Difference between revisions of "Bombard"

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m (Fixed core size)
m (Updated quirk)
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Stabilized Weapon - AC20
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'''Mech Quirk:''' Stabilized Weapon - All
  
-2 recoil with ranged weapons  
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-2 recoil with all weapons
  
  
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Stabilized Weapon - AC20
+
'''Mech Quirk:''' Stabilized Weapon - All
  
-2 recoil with ranged weapons  
+
-2 recoil with all weapons
  
  
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===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Stabilized Weapon - AC20
+
'''Mech Quirk:''' Stabilized Weapon - All
  
-2 recoil with ranged weapons  
+
-2 recoil with all weapons
  
  
Line 448: Line 448:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Stabilized Weapon - AC20
+
'''Mech Quirk:''' Stabilized Weapon - All
  
-2 recoil with ranged weapons  
+
-2 recoil with all weapons
  
  

Revision as of 03:09, 27 January 2021

BMB-010
Bombard.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role Arena Fighter
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Missile: 0
Support: 0
Speed 2/3/0
Firepower Max Damage: 200
Max Stability: 120
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 30
Alpha: 42
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL
Core 100
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Stabilized Weapon (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso None
Left Torso Heat Sink
Heat Sink
Ammo AC/20
Ammo AC/20
Right Torso Heat Sink
Heat Sink
Ammo AC/20
Ammo AC/20
Left Arm AC/20
Right Arm AC?20
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Bombard-010 is the original model of the mech, which suffered a humiliating defeat in the Solaris VII arenas it was made for that prompted the -013. Still, the -010 packs a powerful punch, with a pair of massive Autocannon/20s for primary firepower. To carry such weapons at the mech's 50 ton weight, a very slow yet XL engine is required. The mech also has no backup weaponry: it's all or nothing with the AC/20s.


Bonuses

Mech Quirk: Stabilized Weapon - All

-2 recoil with all weapons


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The BMB-010 can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BMB-013
Bombard.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role Arena Fighter
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 4
Support: 0
Speed 2/3/0
Firepower Max Damage: 210
Max Stability: 80
Durability Armor: 880
Structure: 416
Heat Efficiency Sinking: 30
Alpha: 60
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL
Core 100
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Stabilized Weapon (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso None
Left Torso Heat Sink
Heat Sink
CASE
ER M Laser
Right Torso Heat Sink
Heat Sink
CASE
ER M Laser
Left Arm Ammo T-Bolt15
Ammo T-Bolt15
Ammo T-Bolt15
Thunderbolt 15
Right Arm Ammo T-Bolt15
Ammo T-Bolt15
Ammo T-Bolt15
Thunderbolt 15
Left Leg Spikes (Fixed)
Heat Sink
Right Leg Spikes (Fixed)
Heat Sink


Description

The ponderous Bombard favors the all or nothing approach, prioritizing overwhelming firepower over speed. Little more than a walking turret, the Bombard packs a heavy weight punch for its fifty-ton weight, relying on it overwhelming its targets before its pathetic mobility can be exploited, a trade off only a few MechWarriors were willing to consider. The BMB-013 sports a pair of Thunderbolt 15s and a pair of ER Medium Lasers for close-range back-up.


Bonuses

Mech Quirk: Stabilized Weapon - All

-2 recoil with all weapons


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The BMB-013 can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BMB-018
Bombard.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role Arena Fighter
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 0
Support: 2
Speed 4/7/0
Firepower Max Damage: 228
Max Stability: 30
Durability Armor: 880
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 108
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL
Core 200
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Stabilized Weapon (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso None
Left Torso Heat Sink (D)
CASE
Ammo Mortar AC/10
Ammo Mortar Flare
Ammo Mortar
ER M Laser
ER M Laser
Right Torso Heat Sink (D)
CASE
Ammo Mortar Airburst
Ammo Mortar Guided
Ammo Mortar
ER M Laser
ER M Laser
Left Arm Mortar/4
Mortar/4
Right Arm Mortar/4
Mortar/4
Left Leg Spikes (Fixed)
Right Leg Spikes (Fixed)


Description

Designed for more of a military application, the Bombard-018 is an attempt to make the mech combat-viable outside of an arena. Armed with a quartet each of Mech Mortar/4s and ER Medium Lasers, the BMB-018 is capable of a withering barrage of varied munitions and can fairly quickly reduce unprepared opponents to rubble. Unlike its progenitor, the BMB-018 also moves at a more respectable medium mech speed, clocking in at 64 kph. The 10 tons of armor is respectable though the extensive ammo stores and XL engine make the mech moderately fragile.


Bonuses

Mech Quirk: Stabilized Weapon - All

-2 recoil with all weapons


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The BMB-018 can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates
  • Tortuga Dominions


Stock Loadout
Stock Loadout
BMB-020
Bombard.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role Arena Fighter
Stock Specifications
Hardpoints Ballistic: 4
Energy: 0
Missile: 0
Support: 0
Speed 2/3/0
Firepower Max Damage: 150
Max Stability: 60
Durability Armor: 640
Structure: 416
Heat Efficiency Sinking: 30
Alpha: 10
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL
Core 100
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Stabilized Weapon (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso None
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo Gauss
Ammo Gauss
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo Gauss
Ammo Gauss
Left Arm Gauss Rifle
Right Arm Gauss Rifle
Left Leg None
Right Leg None


Description

Designed to fix a common complaint with the Bombard-010, the -020 replaces the autocannons with a pair of Gauss Rifles. Fed by two tons of ammo each, the rifles have plenty of endurance for the mech's expected arena fights. To get the mammoth guns onto the frame, the slow speed and XL engine had to be kept while armor protection was reduced by two tons. Still, for such a light mech the Bombard has an incredibly dangerous punch at extreme ranges.


Bonuses

Mech Quirk: Stabilized Weapon - All

-2 recoil with all weapons


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The BMB-020 can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates
  • Tortuga Dominions


Stock Loadout
Stock Loadout