Difference between revisions of "RawData:Weapon AMS CLAN"

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|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
|EvasivePipsIgnored=0
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|EvasivePipsIgnored=12
 
|DamageVariance=0
 
|DamageVariance=0
 
|HeatDamage=0
 
|HeatDamage=0

Revision as of 00:58, 3 June 2021

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange120
AttackRecoil0
Damage0
HeatGenerated0
TypeMachineGun
IdWeapon_AMS_CLAN
RangeSplit120,120,120
AOECapablefalse
ShotsWhenFired0
IndirectFireCapablefalse
UINameAMS (C)
Instability0
BonusesAMS,OLAMSAttacks,AMSAcc: 40%,AMSShots: 10,OLAMSHeat: 6,OLAMSJam: 35%,OLAMSShots: 20,AMSDamage: 1
Cost460000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
IconuixSvgIcon_equipment_TTS
DamageVariance0
Tonnage0.5
InventorySize1
Rarity2
ComponentTypeWeapon
DetailsThe Anti-Missile System is used to destroy missiles before they strike their target. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles.

<color=#ffcc00>Uses AMS Ammo.</color>

<color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color>
RefireModifier0
EvasivePipsIgnored12
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameClan AMS
ModelStar Screen
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryAntiMissile
HeatDamage0