Difference between revisions of "Hunchback IIC"
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+ | <tab name="HBK-IIC-TR"> | ||
+ | {{AutoInfoboxVariant|HBK-IIC-TR | ||
+ | |speed = 6/8/0 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|HBK-IIC-TR}} | ||
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+ | ===Bonuses=== | ||
+ | {{QuirkClanMech}} | ||
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+ | {{QuirkHeroMech}} | ||
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+ | {{AffinityUnlimitedPower}} | ||
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+ | ===Factions=== | ||
+ | {{MechFactions|HBK-IIC-TR}} | ||
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[[Category:50 Ton Mechs]] | [[Category:50 Ton Mechs]] | ||
[[Category:Clan BattleMechs]] | [[Category:Clan BattleMechs]] | ||
+ | [[Category:Hero Mechs]] |
Revision as of 21:55, 24 June 2021
HBK-IIC
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Last Gasp Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 2 |
Speed | 5/7/5 |
Firepower | Max Damage: 260 Max Stability: 44 Max Heat: 0 |
Durability | Armor: 480 Structure: 416 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 200 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Center Torso | ER M Laser (C) ER M Laser (C) |
Left Torso | Ammo UAC/20 UAC/20 (C) |
Right Torso | Ammo UAC/20 UAC/20 (C) |
Left Arm | Heat Sink Double (C) Heat Sink Double (C) |
Right Arm | Heat Sink Double (C) Heat Sink Double (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Inner Sphere observers believed that this 'Mech was a last-ditch effort for failed warriors to die with glory but in truth, the assignment of a Hunchback IIC was essentially a death sentence. The Hunchback IIC is a Clan-tech refit of the venerable Hunchback. Its meager six tons of armor, coupled with paltry ammunition and lack of long-range weapons mean that the mech is a deathtrap. However, it is armed with a pair of Ultra AC/20s, one of the most powerful weapons in the Clan arsenal. This is backed up by a mere pair of ER Medium Lasers. This makes it incredible at 1v1 Clan dueling, but little else.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Mercenaries
- Kell Hounds
- Scorpion Empire
HBK-IIC-2
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Last Gasp Brawler |
Stock Specifications | |
Hardpoints | Energy: 6 Support: 2 |
Speed | 5/7/5 |
Firepower | Max Damage: 390 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 560 Structure: 416 |
Heat Efficiency | Sinking: 114 Alpha: 250 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 200 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Center Torso | M Pulse (C) M Pulse (C) |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) Heavy L Laser (C) |
Right Torso | Heat Sink Double (C) Heavy L Laser (C) Heavy L Laser (C) |
Left Arm | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Arm | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Inner Sphere observers believed that this 'Mech was a last-ditch effort for failed warriors to die with glory but in truth, the assignment of a Hunchback IIC was essentially a death sentence. Like their Inner Sphere counterparts, Hunchback IICs mounting smaller weaponry are frequently referred to as Swayback IICs. This Hunchback IIC 2, a Crusader variant, utilizes four Heavy Large Lasers that can quickly cause a debilitating heat-induced shutdown. As secondary weapons the variant includes two Medium Pulse Lasers. The nineteen double heat sinks cannot handle the heat build up for long.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire
HBK-IIC-3
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Last Gasp Brawler |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 4 Support: 2 |
Speed | 5/7/5 |
Firepower | Max Damage: 378 Max Stability: 72 Max Heat: 0 |
Durability | Armor: 480 Structure: 416 |
Heat Efficiency | Sinking: 72 Alpha: 144 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 200 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Head | ER M Laser (C) |
Center Torso | ER M Laser (C) ER M Laser (C) |
Left Torso | ATM 12 (C) ATM 12 (C) |
Right Torso | ATM 12 (C) Ammo ATM Ammo ATM Ammo ATM ER Ammo ATM HE |
Left Arm | Heat Sink Double (C) Heat Sink Double (C) |
