Difference between revisions of "Hyperion"
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===Description=== | ===Description=== | ||
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'''Mech Quirk:''' Clan BattleMech | '''Mech Quirk:''' Clan BattleMech | ||
− | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | + | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy |
'''Pilot Affinity:''' Unlimited Power | '''Pilot Affinity:''' Unlimited Power | ||
− | Energy, ballistic, and missile weapons deal 10% more damage | + | Energy, ballistic, and missile weapons deal 10% more damage |
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|HYP-1}} | |
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| [[File:HYP-1.png|810px|border|Stock Loadout]] | | [[File:HYP-1.png|810px|border|Stock Loadout]] | ||
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Revision as of 10:00, 27 January 2021
HYP-1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 125T |
Stock Role | Experimental Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 5 Energy: 8 Support: 3 Artillery: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 528 Max Stability: 110 Max Heat: 0 |
Durability | Armor: 1600 Structure: 771 |
Heat Efficiency | Sinking: 126 Alpha: 235 |
Melee | Kick: 125 Punch: 63 |
Stock Equipment | |
Engine | XXL Engine (C) (Fixed) |
Core | 375 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +5 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Head | ER S Laser (C) |
Center Torso | Heat Sink Double (C) Heat Sink Double (C) Ammo Heavy Gauss |
Left Torso | Heavy Gauss |
Right Torso | Heavy Gauss |
Left Arm | ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Right Arm | ER PPC (C) Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Left Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Right Leg | Ammo Heavy Gauss Ammo Heavy Gauss |
Description
A purely experimental weapons platform, the Hyperion Superheavy BattleMech was designed in concert by a number of members of various Clan scientist castes. Somehow, using the cutting edge science available to them, the Clan scientists managed to produce a viable superheavy chassis, the first since the Matar centuries before. Like that ancient design, the Hyperion uses a combo of energy and gauss weapons, specifically a pair each of Clan-spec ER PPCs and Heavy Large Lasers, while a pair of IS-spec Heavy Gauss Rifles back them up. The Hyperion's 375 rated experimental XXL Engine keep it moving a respectable speed and the nearly maxed armor keep it in the thick of things no matter what.
Bonuses
Mech Quirk: Clan BattleMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons deal 10% more damage
Factions
- Clan Diamond Shark
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy