Difference between revisions of "Panther"

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m (Punch fix)
Line 1: Line 1:
 
<tabs>
 
<tabs>
 
<tab name="PNT-8Z">
 
<tab name="PNT-8Z">
 
+
{{AutoInfoboxVariant|PNT-8Z
{{InfoboxVariant
 
|variantname = PNT-8Z
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Brawler
 
|ballistic = 0
 
|energy = 3
 
|missile = 1
 
|support = 2
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 72
 
|maxstability = 16
 
|armor = 600
 
|structure = 291
 
|heatsinking = 42
 
|alphaheat = 35
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 = Heat Sink
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Ammo SRM
 
|ltequip5 = Heat Sink
 
|ltequip6 = Heat Sink
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Heat Sink
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = L Laser -
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
An early version of the Panther that is occasionally seen in the Periphery, it is armed with the ancient Tronel Large Laser in place of the PPC.  This laser suffers from faulty heat exchangers and generates more heat than a standard Large Laser.  Most of these have long since been retrofitted.
+
{{MechDetails|PNT-8Z}}
  
  
Line 96: Line 11:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-8Z can be found with these forces:
+
{{MechFactions|PNT-8Z}}
 
 
* Capellan Confederation (Liao)
 
* Chainelane Isles
 
* Draconis Combine (Kurita)
 
* JarnFolk
 
* Lyran Commonwealth (Steiner)
 
* New Delphi Compact
 
* Taurian Concordat
 
* Tortuga Dominions
 
  
  
Line 123: Line 29:
 
</tab>
 
</tab>
 
<tab name="PNT-9ALAG">
 
<tab name="PNT-9ALAG">
 
+
{{AutoInfoboxVariant|PNT-9ALAG
{{InfoboxVariant
 
|variantname = PNT-9ALAG
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Brawler
 
|ballistic = 0
 
|energy = 4
 
|missile = 1
 
|support = 2
 
|omni =
 
 
|speed = 6/9/0
 
|speed = 6/9/0
|maxdamage = 87
 
|maxstability = 36
 
|armor = 520
 
|structure = 291
 
|heatsinking = 39
 
|alphaheat = 33
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 180
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 = Heat Sink
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Ammo SRM
 
|ltequip3 =
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = PPC
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Heat Sink
 
|llequip2 =
 
|rlequip1 = Heat Sink
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Known for their highly mobile nature, the Draconis Combine's Amphigean Light Assault Group upgrade the engines by removing the Jump Jets.
+
{{MechDetails|PNT-9ALAG}}
  
  
Line 218: Line 39:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-9ALAG can be found with these forces:
+
{{MechFactions|PNT-9ALAG}}
 
 
* Draconis Combine (Kurita)
 
  
  
Line 238: Line 57:
 
</tab>
 
</tab>
 
<tab name="PNT-9M">
 
<tab name="PNT-9M">
 
+
{{AutoInfoboxVariant|PNT-9M
{{InfoboxVariant
 
|variantname = PNT-9M
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Zombie Brawler
 
|ballistic = 0
 
|energy = 0
 
|missile = 2
 
|support = 3
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 160
 
|maxstability = 40
 
|armor = 520
 
|structure = 291
 
|heatsinking = 30
 
|alphaheat = 32
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Compact
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 = Heat Sink
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = MRM40
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Ammo MRM
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Ammo MRM
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Made as part of a backroom bet between battalion commanders in the DCMS, the PNT-9M turned out to be an actually useful design despite its oddities. Built around the idea of being the ultimate zombie mech, the Panther-9M is built around a Compact Engine that allows for the mounting of a gigantic MRM 40 in the center torso of the mech. Unfortunately, this means that it can carry no other weapons and has only limited ammunition stores as well as having no jump jets. Still, the firepower of the MRM rack is considerable, and the -9M has found limited acceptance in the wider DCMS.
+
{{MechDetails|PNT-9M}}
  
  
Line 333: Line 67:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-9M can be found with these forces:
+
{{MechFactions|PNT-9M}}
 