Right Arm | Heat Sink Double (C) Heat Sink Double (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Inner Sphere observers believed that this 'Mech was a last-ditch effort for failed warriors to die with glory but in truth, the assignment of a Hunchback IIC was essentially a death sentence. The Hunchback IIC is a Clan-tech refit of the venerable Hunchback. Its meager six tons of armor, coupled with paltry ammunition mean that the mech is a deathtrap. The Warden variant makes use of three ATM 12s with four tons of ammunition and keeps the ER medium lasers of the original.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire
HBK-IIC-6
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Last Gasp Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 2 |
Speed | 5/7/5 |
Firepower | Max Damage: 90 Max Stability: 6 Max Heat: 0 |
Durability | Armor: 480 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 72 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 200 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Center Torso | ER M Laser (C) ER M Laser (C) |
Left Torso | Ammo Hyper Gauss Hyper-Assault Gauss 30 (C) |
Right Torso | Ammo Hyper Gauss Hyper-Assault Gauss 30 (C) |
Left Arm | Heat Sink Double (C) |
Right Arm | Heat Sink Double (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Inner Sphere observers believed that this 'Mech was a last-ditch effort for failed warriors to die with glory but in truth, the assignment of a Hunchback IIC was essentially a death sentence. The Hunchback IIC is a Clan-tech refit of the venerable Hunchback. Its meager six tons of armor, coupled with paltry ammunition and lack of long-range weapons mean that the mech is a deathtrap. The IIC-6 variant is armed with a pair of brutally powerful Hyper-Assault Gauss Rifle-30s, giving it insane stopping power, but with the same ammo issues of the stock HBK-IIC.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
HBK-IIC-10
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Last Gasp Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 2 |
Speed | 5/7/5 |
Firepower | Max Damage: 180 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 640 Structure: 416 |
Heat Efficiency | Sinking: 72 Alpha: 63 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 200 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Standard Armor (C) |
Center Torso | ER M Laser (C) ER M Laser (C) |
Left Torso | Ammo UAC/10 Ammo UAC/10 UAC/10 (C) |
Right Torso | LBX AC/10 (C) Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG |
Left Arm | Heat Sink Double (C) Heat Sink Double (C) |
Right Arm | Heat Sink Double (C) Heat Sink Double (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Designed by Clan Wolf after their move to their Inner Sphere Occupation Zone, the Hunchback IIC-10 was an attempt to repurpose the chassis away from its existing role as a solahma only mech for last-ditch attempts at garnering glory before death. To accomplish this, the UAC/20s have been replaced with smaller autocannons, specifically a LB-10X Autocannon and an Ultra Autocannon/10, both with two tons of ammo. The jump jets, heat sinks, and ER Medium Lasers all remain from the standard model. The most important change from the original is the addition of two more tons of armor, letting the mech properly weather incoming fire.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Clan Wolf
- CW Epsilon Galaxy
HBK-IIC-TR
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Last Gasp Brawler |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 2 |
Speed | 6/8/0 |
Firepower | Max Damage: 75 Max Stability: 4 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 54 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 255 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Trickster Sparrow Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Stealth Armor |
Head | Ammo Hyper Gauss |
Center Torso | ER L Laser (C) |
Left Torso | Angel ECM Ammo Hyper Gauss Ammo Hyper Gauss Stealth Armor Components |
Right Torso | Hyper-Assault Gauss 40 (C) Stealth Armor Components |
Left Arm | Stealth Armor Components |
Right Arm | Stealth Armor Components |
Left Leg | Stealth Armor Components |
Right Leg | Stealth Armor Components |
Description
This is a customized Hunchback IIC driven by Turtrus. Armed with a seemingly-paltry two weapons, the HBK-IIC-TR still packs a wallop. An ER Large Laser gives reach while a Hyper-Assault Gauss/40 provides heft. Angel ECM and Stealth Armor provide additional defense along with maxed out armor.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions