Difference between revisions of "Atlas"
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|+ '''Stock Loadout''' | |+ '''Stock Loadout''' | ||
| [[File:AS7-D-DC.png|810px|border|Stock Loadout]] | | [[File:AS7-D-DC.png|810px|border|Stock Loadout]] | ||
+ | |} | ||
+ | |||
+ | </tab> | ||
+ | |||
+ | <tab name="AS7-D-H"> | ||
+ | |||
+ | {{InfoboxVariant | ||
+ | |variantname = AS7-D-H | ||
+ | |image = Atlas.png | ||
+ | |mechtype = BattleMech | ||
+ | |class = Assault | ||
+ | |weight = 100T | ||
+ | |stock role = Juggernaut | ||
+ | |ballistic = 2 | ||
+ | |energy = 5 | ||
+ | |missile = 3 | ||
+ | |support = 0 | ||
+ | |omni = | ||
+ | |speed = 3/5/0 | ||
+ | |maxdamage = 332 | ||
+ | |maxstability = 59 | ||
+ | |maxheat = 0 | ||
+ | |armor = 1520 | ||
+ | |structure = 766 | ||
+ | |heatsinking = 84 | ||
+ | |alphaheat = 112 | ||
+ | |kickdamage = 100 | ||
+ | |punchdamage = 65 | ||
+ | |meleeweapondamage = | ||
+ | |enginetype = Standard | ||
+ | |coresize = 300 | ||
+ | |heatsinkkit = Double Heat Sinks | ||
+ | |ecooling = +2 | ||
+ | |gyro = Standard | ||
+ | |structuretype = Standard (Fixed) | ||
+ | |armortype = Ferro-Fibrous | ||
+ | |headequip1 = None | ||
+ | |headequip2 = | ||
+ | |headequip3 = | ||
+ | |headequip4 = | ||
+ | |ctequip1 = None | ||
+ | |ctequip2 = | ||
+ | |ctequip3 = | ||
+ | |ctequip4 = | ||
+ | |ltequip1 = SRM6 | ||
+ | |ltequip2 = Heat Sink (D) | ||
+ | |ltequip3 = M Pulse | ||
+ | |ltequip4 = M Pulse | ||
+ | |ltequip5 = Ammo SRM | ||
+ | |ltequip6 = CASE | ||
+ | |ltequip7 = | ||
+ | |ltequip8 = | ||
+ | |ltequip9 = | ||
+ | |ltequip10 = | ||
+ | |ltequip11 = | ||
+ | |ltequip12 = | ||
+ | |rtequip1 = LRM20 | ||
+ | |rtequip2 = Ammo LRM | ||
+ | |rtequip3 = Ammo LRM | ||
+ | |rtequip4 = Ammo LBX/10 Cluster | ||
+ | |rtequip5 = Ammo LBX/10 Slug | ||
+ | |rtequip6 = CASE | ||
+ | |rtequip7 = | ||
+ | |rtequip8 = | ||
+ | |rtequip9 = | ||
+ | |rtequip10 = | ||
+ | |rtequip11 = | ||
+ | |rtequip12 = | ||
+ | |laequip1 = Battlefists (Fixed) | ||
+ | |laequip2 = ER L Laser | ||
+ | |laequip3 = Heat Sink (D) | ||
+ | |laequip4 = ER L Laser | ||
+ | |laequip5 = | ||
+ | |laequip6 = | ||
+ | |laequip7 = | ||
+ | |laequip8 = | ||
+ | |laequip9 = | ||
+ | |laequip10 = | ||
+ | |raequip1 = Battlefists (Fixed) | ||
+ | |raequip2 = LBX AC/10 | ||
+ | |raequip3 = | ||
+ | |raequip4 = | ||
+ | |raequip5 = | ||
+ | |raequip6 = | ||
+ | |raequip7 = | ||
+ | |raequip8 = | ||
+ | |raequip9 = | ||
+ | |raequip10 = | ||
+ | |llequip1 = None | ||
+ | |llequip2 = | ||
+ | |rlequip1 = None | ||
+ | |rlequip2 = | ||
+ | }} | ||
+ | |||
+ | ===Description=== | ||
+ | First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. The Atlas II is armed with an array of weaponry, including an LB-X Autocannon/10, a pair of ER Large Lasers, and a 20-tube Long Range Missile Launcher for long range attacks. For close range combat, the 'Mech is equipped with a pair of Medium Pulse Lasers and a Holly Six Pack. | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | '''Mech Quirk:''' Battlefists | ||
+ | |||
+ | Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy | ||
+ | |||
+ | |||
+ | '''Pilot Affinity:''' Brawler | ||
+ | |||
+ | Kicks, punches, and physical weapon attacks deal 15% more damage | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | The AS7-D-H can be found with these forces: | ||
+ | |||
+ | * Clan Ghost Bear | ||
+ | * Clan Jade Falcon | ||
+ | * Clan Wolf | ||
+ | * ComStar | ||
+ | |||
+ | |||
+ | {|style="margin-left: auto; margin-right: auto;" | ||
+ | |+ '''Stock Loadout''' | ||
+ | | [[File:AS7-D-H.png|810px|border|Stock Loadout]] | ||
+ | |} | ||
