Difference between revisions of "Thanatos"
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− | | | + | ===Description=== |
+ | {{MechDetails|TNS-5M}} | ||
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+ | ===Bonuses=== | ||
+ | {{QuirkImprovedSensors1}} | ||
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+ | ===Factions=== | ||
+ | {{MechFactions|TNS-5M}} | ||
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+ | {{LoadoutImage|image=TNS-5M.png}} | ||
+ | </tab> | ||
+ | <tab name="TNS-HA"> | ||
+ | {{AutoInfoboxVariant|TNS-HA | ||
+ | |image = Thanatos.png | ||
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===Description=== | ===Description=== | ||
− | {{MechDetails|TNS- | + | {{MechDetails|TNS-HA}} |
===Bonuses=== | ===Bonuses=== | ||
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+ | {{QuirkHeroMech}} | ||
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===Factions=== | ===Factions=== | ||
− | + | The TNS-HA can only be found as an enemy duelist in [[Game World]] contracts. | |
− | {{LoadoutImage|image=TNS- | + | {{LoadoutImage|image=TNS-HA.png}} |
</tab> | </tab> | ||
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Revision as of 02:51, 8 November 2021
TNS-4S
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Brawler & Close Assault |
Stock Specifications | |
Hardpoints | Energy: 6 Missile: 7 Support: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 202 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 1120 Structure: 571 |
Heat Efficiency | Sinking: 90 Alpha: 82 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | XL Engine |
Core | 375 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +5 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Thanatos Improved Sensors (Fixed) |
Center Torso | C3 Slave Jump Jet (H) |
Left Torso | ER M Laser Guardian ECM |
Right Torso | ER M Laser |
Left Arm | ER L Laser M Pulse |
Right Arm | Ammo MRM Ammo MRM MRM20 |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Intended to emulate the Thor OmniMech used by the Clans, the Thanatos is an incredibly sturdy and hard-hitting design. Copying both the looks and the capabilities of the Clan Thor, the Thanatos is a fast all-range design, though it skimps on armor a bit for a mech its size. Carrying an ER Large Laser for long range and a brace of advanced medium lasers and a MRM-20 for medium to close range, the Thanatos has a weapon for any situation. Combined with a fast 86.4 km/h top speed and five jump jets, the Thanatos can often catch what it cannot out-range.
Bonuses
Mech Quirk: Improved Sensors
+10% increased sensor range, +15% increased sight range
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Tooth of Ymir
- Dioscuri
- The Arcadians
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Northwind Highlanders
- Knights Of St. Cameron
- Snord's Irregulars
- Kell Hounds
- Blue Star Irregulars
- 12th Vegan Rangers
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Burr's Black Cobras
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
TNS-4T
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Brawler & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Missile: 3 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 288 Max Stability: 45 Max Heat: 0 |
Durability | Armor: 1040 Structure: 571 |
Heat Efficiency | Sinking: 72 Alpha: 74 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Thanatos Improved Sensors (Fixed) |
Center Torso | C3 Slave |
Left Torso | Guardian ECM Ammo LBX/20 CLUSTER Ammo LBX/20 SLUG Ammo LBX/20 SLUG M Pulse M Pulse |
Right Torso | M Pulse M Pulse |
Left Arm | LBX AC/20 |
Right Arm | Ammo MRM Ammo MRM MRM20 |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
The Thanatos-4T is a closer-range brawler variant of the Thanatos that reduces the engine size in order to carry a significantly better close range payload, consisting of the originals MRM-20 combined with a massive LB-20X Autocannon and 4 Medium Pulse Lasers. It keeps a similar armor profile and keeps the jump jet mobility of the original Thanatos-4S.
Bonuses
Mech Quirk: Improved Sensors
+10% increased sensor range, +15% increased sight range
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Mercenaries
- Federated Freemen
- Narhal's Raiders
- Barrett's Fusiliers
- Greenburg's Godzillas
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- The Blackhearts
- Smithson's Chinese Bandits
- Vanguard Legion
- Screaming Eagles
- The Krushers
- The Black Outlaws
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Romanov's Crusaders
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- 21st Centauri Lancers
- Harlock's Warriors
- Dioscuri
- 12th Vegan Rangers
- Dismal Disinherited
- Solaris VII Mercenary League
- Eridani Light Horse
- Broadsword Legion
- Lone Star Regiment
- Snord's Irregulars
- Northwind Highlanders
- Blue Star Irregulars
- Knights Of St. Cameron
- Tooth of Ymir
- Burr's Black Cobras
- Fist Of Mokal
- Lethal Injection
- Olson's Rangers
- The Arcadians
- 51st Dark Panzer Jaegers
- Langendorf Lancers
- Simonson's Cutthroats
- Always Faithful
- Hsien Hotheads
- Knights of Caerbannog
- Local Government
TNS-5M
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Extreme Range Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 5 Energy: 2 Missile: 1 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 210 Max Stability: 100 Max Heat: 0 |
Durability | Armor: 1040 Structure: 571 |
Heat Efficiency | Sinking: 60 Alpha: 55 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Thanatos Improved Sensors (Fixed) |
Left Torso | CASE ER M Laser Guardian ECM Ammo Light Gauss Ammo Light Gauss |
Right Torso | CASE ER M Laser |
Left Arm | Light Gauss Light Gauss |
Right Arm | Ammo MRM MRM20 |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Designed by Starcorps Industries for the Free Worlds League Military, the Thanatos-5M makes use of the FWL's Light Gauss Rifles to provide a mobile yet heavily armored fire support platform at all ranges. With a pair of Light Gauss Rifles as its primary armament, the -5M is capable of hitting enemies at extreme range. For medium-range engagements the -5M can call upon a pair of ER Medium Lasers and a MRM 20. It also carries the typical Thanatos armor and ECM suite, as well as a quartet of jump jets for maneuverability in tough environments.
Bonuses
Mech Quirk: Improved Sensors
+10% increased sensor range, +15% increased sight range
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
TNS-HA
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|
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 75T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 8 Missile: 5 Support: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 499 Max Stability: 140 Max Heat: 0 |
Durability | Armor: 1080 Structure: 571 |
Heat Efficiency | Sinking: 108 Alpha: 149 |
Melee | Kick: 75 Punch: 38 |
Stock Equipment | |
Engine | XL Engine |
Core | 375 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +5 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | FCS Precision Computer Thanatos Improved Sensors (Fixed) |
Center Torso | Jump Jet (H) M Pulse |
Left Torso | ER M Laser Guardian ECM Heat Sink (D) |
Right Torso | ER M Laser Heat Sink (D) Heat Sink (D) |
Left Arm | ER L Laser M Pulse |
Right Arm | RL10 RL15 RL15 RL15 RL15 |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Carrying a hell of a right hook, the Hangover has caught many an unsuspecting opponent off-guard. While the battery of ER and Pulse Lasers looks fairly conventional, it's the right arm brace of rockets that are the real danger in a one-and-done arena brawler like the Hangover. 70 Rocket Launcher tubes don't look like a lot, but all the Hangover needs is one good shot and with its high speed, it's likely to find one.
Bonuses
Mech Quirk: Improved Sensors
+10% increased sensor range, +15% increased sight range
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Keen Eyed
15% boost to sensor and sight range
Factions
The TNS-HA can only be found as an enemy duelist in Game World contracts.