Difference between revisions of "RawData:Ammo AmmunitionBox Generic ELRM"

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{{Ammunition
 
{{Ammunition
|Cost=20000
+
|Cost=10000
 
|Rarity=1
 
|Rarity=1
 
|Purchasable=true
 
|Purchasable=true
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|Id=Ammo_AmmunitionBox_Generic_ELRM
 
|Id=Ammo_AmmunitionBox_Generic_ELRM
 
|Name=Extended LRM Ammo
 
|Name=Extended LRM Ammo
|Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 90 shots.
+
|Details=This ammo bin is for the Extended LRM weapon system. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 90 shots.
 
|Icon=MRM-ammo
 
|Icon=MRM-ammo
 
|Tonnage=1
 
|Tonnage=1

Latest revision as of 17:18, 3 April 2024

Ammunition
UINameAmmo Extended LRM
DisallowedLocationsAll
BonusesCostPerShot: 60,AmmoCount: 90
Cost10000
ComponentSubTypeAmmunition
CategoryEXTENDEDLRM
ManufacturerGeneric
IconMRM-ammo
AllowedLocationsAll
Rarity1
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Generic_ELRM
AmmoIDAmmunition_ELRM
BattleValue0
Tonnage1
InventorySize1
NameExtended LRM Ammo
ModelLRM
Capacity90
Purchasabletrue
PerUnitCost60
DetailsThis ammo bin is for the Extended LRM weapon system. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 90 shots.