Difference between revisions of "2021/5/3 - Patch v10.1"

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v10.1 (aka the "Fixing Stuff" release) has been released to the installer. This is largely not a content release but a bug fix release.
 
v10.1 (aka the "Fixing Stuff" release) has been released to the installer. This is largely not a content release but a bug fix release.
  
'''**NEW MECH:**''' The Von Rohrs, a 65 ton Age of War design, has been resurrected and is ready to fight once again. You can find it with the Free Rasalhague Republic.
 
  
* Streak SRMs now cluster their missiles slightly more tightly, meaning they're somewhat more likely to all hit the same location. It's not a huge change but it should make Streaks a little more competitive.
+
'''**NEW MECH:**''' The [[Von Rohrs]], a 65 ton Age of War design, has been resurrected and is ready to fight once again. You can find it with the [[Free Rasalhague Republic]].
* Blood Asp/Warhawk should no longer spawn like heavies.
+
 
 +
* [[Weapons#Streak SRM|Streak SRMs]] now cluster their missiles slightly more tightly, meaning they're somewhat more likely to all hit the same location. It's not a huge change but it should make Streaks a little more competitive.
 +
* [[Blood Asp]]/[[Warhawk]] should no longer spawn like heavies.
 
* Updated tank pathing, it should be a little smoother now (they'll still get stuck on stuff, that's the Tank Way:tm:, but it should be a little better).
 
* Updated tank pathing, it should be a little smoother now (they'll still get stuck on stuff, that's the Tank Way:tm:, but it should be a little better).
* Medium Mech start now has an easier starting world.
+
* [[Faction_Starter_Lists#Medium_Mechs|Medium Mech start]] now has an easier starting world.
 
* Waypoint movement no longer can permit infinite sprint.
 
* Waypoint movement no longer can permit infinite sprint.
 
* Fixed an issue with stray shots.
 
* Fixed an issue with stray shots.
 
* Now all player tanks should be controllable, no matter what drop slot the tank is in or how many tanks you field. *ONLY APPLIES TO NEW CAREERS*
 
* Now all player tanks should be controllable, no matter what drop slot the tank is in or how many tanks you field. *ONLY APPLIES TO NEW CAREERS*
* The Royal Falcon is now actually properly a Royal.
+
* The [[Falcon#FLC-4Nb|Royal Falcon]] is now actually properly a Royal.
* Fixed COM-1AK tonnage.
+
* Fixed [[Commando#COM-1AK|COM-1AK]] tonnage.
 
* Clarified Swarm description to be less confusing.
 
* Clarified Swarm description to be less confusing.
 
* Tanks can now eject.
 
* Tanks can now eject.
 
* Updated CBTBE, possibly fixing some soft-lock issues that we've been running into. Should be better now than it was, though not everything is quite fixed yet, we're still working on it.
 
* Updated CBTBE, possibly fixing some soft-lock issues that we've been running into. Should be better now than it was, though not everything is quite fixed yet, we're still working on it.
  
'''**IMPORTANT:**''' v10.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
 
  
'''**IMPORTANT:**''' v10.1 is not a save breaking update, your saves are compatible and will work fine.
+
'''IMPORTANT:''' v10.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
 +
 
 +
'''IMPORTANT:''' v10.1 is not a save breaking update, your saves are compatible and will work fine.
  
'''**IMPORTANT:**''' You can see v10.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
+
'''IMPORTANT:''' You can see v10.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
  
'''**REMINDER:**''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
  
'''**REMINDER:**''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.

Revision as of 21:29, 3 May 2021

v10.1 (aka the "Fixing Stuff" release) has been released to the installer. This is largely not a content release but a bug fix release.


**NEW MECH:** The Von Rohrs, a 65 ton Age of War design, has been resurrected and is ready to fight once again. You can find it with the Free Rasalhague Republic.

  • Streak SRMs now cluster their missiles slightly more tightly, meaning they're somewhat more likely to all hit the same location. It's not a huge change but it should make Streaks a little more competitive.
  • Blood Asp/Warhawk should no longer spawn like heavies.
  • Updated tank pathing, it should be a little smoother now (they'll still get stuck on stuff, that's the Tank Way:tm:, but it should be a little better).
  • Medium Mech start now has an easier starting world.
  • Waypoint movement no longer can permit infinite sprint.
  • Fixed an issue with stray shots.
  • Now all player tanks should be controllable, no matter what drop slot the tank is in or how many tanks you field. *ONLY APPLIES TO NEW CAREERS*
  • The Royal Falcon is now actually properly a Royal.
  • Fixed COM-1AK tonnage.
  • Clarified Swarm description to be less confusing.
  • Tanks can now eject.
  • Updated CBTBE, possibly fixing some soft-lock issues that we've been running into. Should be better now than it was, though not everything is quite fixed yet, we're still working on it.


IMPORTANT: v10.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.

IMPORTANT: v10.1 is not a save breaking update, your saves are compatible and will work fine.

IMPORTANT: You can see v10.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes

REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.