Difference between revisions of "Chimera"

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Revision as of 05:15, 25 February 2021

CMA-1S
Chimera.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Mid-Range Flanker
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 2
Speed 7/10/8
Firepower Max Damage: 155
Max Stability: 21
Max Heat: 0
Durability Armor: 560
Structure: 336
Heat Efficiency Sinking: 60
Alpha: 56
Melee Kick: 40
Punch: 20
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Chimera Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo MG [Half]
Ammo MRM
Ammo MRM
MRM20
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm ER L Laser
ER M Laser
Right Arm Heat Sink (D)
MG


Description

Similar to the earlier Gunslinger, the Chimera was designed in the spirit of cooperation between the Combine and the Federated Commonwealth in the lead-up to Operations Bulldog and Serpent. Eventually, the design was co-oped by Archon Katherine Steiner in the lead up to the FedCom Civil War, but thanks to Theodore Kurita Chimeras still made their way to pro-Victor units. The Chimera is built on an Endo Steel chassis that carries a 240 XL engine and the Chimera's mobility is enhanced by six jump jets. The Chimera carries an eclectic mix of weapons. The 'Mech has, as its primary weapons, an ER Large Laser and a MRM-20 launcher. For close combat, the Chimera is armed with a ER Medium Laser and a Machine Gun.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CMA-3G
Chimera.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Mid-Range Flanker
Stock Specifications
Hardpoints Ballistic: 1
Energy: 1
Missile: 2
Support: 2
Speed 7/10/8
Firepower Max Damage: 150
Max Stability: 58
Max Heat: 0
Durability Armor: 560
Structure: 336
Heat Efficiency Sinking: 60
Alpha: 56
Melee Kick: 40
Punch: 20
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Chimera Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo SRM
Ammo SRM
SRM6
SRM6
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Snub-Nose PPC
Right Arm Heat Sink (D)
HMG
Ammo MG


Description

Built by Davion engineers on the front-lines of the FedCom Civil War who had Chimeras but needed close-range brawlers, the Chimera-3G is an unexpectedly popular twist on the already popular Chimera. The Chimera-3G takes the highly mobile chassis and fits it with a battery of close-range firepower. A pair of SRM-6s provide core firepower while a Snub-Nose PPC backs them up at middle ranges. For point-blank knife fighting, a Taurian-sourced Heavy Machine Gun provides punch. The mech's armor remains acceptable, if unexceptional, for its tonnage.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CMA-C
Chimera.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Mid-Range Flanker
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 2
Speed 7/10/8
Firepower Max Damage: 150
Max Stability: 20
Max Heat: 0
Durability Armor: 560
Structure: 336
Heat Efficiency Sinking: 60
Alpha: 55
Melee Kick: 40
Punch: 20
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Chimera Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso C3 Slave
Ammo MRM
Ammo MRM
MRM20
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm ER L Laser
ER M Laser
Right Arm Heat Sink (D)


Description

Similar to the earlier Gunslinger, the Chimera was designed in the spirit of cooperation between the Combine and the Federated Commonwealth in the lead-up to Operations Bulldog and Serpent. Eventually, the design was co-oped by Archon Katherine Steiner in the lead up to the FedCom Civil War, but thanks to Theodore Kurita Chimeras still made their way to pro-Victor units. The Chimera is built on an Endo Steel chassis that carries a 240 XL engine and the Chimera's mobility is enhanced by six jump jets. The Chimera carries an eclectic mix of weapons. The 'Mech has, as its primary weapons, an ER Large Laser and a MRM-20 launcher. For close combat, the Chimera is armed with a ER Medium Laser. Unlike the base CMA-1S, the CMA-C drops the MG and its ammo to mount a C3 Slave unit.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout