Difference between revisions of "Ammunition"

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Revision as of 21:40, 13 January 2021

Ballistic

AC/2

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/2 1 1 45 100 25 6 0
AC/2 [AP] 1 1 45 200 25 6 0 +100% bonus crit chance
AC/2 [CL] 1 1 68 50 25 6 0 +50% bonus ammo

+2 recoil

AC/2 [Half] 0.5 1 1 100 24 6 0
AC/2 [PRE] 1 1 45 200 25 6 0 +1 Accuracy
AC/2 [Sabot] 1 1 45 200 25 6 0 +20% DMG

+50% Armor DMG
-50% Structure DMG

AC/2 AOE 1 1 45 300 25 6 0 Area of Effect 60

Area of Effect DMG 4
Area of Effect STAB DMG 2

AC/2 Piercing 1 1 45 300 25 6 0 +1 Structure DMG

AC/5

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/5 1 1 15 200 45 12 0
AC/5 [AP] 1 1 15 600 45 12 0 +100% bonus crit chance
AC/5 [CL] 1 1 28 100 45 12 0 +50% Ammo

+2 Recoil

AC/5 [Half] 0.5 1 7 200 45 12 0
AC/5 [PRE] 1 1 15 400 45 12 0 +1 Accuracy
AC/5 [Sabot] 1 1 15 400 45 12 0 +20 DMG

+50% Armor DMG
-50% Structure DMG

AC/5 AOE 1 1 15 600 45 12 0 Area of Effect 60

Area of Effect DMG 22
Area of Effect STAB DMG 5

AC/5 Piercing 1 1 8 400 45 12 0 +100% Crit

+50% Structure DMG

AC/10

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/10 1 1 10 500 60 15 0
AC/10 [AP] 1 1 5 800 60 15 0 +100 Crit

+50% Structure DMG

AC/10 [CL] 1 1 20 250 60 15 0 +50% Ammo

+2 Recoil

AC/10 [Half] 1 1 5 500 60 15 0
AC/10 [PRE] 1 1 10 800 60 15 0 +1 Accuracy
AC/10 [Sabot] 1 1 10 800 60 15 0 +20% DMG

+50% Armor DMG
-50% Structure DMG

AC/10 AOE 1 1 10 1000 60 15 0 Area of Effect 60

Area of Effect DMG 30
Area of Effect STAB DMG 10

AC/10 Piercing 1 1 10 1000 60 15 0

AC/20

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/20 1 1 5 1000 100 25 0
AC/20 [AP] 1 1 5 1600 100 25 0 +100% Crit

+50% Structure Damage

AC/20 [CL] 1 1 11 500 100 25 0 +50% Ammo

+2 Recoil

AC/20 [Half] 0.5 1 2 1000 100 25 0
AC/20 [PRE] 1 1 5 1600 100 25 0 +1 Accuracy
AC/20 [Sabot] 1 1 5 1600 100 25 0 +20 DMG

+50% Armor DMG
-50% Structure DMG

AC/20 AOE 1 1 5 2000 100 25 0 Area of Effect 60

Area of Effect DMG 50
Area of Effect Stab DMG 20

AC/20 Piercing 1 1 5 2000 100 25 0

HVAC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
HVAC/2 1 1 45 250 25 6 0
HVAC/5 1 1 16 500 45 12 0
HVAC/10 1 1 8 1000 60 25 0

RAC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
RAC/2 1 1 45 250 25 6 0
RAC/2 [Half] 0.5 1 22 250 25 6 0
RAC/5 1 1 15 500 45 12 0
RAC/5 [Half] 0.5 1 7 500 45 12 0

UAC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
UAC/2 1 1 45 100 22 6 0
UAC/2 [Half] 0.5 1 22 100 22 6 0
UAC/5 1 1 15 200 40 10 0
UAC/5 [Half] 0.5 1 15 200 40 10 0
UAC/10 1 1 10 500 60 15 0
UAC/10 [Half] 1 1 5 500 60 15 0
UAC/20 1 1 5 1000 90 25 0
UAC/20 [Half] 0.5 1 5 1000 90 25 0

LB-X

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
LBX/2 Cluster 1 1 45 300 25 6 0 +50% Wpn Crits

+1 Wpn Accuracy
+1 Pips Ignored

LBX/2 Slug 1 1 45 300 25 6 0
LBX/5 Cluster 1 1 15 500 45 12 0 +50% Wpn Crits

+1 Wpn Accuracy
+1 Pips Ignored

LBX/5 Slug 1 1 15 500 45 12 0
LBX/10 Cluster 1 1 10 800 60 15 0 +50% Wpn Crits

+1 Wpn Accuracy
+1 Pips Ignored

LBX/10 Slug 1 1 10 800 60 15 0
LBX/20 Cluster 1 1 5 1000 100 25 0 +50% Wpn Crits

+1 Wpn Accuracy
+1 Pips Ignored

LBX/20 Slug 1 1 5 1000 100 25 0

Gauss

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Crude Gauss 1 1 6 250 0 0 0 -1 Accuracy

Weapon DMG -35

Gauss 1 1 8 500 0 0 0
Gauss [Half] 0.5 1 4 500 0 0 0
Heavy Gauss 1 1 4 1000 0 0 0
Hyper Gauss
Light Gauss 1 1 16 350 0 0 0
Magshot 1 1 50 150 0 0 0
Silver Bullet Gauss 1 1 8 1000 0 0 0 +50% WpnCrits

+1 Wpn Accuracy
+1 Pips Ignored

Mech Grenade Launcher

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Grenade Hi-Ex
Grenade Inferno
Grenade Smoke

Machine Gun

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
MG 1 1 200 30 4 1 0
MG [Half] 1 1 100 30 4 1 0
MG AOE
MG Sabot
MG TRC 1 1 100 100 4 1 0 +1 Accuracy

Mortar

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Mortar
Mortar [Half]
Mortar Acid
Mortar Acid [Half]
Mortar Airburst
Mortar Airburst [Half]
Mortar FASCAM
Mortar FASCAM [Half]
Mortar Flare
Mortar Flare [Half]
Mortar Guided
Mortar Guided [Half]
Mortar Inferno
Mortar Inferno [Half]
Mortar Smoke
Mortar Smoke [Half]
Mortar Supressant
Mortar

Longtom Artillery

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Longtom
Longtom Inferno
Longtom Shaped Charge

Sniper Artillery

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Sniper
Sniper Inferno
Sniper Shaped Charge

Thumper Artillery

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Thumper
Thumper [Half]
Thumper FASCAM
Thumper FASCAM [Half]
Thumper Shaped Charge
Thumper Shaped Charge [Half]


Energy

Chemical Laser

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Chemical Laser

Plasma

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects Additional Info
Normal Stability Heat
Plasma


Missile

Arrow IV

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
ArrowIV
ArrowIV FASCAM
ArrowIV FASCAM [Half]
ArrowIV Inferno
Davy Crockett A-IV

ATM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
ATM
ATM ER
ATM HE

LRM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Crude LRM
LRM
LRM [ER]
LRM [Half]
LRM AOE
LRM ArtIV
LRM Bees
LRM DF
LRM FTL
LRM Swarm
LRM FASCAM
Streak LRM

MRM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
MRM
MRM [Half]
MRM Apollo

SRM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Crude SRM
Piercing SRM
SRM [Half]
SRM [INF]
SRM [TDM]
SRM ArtIV
SRM Acid
Streak SRM
Streak SRM [Half]

Thunderbolt

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
T-Bolt5
T-Bolt10
T-Bolt15
T-Bolt20


Support

AMS

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AMS
AMS [DBL]
AMS [Half]

Narc

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Narc Beacon
Narc Haywire
Narc iBeacon