 
* Draconis Combine (Kurita)
 
  
  
Line 353: Line 85:
 
</tab>
 
</tab>
 
<tab name="PNT-9PA">
 
<tab name="PNT-9PA">
 
+
{{AutoInfoboxVariant|PNT-9PA
{{InfoboxVariant
 
|variantname = PNT-9PA
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Brawler
 
|ballistic = 0
 
|energy = 4
 
|missile = 1
 
|support = 0
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 101
 
|maxstability = 16
 
|armor = 520
 
|structure = 291
 
|heatsinking = 36
 
|alphaheat = 27
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Ammo SRM
 
|ltequip5 = Jump Jet (S)
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Jump Jet (S)
 
|rtequip4 = Ammo Chemical Laser
 
|rtequip5 = Ammo Chemical Laser
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = L Chem Laser
 
|raequip4 = M Chem Laser
 
|raequip5 = M Chem Laser
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Heat Sink
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Heat Sink
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-9PA has a 'red right hand' so to speak. At least, a Large and two Medium Chemical Lasers will turn any target red. A SRM-4 and a ton of ammo back up the laser armament. With the Panther's traditionally good armor and mobility, the PNT-9PA is sure to be a hit with your militias. Order today!
+
{{MechDetails|PNT-9PA}}
  
  
Line 448: Line 95:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-9PA can be found with these forces:
+
{{MechFactions|PNT-9PA}}
 
 
* Circinus Federation
 
* Hanseatic League
 
* JarnFolk
 
* Local Government
 
* Marian Hegemony
 
* Mercenaries
 
* New Delphi Compact
 
* Rim Collection
 
* Tortuga Dominions
 
  
  
Line 476: Line 113:
 
</tab>
 
</tab>
 
<tab name="PNT-9R">
 
<tab name="PNT-9R">
 
+
{{AutoInfoboxVariant|PNT-9R
{{InfoboxVariant
 
|variantname = PNT-9R
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Brawler
 
|ballistic = 0
 
|energy = 4
 
|missile = 1
 
|support = 0
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 87
 
|maxstability = 36
 
|armor = 520
 
|structure = 291
 
|heatsinking = 39
 
|alphaheat = 33
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 = Heat Sink
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Ammo SRM
 
|ltequip5 = Jump Jet (S)
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Jump Jet (S)
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = PPC
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Heat Sink
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Heat Sink
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Panther 9Rs are solid all-around 'Mechs, if a bit on the slow side. They make up for it with Jump Jets, considerable armor, and a hefty punch from their trademark PPC. They've even been used in physical slugging matches to good effect.
+
{{MechDetails|PNT-9R}}
  
  
Line 571: Line 123:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-9R can be found with these forces:
+
{{MechFactions|PNT-9R}}
 
 
* Aurigan Directorate
 
* Aurigan Restoration (Arano)
 
* Capellan Confederation (Liao)
 
* Circinus Federation
 
* Draconis Combine (Kurita)
 
* Federated Suns (Davion)
 
* Free Rasalhague Republic
 
* Hanseatic League
 
* Local Government
 
* Lyran Commonwealth (Steiner)
 
* Magistracy Of Canopus
 
* Marian Hegemony
 
* Mercenaries
 
* Outworld Alliance
 
* Pirates
 
* Rim Collection
 
* Taurian Concordat
 
* Tortuga Dominions
 
  
  
Line 608: Line 141:
 
</tab>
 
</tab>
 
<tab name="PNT-10K">
 
<tab name="PNT-10K">
 
+
{{AutoInfoboxVariant|PNT-10K
{{InfoboxVariant
 
|variantname = PNT-10K
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 4
 
|missile = 1
 
|support = 2
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 92
 
|maxstability = 36
 
|armor = 520
 
|structure = 291
 
|heatsinking = 42
 
|alphaheat = 48
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 = FCS Artemis IV
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 = Heat Sink
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Heat Sink
 
|ltequip5 = Ammo SRM ArtIV
 
|ltequip6 = CASE
 
|ltequip7 = Jump Jet (S)
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Jump Jet (S)
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = ER PPC
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Heat Sink
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Heat Sink
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The 10K Panther is a high tech upgrade of the 9R model introduced by the Draconis Combine. The chassis has been rebuilt using Endo Steel construction techniques and the saved weight used to add an Artemis IV fire control system to the missile launcher, as well as upgrading the PPC to a ER PPC.
+
{{MechDetails|PNT-10K}}
  
  
Line 703: Line 151:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-10K can be found with these forces:
+
{{MechFactions|PNT-10K}}
 
 
* Draconis Combine (Kurita)
 
* Free Rasalhague Republic
 
* Local Government
 
* Mercenaries
 
  
  
Line 726: Line 169:
 
</tab>
 
</tab>
 
<tab name="PNT-10KA">
 
<tab name="PNT-10KA">
 
+
{{AutoInfoboxVariant|PNT-10KA
{{InfoboxVariant
 
|variantname = PNT-10KA
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 4
 
|missile = 1
 
|support = 2
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 87
 
|maxstability = 36
 
|armor = 520
 
|structure = 291
 
|heatsinking = 42
 
|alphaheat = 33
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 = FCS Artemis IV
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 = Heat Sink
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Heat Sink
 
|ltequip5 = Ammo SRM ArtIV
 
|ltequip6 = CASE
 
|ltequip7 = Jump Jet (S)
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Jump Jet (S)
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = PPC
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Heat Sink
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Heat Sink
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The 10KA Panther is a field-refit of the -10K. It is identical in almost every way to the -10K except that it swaps the super hot ER PPC for a standard model.
+
{{MechDetails|PNT-10KA}}
  
  
Line 821: Line 179:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-10KA can be found with these forces:
+
{{MechFactions|PNT-10KA}}
 
 
* Draconis Combine (Kurita)
 
* Free Rasalhague Republic
 
* Local Government
 
* Mercenaries
 
  
  
Line 844: Line 197:
 
</tab>
 
</tab>
 
<tab name="PNT-11PA">
 
<tab name="PNT-11PA">
 
+
{{AutoInfoboxVariant|PNT-11PA
{{InfoboxVariant
 
|variantname = PNT-11PA
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Brawler
 
|ballistic = 2
 
|energy = 2
 
|missile = 2
 
|support = 0
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 2752
 
|maxstability = 26
 
|armor = 440
 
|structure = 291
 
|heatsinking = 30
 
|alphaheat = 20
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = XL
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Ammo SRM [Half]
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = Medium Cannon
 
|raequip4 = Medium Cannon
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-11PA carries a rare (in PAI designs) XL engine instead of the typical Jury-Rigged one. Don't let the price tag fool you though, this mech is worth every c-bill. Armed with a pair of Medium Cannons, it can put out withering firepower against any foe. A SRM-4 backs up the cannons in case the target survives their barrage. Panther armor keep the mech up and running without issue.
+
{{MechDetails|PNT-11PA}}
  
  
Line 939: Line 207:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-11PA can be found with these forces:
+
{{MechFactions|PNT-11PA}}
 
 
* Circinus Federation
 
* Hanseatic League
 
* JarnFolk
 
* Local Government
 
* Marian Hegemony
 
* Mercenaries
 
* New Delphi Compact
 
* Rim Collection
 
* Tortuga Dominions
 
  
  
Line 967: Line 225:
 
</tab>
 
</tab>
 
<tab name="PNT-11S">
 
<tab name="PNT-11S">
 
+
{{AutoInfoboxVariant|PNT-11S
{{InfoboxVariant
 
|variantname = PNT-11S
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Brawler
 
|ballistic = 2
 
|energy = 0
 
|missile = 2
 
|support = 0
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 82
 
|maxstability = 28
 
|armor = 440
 
|structure = 291
 
|heatsinking = 30
 
|alphaheat = 12
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = XL
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Ammo SRM
 
|ltequip5 = Ammo LBX/2 Slug
 
|ltequip6 = CASE
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = LBX AC/2
 
|raequip4 = LBX AC/2
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
Flush with Draconis Combine salvage from various skirmishes, the Lyran Commonwealth has always been lost as to what to do with the disliked Panther. Eventually, with the advent of the light LB-X Autocannons, an up-and-coming general came up with this, the PNT-11S. Carrying a pair of LB-2X Autocannons for ranged fire support, the -11S can put down suppression fire at extreme range and do so virtually endlessly thanks to two generous tons of ammo. For close range protection the -11S carries the typical Panther SRM-4. A XL engine powers the mech and 4 jump jets keep it mobile on the ever-changing battlefield.
+
{{MechDetails|PNT-11S}}
  
  
Line 1,062: Line 235:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-11S can be found with these forces:
+
{{MechFactions|PNT-11S}}
 
 
* Lyran Commonwealth (Steiner)
 
  
  
Line 1,082: Line 253:
 
</tab>
 
</tab>
 
<tab name="PNT-C">
 
<tab name="PNT-C">
 
+
{{AutoInfoboxVariant|PNT-C
{{InfoboxVariant
 
|variantname = PNT-C
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 4
 
|missile = 2
 
|support = 1
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 92
 
|maxstability = 36
 
|armor = 520
 
|structure = 291
 
|heatsinking = 39
 
|alphaheat = 48
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = SRM4
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Ammo SRM
 
|ltequip5 = CASE
 
|ltequip6 = Jump Jet (S)
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Heat Sink
 
|rtequip4 = Heat Sink
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = ER PPC
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
#Mech description goes here#
+
{{MechDetails|PNT-C}}
  
  
Line 1,177: Line 263:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-C can be found with these forces:
+
{{MechFactions|PNT-C}}
 
 
* Draconis Combine (Kurita)
 
* Free Rasalhague Republic
 
* Local Government
 
* Mercenaries
 
  
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
 
|+ '''Stock Loadout'''  
 
|+ '''Stock Loadout'''  
| [[File:PNT-C.png|810px|border|Stock Loadout]]
+
| [[File:PNT-CA.png|810px|border|Stock Loadout]]
 
|}
 
|}
 
</tab>
 
</tab>
 
<tab name="PNT-CA">
 
<tab name="PNT-CA">
 
+
{{AutoInfoboxVariant|PNT-CA
{{InfoboxVariant
 
|variantname = PNT-CA
 
|image = Panther.png
 
|mechtype = BattleMech
 
|class = Light
 
|weight = 35T
 
|stock role = Sniper / Scout
 
|ballistic = 0
 
|energy = 4
 
|missile = 2
 
|support = 1
 
|omni =
 
 
|speed = 4/7/4
 
|speed = 4/7/4
|maxdamage = 87
 
|maxstability = 36
 
|armor = 520
 
|structure = 291
 
|heatsinking = 39
 
|alphaheat = 33
 
|kickdamage = 35
 
|punchdamage = 18
 
|meleeweapondamage =
 
|enginetype = Standard
 
|coresize = 145
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = Endo-Steel (Fixed)
 
|armortype = Standard
 
|headequip1 = Improved Targeting (Fixed)
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = C3 Slave
 
|ctequip2 = SRM4
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = Ammo SRM
 
|ltequip5 = CASE
 
|ltequip6 = Heat Sink
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Heat Sink
 
|rtequip4 = Heat Sink
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = PPC
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Panther-CA is a minor modification of the -C which is itself a minor modification of the -10K. The only difference between the -C and the -CA is that the -CA uses a cooler-firing PPC in place of the -C's (and -10K's) ER PPC. Otherwise, the -C and -CA are identical.
+
{{MechDetails|PNT-CA}}
  
  
Line 1,295: Line 291:
 
'''Mech Quirk:''' Improved Targeting
 
'''Mech Quirk:''' Improved Targeting
  
+1 accuracy with ranged weapons  
+
+1 accuracy with ranged weapons
  
  
 
'''Pilot Affinity:''' Precise Shot
 
'''Pilot Affinity:''' Precise Shot
  
+1 bonus on weapon attacks  
+
+1 bonus on weapon attacks
  
  
 
===Factions===
 
===Factions===
The PNT-CA can be found with these forces:
+
{{MechFactions|PNT-CA}}
 
 
* Draconis Combine (Kurita)
 
* Free Rasalhague Republic
 
* Local Government
 
* Mercenaries
 
  
  

Revision as of 10:23, 28 January 2021

PNT-8Z
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 3
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 72
Max Stability: 16
Max Heat: 0
Durability Armor: 600
Structure: 291
Heat Efficiency Sinking: 56
Alpha: 35
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso Heat Sink
SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Right Arm L Laser Prototype
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

An early version of the Panther that is occasionally seen in the Periphery, it is armed with the ancient Tronel Large Laser in place of the PPC. This laser suffers from faulty heat exchangers and generates more heat than a standard Large Laser. Most of these have long since been retrofitted.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions


Stock Loadout
Stock Loadout
PNT-9ALAG
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 2
Speed 6/9/0
Firepower Max Damage: 87
Max Stability: 36
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 52
Alpha: 33
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 175
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso Heat Sink
SRM4
Left Torso Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Right Arm PPC
Left Leg Heat Sink
Right Leg Heat Sink


Description

Known for their highly mobile nature, the Draconis Combine's Amphigean Light Assault Group upgrade the engines by removing the Jump Jets.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
PNT-9M
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Light Zombie Brawler
Stock Specifications
Hardpoints Missile: 2
Support: 3
Speed 4/7/4
Firepower Max Damage: 160
Max Stability: 40
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 32
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Compact Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Panther Improved Targeting (Fixed)
Center Torso MRM40
Left Torso Heat Sink
Heat Sink
Ammo MRM
Right Torso Heat Sink
Heat Sink
Ammo MRM


Description

Made as part of a backroom bet between battalion commanders in the DCMS, the PNT-9M turned out to be an actually useful design despite its oddities. Built around the idea of being the ultimate zombie mech, the Panther-9M is built around a Compact Engine that allows for the mounting of a gigantic MRM 40 in the center torso of the mech. Unfortunately, this means that it can carry no other weapons and has only limited ammunition stores as well as having no jump jets. Still, the firepower of the MRM rack is considerable, and the -9M has found limited acceptance in the wider DCMS.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
PNT-9PA
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 1
Speed 4/7/4
Firepower Max Damage: 101
Max Stability: 16
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 48
Alpha: 26
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Jump Jet (S)
Right Torso Ammo Chemical Laser
Ammo Chemical Laser
Heat Sink
Heat Sink
Jump Jet (S)
Right Arm L Chem Laser
M Chem Laser
M Chem Laser
Left Leg Heat Sink
Jump Jet (S)
Right Leg Heat Sink
Jump Jet (S)


Description

Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-9PA has a 'red right hand' so to speak. At least, a Large and two Medium Chemical Lasers will turn any target red. A SRM-4 and a ton of ammo back up the laser armament. With the Panther's traditionally good armor and mobility, the PNT-9PA is sure to be a hit with your militias. Order today!


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
PNT-9R
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 1
Speed 4/7/4
Firepower Max Damage: 87
Max Stability: 36
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 52
Alpha: 33
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso Heat Sink
SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Arm PPC
Left Leg Heat Sink
Jump Jet (S)
Right Leg Heat Sink
Jump Jet (S)


Description

Panther 9Rs are solid all-around 'Mechs, if a bit on the slow side. They make up for it with Jump Jets, considerable armor, and a hefty punch from their trademark PPC. They've even been used in physical slugging matches to good effect.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Chainelane Isles
  • Circinus Federation
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Band of the Damned
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • The Blackhearts
    • 21st Centauri Lancers
    • The Krushers
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Broadsword Legion
    • Kell Hounds
    • Burr's Black Cobras
    • Fist Of Mokal
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Wolf's Dragoons
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Smithson's Chinese Bandits
    • Screaming Eagles
    • Vanguard Legion
    • Mobile Fire
    • Avanti's Angels
    • Always Faithful
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Lethal Injection
    • Dioscuri
    • Olson's Rangers
    • The Arcadians
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions


Stock Loadout
Stock Loadout
PNT-10K
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 92
Max Stability: 36
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 52
Alpha: 43
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso Artemis IV FCS
SRM4
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM ARTIV
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Arm ER PPC
Left Leg Heat Sink
Jump Jet (S)
Right Leg Heat Sink
Jump Jet (S)


Description

The 10K Panther is a high tech upgrade of the 9R model introduced by the Draconis Combine. The chassis has been rebuilt using Endo Steel construction techniques and the saved weight used to add an Artemis IV fire control system to the missile launcher, as well as upgrading the PPC to a ER PPC.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
PNT-10KA
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 87
Max Stability: 36
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 52
Alpha: 33
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso Artemis IV FCS
SRM4
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM ARTIV
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Right Arm PPC
Left Leg Heat Sink
Jump Jet (S)
Right Leg Heat Sink
Jump Jet (S)


Description

The 10KA Panther is a field-refit of the -10K. It is identical in almost every way to the -10K except that it swaps the super hot ER PPC for a standard model.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
PNT-11PA
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Ballistic: 2
Missile: 2
Support: 1
Speed 4/7/4
Firepower Max Damage: 512
Max Stability: 26
Max Heat: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 20
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo SRM [Half]
Right Arm Medium Cannon
Medium Cannon
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-11PA carries a rare (in PAI designs) XL engine instead of the typical Jury-Rigged one. Don't let the price tag fool you though, this mech is worth every c-bill. Armed with a pair of Medium Cannons, it can put out withering firepower against any foe. A SRM-4 backs up the cannons in case the target survives their barrage. Panther armor keep the mech up and running without issue.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
PNT-11S
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Ballistic: 2
Missile: 2
Support: 1
Speed 4/7/4
Firepower Max Damage: 82
Max Stability: 28
Max Heat: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 12
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso SRM4
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Ammo LBX/2 SLUG
Ammo SRM
Right Torso Heat Sink
Heat Sink
Right Arm LBX AC/2
LBX AC/2
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Flush with Draconis Combine salvage from various skirmishes, the Lyran Commonwealth has always been lost as to what to do with the disliked Panther. Eventually, with the advent of the light LB-X Autocannons, an up-and-coming general came up with this, the PNT-11S. Carrying a pair of LB-2X Autocannons for ranged fire support, the -11S can put down suppression fire at extreme range and do so virtually endlessly thanks to two generous tons of ammo. For close range protection the -11S carries the typical Panther SRM-4. A XL engine powers the mech and 4 jump jets keep it mobile on the ever-changing battlefield.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
PNT-C
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 1
Speed 4/7/4
Firepower Max Damage: 92
Max Stability: 36
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 52
Alpha: 43
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 145
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso C3 Slave
SRM4
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Arm ER PPC
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Panther-C is a minor modification of the -10K, retaining that mech's weapons and armor profiles. All that changes is that the Panther-C drops the ArtemisIV system in favor of a C3 slave system to better integrate into the Combine's military doctrine.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
PNT-CA
Panther.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Sniper & Light Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 1
Speed 4/7/4
Firepower Max Damage: 87
Max Stability: 36
Max Heat: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 52
Alpha: 33
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 145
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Panther Improved Targeting (Fixed)
Center Torso C3 Slave
SRM4
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Arm PPC
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Panther-CA is a minor modification of the -C which is itself a minor modification of the -10K. The only difference between the -C and the -CA is that the -CA uses a cooler-firing PPC in place of the -C's (and -10K's) ER PPC. Otherwise, the -C and -CA are identical.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout