Difference between revisions of "Sandbox"
(Format and list update) |
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Reminder Add categories to things that use the same slot e.g. [[:Category:Cockpits]] [[:Category:Structure]] [[:Category:Armor]] [[:Category:Sensors A]] [[:Category:Sensors B]] and maybe gear categories: [[:Category:ECM]] [[:Category:TTS]] [[:Category:Probes]] | Reminder Add categories to things that use the same slot e.g. [[:Category:Cockpits]] [[:Category:Structure]] [[:Category:Armor]] [[:Category:Sensors A]] [[:Category:Sensors B]] and maybe gear categories: [[:Category:ECM]] [[:Category:TTS]] [[:Category:Probes]] | ||
− | == | + | == Miscellaneous == |
− | [[ | + | [[Ambient Targeting System]] (Takes up cockpit + Sensors A+B slots) |
− | [[ | + | [[Avionics]] (LAM only) |
− | [[ | + | [[CASE]] (CASE, CASE II, Clan CASE II) |
+ | |||
+ | [[Cockpit SLIC]] (Takes up cockpit, Sensors B and bottom life support slots) | ||
+ | |||
+ | [[M.A.S.C.]] (MASC and Clan MASC) | ||
+ | |||
+ | [[PPC Capacitor]] | ||
+ | |||
+ | [[Shields]] (Small Shield and Medium Shield (M Shield Valkyrie II exclusive)) | ||
+ | |||
+ | [[Stealth Field]] (Takes up Sensors A+B slots) | ||
+ | |||
+ | [[Supercharger]] (Regular and BA) | ||
− | + | [[T.S.M.]] (TSM and Prototype TSM) | |
− | [[ | ||
− | + | == Electronic Warfare == | |
− | [[ | + | [[Active Probes]] (BAP, Clan Active Probe, Clan Light Active Probe, Boosted BAP, Bloodhound AP, Small Probe) |
− | [[ | + | [[C3]] (C3 Slave, C3 Master, C3i) |
− | [[ | + | [[ECM]] (Guardian ECM, Clan Guardian ECM, Angel ECM, EWS (Electronic Warfare Suite (Called Warfare Suite in game)), Experimental EWAR Suite, ECM Equipment (Proto EWS), BA ECM) |
− | [[ | + | [[Null Signature System]] (Not compatibile with Stealth Armor) |
+ | |||
+ | == Cockpit Slot == | ||
− | [[ | + | [[Advanced Command Module]] (Cyclops exclusive) |
− | [[ | + | [[Armored Cowl]] (Armored Cowl, Armored Cowl+, Armored Cowl++) |
− | [[ | + | [[Battle Computer]] (Cyclops exclusive) |
− | + | [[Command Console]] | |
[[DNI Cockpit]] | [[DNI Cockpit]] | ||
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[[Primitive Cockpit]] | [[Primitive Cockpit]] | ||
− | [[ | + | [[Small Cockpit]] |
+ | |||
+ | [[Torso Mount Cockpit]] (Dark Mirage) | ||
+ | |||
+ | [[Torso Direct Neural Interfact Cockpit]] (Dark Mirage) | ||
− | [[ | + | [[Fire Control Systems]] (FCS Apollo, FCS Artemis IV, FCS Adv. TC, Multi-trac FCS, Location Designator FCS (Called Shot FCS)) |
− | + | == Sensors A (Top Sensor Slot) == | |
[[Rangefinder]] (Rangefinder, Rangefinder+, Rangefinder++, Rangefinder+++) (Occupies top sensor slot) | [[Rangefinder]] (Rangefinder, Rangefinder+, Rangefinder++, Rangefinder+++) (Occupies top sensor slot) | ||
− | + | == Sensors B (Bottom Sensor Slot) == | |
[[Comms Suite]] (Comms Suite, Comms Suite+, Comms Suite++, Comms Suite+++) (Occupies bottom sensor slot) | [[Comms Suite]] (Comms Suite, Comms Suite+, Comms Suite++, Comms Suite+++) (Occupies bottom sensor slot) | ||
− | === Actuators | + | === TTS === |
+ | |||