+ | |||
+ | </tab> | ||
+ | |||
+ | <tab name="AS7-D-H2"> | ||
+ | |||
+ | {{InfoboxVariant | ||
+ | |variantname = AS7-D-H2 | ||
+ | |image = Atlas.png | ||
+ | |mechtype = BattleMech | ||
+ | |class = Assault | ||
+ | |weight = 100T | ||
+ | |stock role = Juggernaut | ||
+ | |ballistic = 2 | ||
+ | |energy = 4 | ||
+ | |missile = 3 | ||
+ | |support = 0 | ||
+ | |omni = | ||
+ | |speed = 3/5/0 | ||
+ | |maxdamage = 317 | ||
+ | |maxstability = 94 | ||
+ | |maxheat = 0 | ||
+ | |armor = 1520 | ||
+ | |structure = 766 | ||
+ | |heatsinking = 78 | ||
+ | |alphaheat = 99 | ||
+ | |kickdamage = 100 | ||
+ | |punchdamage = 65 | ||
+ | |meleeweapondamage = | ||
+ | |enginetype = Standard | ||
+ | |coresize = 300 | ||
+ | |heatsinkkit = Double Heat Sinks | ||
+ | |ecooling = +2 | ||
+ | |gyro = Standard | ||
+ | |structuretype = Standard (Fixed) | ||
+ | |armortype = Ferro-Fibrous | ||
+ | |headequip1 = None | ||
+ | |headequip2 = | ||
+ | |headequip3 = | ||
+ | |headequip4 = | ||
+ | |ctequip1 = None | ||
+ | |ctequip2 = | ||
+ | |ctequip3 = | ||
+ | |ctequip4 = | ||
+ | |ltequip1 = SRM6 | ||
+ | |ltequip2 = Heat Sink (D) | ||
+ | |ltequip3 = M Pulse | ||
+ | |ltequip4 = M Pulse | ||
+ | |ltequip5 = Ammo SRM | ||
+ | |ltequip6 = CASE | ||
+ | |ltequip7 = | ||
+ | |ltequip8 = | ||
+ | |ltequip9 = | ||
+ | |ltequip10 = | ||
+ | |ltequip11 = | ||
+ | |ltequip12 = | ||
+ | |rtequip1 = LRM20 | ||
+ | |rtequip2 = Ammo LRM | ||
+ | |rtequip3 = Ammo LRM | ||
+ | |rtequip4 = Ammo Gauss | ||
+ | |rtequip5 = Ammo Gauss | ||
+ | |rtequip6 = CASE | ||
+ | |rtequip7 = | ||
+ | |rtequip8 = | ||
+ | |rtequip9 = | ||
+ | |rtequip10 = | ||
+ | |rtequip11 = | ||
+ | |rtequip12 = | ||
+ | |laequip1 = Battlefists (Fixed) | ||
+ | |laequip2 = ER PPC | ||
+ | |laequip3 = | ||
+ | |laequip4 = | ||
+ | |laequip5 = | ||
+ | |laequip6 = | ||
+ | |laequip7 = | ||
+ | |laequip8 = | ||
+ | |laequip9 = | ||
+ | |laequip10 = | ||
+ | |raequip1 = Battlefists (Fixed) | ||
+ | |raequip2 = Gauss Rifle | ||
+ | |raequip3 = | ||
+ | |raequip4 = | ||
+ | |raequip5 = | ||
+ | |raequip6 = | ||
+ | |raequip7 = | ||
+ | |raequip8 = | ||
+ | |raequip9 = | ||
+ | |raequip10 = | ||
+ | |llequip1 = None | ||
+ | |llequip2 = | ||
+ | |rlequip1 = None | ||
+ | |rlequip2 = | ||
+ | }} | ||
+ | |||
+ | ===Description=== | ||
+ | First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. A minor loadout change from the standard Atlas II, the -H2 carries a Gauss Rifle and ER PPC in place of the ER Large Lasers and the LB-10X Autocannon of the original. | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | '''Mech Quirk:''' Battlefists | ||
+ | |||
+ | Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy | ||
+ | |||
+ | |||
+ | '''Pilot Affinity:''' Brawler | ||
+ | |||
+ | Kicks, punches, and physical weapon attacks deal 15% more damage | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | The AS7-D-H2 can be found with these forces: | ||
+ | |||
+ | * Clan Ghost Bear | ||
+ | * Clan Jade Falcon | ||
+ | * Clan Wolf | ||
+ | * ComStar | ||
+ | |||
+ | |||
+ | {|style="margin-left: auto; margin-right: auto;" | ||
+ | |+ '''Stock Loadout''' | ||
+ | | [[File:AS7-D-H2.png|810px|border|Stock Loadout]] | ||
+ | |} | ||
+ | |||
+ | </tab> | ||
+ | |||
+ | <tab name="AS7-D-HT"> | ||
+ | |||
+ | {{InfoboxVariant | ||
+ | |variantname = AS7-D-HT | ||
+ | |image = Atlas.png | ||
+ | |mechtype = BattleMech | ||
+ | |class = Assault | ||
+ | |weight = 100T | ||
+ | |stock role = Juggernaut / Close Assault | ||
+ | |ballistic = 2 | ||
+ | |energy = 6 | ||
+ | |missile = 2 | ||
+ | |support = 4 | ||
+ | |omni = | ||
+ | |speed = 3/4/0 | ||
+ | |maxdamage = 372 | ||
+ | |maxstability = 104 | ||
+ | |maxheat = 0 | ||
+ | |armor = 1563 | ||
+ | |structure = 761 | ||
+ | |heatsinking = 90 | ||
+ | |alphaheat = 125 | ||
+ | |kickdamage = 100 | ||
+ | |punchdamage = 65 | ||
+ | |meleeweapondamage = | ||
+ | |enginetype = Standard | ||
+ | |coresize = 275 | ||
+ | |heatsinkkit = Double Heat Sinks | ||
+ | |ecooling = +1 | ||
+ | |gyro = Standard | ||
+ | |structuretype = Standard (Fixed) | ||
+ | |armortype = Ferro-Fibrous | ||
+ | |headequip1 = None | ||
+ | |headequip2 = | ||
+ | |headequip3 = | ||
+ | |headequip4 = | ||
+ | |ctequip1 = M Pulse | ||
+ | |ctequip2 = M Pulse | ||
+ | |ctequip3 = | ||
+ | |ctequip4 = | ||
+ | |ltequip1 = LRM20 | ||
+ | |ltequip2 = SRM6 | ||
+ | |ltequip3 = Ammo LRM | ||
+ | |ltequip4 = Ammo LRM | ||
+ | |ltequip5 = Ammo LRM | ||
+ | |ltequip6 = | ||
+ | |ltequip7 = | ||
+ | |ltequip8 = | ||
+ | |ltequip9 = | ||
+ | |ltequip10 = | ||
+ | |ltequip11 = | ||
+ | |ltequip12 = | ||
+ | |rtequip1 = AC/20 | ||
+ | |rtequip2 = Ammo AC/20 | ||
+ | |rtequip3 = Ammo AC/20 | ||
+ | |rtequip4 = Heat Sink (D) | ||
+ | |rtequip5 = | ||
+ | |rtequip6 = | ||
+ | |rtequip7 = | ||
+ | |rtequip8 = | ||
+ | |rtequip9 = | ||
+ | |rtequip10 = | ||
+ | |rtequip11 = | ||
+ | |rtequip12 = | ||
+ | |laequip1 = Battlefists (Fixed) | ||
+ | |laequip2 = ER L Laser | ||
+ | |laequip3 = Heat Sink (D) | ||
+ | |laequip4 = Heat Sink (D) | ||
+ | |laequip5 = | ||
+ | |laequip6 = | ||
+ | |laequip7 = | ||
+ | |laequip8 = | ||
+ | |laequip9 = | ||
+ | |laequip10 = | ||
+ | |raequip1 = Battlefists (Fixed) | ||
+ | |raequip2 = ER L Laser | ||
+ | |raequip3 = Heat Sink (D) | ||
+ | |raequip4 = | ||
+ | |raequip5 = | ||
+ | |raequip6 = | ||
+ | |raequip7 = | ||
+ | |raequip8 = | ||
+ | |raequip9 = | ||
+ | |raequip10 = | ||
+ | |llequip1 = None | ||
+ | |llequip2 = | ||
+ | |rlequip1 = None | ||
+ | |rlequip2 = | ||
+ | }} | ||
+ | |||
+ | ===Description=== | ||
+ | Known as the 'Atlas II,' the D-HT model carries more Energy weaponry and usually a lighter, more flexible Autocannon. It still has unbelievable protection and the same crushing Melee ability as other Atlas models. | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | '''Mech Quirk:''' Battlefists | ||
+ | |||
+ | Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy | ||
+ | |||
+ | |||
+ | '''Pilot Affinity:''' Brawler | ||
+ | |||
+ | Kicks, punches, and physical weapon attacks deal 15% more damage | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | The AS7-D-HT can be found with these forces: | ||
+ | |||
+ | * Aurigan Directorate | ||
+ | * Aurigan Restoration (Arano) | ||
+ | * Clan Ghost Bear | ||
+ | * Clan Jade Falcon | ||
+ | * Clan Wolf | ||
+ | * ComStar | ||
+ | |||
+ | |||
+ | {|style="margin-left: auto; margin-right: auto;" | ||
+ | |+ '''Stock Loadout''' | ||
+ | | [[File:AS7-D-HT.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
Revision as of 14:50, 10 January 2021
AS7-A
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Assault |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 6 Support: 3 |
Speed | 3/5/0 |
Firepower | Max Damage: 365 Max Stability: 145 Max Heat: 0 |
Durability | Armor: 1560 Structure: 761 |
Heat Efficiency | Sinking: 63 Alpha: 108 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 290 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Heat Sink |
Center Torso | Heat Sink Heat Sink Heat Sink |
Left Torso | SRM6 SRM6 SRM6 SRM6 SRM6 |
Right Torso | AC/5 LRM10 Ammo AC/5 Ammo LRM Ammo SRM Ammo SRM Ammo SRM Ammo SRM |
Left Arm | Battlefists (Fixed) M Laser Heat Sink |
