACW-BK}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkClanMech}} | ||
+ | |||
+ | |||
+ | {{QuirkHeroMech}} | ||
+ | |||
+ | |||
+ | {{AffinityAgile}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | The ACW-BK can only be found as an enemy duelist in [[Game World]] contracts. | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=ACW-BK.png}} | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
[[Category:Clan Mechs]] | [[Category:Clan Mechs]] | ||
+ | [[Category:Clan BattleMechs]] | ||
[[Category:40 Ton Mechs]] | [[Category:40 Ton Mechs]] | ||
− |
Revision as of 04:46, 9 November 2021
ACW-1
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 40T |
Stock Role | Scout & Harasser |
Stock Specifications | |
Hardpoints | Missile: 9 Support: 1 |
Speed | 8/13/0 |
Firepower | Max Damage: 398 Max Stability: 132 Max Heat: 0 |
Durability | Armor: 480 Structure: 336 |
Heat Efficiency | Sinking: 60 Alpha: 120 |
Melee | Kick: 40 Punch: 20 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 280 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Center Torso | Narc Launcher (C) |
Left Torso | Ammo SRM Ammo SRM Ammo SRM SRM6 (C) SRM6 (C) |
Right Torso | Ammo Narc Beacon Ammo SRM SRM6 (C) SRM6 (C) |
Left Arm | SRM4 (C) SRM6 (C) |
Right Arm | SRM4 (C) SRM6 (C) |
Description
The design of the Arctic Wolf is simple: get close, unleash a torrent of missiles, and get out. To do this, it is armed with six Type 1 SRM Six-Shooters and two Type 1 Cross-Pattern SRM-4 Launchers. Aiding the accuracy of these missiles is the Tracker Series Narc Missile Beacon. The Arctic Wolf also boasts an impressive four tons of ammunition for its launchers. The 'Mech has ten double heat sinks which can be overwhelmed, but only if a MechWarrior insists on staying in the fight or going full-tilt for long periods. The Arctic Wolf is protected by six tons of standard armor.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
ACW-2
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 40T |
Stock Role | Scout & Harasser |
Stock Specifications | |
Hardpoints | Energy: 1 Missile: 7 Support: 1 |
Speed | 8/13/0 |
Firepower | Max Damage: 273 Max Stability: 72 Max Heat: 0 |
Durability | Armor: 480 Structure: 336 |
Heat Efficiency | Sinking: 60 Alpha: 94 |
Melee | Kick: 40 Punch: 20 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 280 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Center Torso | Narc Launcher (C) |
Left Torso | L Pulse (C) Ammo SRM Ammo SRM Ammo SRM |
Right Torso | Ammo Narc Beacon SRM6 (C) SRM6 (C) |
Left Arm | SRM6 (C) |
Right Arm | SRM6 (C) |
Description
The design of the Arctic Wolf is simple: get close, unleash a torrent of missiles, and get out. The one variant replaces the SRM-4s and two SRM-6s with an Alpha Series Large Pulse Laser. This gives the 'Mech some long-range capability and provides it with a punch weapon, as well as increased accuracy and a reduction on ammunition dependency. The 'Mech has ten double heat sinks which can be overwhelmed, but only if a MechWarrior insists on staying in the fight or going full-tilt for long periods. The Arctic Wolf is protected by six tons of standard armor.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
ACW-BK
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 40T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 3 Support: 1 |
Speed | 8/13/5 |
Firepower | Max Damage: 250 Max Stability: 22 Max Heat: 0 |
Durability | Armor: 480 Structure: 336 |
Heat Efficiency | Sinking: 66 Alpha: 117 |
Melee | Kick: 40 Punch: 20 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 280 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | Streak SRM6 (C) |
Left Torso | HMG (C) Jump Jet (S) Jump Jet (S) Ammo Streak SRM |
Right Torso | HMG (C) Ammo MG Jump Jet (S) Jump Jet (S) |
Left Arm | ER L Laser (C) ER M Laser (C) |
Right Arm | ER L Laser (C) ER M Laser (C) |
Description
A customized variant of the standard Arctic Wolf, the Blood Kit carries an ER Large and ER Medium Laser each arm, supported by a Heavy Machine Gun in each side torso and a center torso mounted Streak SRM-6 launcher. Mounting four jump jets, the Blood Kit carries an extra double sink and single ton of ammunition for each weapon type.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The ACW-BK can only be found as an enemy duelist in Game World contracts.