+ | [[TTS Ballistic]] (Ballistic, Ballistic+, Ballistic Evasion+, Ballistic Evasion++) | ||
+ | |||
+ | [[TTS Energy]] (Energy, Energy+, Energy Evasion+, Energy Evasion++) | ||
+ | |||
+ | [[TTS Indirect]] (Indirect, Indirect+, Indirect++) | ||
+ | |||
+ | [[TTS Missile]] (Missile, Missile+, Missile Evasion+, Missile Evasion++) | ||
+ | |||
+ | == Actuators == | ||
[[Foot Actuators]] | [[Foot Actuators]] | ||
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[[Shoulder Actuators]] | [[Shoulder Actuators]] | ||
− | === Armor === | + | == Armor == |
+ | |||
+ | [[Ferro-Fibrous]] (IS and Clan) | ||
+ | |||
+ | [[Ferro-Lamellor]] | ||
+ | |||
+ | [[Hardened Armor]] | ||
+ | |||
+ | [[Heavy Armor Plating]] | ||
+ | |||
+ | [[Heavy Ferro]] | ||
+ | |||
+ | [[Light Ferro]] | ||
+ | |||
+ | [[Primitive Armor]] | ||
+ | |||
+ | [[Reactive Plating]] | ||
+ | |||
+ | [[Reflective Coating]] | ||
+ | |||
+ | [[Retro Light Plating]] | ||
+ | |||
+ | [[Stealth Armor]] (Regular and BA) | ||
+ | |||
+ | [[Ultra Ferro]] (FedSuns exclusive) | ||
+ | |||
+ | == Structure == | ||
+ | |||
+ | [[Composite]] | ||
+ | |||
+ | [[Reinforced]] (Unique to Loader Kings and CGR-1R1) | ||
+ | |||
+ | [[Endo-Composite]] | ||
+ | |||
+ | [[Endo-Steel]] | ||
+ | |||
+ | == Melee Weapons == | ||
+ | |||
+ | [[Backhoe]] (Excavator exclusive) | ||
+ | |||
+ | [[Chainsaw]] (Crosscut exclusive) | ||
+ | |||
+ | [[Digger Claw]] (Not actually a weapon but buffs them) | ||
+ | |||
+ | [[Dual Saws]] (Crosscut exclusive) | ||
+ | |||
+ | [[Hatchet]] | ||
+ | |||
+ | [[Lance]] (Valkyrie II exclusive) | ||
+ | |||
+ | [[Mace]] | ||
+ | |||
+ | [[Retractable Blade]] | ||
+ | |||
+ | [[Spikes]] (Kick only weapon?) | ||
+ | |||
+ | [[Sword]] | ||
+ | |||
+ | == Jump Jets == | ||
+ | [[Jump Jets]] (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets | ||
+ | |||
+ | [[Improved Jump Jets]] (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets | ||
+ | |||
+ | [[Jump Turbines]] (LAM JJs: Standard 10t-55t/Heavy 60t-85t) | ||
+ | |||
+ | == Gyros == | ||
+ | |||
+ | [[Gyro Compact]] | ||
+ | |||
+ | [[Gyro Defense]] (Defense, Defense+, Defense++) | ||
+ | |||
+ | [[Gyro Melee]] (Melee, Melee+, Melee++) | ||
+ | |||
+ | [[Gyro Stability ]] (Stability, Stability+, Stability++) | ||
+ | |||
+ | [[Gyro XL]] | ||
+ | |||
+ | [[Gyro+++]] | ||
+ | |||
+ | == Engines == | ||
+ | |||
+ | [[Compact Engine]] | ||
+ | |||
+ | [[Fuel Cell Engine]] | ||
+ | |||
+ | [[I.C. Engine]] | ||
+ | |||
+ | [[Jury-Rigged XL Engine]] | ||
+ | |||
+ | [[LAM Engine]] | ||
+ | |||
+ | [[Light Fusion Engine]] | ||
+ | |||
+ | [[Primitive Engine]] | ||
+ | |||
+ | [[XL Engine]] (IS and Clan) | ||
+ | |||
+ | [[XXL Engine]] (IS and Clan) | ||
+ | |||
+ | [[Engine Cores]] (050-400) | ||
+ | |||
+ | == Cooling == | ||
+ | |||
+ | [[E-Cooling]] (+1/+2/+3/+4/+5/+6) | ||
+ | |||
+ | [[Exchangers]] (Exchanger, Exchanger+, Exchanger++) (Include formula) | ||
+ | |||
+ | [[Heat Sink Kits]] (cDHS, Laser, DHS, Proto DHS, BA) | ||
− | + | [[Heat Sinks]] (SHS, DHS, Clan DHS, Laser Heat Sink) | |
