Difference between revisions of "Bombard"
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===Bonuses=== | ===Bonuses=== | ||
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Revision as of 03:09, 27 January 2021
BMB-010
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 50T |
Stock Role | Arena Fighter |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Missile: 0 Support: 0 |
Speed | 2/3/0 |
Firepower | Max Damage: 200 Max Stability: 120 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 30 Alpha: 42 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL |
Core | 100 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Stabilized Weapon (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink Heat Sink Ammo AC/20 Ammo AC/20 |
Right Torso | Heat Sink Heat Sink Ammo AC/20 Ammo AC/20 |
Left Arm | AC/20 |
Right Arm | AC?20 |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Bombard-010 is the original model of the mech, which suffered a humiliating defeat in the Solaris VII arenas it was made for that prompted the -013. Still, the -010 packs a powerful punch, with a pair of massive Autocannon/20s for primary firepower. To carry such weapons at the mech's 50 ton weight, a very slow yet XL engine is required. The mech also has no backup weaponry: it's all or nothing with the AC/20s.
Bonuses
Mech Quirk: Stabilized Weapon - All
-2 recoil with all weapons
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
The BMB-010 can be found with these forces:
- Local Government
- Mercenaries
- Pirates
- Tortuga Dominions
Stock Loadout |
BMB-013
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 50T |
Stock Role | Arena Fighter |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 4 Support: 0 |
Speed | 2/3/0 |
Firepower | Max Damage: 210 Max Stability: 80 |
Durability | Armor: 880 Structure: 416 |
Heat Efficiency | Sinking: 30 Alpha: 60 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL |
Core | 100 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Stabilized Weapon (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink Heat Sink CASE ER M Laser |
Right Torso | Heat Sink Heat Sink CASE ER M Laser |
Left Arm | Ammo T-Bolt15 Ammo T-Bolt15 Ammo T-Bolt15 Thunderbolt 15 |
Right Arm | Ammo T-Bolt15 Ammo T-Bolt15 Ammo T-Bolt15 Thunderbolt 15 |
Left Leg | Spikes (Fixed) Heat Sink |
Right Leg | Spikes (Fixed) Heat Sink |
Description
The ponderous Bombard favors the all or nothing approach, prioritizing overwhelming firepower over speed. Little more than a walking turret, the Bombard packs a heavy weight punch for its fifty-ton weight, relying on it overwhelming its targets before its pathetic mobility can be exploited, a trade off only a few MechWarriors were willing to consider. The BMB-013 sports a pair of Thunderbolt 15s and a pair of ER Medium Lasers for close-range back-up.
Bonuses
Mech Quirk: Stabilized Weapon - All
-2 recoil with all weapons
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
The BMB-013 can be found with these forces:
- Local Government
- Mercenaries
- Pirates
- Tortuga Dominions
BMB-018
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 50T |
Stock Role | Arena Fighter |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Missile: 0 Support: 2 |
Speed | 4/7/0 |
Firepower | Max Damage: 228 Max Stability: 30 |
Durability | Armor: 880 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 108 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL |
Core | 200 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Stabilized Weapon (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink (D) CASE Ammo Mortar AC/10 Ammo Mortar Flare Ammo Mortar ER M Laser ER M Laser |
Right Torso | Heat Sink (D) CASE Ammo Mortar Airburst Ammo Mortar Guided Ammo Mortar ER M Laser ER M Laser |
Left Arm | Mortar/4 Mortar/4 |
Right Arm | Mortar/4 Mortar/4 |
Left Leg | Spikes (Fixed) |
Right Leg | Spikes (Fixed) |
Description
Designed for more of a military application, the Bombard-018 is an attempt to make the mech combat-viable outside of an arena. Armed with a quartet each of Mech Mortar/4s and ER Medium Lasers, the BMB-018 is capable of a withering barrage of varied munitions and can fairly quickly reduce unprepared opponents to rubble. Unlike its progenitor, the BMB-018 also moves at a more respectable medium mech speed, clocking in at 64 kph. The 10 tons of armor is respectable though the extensive ammo stores and XL engine make the mech moderately fragile.
Bonuses
Mech Quirk: Stabilized Weapon - All
-2 recoil with all weapons
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
The BMB-018 can be found with these forces:
- Local Government
- Mercenaries
- Pirates
- Tortuga Dominions
BMB-020
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General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 50T |
Stock Role | Arena Fighter |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 0 Missile: 0 Support: 0 |
Speed | 2/3/0 |
Firepower | Max Damage: 150 Max Stability: 60 |
Durability | Armor: 640 Structure: 416 |
Heat Efficiency | Sinking: 30 Alpha: 10 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL |
Core | 100 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Stabilized Weapon (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo Gauss Ammo Gauss |
Right Torso | Heat Sink Heat Sink Heat Sink Ammo Gauss Ammo Gauss |
Left Arm | Gauss Rifle |
Right Arm | Gauss Rifle |
Left Leg | None |
Right Leg | None |
Description
Designed to fix a common complaint with the Bombard-010, the -020 replaces the autocannons with a pair of Gauss Rifles. Fed by two tons of ammo each, the rifles have plenty of endurance for the mech's expected arena fights. To get the mammoth guns onto the frame, the slow speed and XL engine had to be kept while armor protection was reduced by two tons. Still, for such a light mech the Bombard has an incredibly dangerous punch at extreme ranges.
Bonuses
Mech Quirk: Stabilized Weapon - All
-2 recoil with all weapons
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
The BMB-020 can be found with these forces:
- Local Government
- Mercenaries
- Pirates
- Tortuga Dominions