Right Arm | Battlefists (Fixed) M Laser Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The Atlas A is an unusual design. It trades out the more concentrated damage of the AC20 for a scattershot approach of using five SRM6s. The 'Mech still retains an Autocannon, but it has been reduced to an AC5. Rounding off its compliment, the AS7-A mounts a Medium Laser in each arm, and downgrades the missile launcher to a LRM10.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-A can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Pirates
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
AS7-D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 308 Max Stability: 104 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 93 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Heat Sink |
Center Torso | M Laser M Laser |
Left Torso | LRM20 SRM6 Ammo LRM Ammo LRM Ammo SRM |
Right Torso | AC/20 Heat Sink |
Left Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Right Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Left Leg | Ammo AC/20 Heat Sink |
Right Leg | Ammo AC/20 Heat Sink |
Description
The Atlas D is the king of the battlefield, capable of bringing a dizzying array of weapons to bear on targets at any range. It is also noteworthy for normally mounting the maximum amount of armor possible. Few opponents can survive even brief contact with this monster.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
Stock Loadout |
AS7-D-DC
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Command Mech / Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 2 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 268 Max Stability: 104 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 73 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Commond Console |
Center Torso | Heat Sink |
Left Torso | Heat Sink LRM29 SRM6 Ammo LRM Ammo SRM |
Right Torso | AC/20 Ammo AC/20 Ammo AC/20 |
Left Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Right Arm | Battlefists (Fixed) M Laser Heat Sink Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
Built in 2776, this Atlas variant is the largest 'Mech equipped with a Command Console. To free up the weight required to fit this device, the AS7-D-DC removes one ton of LRM ammunition and the paired rear firing lasers. Effective at Close and Long Range Fire Support. Recommended for use by Experienced Tactical Commanders. Extremely rare and largely Extinct.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-DC can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Local Government
- Lyran Commonwealth (Steiner)
Stock Loadout |
AS7-D-H
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Missile: 3 Support: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 332 Max Stability: 59 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 112 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | None |
Left Torso | SRM6 Heat Sink (D) M Pulse M Pulse Ammo SRM CASE |
Right Torso | LRM20 Ammo LRM Ammo LRM Ammo LBX/10 Cluster Ammo LBX/10 Slug CASE |
Left Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) ER L Laser |
Right Arm | Battlefists (Fixed) LBX AC/10 |
Left Leg | None |
Right Leg | None |
Description
First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. The Atlas II is armed with an array of weaponry, including an LB-X Autocannon/10, a pair of ER Large Lasers, and a 20-tube Long Range Missile Launcher for long range attacks. For close range combat, the 'Mech is equipped with a pair of Medium Pulse Lasers and a Holly Six Pack.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-H can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
AS7-D-H2
