Difference between revisions of "Commando"

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m (-7C RAC fix)
Line 1: Line 1:
 
<tabs>
 
<tabs>
 
<tab name="COM-1A">
 
<tab name="COM-1A">
 
+
{{AutoInfoboxVariant|COM-1A
{{InfoboxVariant
 
|variantname = COM-1A
 
 
|image = Commando.png
 
|image = Commando.png
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 1
 
|missile = 0
 
|support = 0
 
|omni = 0
 
 
|speed = 5/8/0
 
|speed = 5/8/0
|maxdamage = 40
 
|maxstability = 0
 
 
|armor = 193
 
|armor = 193
 
|structure = 324
 
|structure = 324
|heatsinking = 30
 
|alphaheat = 27
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Primitive (Fixed)
 
|coresize = 120
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Rugged (Fixed)
 
|armortype = Primitive
 
|headequip1 = Primitive Cockpit (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = None
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Heat Sink
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = L Laser -
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The original Commando used prototype equipment that was similarly primitive to those found in the first BattleMech, the Mackie. This version was completely replaced by its successor. First constructed in 2463, the 'Mech was equipped with only an Odin Large Laser mounted in its right arm.
+
{{MechDetails|COM-1A}}
  
  
Line 101: Line 19:
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-1A can be found with these forces:
+
{{MechFactions|COM-1A}}
 
 
* Chainelane Isles
 
* Hanseatic League
 
* Jarnfolk
 
* Local Government
 
* New Delphi Compact
 
* Pirates
 
* Rim Collection
 
* Tortuga Dominions
 
  
  
Line 123: Line 32:
 
</tab>
 
</tab>
 
<tab name="COM-1B">
 
<tab name="COM-1B">
 
+
{{AutoInfoboxVariant|COM-1B
{{InfoboxVariant
 
|variantname = COM-1B
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 3
 
|missile = 1
 
|support = 2
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 76
 
|maxstability = 8
 
|armor = 320
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 34
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM2
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Ammo SRM
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = L Laser
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Large Laser mounted by most IB models is nothing to sniff at, but it lacks the close-up impact of the SRMs it replaces. Best to keep these units at range for flanking and spotting.
+
{{MechDetails|COM-1B}}
  
  
Line 218: Line 42:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-1B can be found with these forces:
+
{{MechFactions|COM-1B}}
 
 
* Circinus Federation
 
* Free Rasalhague Republic
 
* Hanseatic League
 
* Lyran Commonwealth (Steiner)
 
* Marian Hegemony
 
* Outworld Alliance
 
* Rim Collection
 
 
 
  
  
Line 245: Line 60:
 
</tab>
 
</tab>
 
<tab name="COM-1C">
 
<tab name="COM-1C">
 
+
{{AutoInfoboxVariant|COM-1C
{{InfoboxVariant
 
|variantname = COM-1C
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Sniper / Scout
 
|ballistic = 1
 
|energy = 1
 
|missile = 0
 
|support = 2
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 47
 
|maxstability = 21
 
|armor = 320
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 13
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = None
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = AMmo AC/2
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = AC/2
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Commando 1C is a recent variant that attempts to make a long range direct fire support unit, by removing the missiles and replacing them with a single AC2 in the right arm.
+
{{MechDetails|COM-1C}}
  
  
Line 340: Line 70:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-1C can be found with these forces:
+
{{MechFactions|COM-1C}}
 
 
* Chainelane Isles
 
* Circinus Federation
 
* Jarnfolk
 
* Lyran Commonwealth (Steiner)
 
* Marian Hegemony
 
* New Delphi Compact
 
* Rim Collection
 
  
  
Line 366: Line 88:
 
</tab>
 
</tab>
 
<tab name="COM-1D">
 
<tab name="COM-1D">
 
+
{{AutoInfoboxVariant|COM-1D
{{InfoboxVariant
 
|variantname = COM-1D
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 1
 
|missile = 1
 
|support = 2
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 88
 
|maxstability = 24
 
|armor = 240
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 32
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM6
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Ammo SRM
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = L Laser
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The predesessor to the 2D, the Commando 1D was meant to give the MechWarrior a little more long range punch with a Large Laser at the cost of some of its armor.  While the 2D is superior in most aspects, there are still a number of this older design still in service today.
+
{{MechDetails|COM-1D}}
  
  
Line 461: Line 98:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-1D can be found with these forces:
+
{{MechFactions|COM-1D}}
 
 
* Chainelane Isles
 
* Circinus Federation
 
* Federated Suns (Davion)
 
* Hanseatic League
 
* Jarnfolk
 
* Lyran Commonwealth (Steiner)
 
* Marian Hegemony
 
* New Delphi Compact
 
* Outworld Alliance
 
* Rim Collection
 
  
  
Line 490: Line 116:
 
</tab>
 
</tab>
 
<tab name="COM-2D">
 
<tab name="COM-2D">
 
+
{{AutoInfoboxVariant|COM-2D
{{InfoboxVariant
 
|variantname = COM-2D
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 1
 
|missile = 3
 
|support = 1
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 100
 
|maxstability = 40
 
|armor = 320
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 32
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM6
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Ammo SRM
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Ammo SRM
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = SRM4
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
With all those SRMs, the COM-2D is like a small, highly mobile shotgun that can take down 'Mechs twice its size or bigger. You've gotta be careful with it, though, because it's not meant to take much of a beating.
+
{{MechDetails|COM-2D}}
  
  
Line 585: Line 126:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-2D can be found with these forces:
+
{{MechFactions|COM-2D}}
 
 
* Aurigan Directorate
 
* Chainelane Isles
 
* Circinus Federation
 
* Hanseatic League
 
* Jarnfolk
 
* Local Government
 
* Lyran Commonwealth (Steiner)
 
* Magistracy Of Canopus
 
* Marian Hegemony
 
* Mercenaries
 
* New Delphi Compact
 
* Outworld Alliance
 
* Pirates
 
* Rim Collection
 
* Taurian Concordat
 
  
  
Line 619: Line 144:
 
</tab>
 
</tab>
 
<tab name="COM-2D-BI">
 
<tab name="COM-2D-BI">
 
+
{{AutoInfoboxVariant|COM-2D-BI
{{InfoboxVariant
 
|variantname = COM-2D-BI
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 6
 
|missile = 0
 
|support = 7
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 170
 
|maxstability = 0
 
|armor = 400
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 70
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = S Laser
 
|ctequip2 = S Laser
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = S Laser
 
|ltequip4 = S Laser
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = S Laser
 
|rtequip4 = S Laser
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = M Laser
 
|raequip4 = M Laser
 
|raequip5 = M Laser
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Dubbed the 'Blazing Inferno', this variant of the 2D chassis removes all the missiles and instead adds three more Medium Lasers and six Small Lasers, along with an extra ton of armor.
+
{{MechDetails|COM-2D-BI}}
  
  
Line 714: Line 154:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-2D-BI can be found with these forces:
+
{{MechFactions|COM-2D-BI}}
 
 
* Lyran Commonwealth (Steiner)
 
  
  
Line 734: Line 172:
 
</tab>
 
</tab>
 
<tab name="COM-3A">
 
<tab name="COM-3A">
 
+
{{AutoInfoboxVariant|COM-3A
{{InfoboxVariant
 
|variantname = COM-3A
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 2
 
|missile = 2
 
|support = 2
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 121
 
|maxstability = 48
 
|maxheat = 10
 
|armor = 240
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 38
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM6
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Ammo SRM
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = SRM6
 
|raequip4 = Flamer
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
A very recent variant, the 3A mounts a pair of SRM-6 racks and supplements its close in firepower with a Flamer.  It is an excellent quick strike 'Mech, but suffers in drawn out fights due to a limited supply of ammunition for the SRMs.
+
{{MechDetails|COM-3A}}
  
  
Line 830: Line 182:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-3A can be found with these forces:
+
{{MechFactions|COM-3A}}
 
 
* Circinus Federation
 
* Hanseatic League
 
* Local Government
 
* Lyran Commonwealth (Steiner)
 
* Marian Hegemony
 
* Mercenaries
 
* Outworld Alliance
 
* Rim Collection
 
  
  
Line 857: Line 200:
 
</tab>
 
</tab>
 
<tab name="COM-4H">
 
<tab name="COM-4H">
 
+
{{AutoInfoboxVariant|COM-4H
{{InfoboxVariant
 
|variantname = COM-4H
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 2
 
|missile = 8
 
|support = 0
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 400
 
|maxstability = 180
 
|armor = 320
 
|structure = 216
 
|heatsinking = 30
 
|alphaheat = 92
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = None
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = RL15
 
|ltequip4 = RL15
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = RL15
 
|rtequip4 = RL15
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 = M Laser
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = RL15
 
|raequip4 = RL15
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Designed by the Marian Hegemony, the Commando-4H was designed to bring an absurd punch for its weight. The -4H replaces the -2D's missile launchers with a whopping six Rocket Launcher 15s and a second Medium Laser. Beware of the -4H getting behind you.
+
{{MechDetails|COM-4H}}
  
  
Line 952: Line 210:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-4H can be found with these forces:
+
{{MechFactions|COM-4H}}
 
 
* Marian Hegemony
 
* Pirates
 
  
  
Line 973: Line 228:
 
</tab>
 
</tab>
 
<tab name="COM-5S">
 
<tab name="COM-5S">
 
+
{{AutoInfoboxVariant|COM-5S
{{InfoboxVariant
 
|variantname = COM-5S
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 1
 
|missile = 3
 
|support = 1
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 84
 
|maxstability = 32
 
|armor = 265
 
|structure = 216
 
|heatsinking = 33
 
|alphaheat = 30
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Ferro-Fibrous
 
|headequip1 = FCS Artemis IV
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = None
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = SRM6
 
|ltequip2 =
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Ammo SRM ArtIV
 
|rtequip2 = Ammo SRM ArtIV
 
|rtequip3 = Ammo SRM Streak
 
|rtequip4 = Heat Sink
 
|rtequip5 = CASE
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = M Laser
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = Streak SRM2
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Heat Sink
 
|llequip2 = Heat Sink
 
|rlequip1 = Heat Sink
 
|rlequip2 = Heat Sink
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The COM-5S was the first Commando to feature Star League technology. Its new targeting system links an Artemis IV Fire Control System to the SRM-6 and exchanges the SRM-4 with a Streak SRM-2. Additionally, the chassis has been upgraded with Endo Steel, the armor has been upgraded to Ferro-Fibrous, and CASE has been added to protect the ammunition.
+
{{MechDetails|COM-5S}}
  
  
Line 1,068: Line 238:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-5S can be found with these forces:
+
{{MechFactions|COM-5S}}
 
 
* Federated Suns (Davion)
 
* Free Rasalhague Republic
 
* Local Government
 
* Lyran Commonwealth (Steiner)
 
* Mercenaries
 
  
  
Line 1,091: Line 255:
 
|}
 
|}
 
</tab>
 
</tab>
<tab name="COM-7C">
+
<tab name="COM-7">
 
+
{{AutoInfoboxVariant|COM-7
{{InfoboxVariant
 
|variantname = COM-7C
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 2
 
|energy = 0
 
|missile = 0
 
|support = 2
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 20
 
|maxstability = 6
 
|armor = 240
 
|structure = 216
 
|heatsinking = 60
 
|alphaheat = 6
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Light
 
|coresize = 150
 
|heatsinkkit = Double Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = None
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink (D)
 
|ltequip2 = Heat Sink (D)
 
|ltequip3 = Heat Sink (D)
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Ammo RAC/2
 
|rtequip2 = Ammo RAC/2
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = Heat Sink (D)
 
|laequip4 = Heat Sink (D)
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = Rotary AC/2
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Often forgotten, the COM-1C nonetheless inspired this, a Federated Commonwealth testbed for the Rotary Autocannon system. Where the -1C carried an Autocannon/2, the -7C ups the ante with a mighty Rotary Autocannon/2, capable of spitting out 6 times the damage. Unlike the earlier design though, the -7C carries no backup weaponry and is based around a more fragile Light Fusion Engine.
+
{{MechDetails|COM-7}}
  
  
Line 1,187: Line 266:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-7C can be found with these forces:
+
{{MechFactions|COM-7}}
 
 
* Federated Suns (Davion)
 
* Lyran Commonwealth (Steiner)
 
  
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
 
|+ '''Stock Loadout'''  
 
|+ '''Stock Loadout'''  
| [[File:COM-7C.png|810px|border|Stock Loadout]]
+
| [[File:COM-7.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="COM-7S">
 
<tab name="COM-7S">
 
+
{{AutoInfoboxVariant|COM-7S
{{InfoboxVariant
 
|variantname = COM-7S
 
|image = Commando.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 25T
 
|stock role = Striker / Scout
 
|ballistic = 0
 
|energy = 2
 
|missile = 3
 
|support = 0
 
|omni = 0
 
 
|speed = 7/10/0
 
|speed = 7/10/0
|maxdamage = 114
 
|maxstability = 32
 
|armor = 280
 
|structure = 216
 
|heatsinking = 60
 
|alphaheat = 50
 
|kickdamage = 25
 
|punchdamage = 13
 
|meleeweapondamage =
 
|enginetype = Light
 
|coresize = 150
 
|heatsinkkit = Double Heat Sinks
 
|ecooling = None
 
|gyro = Narrow Profile (Fixed)
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = FCS Artemis IV
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink (D)
 
|ltequip2 =
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Ammo Streak SRM
 
|rtequip2 = Ammo SRM ArtIV
 
|rtequip3 = Ammo SRM ArtIV
 
|rtequip4 = CASE
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 = Heat Sink (D)
 
|laequip4 = Heat Sink (D)
 
|laequip5 = ER M Laser
 
|laequip6 = ER M Laser
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = Heat Sink (D)
 
|raequip4 = Streak SRM2
 
|raequip5 = Streak SRM2
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
This update of the COM-5S introduced in 3059 is also built on an Endo Steel chassis but uses a new Light Fusion engine. The 'Mech carries two Streak SRM-2 launchers, an SRM-4 with an Artemis IV Fire Control System, and two ER Medium Lasers in the left arm.
+
{{MechDetails|COM-7S}}
  
  
Line 1,303: Line 294:
 
'''Mech Quirk:''' Narrow Profile
 
'''Mech Quirk:''' Narrow Profile
  
+1 evasion pips gained from movement, +1 defense against being hit  
+
+1 evasion pips gained from movement, +1 defense against being hit
  
  
 
'''Pilot Affinity:''' Evasive
 
'''Pilot Affinity:''' Evasive
  
+2 defense against being hit  
+
+2 defense against being hit
  
  
 
===Factions===
 
===Factions===
The COM-7S can be found with these forces:
+
{{MechFactions|COM-7S}}
 
 
* Lyran Commonwealth (Steiner)
 
  
  

Revision as of 01:56, 28 January 2021

COM-1A
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Sniper & Scout
Stock Specifications
Hardpoints Energy: 1
Speed 5/8/0
Firepower Max Damage: 40
Max Stability: 0
Max Heat: 0
Durability Armor: 193
Structure: 324
Heat Efficiency Sinking: 40
Alpha: 27
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Primitive Engine (Fixed)
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Commando Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Right Arm L Laser Prototype


Description

The original Commando used prototype equipment that was similarly primitive to those found in the first BattleMech, the Mackie. This version was completely replaced by its successor. First constructed in 2463, the 'Mech was equipped with only an Odin Large Laser mounted in its right arm.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions


Stock Loadout
Stock Loadout
COM-1B
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Sniper & Scout
Stock Specifications
Hardpoints Energy: 3
Missile: 1
Support: 2
Speed 7/10/0
Firepower Max Damage: 76
Max Stability: 8
Max Heat: 0
Durability Armor: 320
Structure: 216
Heat Efficiency Sinking: 40
Alpha: 32
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso SRM2
Left Torso Heat Sink
Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Left Arm M Laser
Right Arm L Laser


Description

The Large Laser mounted by most IB models is nothing to sniff at, but it lacks the close-up impact of the SRMs it replaces. Best to keep these units at range for flanking and spotting.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions


Stock Loadout
Stock Loadout
COM-1C
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Sniper & Scout
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 4
Speed 7/10/0
Firepower Max Damage: 47
Max Stability: 9
Max Heat: 0
Durability Armor: 320
Structure: 216
Heat Efficiency Sinking: 40
Alpha: 13
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Right Torso Ammo AC/2
Heat Sink
Heat Sink
Left Arm M Laser
Right Arm AC/2


Description

The Commando 1C is a recent variant that attempts to make a long range direct fire support unit, by removing the missiles and replacing them with a single AC2 in the right arm.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions


Stock Loadout
Stock Loadout
COM-1D
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 2
Missile: 1
Support: 3
Speed 7/10/0
Firepower Max Damage: 88
Max Stability: 24
Max Heat: 0
Durability Armor: 240
Structure: 216
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso SRM6
Left Torso Heat Sink
Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Right Arm L Laser


Description

The predecessor to the 2D, the Commando 1D was meant to give the MechWarrior a little more long range punch with a Large Laser at the cost of some of its armor. While the 2D is superior in most aspects, there are still a number of this older design still in service today.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions


Stock Loadout
Stock Loadout
COM-2D
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 1
Missile: 3
Support: 2
Speed 7/10/0
Firepower Max Damage: 100
Max Stability: 40
Max Heat: 0
Durability Armor: 320
Structure: 216
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso SRM6
Left Torso Heat Sink
Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Ammo SRM
Left Arm M Laser
Right Arm SRM4


Description

With all those SRMs, the COM-2D is like a small, highly mobile shotgun that can take down 'Mechs twice its size or bigger. You've gotta be careful with it, though, because it's not meant to take much of a beating.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Chainelane Isles
  • Circinus Federation
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 1st Tyr
    • 4th Kavalleri
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 15th Lyran Regulars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • Rim Worlds Republic
    • Republican Guard
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COM-2D-BI
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints
Speed 7/10/0
Firepower Max Damage: 304
Max Stability: 0
Max Heat: 0
Durability Armor: 400
Structure: 216
Heat Efficiency Sinking: 56
Alpha: 140
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso S Laser
S Laser
S Laser
S Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
S Laser
S Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
M Laser
S Laser
S Laser
Left Arm M Laser
M Laser
Right Arm M Laser
M Laser
M Laser
M Laser
Left Leg S Laser
S Laser
Right Leg S Laser
S Laser


Description

Dubbed the 'Blazing Inferno', this variant of the 2D chassis removes all the missiles and instead adds three more Medium Lasers and six Small Lasers, along with an extra ton of armor.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
COM-3A
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 2
Speed 7/10/0
Firepower Max Damage: 121
Max Stability: 48
Max Heat: 15
Durability Armor: 240
Structure: 216
Heat Efficiency Sinking: 40
Alpha: 34
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso SRM6
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo SRM
Left Arm M Laser
Right Arm Flamer
SRM6


Description

A very recent variant, the 3A mounts a pair of SRM-6 racks and supplements its close in firepower with a Flamer. It is an excellent quick strike 'Mech, but suffers in drawn out fights due to a limited supply of ammunition for the SRMs.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Lone Star Regiment
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Langendorf Lancers
    • Lethal Injection
    • Fist Of Mokal
    • Burr's Black Cobras
    • Wolf's Dragoons
    • 51st Dark Panzer Jaegers
    • Kell Hounds
    • Broadsword Legion
    • The Blackhearts
    • Olson's Rangers
    • 12th Vegan Rangers
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • The Arcadians
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Dioscuri
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
COM-4H
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 2
Missile: 8
Support: 1
Speed 7/10/0
Firepower Max Damage: 490
Max Stability: 180
Max Heat: 0
Durability Armor: 320
Structure: 216
Heat Efficiency Sinking: 40
Alpha: 110
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
RL15
RL15
Right Torso Heat Sink
Heat Sink
RL15
RL15
Left Arm M Laser
M Laser
Right Arm RL15
RL15


Description

Designed by the Marian Hegemony, the Commando-4H was designed to bring an absurd punch for its weight. The -4H replaces the -2D's missile launchers with a whopping six Rocket Launcher 15s and a second Medium Laser. Beware of the -4H getting behind you.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Band of the Damned
    • New Belt Pirates
    • Tortuga Fusiliers
    • Morrison's Extractors
    • Death's Consorts
    • Shen-Se Tian
  • Pirates


Stock Loadout
Stock Loadout
COM-5S
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 1
Missile: 3
Support: 2
Speed 7/10/0
Firepower Max Damage: 86
Max Stability: 32
Max Heat: 0
Durability Armor: 265
Structure: 216
Heat Efficiency Sinking: 44
Alpha: 28
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Standard Engine
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Left Torso Artemis IV FCS
SRM6
Right Torso CASE
Heat Sink
Ammo SRM ARTIV
Ammo Streak SRM
Left Arm M Laser
Right Arm Streak SRM2
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The COM-5S was the first Commando to feature Star League technology. Its new targeting system links an Artemis IV Fire Control System to the SRM-6 and exchanges the SRM-4 with a Streak SRM-2. Additionally, the chassis has been upgraded with Endo Steel, the armor has been upgraded to Ferro-Fibrous, and CASE has been added to protect the ammunition.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact


Stock Loadout
Stock Loadout
COM-7
General Data
'Mech Type Unknown Mech
Class ???
Weight ???
Stock Role Mech not found
Stock Specifications
Hardpoints
Melee
Stock Equipment


Description

No results


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions
Mech not found


Stock Loadout
Stock Loadout
COM-7S
Commando.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 25T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 2
Missile: 3
Support: 2
Speed 7/10/0
Firepower Max Damage: 118
Max Stability: 32
Max Heat: 0
Durability Armor: 280
Structure: 216
Heat Efficiency Sinking: 60
Alpha: 50
Melee Kick: 25
Punch: 13
Stock Equipment
Engine Light Engine
Core 150
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Commando Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Artemis IV FCS
SRM4
Left Torso Heat Sink (D)
Right Torso CASE
Ammo SRM ARTIV
Ammo Streak SRM
Left Arm ER M Laser
ER M Laser
Heat Sink (D)
Heat Sink (D)
Right Arm Heat Sink (D)
Streak SRM2
Streak SRM2


Description

This update of the COM-5S introduced in 3059 is also built on an Endo Steel chassis but uses a new Light Fusion engine. The 'Mech carries two Streak SRM-2 launchers, an SRM-4 with an Artemis IV Fire Control System, and two ER Medium Lasers in the left arm.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 defense against being hit


Factions

Factions


Stock Loadout
Stock Loadout