Difference between revisions of "Vision Quest"
Sample Text (talk | contribs) (Created page with "<tabs> <tab name="VQ-1NC"> {{AutoInfoboxVariant|VQ-1NC |speed = 5/9/0 }} ===Description=== {{MechDetails|VQ-1NC}} ===Bonuses=== '''Mech Quirk:''' Clan BattleMech +10% walki...") |
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+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
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− | '''Mech Quirk:''' Clan | + | '''Mech Quirk:''' Clan Mech |
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
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− | '''Mech Quirk:''' Clan | + | '''Mech Quirk:''' Clan Mech |
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
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+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
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Revision as of 21:33, 31 January 2021
VQ-1NC
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Symbolism In Motion |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 1 |
Speed | 5/9/0 |
Firepower | Max Damage: 290 Max Stability: 23 Max Heat: 0 |
Durability | Armor: 940 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 118 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor |
Left Torso | ER L Laser (C) ER L Laser (C) |
Right Torso | Ammo Gauss Ammo Gauss |
Left Arm | M Pulse (C) M Pulse (C) M Pulse (C) |
Right Arm | Improved Gauss Rifle |
Description
Introduced in 2828 by Clan Nova Cat as an inspirational design, the Vision Quest did not see heavy service and was used more as a symbol than as an effective war machine, though it was moderately effective as such. As a Golden Century design, the VQ-1NC carries a mix of technologies, being mostly Clan-tech with an interim Improved Gauss Rifle that bridges the gap between IS and Clan tech as well as IS-spec armor and core components. The other weapons, a battery of ER Large and Medium Pulse Lasers, are fully Clan-tech. The design saw limited service though was eventually dispersed through various toumans by isorla and salvage.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking, effectively three standard heat sinks
Factions
- Clan Nova Cat
- Clan Nova Cat
- CNC Omicron Galaxy
- Dark Caste
VQ-1S
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Symbolism In Motion |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 1 Missile: 4 Support: 2 |
Speed | 5/9/0 |
Firepower | Max Damage: 222 Max Stability: 62 Max Heat: 0 |
Durability | Armor: 940 Structure: 496 |
Heat Efficiency | Sinking: 60 Alpha: 73 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor |
Left Torso | CASE Ammo Streak SRM Streak SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss Ammo Streak SRM Streak SRM4 |
Left Arm | ER S Laser ER S Laser Snub-Nose PPC |
Right Arm | Improved Gauss Rifle |
Description
Created by the Nova Cats after their move to the Inner Sphere and specifically to the Draconis Combine, the Vision Quest VQ-1S brings the symbol of the Clan to the armies of its allies. Built with Clan components but armed with Inner Sphere weapons, the -1S (which stands either for solahma or shameful, depending on who you ask in the Clan) was sold to the DCMS as a gesture of good will from the Nova Cats. The armament includes a pair of Streak SRM-4s, a Snub-Nose PPC, twin ER Small Lasers, and the old-style Improved Gauss Rifle from the Clan's Golden Age.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking, effectively three standard heat sinks
Factions
- Clan Nova Cat
- Clan Nova Cat
- CNC Omicron Galaxy
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
VQ-1NC
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Symbolism In Motion |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 1 |
Speed | 5/9/0 |
Firepower | Max Damage: 290 Max Stability: 23 Max Heat: 0 |
Durability | Armor: 940 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 118 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor |
Left Torso | ER L Laser (C) ER L Laser (C) |
Right Torso | Ammo Gauss Ammo Gauss |
Left Arm | M Pulse (C) M Pulse (C) M Pulse (C) |
Right Arm | Improved Gauss Rifle |
Description
Introduced in 2828 by Clan Nova Cat as an inspirational design, the Vision Quest did not see heavy service and was used more as a symbol than as an effective war machine, though it was moderately effective as such. The VQ-2NC is the eventual standard Clan-tech design that lasted the ages. Armed with all clan-spec technology, the VQ-2NC carries a Gauss Rifle, dual ER Large Lasers, triple ER Small Lasers, and plenty of armor and heat sinks to keep it active. This mech eventually found its way into other Clan toumans and would be spread out thinly but widely after the Golden Century in solahma units.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking, effectively three standard heat sinks
Factions
- Clan Nova Cat
- Clan Nova Cat
- CNC Omicron Galaxy
VQ-3NC
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Symbolism In Motion |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 1 |
Speed | 5/9/0 |
Firepower | Max Damage: 315 Max Stability: 22 Max Heat: 0 |
Durability | Armor: 1005 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 131 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Left Torso | ER L Laser (C) ER L Laser (C) |
Right Torso | Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 |
Left Arm | M Pulse (C) M Pulse (C) M Pulse (C) |
Right Arm | UAC/20 (C) |
Description
Introduced in 2828 by Clan Nova Cat as an inspirational design, the Vision Quest did not see heavy service and was used more as a symbol than as an effective war machine, though it was moderately effective as such. The VQ-3NC, along with the -2NC, was one of the stock designs of the Vision Quest that would propagate through the ages. Armed with all Clan-spec technologies, the VQ-3NC is armed with an Ultra Autocannon-20, dual ER Large Lasers, and triple Medium Pulse Lasers for a brutal close-range punch.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking, effectively three standard heat sinks
Factions
- Clan Nova Cat
- Clan Nova Cat
- CNC Omicron Galaxy