Difference between revisions of "Foot Actuators"
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* DESTROYED: increases difficulty of piloting checks. | * DESTROYED: increases difficulty of piloting checks. | ||
− | === Foot Omicron === | + | === Foot Omicron + === |
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. | Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. | ||
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* DESTROYED: increases difficulty of piloting checks. | * DESTROYED: increases difficulty of piloting checks. | ||
− | === Foot Omega === | + | === Foot Omega + + === |
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. | Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance. |
Revision as of 07:28, 14 April 2021
Rawlings Actuators
Foot Epsilon
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot Actuator |
Value: | 30000 |
Equipped Effects:
- DFAs do +5% more damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: increases difficulty of piloting checks.
Foot Omicron +
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot Actuator |
Value: | 60000 |
Equipped Effects:
- DFAs do +10% more damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: increases difficulty of piloting checks.
Foot Omega + +
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot Actuator |
Value: | 90000 |
Equipped Effects:
- DFAs do +15% more damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: increases difficulty of piloting checks.
Earthwerks Actuators
Foot Scissor
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot Actuator |
Value: | 60000 |
Equipped Effects:
- Kicks do +10% more damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: increases difficulty of piloting checks.
Foot Axe +
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot Actuator |
Value: | 30000 |
Equipped Effects:
- Kicks do +15% more damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: increases difficulty of piloting checks.
Foot Roundhouse + +
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot Actuator |
Value: | 90000 |
Equipped Effects:
- Kicks do +20% more damage.
Critical Effects:
- DESTROYED: reduces walk and sprint distances by 10%.
- DESTROYED: increases difficulty of piloting checks.