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 3 Support: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 317 Max Stability: 94 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 78 Alpha: 99 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | None |
Left Torso | SRM6 Heat Sink (D) M Pulse M Pulse Ammo SRM CASE |
Right Torso | LRM20 Ammo LRM Ammo LRM Ammo Gauss Ammo Gauss CASE |
Left Arm | Battlefists (Fixed) ER PPC |
Right Arm | Battlefists (Fixed) Gauss Rifle |
Left Leg | None |
Right Leg | None |
Description
First fielded in 2765, the Atlas II was designed by the Hegemony Research and Development Department, Weapons Division of the original Star League to maintain the technological edge over the other Great Houses. It was exclusively for the SLDF's Royal Regiments. A minor loadout change from the standard Atlas II, the -H2 carries a Gauss Rifle and ER PPC in place of the ER Large Lasers and the LB-10X Autocannon of the original.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-H2 can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
AS7-D-HT
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 6 Missile: 2 Support: 4 |
Speed | 3/4/0 |
Firepower | Max Damage: 372 Max Stability: 104 Max Heat: 0 |
Durability | Armor: 1563 Structure: 761 |
Heat Efficiency | Sinking: 90 Alpha: 125 |
Melee | Kick: 100 Punch: 65 |
Stock Equipment | |
Engine | Standard |
Core | 275 |
Heat Sinks | Double Heat Sinks |
E-Cooling | +1 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Ferro-Fibrous |
Head | None |
Center Torso | M Pulse M Pulse |
Left Torso | LRM20 SRM6 Ammo LRM Ammo LRM Ammo LRM |
Right Torso | AC/20 Ammo AC/20 Ammo AC/20 Heat Sink (D) |
Left Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) Heat Sink (D) |
Right Arm | Battlefists (Fixed) ER L Laser Heat Sink (D) |
Left Leg | None |
Right Leg | None |
Description
Known as the 'Atlas II,' the D-HT model carries more Energy weaponry and usually a lighter, more flexible Autocannon. It still has unbelievable protection and the same crushing Melee ability as other Atlas models.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7-D-HT can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf
- ComStar
Stock Loadout |
AS7 C
|
|
---|---|
General Data | |
'Mech Type | Clan BattleMech |
Class | Assault |
Weight | 100T |
Stock Role | Juggernaut / Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 Support: 2 Omni: 0 |
Speed | 3/5/0 |
Firepower | Max Damage: 414 Max Stability: 98 |
Durability | Armor: 1,520 Structure: 766 |
Heat Efficiency | Sinking: 78 Alpha: 104 |
Melee | Kick: 100 Punch: 66 |
Stock Equipment | |
Engine | Standard |
Core | 300 |
Heat Sinks | Single Heat Sinks |
E-Cooling | +2 |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Heat Sink |
Center Torso | M Laser M Laser |
Left Torso | LRM20 (C) Streak SRM6 (C) Ammo LRM Ammo LRM-20 Ammo Streak SRM Heat Sink Heat Sink Heat Sink |
Right Torso | Ultra AC/20 Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 |
Left Arm | Battlefist (Fixed) M Laser Heat Sink Heat Sink Heat Sink |
Right Arm | Battlefist (Fixed) M Laser Heat Sink Heat Sink Heat Sink |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
A Clan-tech retrofit of the AS7-D Atlas, the Atlas C replaced the older autocannon and missile launchers with a Clan standard Ultra AC/20, Swarm LRM compatible LRM-20, and Streak SRM-6 launchers; but the Inner Sphere Medium Lasers remained unchanged. Lighter Clan components allowed the Atlas C to carry 3 tons of autocannon ammunition.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The AS7 C can be found with these forces:
- Clan Ghost Bear
- Clan Jade Falcon
- Clan Wolf