Difference between revisions of "Lower Leg Actuators"
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Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. | Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. | ||
+ | |||
+ | == Generic Actuators == | ||
+ | |||
+ | The default lower leg actuator in every 'mech. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Manufacturer: | ||
+ | | Pitban | ||
+ | |- | ||
+ | ! Tonnage: | ||
+ | | 0 | ||
+ | |- | ||
+ | ! Critical Slots: | ||
+ | | 1 | ||
+ | |- | ||
+ | ! Install Location: | ||
+ | | Lower Leg | ||
+ | |- | ||
+ | ! Value: | ||
+ | | 30000 | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Equipped Effects:''' | ||
+ | * None. | ||
+ | |||
+ | '''Critical Effects:''' | ||
+ | * DESTROYED: reduces walk and sprint distances by 10%. | ||
+ | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. | ||
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
== Pitban Actuators == | == Pitban Actuators == | ||
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'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
Line 57: | Line 88: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
Line 85: | Line 117: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
Line 114: | Line 147: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
Line 142: | Line 176: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
Line 170: | Line 205: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). | ||
Line 198: | Line 234: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
* DESTROYED: reduces walk and sprint distances by 10%. | * DESTROYED: reduces walk and sprint distances by 10%. | ||
− | * DESTROYED: | + | * DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
+ | * DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties). |
Revision as of 02:33, 16 April 2021
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Generic Actuators
The default lower leg actuator in every 'mech.
Manufacturer: | Pitban |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- None.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Pitban Actuators
Lower Leg Jackrabbit
Manufacturer: | Pitban |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 20000 |
Equipped Effects:
- 10% less Death From Above stability damage taken.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg Wallaby +
Manufacturer: | Pitban |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- 20% less Death From Above stability damage taken.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg Kangaroo + +
Manufacturer: | Pitban |
---|---|
Tonnage: | 2 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 50000 |
Equipped Effects:
- 30% less Death From Above stability damage taken.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Maltex Actuators
Lower Leg Kung Fu
Manufacturer: | Maltex |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- Kicks do 5% more stability damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg MMA +
Manufacturer: | Maltex |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 60000 |
Equipped Effects:
- Kicks do 10% more stability damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Lower Leg Muay Thai + +
Manufacturer: | Maltex |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 90000 |
Equipped Effects:
- Kicks do 20% more stability damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
Speedy Lower Leg
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Crtical Slots: | 1 |
Install Location: | Lower Leg |
Value: | 30000 |
Equipped Effects:
- +0.025 sprint multiplier.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).