Difference between revisions of "Adder"
m (Reverted edits by Knightlight (talk) to last revision by Turtrus) Tag: Rollback |
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<tabs> | <tabs> | ||
<tab name="ADR-PRIME"> | <tab name="ADR-PRIME"> | ||
− | + | {{AutoInfoboxVariant|ADR-PRIME | |
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|ADR-PRIME}} | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
+ | |||
+ | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
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− | '''Pilot Affinity:''' | + | '''Pilot Affinity:''' Sturdy |
− | + | Gains 2 extra pilot hits | |
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-PRIME}} | |
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| [[File:ADR-PRIME.png|810px|border|Stock Loadout]] | | [[File:ADR-PRIME.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
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</tab> | </tab> | ||
<tab name="ADR-A"> | <tab name="ADR-A"> | ||
− | + | {{AutoInfoboxVariant|ADR-A | |
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|ADR-A}} | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
− | + | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | |
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− | Sturdy | + | '''Pilot Affinity:''' Sturdy |
+ | |||
+ | Gains 2 extra pilot hits | ||
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-A}} | |
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| [[File:ADR-A.png|810px|border|Stock Loadout]] | | [[File:ADR-A.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
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</tab> | </tab> | ||
<tab name="ADR-B"> | <tab name="ADR-B"> | ||
− | + | {{AutoInfoboxVariant|ADR-B | |
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|speed = 7/10/0 | |speed = 7/10/0 | ||
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|ADR-B}} | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
− | + | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | |
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− | Sturdy | + | '''Pilot Affinity:''' Sturdy |
+ | |||
+ | Gains 2 extra pilot hits | ||
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-B}} | |
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|+ '''Stock Loadout''' | |+ '''Stock Loadout''' | ||
| [[File:ADR-B.png|810px|border|Stock Loadout]] | | [[File:ADR-B.png|810px|border|Stock Loadout]] | ||
− | + | |} | |
</tab> | </tab> | ||
<tab name="ADR-C"> | <tab name="ADR-C"> | ||
− | + | {{AutoInfoboxVariant|ADR-C | |
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|speed = 7/10/0 | |speed = 7/10/0 | ||
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|ADR-C}} | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
− | + | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | |
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− | Sturdy | + | '''Pilot Affinity:''' Sturdy |
+ | |||
+ | Gains 2 extra pilot hits | ||
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-C}} | |
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|+ '''Stock Loadout''' | |+ '''Stock Loadout''' | ||
| [[File:ADR-C.png|810px|border|Stock Loadout]] | | [[File:ADR-C.png|810px|border|Stock Loadout]] | ||
− | + | |} | |
</tab> | </tab> | ||
<tab name="ADR-D"> | <tab name="ADR-D"> | ||
− | + | {{AutoInfoboxVariant|ADR-D | |
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|ADR-D}} | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
+ | |||
+ | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
− | |||
− | '''Pilot Affinity:''' | + | '''Pilot Affinity:''' Sturdy |
− | + | Gains 2 extra pilot hits | |
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-D}} | |
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|+ '''Stock Loadout''' | |+ '''Stock Loadout''' | ||
| [[File:ADR-D.png|810px|border|Stock Loadout]] | | [[File:ADR-D.png|810px|border|Stock Loadout]] | ||
− | + | |} | |
</tab> | </tab> | ||
<tab name="ADR-E"> | <tab name="ADR-E"> | ||
− | + | {{AutoInfoboxVariant|ADR-E | |
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}} | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|ADR-E}} | ||
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===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
− | + | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | |
− | |||
− | Sturdy | + | '''Pilot Affinity:''' Sturdy |
+ | |||
+ | Gains 2 extra pilot hits | ||
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-E}} | |
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|+ '''Stock Loadout''' | |+ '''Stock Loadout''' | ||
| [[File:ADR-E.png|810px|border|Stock Loadout]] | | [[File:ADR-E.png|810px|border|Stock Loadout]] | ||
− | + | |} | |
</tab> | </tab> | ||
<tab name="ADR-H"> | <tab name="ADR-H"> | ||
− | + | {{AutoInfoboxVariant|ADR-H | |
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|ADR-H}} | |
===Bonuses=== | ===Bonuses=== | ||
− | '''Mech Quirk:''' | + | '''Mech Quirk:''' Clan OmniMech |
+ | |||
+ | +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy | ||
− | |||
− | '''Pilot Affinity:''' | + | '''Pilot Affinity:''' Sturdy |
− | + | Gains 2 extra pilot hits | |
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|ADR-H}} | |
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|+ '''Stock Loadout''' | |+ '''Stock Loadout''' | ||
| [[File:ADR-H.png|810px|border|Stock Loadout]] | | [[File:ADR-H.png|810px|border|Stock Loadout]] | ||
− | + | |} | |
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</tab> | </tab> | ||
</tabs> | </tabs> |
Revision as of 08:35, 29 January 2021
ADR-PRIME
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General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 155 Max Stability: 30 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 78 Alpha: 100 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | FCS Precision Computer |
Center Torso | Flamer (C) (Fixed) |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Left Arm | ER PPC (C) |
Right Arm | ER PPC (C) |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. The Primary configuration adds a powerful arsenal of two ER PPCs which are linked to a Targeting Computer, allowing the Primary configuration of the Adder to strike at long range with deadly accuracy.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
ADR-A
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General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 215 Max Stability: 40 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 66 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Flamer (C) (Fixed) |
Left Torso | Heat Sink Double (C) (Fixed) S Pulse (C) |
Right Torso | Heat Sink Double (C) (Fixed) S Pulse (C) |
Left Arm | Ammo LRM Ammo LRM LRM20 (C) |
Right Arm | Ammo LRM Ammo LRM LRM20 (C) |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. A long range missile support configuration, the Adder A has a pair of LRM-20 launchers, allowing it to bombard an enemy from long range. For close combat, the 'Mech has two Small Pulse Lasers.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
ADR-B
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General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 165 Max Stability: 11 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 78 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Flamer (C) (Fixed) |
Left Torso | ER M Laser (C) Heat Sink Double (C) (Fixed) |
Right Torso | ER M Laser (C) Heat Sink Double (C) (Fixed) |
Left Arm | LBX AC/5 (C) Ammo LBX/5 SLUG |
Right Arm | L Pulse (C) |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. A long range sniping configuration, the B configuration carries an LB-X Autocannon/5 backed up by a highly accurate Large Pulse Laser for long range engagements. To protect itself at close ranges, the Adder B has a pair of ER Medium Lasers.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
ADR-C
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 162 Max Stability: 30 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 61 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Flamer (C) (Fixed) |
Left Torso | Heat Sink Double (C) (Fixed) M Pulse (C) |
Right Torso | Heat Sink Double (C) (Fixed) Ammo Narc Beacon Narc Launcher (C) |
Left Arm | Ammo LRM Ammo LRM LRM15 (C) |
Right Arm | Ammo LRM Ammo LRM LRM15 (C) |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. Another long range bombardment configuration, the Adder C has two LRM-15 launchers and takes advantage of their lack of a minimum range by carrying a Narc Missile Beacon that can attach homing pods to enemy 'Mechs for increased missile accuracy. For close range defense, the 'Mech has a single Medium Pulse Laser.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
ADR-D
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 145 Max Stability: 20 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 62 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Flamer (C) (Fixed) |
Left Torso | Heat Sink Double (C) (Fixed) Ammo Streak SRM Streak SRM2 (C) |
Right Torso | Heat Sink Double (C) (Fixed) Ammo Streak SRM Streak SRM2 (C) |
Left Arm | ER L Laser (C) |
Right Arm | Ammo UAC/5 UAC/5 (C) |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. Another long range sniper configuration, the Adder D has an ER Large Laser and an Ultra Autocannon/5 for long range engagements, with a pair of Streak SRM-2 launchers to finish off any enemies who close with the 'Mech.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
ADR-E
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 209 Max Stability: 36 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 60 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Flamer (C) (Fixed) |
Left Torso | Heat Sink Double (C) (Fixed) Micro Pulse (C) Micro Pulse (C) |
Right Torso | Heat Sink Double (C) (Fixed) Micro Pulse (C) Micro Pulse (C) |
Left Arm | ATM 9 (C) Ammo ATM Ammo ATM HE |
Right Arm | ATM 9 (C) Ammo ATM Ammo ATM ER |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. The E configuration has two ATM-9 launchers which can fire ammunition specialized for long, medium, and short ranges. For close combat, the 'Mech has an additional four Micro Pulse Lasers.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire
ADR-H
|
|
---|---|
General Data | |
'Mech Type | OmniMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Light Fire Support |
Stock Specifications | |
Hardpoints | Support: 1 Omni: 6 |
Speed | 7/10/0 |
Firepower | Max Damage: 165 Max Stability: 0 Max Heat: 10 |
Durability | Armor: 570 Structure: 291 |
Heat Efficiency | Sinking: 102 Alpha: 112 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) (Fixed) |
Core | 210 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | FCS Precision Computer |
Center Torso | Flamer (C) (Fixed) |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) (Fixed) |
Left Arm | Heat Sink Double (C) Heat Sink Double (C) Heavy L Laser (C) |
Right Arm | Heat Sink Double (C) Heavy L Laser (C) |
Description
The Adder is a light Clan OmniMech that serves as a direct or an indirect fire-support unit in most of its configurations. The Adder frees up as much weight as possible by using a weight-saving Endo Steel chassis and carrying a lightweight 210 XL Engine, which gives the 'Mech a top speed of 97.2 km/h. The Adder carries six tons of Ferro-Fibrous armor for protection from enemy fire. The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech. The only true brawling configuration of the Adder, the Adder H has two highly destructive Heavy Large Lasers as its primary weapons backed up only by the fixed Flamer. To help dissipate the 'Mech's heat, it has seven additional double heat sinks.
Bonuses
Mech Quirk: Clan OmniMech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Sturdy
Gains 2 extra pilot hits
Factions
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Nova Cat
- Clan Snow Raven
- Clan Wolf
- Mercenaries
- Kell Hounds
- Wolf's Dragoons
- Scorpion Empire