Difference between revisions of "Atlas"
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'''Mech Quirk:''' Battlefists | '''Mech Quirk:''' Battlefists | ||
Revision as of 23:17, 31 January 2021
AS7-A
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Assault |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 6 Support: 3 |
Speed | 3/5/0 |
Firepower | Max Damage: 365 Max Stability: 145 Max Heat: 0 |
Durability | Armor: 1,560 Structure: 761 |
Heat Efficiency | Sinking: 63 Alpha: 108 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 290 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Heat Sink |
Center Torso | Heat Sink Heat Sink Heat Sink |
Left Torso | SRM6 SRM6 SRM6 SRM6 SRM6 |
Right Torso | AC/5 LRM10 Ammo AC/5 Ammo LRM Ammo SRM Ammo SRM Ammo SRM Ammo SRM |
Left Arm | Battlefists (Fixed) M Laser Heat Sink |
Right Arm | Battlefists (Fixed) M Laser Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The Atlas A is an unusual design. It trades out the more concentrated damage of the AC20 for a scattershot approach of using five SRM6s. The 'Mech still retains an Autocannon, but it has been reduced to an AC5. Rounding off its compliment, the AS7-A mounts a Medium Laser in each arm, and downgrades the missile launcher to a LRM10.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-A can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Pirates
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
AS7-D
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 308 Max Stability: 104 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 93 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Heat Sink |
Center Torso | M Laser M Laser |
Left Torso | LRM20 SRM6 Ammo LRM Ammo LRM Ammo SRM |
Right Torso | AC/20 Heat Sink |
Left Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Right Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Left Leg | Ammo AC/20 Heat Sink |
Right Leg | Ammo AC/20 Heat Sink |
Description
The Atlas D is the king of the battlefield, capable of bringing a dizzying array of weapons to bear on targets at any range. It is also noteworthy for normally mounting the maximum amount of armor possible. Few opponents can survive even brief contact with this monster.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
AS7-D-DC
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Command Mech / Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 268 Max Stability: 104 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 73 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Commond Console |
Center Torso | Heat Sink |
Left Torso | Heat Sink LRM20 SRM6 Ammo LRM Ammo SRM |
Right Torso | AC/20 Ammo AC/20 Ammo AC/20 |
Left Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Right Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Built in 2776, this Atlas variant is the largest 'Mech equipped with a Command Console. To free up the weight required to fit this device, the AS7-D-DC removes one ton of LRM ammunition and the paired rear firing lasers. Effective at Close and Long Range Fire Support. Recommended for use by Experienced Tactical Commanders. Extremely rare and largely Extinct.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-DC can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Lyran Commonwealth (Steiner)
Stock Loadout |
AS7-D-H
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Missile: 3 Support: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 332 Max Stability: 59 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 112 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | None |
Left Torso | SRM6 Heat Sink (D) M Pulse M Pulse Ammo SRM CASE |
Right Torso | LRM20 Ammo LRM Ammo LRM Ammo LBX/10 Cluster Ammo LBX/10 Slug CASE |
Left Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) ER L Laser |
Right Arm | Battlefists (Fixed) LBX AC/10 |
Left Leg | None |
Right Leg | None |
Description
First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. The Atlas II is armed with an array of weaponry, including an LB-X Autocannon/10, a pair of ER Large Lasers, and a 20-tube Long Range Missile Launcher for long range attacks. For close range combat, the 'Mech is equipped with a pair of Medium Pulse Lasers and a Holly Six Pack.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Mech Quirk: Royal
-12 heat at the end of the turn
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-H can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
AS7-D-H2
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 3 Support: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 317 Max Stability: 94 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 78 Alpha: 99 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | None |
Left Torso | SRM6 Heat Sink (D) M Pulse M Pulse Ammo SRM CASE |
Right Torso | LRM20 Ammo LRM Ammo LRM Ammo Gauss Ammo Gauss CASE |
Left Arm | Battlefists (Fixed) ER PPC |
Right Arm | Battlefists (Fixed) Gauss Rifle |
Left Leg | None |
Right Leg | None |
Description
First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. A minor loadout change from the standard Atlas II, the -H2 carries a Gauss Rifle and ER PPC in place of the ER Large Lasers and the LB-10X Autocannon of the original.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Mech Quirk: Royal
-12 heat at the end of the turn
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-H2 can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
AS7-D-HT
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 6 Missile: 2 Support: 4 |
Speed | 3/4/0 |
Firepower | Max Damage: 372 Max Stability: 104 Max Heat: 0 |
Durability | Armor: 1,563 Structure: 761 |
Heat Efficiency | Sinking: 90 Alpha: 125 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 275 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | M Pulse M Pulse |
Left Torso | LRM20 SRM6 Ammo LRM Ammo LRM Ammo LRM |
Right Torso | AC/20 Ammo AC/20 Ammo AC/20 Heat Sink (D) |
Left Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) Heat Sink (D) |
Right Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) |
Left Leg | None |
Right Leg | None |
Description
Known as the 'Atlas II,' the D-HT model carries more Energy weaponry and usually a lighter, more flexible Autocannon. It still has unbelievable protection and the same crushing Melee ability as other Atlas models.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-HT can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
Stock Loadout |
AS7-K
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 299 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 98 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | XL |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | M Pulse M Pulse |
Left Torso | LRM20 Ammo LRM Ammo LRM Ammo AMS CASE |
Right Torso | Gauss Rifle CASE |
Left Arm | Battlefists (Fixed) ER L Laser Heat Sink Heat Sink AMS |
Right Arm | Battlefists (Fixed) ER L Laser Heat Sink Heat Sink Ammo Gauss Ammo Gauss |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
A Combine upgrade of the Atlas that used rediscovered Star League technology, the K model was built with a XL Engine. Carrying a LRM-20 with two tons of ammo, the 'Mech was rearmed for long range combat with a Gauss Rifle in place of the autocannon, backed up by a pair of ER Large Lasers split between both arms. For close range defense, the K model carried two Medium Pulse Lasers in the center torso and a Anti-Missile System. To round off the AS7-K's defense, CASE was added to the side torsos to protect against an ammunition explosion.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Mech Quirk: Royal
-12 heat at the end of the turn
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-K can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Magistracy Of Canopus
- Mercenaries
- Outworld Alliance
- Taurian Concordat
AS7-R
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 6 Missile: 3 Support: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 294 Max Stability: 83 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 102 Alpha: 88 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | M Pulse M Pulse |
Left Torso | SRM6 Streak SRM6 Streak Ammo Streak SRM Ammo Streak SRM CASE Heat Sink (D) |
Right Torso | UAC/20 Ammo UAC/20 CASE |
Left Arm | Battlefists (Fixed) M Pulse Heat Sink (D) Heat Sink (D) |
Right Arm | Battlefists (Fixed) M Pulse Heat Sink (D) Heat Sink (D) Ammo UAC/20 |
Left Leg | None |
Right Leg | Ammo UAC/20 Ammo UAC/20 |
Description
A variant designed to fully realize the Atlas's reputation as an incredibly deadly mech in close quarters, the AS7-R takes knife-fighting to a new level. Carrying a powerful Ultra Autocannon/20, a pair of Streak SRM-6s, and a quartet of Medium Pulse Lasers, there is nothing that the AS7-R can't decimate at short range. However, the design runs very hot, has limited ammunition, and has no long-range weaponry, meaning it leans heavily on support to excel.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-R can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Local Government
- Magistracy Of Canopus
- Mercenaries
- Pirates
- Taurian Concordat
AS7-RS
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 232 Max Stability: 61 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 68 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Heat Sink |
Center Torso | None |
Left Torso | LRM15 SRM4 Ammo LRM Ammo LRM Ammo SRM Heat Sink Heat Sink |
Right Torso | AC/10 Ammo AC/10 Ammo AC/10 Heat Sink |
Left Arm | Battlefists (Fixed) L Laser Heat Sink |
Right Arm | Battlefists (Fixed) L Laser Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
A Succession Wars era attempt at recreating the Atlas II's loadout, the AS7-RS downgrades the AutoCannon, LRMs and SRMs while trading out the Medium Lasers for a pair of arm mounted Large Lasers.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-RS can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Mercenaries
- Outworld Alliance
- Pirates
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
AS7-S
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 340 Max Stability: 120 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 90 Alpha: 105 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | M Laser M Laser |
Left Torso | LRM20 SRM6 SRM2 Streak SRM2 Streak Ammo LRM Ammo LRM Ammo SRM |
Right Torso | AC/20 Ammo AC/20 Ammo AC/20 |
Left Arm | Battlefists (Fixed) M Laser Heat Sink (D) Heat Sink (D) |
Right Arm | Battlefists (Fixed) M Laser Heat Sink (D) |
Left Leg | Ammo Streak SRM |
Right Leg | Ammo AC/20 |
Description
A very basic FedCom upgrade of the standard Atlas, the S model removed five heat sinks from the design, upgrading the rest to Double Heat Sinks. The weight savings are used to add two Streak SRM-2 launchers.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-S can be found with these forces:
- Federated Suns (Davion)
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Mercenaries
- Outworld Alliance
- Pirates
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
AS7-S2
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 275 Max Stability: 55 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 102 Alpha: 75 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Light |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | FCS Artemis IV |
Center Torso | None |
Left Torso | LRM15 Ammo LRM ArtIV Ammo LRM ArtIV Guardian ECM CASE Heat Sink (D) |
Right Torso | Heavy Gauss CASE |
Left Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) Heat Sink (D) |
Right Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) Heat Sink (D) |
Left Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Right Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Description
The S2 Atlas was a major upgrade of the design by the Lyran Alliance coming out of the Hesperus II facility in 3061. The 'Mech was built with a Light Fusion Engine and carried an Artemis IV Fire Control System enhanced LRM-15 launcher and two ER Large Lasers as its primary long range weapons. For close combat, the 'Mech was armed with a Heavy Gauss Rifle. The S2 mounted a Guardian ECM Suite in place of the AMS to protect against enemy electronic warfare equipment.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-S2 can be found with these forces:
- Lyran Commonwealth (Steiner)
AS7-S3
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|
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 290 Max Stability: 85 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 88 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Light |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | FCS Artemis IV S Laser |
Center Torso | Ammo Gauss Ammo Gauss |
Left Torso | LRM15 Ammo LRM ArtIV Ammo LRM ArtIV Ammo LRM ArtIV Ammo AMS Guardian ECM CASE |
Right Torso | Gauss Rifle CASE |
Left Arm | Battlefists (Fixed) PPC S Laser AMS Heat Sink (D) |
Right Arm | Battlefists (Fixed) S Laser PPC Heat Sink (D) |
Left Leg | None |
Right Leg | None |
Description
The S3 Atlas is a rearmament of the S2 version introduced in 3062. The Heavy Gauss Rifle is reduced to a standard model Gauss Rifle with sixteen shots while each arm contains a PPC and a Small Laser. An additional small laser is mounted in the head. For extra defense, an AMS is installed on the left arm. The Artemis IV-enhanced LRM-15 and Guardian ECM Suite of the S2 model remain.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-S3 can be found with these forces:
- Federated Suns (Davion)
- Local Government
- Lyran Commonwealth (Steiner)
- Mercenaries
AS8-S
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|
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General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Ranged Assault |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 0 Missile: 4 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 290 Max Stability: 135 Max Heat: 0 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 72 Alpha: 58 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Light |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Ammo T-Bolt20 Ammo UAC/20 |
Left Torso | Thunderbolt 20 Thunderbolt 20 |
Right Torso | UAC/20 CASE Ammo UAC/20 |
Left Arm | Battlefists (Fixed) Ammo T-Bolt20 |
Right Arm | Battlefists (Fixed) |
Left Leg | Ammo T-Bolt20 Ammo T-Bolt20 |
Right Leg | Ammo UAC/20 Ammo UAC/20 |
Description
Made to show off the largest weapons available to the Lyran Commonwealth at the time, the AS8-S is a brutal death machine if it hits the target. It has a deceptively simple loadout: an Ultra Autocannon/20 and a pair of gigantic Thunderbolt-20 launchers. The mech has limited ammunition for the weapons but often doesn't need all of its ammo to flatten its opponents. To get the weight for these weapons, a Light Fusion Engine and Endo-Steel are used. The AS8-S was not a battlefield success, but did find acceptance in arena fights where the limited ammo was acceptable.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS8-S can be found with these forces:
- Lyran Commonwealth (Steiner)
AS7 C
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Juggernaut & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 320 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 104 Alpha: 100 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | M Laser M Laser |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM LRM20 (C) Ammo Streak SRM Streak SRM6 (C) |
Right Torso | Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 UAC/20 (C) |
Left Arm | Atlas Battlefists (Fixed) Heat Sink Heat Sink Heat Sink M Laser |
Right Arm | Atlas Battlefists (Fixed) Heat Sink Heat Sink Heat Sink M Laser |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
A Clan-tech retrofit of the AS7-D Atlas, the Atlas C replaced the older autocannon and missile launchers with a Clan standard Ultra AC/20, Swarm LRM compatible LRM-20, and Streak SRM-6 launchers; but the Inner Sphere Medium Lasers remained unchanged. Lighter Clan components allowed the Atlas C to carry 3 tons of autocannon ammunition.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire