Difference between revisions of "Zeus X"

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m (Some fixes)
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<tabs>
 
<tabs>
 
<tab name="ZEU-X">
 
<tab name="ZEU-X">
 
+
{{AutoInfoboxVariant|ZEU-X}}
{{InfoboxVariant
 
|variantname = ZEU-X
 
|image = ZeusX.png
 
|mechtype = BattleMech
 
|class = Assault
 
|weight = 80
 
|stock role = Prototype Fire Support / Ranged Assault
 
|ballistic = 2
 
|energy = 3
 
|missile = 3
 
|support = 1
 
|omni =
 
|speed = 7/8/0
 
|maxdamage = 280
 
|maxstability = 55
 
|maxheat = 0
 
|armor = 1,240
 
|structure = 306
 
|heatsinking = 72
 
|alphaheat = 88
 
|kickdamage = 80
 
|punchdamage = 40
 
|meleeweapondamage =
 
|enginetype = XXL
 
|coresize = 400
 
|heatsinkkit = Double Heat Sinks
 
|ecooling = +2
 
|gyro = Easy to Pilot (Fixed)
 
|structuretype = Composite (Fixed)
 
|armortype = Reactive Plating
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Medium X-Pulse
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Medium X-Pulse
 
|ltequip2 =
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Ammo MRM
 
|rtequip2 = Ammo MRM
 
|rtequip3 = Ammo LBX/20 Cluster
 
|rtequip4 = Ammo LBX/20 Slug
 
|rtequip5 = Ammo LBX/20 Slug
 
|rtequip6 = CASE II
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = LBX AC/20
 
|laequip2 =
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = MRM 30
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
}}
 
 
 
 
===Description===
 
===Description===
The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
+
{{MechDetails|ZEU-X}}
  
  
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===Factions===
 
===Factions===
The ZEU-X can be found with these forces:
+
{{MechFactions|ZEU-X}}
 
 
* Federated Suns (Davion)
 
* Lyran Commonwealth (Steiner)
 
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=ZEU-X.png}}
|+ '''Stock Loadout'''
 
| [[File:ZEU-X.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
 
<tab name="ZEU-X-X">
 
<tab name="ZEU-X-X">
 
+
{{AutoInfoboxVariant|ZEU-X-X}}
{{InfoboxVariant
 
|variantname = ZEU-X-X
 
|image = ZeusX.png
 
|mechtype = Battlemech
 
|class = Assault
 
|weight = 80
 
|stock role = Prototype Fire Support / Ranged Assault
 
|ballistic = 2
 
|energy = 2
 
|missile = 3
 
|support = 1
 
|omni =
 
|speed = 7/8/0
 
|maxdamage = 230
 
|maxstability = 66
 
|maxheat = 0
 
|armor = 1,240
 
|structure = 306
 
|heatsinking = 72
 
|alphaheat = 76
 
|kickdamage = 80
 
|punchdamage = 40
 
|meleeweapondamage =
 
|enginetype = XXL
 
|coresize = 400
 
|heatsinkkit = Double Heat Sinks
 
|ecooling = +2
 
|gyro = Easy to Pilot (Fixed)
 
|structuretype = Composite (Fixed)
 
|armortype = Reactive Plating
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = ER M Laser
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = ER M Laser
 
|ltequip2 =
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = CASE II
 
|rtequip2 = Ammo Streak SRM
 
|rtequip3 = Ammo HVAC/5
 
|rtequip4 = Ammo HVAC/5
 
|rtequip5 = Ammo Streak SRM [Half]
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = HVAC/5
 
|laequip2 = HVAC/5
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Streak SRM6
 
|raequip3 = Streak SRM4
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
}}
 
 
 
 
===Description===
 
===Description===
Where the standard Zeus X was designed as a mid-range brawler with a lot of advanced technology to back it up, the Zeus X-X was designed as a split-role mech. Armed with cutting edge Hypervelocity Autocannon/5s taken from Capellan salvage, the Zeus X-X packs a respectable ranged punch. At medium ranges, a pair of ER Medium Lasers provide token defense. However, at close ranges 10 Streak SRM tubes provide a respectable blow againts any pesky light mechs that think to take advantage of the sniper assault mech. The rest of the chassis remains the same: a massive 400-rated XXL Engine for power, Composite structure for weight, and Reactive armor for protection.
+
{{MechDetails|ZEU-X-X}}
  
  
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===Factions===
 
===Factions===
The ZEU-X-X can be found with these forces:
+
{{MechFactions|ZEU-X-X}}
 
 
* Federated Suns (Davion)
 
* Lyran Commonwealth (Steiner)
 
  
{|style="margin-left: auto; margin-right: auto;"
 
|+ '''Stock Loadout'''
 
| [[File:ZEU-X-X.png|810px|border|Stock Loadout]]
 
|}
 
  
 +
{{LoadoutImage|image=ZEU-X-X.png}}
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>

Revision as of 11:39, 25 February 2021

ZEU-X
Zeus X.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Prototype Fire Support & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 3
Support: 1
Speed 5/8/0
Firepower Max Damage: 280
Max Stability: 55
Max Heat: 0
Durability Armor: 1240
Structure: 611
Heat Efficiency Sinking: 72
Alpha: 63
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XXL Engine
Core 400
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Zeus Easy to Pilot (Fixed)
Structure Composite Structure (Fixed)
Armor Reactive Plating
Center Torso Medium X-Pulse
Left Torso Medium X-Pulse
Right Torso CASE II
Ammo LBX/20 CLUSTER
Ammo LBX/20 SLUG
Ammo LBX/20 SLUG
Ammo MRM
Ammo MRM
Left Arm LBX AC/20
Right Arm MRM30


Description

The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
ZEU-X-X
Zeus X.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Prototype Fire Support & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 3
Support: 1
Speed 5/8/0
Firepower Max Damage: 240
Max Stability: 66
Max Heat: 0
Durability Armor: 1240
Structure: 611
Heat Efficiency Sinking: 72
Alpha: 63
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XXL Engine
Core 400
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Zeus Easy to Pilot (Fixed)
Structure Composite Structure (Fixed)
Armor Reactive Plating
Center Torso ER M Laser
Left Torso ER M Laser
Right Torso CASE II
Ammo HVAC/5
Ammo HVAC/5
Ammo Streak SRM
Ammo Streak SRM [Half]
Left Arm HVAC/5
HVAC/5
Right Arm Streak SRM4
Streak SRM6


Description

Where the standard Zeus X was designed as a mid-range brawler with a lot of advanced technology to back it up, the Zeus X-X was designed as a split-role mech. Armed with cutting edge Hypervelocity Autocannon/5s taken from Capellan salvage, the Zeus X-X packs a respectable ranged punch. At medium ranges, a pair of ER Medium Lasers provide token defense. However, at close ranges 10 Streak SRM tubes provide a respectable blow against any pesky light mechs that think to take advantage of the sniper assault mech. The rest of the chassis remains the same: a massive 400-rated XXL Engine for power, Composite structure for weight, and Reactive armor for protection.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout