Difference between revisions of "RawData:Ammo AmmunitionBox ER LRM"
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|InventorySize=1 | |InventorySize=1 | ||
|BonusValueA=-25% Damage| | |BonusValueA=-25% Damage| | ||
+ | |BonusValueB=-25% Damage| | ||
|ComponentType=AmmunitionBox | |ComponentType=AmmunitionBox | ||
|ComponentSubType=Ammunition | |ComponentSubType=Ammunition | ||
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
+ | |Bonuses=LRMDamage: -1,Range: +30%,MinRange: +90,CostPerShot: 40,LRMAmmo: 120 | ||
|AmmoID=Ammunition_LRM_ER | |AmmoID=Ammunition_LRM_ER | ||
|Capacity=120 | |Capacity=120 | ||
|Category=LRM | |Category=LRM | ||
}} | }} |
Revision as of 03:48, 18 January 2021
Ammunition | |
---|---|
UIName | Ammo LRM [ER] |
DisallowedLocations | All |
Bonuses | LRMDamage: -1,Range: +30%,MinRange: +90,CostPerShot: 40,LRMAmmo: 120 |
InventorySize | 1 |
ComponentSubType | Ammunition |
Category | LRM |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Missile |
AllowedLocations | All |
Rarity | 5 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_ER_LRM |
BonusValueA | -25% Damage |
BonusValueB | -25% Damage |
AmmoID | Ammunition_LRM_ER |
BattleValue | 0 |
Tonnage | 1 |
Name | LRM ER Ammo |
Model | LRM ER |
Cost | 40000 |
Purchasable | true |
Capacity | 120 |
Details | Extreme Range LRM Ammo utilizes more advanced flight computers and stabilizer to drastically increase their range. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots. |