− | + | [[Heat Banks]] (Heat Bank, Improved Heat Bank, Bulk Heat Bank) |
Revision as of 06:30, 6 April 2021
Gear Index
Reminder Add categories to things that use the same slot e.g. Category:Cockpits Category:Structure Category:Armor Category:Sensors A Category:Sensors B and maybe gear categories: Category:ECM Category:TTS Category:Probes
Miscellaneous
Ambient Targeting System (Takes up cockpit + Sensors A+B slots)
Avionics (LAM only)
CASE (CASE, CASE II, Clan CASE II)
Cockpit SLIC (Takes up cockpit, Sensors B and bottom life support slots)
M.A.S.C. (MASC and Clan MASC)
Shields (Small Shield and Medium Shield (M Shield Valkyrie II exclusive))
Stealth Field (Takes up Sensors A+B slots)
Supercharger (Regular and BA)
T.S.M. (TSM and Prototype TSM)
Electronic Warfare
Active Probes (BAP, Clan Active Probe, Clan Light Active Probe, Boosted BAP, Bloodhound AP, Small Probe)
C3 (C3 Slave, C3 Master, C3i)
ECM (Guardian ECM, Clan Guardian ECM, Angel ECM, EWS (Electronic Warfare Suite (Called Warfare Suite in game)), Experimental EWAR Suite, ECM Equipment (Proto EWS), BA ECM)
Null Signature System (Not compatibile with Stealth Armor)
Cockpit Slot
Advanced Command Module (Cyclops exclusive)
Armored Cowl (Armored Cowl, Armored Cowl+, Armored Cowl++)
Battle Computer (Cyclops exclusive)
Torso Mount Cockpit (Dark Mirage)
Torso Direct Neural Interfact Cockpit (Dark Mirage)
Fire Control Systems (FCS Apollo, FCS Artemis IV, FCS Adv. TC, Multi-trac FCS, Location Designator FCS (Called Shot FCS))
Sensors A (Top Sensor Slot)
Rangefinder (Rangefinder, Rangefinder+, Rangefinder++, Rangefinder+++) (Occupies top sensor slot)
Sensors B (Bottom Sensor Slot)
Comms Suite (Comms Suite, Comms Suite+, Comms Suite++, Comms Suite+++) (Occupies bottom sensor slot)
TTS
TTS Ballistic (Ballistic, Ballistic+, Ballistic Evasion+, Ballistic Evasion++)
TTS Energy (Energy, Energy+, Energy Evasion+, Energy Evasion++)
TTS Indirect (Indirect, Indirect+, Indirect++)
TTS Missile (Missile, Missile+, Missile Evasion+, Missile Evasion++)
Actuators
Armor
Ferro-Fibrous (IS and Clan)
Stealth Armor (Regular and BA)
Ultra Ferro (FedSuns exclusive)
Structure
Reinforced (Unique to Loader Kings and CGR-1R1)
Melee Weapons
Backhoe (Excavator exclusive)
Chainsaw (Crosscut exclusive)
Digger Claw (Not actually a weapon but buffs them)
Dual Saws (Crosscut exclusive)
Lance (Valkyrie II exclusive)
Spikes (Kick only weapon?)
Jump Jets
Jump Jets (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets
Improved Jump Jets (Standard 10t-55t/Heavy 60t-85t/Assault 90t-100t) NOTE: Super heavies cannot mount jump jets
Jump Turbines (LAM JJs: Standard 10t-55t/Heavy 60t-85t)
Gyros
Gyro Defense (Defense, Defense+, Defense++)
Gyro Melee (Melee, Melee+, Melee++)
Gyro Stability (Stability, Stability+, Stability++)
Engines
XL Engine (IS and Clan)
XXL Engine (IS and Clan)
Engine Cores (050-400)
Cooling
E-Cooling (+1/+2/+3/+4/+5/+6)
Exchangers (Exchanger, Exchanger+, Exchanger++) (Include formula)
Heat Sink Kits (cDHS, Laser, DHS, Proto DHS, BA)
Heat Sinks (SHS, DHS, Clan DHS, Laser Heat Sink)
Heat Banks (Heat Bank, Improved Heat Bank, Bulk Heat Bank)